- Joined
- May 22, 2012
Bonanza is indeed a high variance game over all, but to compensate as Balt says the base game is unusually high in RTP terms at around 71%. The second clue to its volatility is the 6OAK pays - you have one standout pay of 50x for 6OAK diamonds which is 6.67x the second-highest, the rubies at 7.5x. This spread is always indicative of a 'two tier' pay structure, as it makes the colossal pays very rare. I have a ball park figure of the player seeing 1 or more ways of 6OAK diamonds once in about every 25,000 spins and that's just in the base game. Factor in to that you are playing on average 12-17 spins with a multiplier every 460 spins and you can see how incredibly rare it is to see 6OAK diamonds in the bonus. This is why those 10k x bet wins have little effect on the RTP generally as they are paid for with a tiny fraction of turnover, almost like Chopley said a form of 'jackpots' built in.
Take another example of a HV game, Dead On Arrival - it's very similar to Bonanza as far as the base game goes with decent balance maintenance but structures the bonuses differently with them being just over 3x more frequent but with a 3x less average return. So two variations of a game with high volatility but a different bonus frequency and that volatility is applied in main to the bonus. Bonanza has a more volatile base game than DoA too, as DoA cannot pay 500-2500x bet in its base game. Out of the two Bonanza is more volatile overall but the player's perception of that volatility is tempered with base game performance. If we add Novo's Book Of Ra Deluxe in to the equation, it's actually less volatile in bonus terms than either of the two aforementioned games but because they like to give free spins that are both regular and decent-paying the base game has only around 50% of the RTP and therefore to the player the impression of volatility is far greater than DoA or Bonanza due to the battering you often take when features aren't arriving. That's why I call it 'Book Of Robbery'....
Take another example of a HV game, Dead On Arrival - it's very similar to Bonanza as far as the base game goes with decent balance maintenance but structures the bonuses differently with them being just over 3x more frequent but with a 3x less average return. So two variations of a game with high volatility but a different bonus frequency and that volatility is applied in main to the bonus. Bonanza has a more volatile base game than DoA too, as DoA cannot pay 500-2500x bet in its base game. Out of the two Bonanza is more volatile overall but the player's perception of that volatility is tempered with base game performance. If we add Novo's Book Of Ra Deluxe in to the equation, it's actually less volatile in bonus terms than either of the two aforementioned games but because they like to give free spins that are both regular and decent-paying the base game has only around 50% of the RTP and therefore to the player the impression of volatility is far greater than DoA or Bonanza due to the battering you often take when features aren't arriving. That's why I call it 'Book Of Robbery'....