- Joined
- Mar 25, 2012
- Location
- IOM
The thing with the Betcoms - (even before they were Betcom, their first one was AC Games with Poker Face, but then AC Games was ex-Global employees who made Jackpots That Rock 'N Roll, you can trace the profile back to the £25 jackpot days!) - is that they just kind of worked, they weren't really fuckable with in the traditional compensated machines sense, not withstanding the modest trap you mention there.Poker Face was definetely one where Betcom (or Games Media or whatever they were known as back then!) were still finding their feet with the paint by numbers profile, I remember it doing some very odd things on 70 presumably because they did a rush job on upgrading it from 35!
The 70 era of Bank Job and the million clones of that (some having such good quality control they still said 'B A N K J O B' for the top feature on the alpha even if the machine was themed something else entirely!) were definetely where the money was, not as many players going round forcing them for the sake of it and also you could often watch someone with perhaps slightly less knowledge force one, get a flat then just walk away and then you could jump on for an after board which loved to give a game for either 50 quid or another B A N K J O B
The early 100 era was an interesting one as you could trap them into giving you the top feature via add again / extra life and then just taking a risk on hi/lo when landing on the required square so you essentially didn't want to force them as it was more profitable trying for a trap (you could trap the 70 ones in the same way but it wasn't worth it as much considering the fairly often 140 potential of the top feature) but at least if the trap didn't come in you were still putting money towards the force if that makes any sense at all!
Then they just started releasing stuff like Oliver's Twist which is just a straight out force and you're probably not going to be making any money although I have had some go in amazingly cheaply (I think £3 is my record!), although that leads me to my next point it was probably because some poor punter had experienced the dreaded NOTE MECH ERROR the night before
Also they did try a machine profile that did a 200 top feature once (Bank Job The Getaway or something like that!), it was bloody awful so I can see why they stuck with 150!
There was also that 'Immortal 300' release which you always wonder if they were anticipating a jump up from a 100 jackpot at some point and it would have had the potential to do a 300 quid top feature!
My best ever Betcom result is stuck in my mind forever, Slug and Lettuce in Durham, 50p in Bank Job for a board, first move ?, credit broke for the 140!
Certainly they couldn't be left in the state that (for example) DONDs could, which would never open the game, ever, if they were being kept on top of by players. The Betcoms always controlled their DOND games so tightly that they could at least offer it to normal players.
The blocks were insane though, as hangovers from old code became increasingly apparent as the jackpot increased, so we ended up with the Crown Jewels era of £70 jackpot machines, that would block at £4 (!) when dead - although at least that made them easy to read

I can't match your best ever result there, but I did have one go in once for under a tenner that did the £140
