- Joined
- Jan 8, 2019
- Location
- Essex
So even both sides can agree that some games feel changed.
The majority of companies will pull a fast one if the risk of being caught is minimal and they can make more money. There are shareholders to impress and the industry, like so many others, is not just results-driven but demands continual improvement year on year. Greed is what spurs companies to do shoddy things, even those that make billions.
I don't think it is inconceivable to think Microgaming took the HTML revamp as an opportunity to take a massively popular game and tweak it to play in a different way to drive profits and catch regulars out. Would not be hard to change the volatility or swap average wins but still maintain RTP and stick it back in the lobby with an updated certificate.
Must admit, I don't hear of anything about defective slots. Often, a game will need some work after initial testing and delay the release, but I am not sure what kind of work. Perhaps it paid out too much, perhaps it paid out too little, and perhaps there are other things the developers want to be checked. Would be interesting to speak to someone from a test house and find out more about the actual process and what slots get rejected, and what kind of rework is needed for those that don't cut the mustard.
Maybe the expected max win was not achieved over 10 billion spins, so the developers go for another run, because in reality, they worked out the maths to pay max 1 in 20 billion
Perhaps, we don't hear of anything because they actually are squeaky clean and let's face it, all slots make money if played, but the absence of any product compensation cases or dodgy product headlines from the industry itself could be seen as conspicuous to some.
So, what do we have to go on as players? Only the image portrayed and what we are told by the industry, compared to what we actually experience and our gut feeling as a result, plus the evidence from players like the Evolution Gaming videos and fake money streamers. It's no wonder players believe some games have been tampered with. It's probably more logical to admit a little goes on than believe everything is above board in the real world.
There are multiple RTP models for nearly every slot, they test games over billions of spins now to achieve max wins, cap win potential, hide RTP, fund fake streamers, don't pay out and call game errors in live casino productions, stall large withdrawals by perverting regulations, ignore customer complaints and don't train staff - all in the pursuit of squeezing more profits.
The industry is very competitive, and regardless of the regulation, not very transparent at the product end. Game developers need to deliver more value for money than the competition to keep good relationships and get top lobby spots.
It's not hard to find a motive and believe some tampering goes on when the industry is as it is and when the risks seem so minute for a small tweak here and there.
The majority of companies will pull a fast one if the risk of being caught is minimal and they can make more money. There are shareholders to impress and the industry, like so many others, is not just results-driven but demands continual improvement year on year. Greed is what spurs companies to do shoddy things, even those that make billions.
I don't think it is inconceivable to think Microgaming took the HTML revamp as an opportunity to take a massively popular game and tweak it to play in a different way to drive profits and catch regulars out. Would not be hard to change the volatility or swap average wins but still maintain RTP and stick it back in the lobby with an updated certificate.
Must admit, I don't hear of anything about defective slots. Often, a game will need some work after initial testing and delay the release, but I am not sure what kind of work. Perhaps it paid out too much, perhaps it paid out too little, and perhaps there are other things the developers want to be checked. Would be interesting to speak to someone from a test house and find out more about the actual process and what slots get rejected, and what kind of rework is needed for those that don't cut the mustard.
Maybe the expected max win was not achieved over 10 billion spins, so the developers go for another run, because in reality, they worked out the maths to pay max 1 in 20 billion
Perhaps, we don't hear of anything because they actually are squeaky clean and let's face it, all slots make money if played, but the absence of any product compensation cases or dodgy product headlines from the industry itself could be seen as conspicuous to some.
So, what do we have to go on as players? Only the image portrayed and what we are told by the industry, compared to what we actually experience and our gut feeling as a result, plus the evidence from players like the Evolution Gaming videos and fake money streamers. It's no wonder players believe some games have been tampered with. It's probably more logical to admit a little goes on than believe everything is above board in the real world.
There are multiple RTP models for nearly every slot, they test games over billions of spins now to achieve max wins, cap win potential, hide RTP, fund fake streamers, don't pay out and call game errors in live casino productions, stall large withdrawals by perverting regulations, ignore customer complaints and don't train staff - all in the pursuit of squeezing more profits.
The industry is very competitive, and regardless of the regulation, not very transparent at the product end. Game developers need to deliver more value for money than the competition to keep good relationships and get top lobby spots.
It's not hard to find a motive and believe some tampering goes on when the industry is as it is and when the risks seem so minute for a small tweak here and there.