My online slots videos (plus UK AWPs)

Right, finally got around to watching this tonight, most enjoyable and brought back some amazing memories.

As always cannot resist sharing my experiences as with more recently Barcrest's Up n' Over

When you get some spare time @ChopleyIOM , try the following, this is how we played it

1) Ignore all wins as with your existing method, get machine warmed up and '?' rarely killing off.
2) Refuse 4 invincible boards (can take £2, even £3 wins instead of £1's)
3) Take the cash streak whether invincible or not
4) Return to refusing all wins to see if it will go invincible again within no more than £10 - £15
5) Refuse 2 more invincible boards if possible, if it is 'playing up' refuse at least one
6) Take cash streak again whether red board or normal
7) Bash for as much after play as possible, take maybe one JP and even £10'ers after that

Let me know please if your new results differ vastly from the video :)

Jon

Cheers Jono I'll give that a go :) (A couple of people left comments on the video broadly outlining what you suggested there.)

For the record though you do know you can play these things really easily yourself? The emulator and all the layouts are entirely free to download with no strings attached, the Fruit Machine Emulation scene is 100% a hobby for everyone involved and the golden rule is no one is allowed to attempt to profit from it in any way whatsoever.

If you register over at Desert Island Fruits (the sites I often mention in my videos), everything you need is there.

The only caveat is the emulator only runs on Windows 10, there are no mobile versions or anything like that.
 
Ironic again mate

I was only viewing "old fruit machines" on YT last night and watched a chap explaining this, daft thing was he was using a chipped emu :confused: but did say in his defence he'd not come across an un-chipped ROM.

I know where one of these machines still is to this day lol.......

Will watch after work :thumbsup:
 
Last edited:
I was getting slightly frustrated (and sweary!) with it 'cause it was playing like such an arsehole, remember that session was nearly four and a half hours so there was an awful lot that wasn't in the video!
 
I've had a few requests for another old video upload so here's one from November 2012 when Wild Rockets was a brand new game and Redbet were accredited here at CM :)

 
I've had a few requests for another old video upload so here's one from November 2012 when Wild Rockets was a brand new game and Redbet were accredited here at CM :)


Ah...those were the days, the disembodied tinny voice (pre-Razer Seiren days) and Wild Rockets, which I believe has been lost in the ether of the big html5 shake-up (as was Evolution?). My best was at Unibet on £1 spins, feature on 9th.spin, 11/13 Wilds with 2 red firecrackers on the left and one of the right for 1040x....

Second edit, I'll tell you again after 8 1/2 years - flying fucking squirrels and NOT motherin' MONKEYS!
 
I've still got the camcorder I used to use for my videos, it still works too :) I used to have some late night sessions back then, 2am-3am and more, still on the pop and slotting away, not sure I could manage it now :D

I used to love those NetEnt games, Beach, Evolution, Wild Rockets, it's a crying shame they killed them off.

Back when there decent bonuses to be had as well, trying to make wagering and get to a cash out.

1622370502931.webp
 
An emptiable £250 jackpot UK club machine. It doesn't see Step To Nearest Win properly, silly thing.



Do you or anyone over at DIF know if the 0-50 happy period would drop or continue if the natural JP cycle was to kick in.

Can it even drop the JP (or a £75+) win in when playing it this way?

Without the cheat and the 'block' in place how does this machine meet its RTP naturally?

Cheers!
 
A shocking emptier that can leave a £25 jackpot compensated AWP wanting a terrifying amount of money afterwards to offer a win of more than £5.

(I'd be doing an online slots video this evening but I literally can't give Unibet money at the moment, hopefully that'll be sorted soon.)

 
A shocking emptier that can leave a £25 jackpot compensated AWP wanting a terrifying amount of money afterwards to offer a win of more than £5.

(I'd be doing an online slots video this evening but I literally can't give Unibet money at the moment, hopefully that'll be sorted soon.)



While I agree with some points you make, I'm surprised at others.

You get quite cross about the fact it was possible to do such a clawback on a player and that it was "legal" the fact is that it wasn't the intention or design for that to ever happen. However with all coding errors like this nearly all compensated machines would hammer the next players until the recovery was made.

Its a bit naive to think that wouldn't happen on any compensated machine that has a coding error really, and it's probably never on the mind of any player that has a method or emptier that the next players that come along are gonna get screwed! The minute I found out about games that had an empty I stayed well clear if there wasn't a clear way to tell if it had been done or not.

You have mentioned before that you have used methods before, how did you think the machine was going to react to recover the additional cash you extracted or did you just assume it was a victimless activity?

As you said in your video its quite a strange one, that what seems to be a invincible flag being set to 1 and then just wasn't set to 0 after the jackpot award, maybe the designer wanted a small amount of after play built in eg the flag was set to 0 after a feature entry and just didn't expect a player to find the loop of gambling to jackpot after, who knows.....

Again as you also hint to in your video and I agree, Maygay were never coded very well and it shows in the amount of errors and just general crap gameplay that Maygay's suffered over the years, but they were not alone and all providers will continue to have errors while they are coded by humans lol
 
Maygay dropped a load of their bollox over the years but they had nothing on Ace Coin

There awful coding and nearly everything they produced having some sort of empty or force sent them bust in the end.

I had at one point in the very early 90's almost 2K in my bedroom in £1 coins, about £500 in 20p's and tokens, that's not even mentioning the notes after cashing up.

Not once did I ever feel even remotely guilty as it was all perfectly legal and AWP's never felt guilty rinsing me previous to my new acquired knowledge lol :p

Back in those days we relied on the inexperienced to refloat the machines and they were about in abundance.
 
Maygay dropped a load of their bollox over the years but they had nothing on Ace Coin

There awful coding and nearly everything they produced having some sort of empty or force sent them bust in the end.

I had at one point in the very early 90's almost 2K in my bedroom in £1 coins, about £500 in 20p's and tokens, that's not even mentioning the notes after cashing up.

Not once did I ever feel even remotely guilty as it was all perfectly legal and AWP's never felt guilty rinsing me previous to my new acquired knowledge lol :p

Back in those days we relied on the inexperienced to refloat the machines and they were about in abundance.

Yeah those were the days, I had 3 large washing up bowls in my boot and just kept going back to offload tokens, £1's and silver.

I remember going to Skegness one weekend with so many tokens I didn't spend any real cash all weekend and went home with £2,500 cash and still had as many tokens as I started with lol

In the week it wasn't as bad as bank was open to offload the paper cash :)

Back then arcades didn't like letting you change much up for notes, I guess they thought you was most likely to spend it back that way.
 
While I agree with some points you make, I'm surprised at others.

You get quite cross about the fact it was possible to do such a clawback on a player and that it was "legal" the fact is that it wasn't the intention or design for that to ever happen. However with all coding errors like this nearly all compensated machines would hammer the next players until the recovery was made.

Its a bit naive to think that wouldn't happen on any compensated machine that has a coding error really, and it's probably never on the mind of any player that has a method or emptier that the next players that come along are gonna get screwed! The minute I found out about games that had an empty I stayed well clear if there wasn't a clear way to tell if it had been done or not.

You have mentioned before that you have used methods before, how did you think the machine was going to react to recover the additional cash you extracted or did you just assume it was a victimless activity?

As you said in your video its quite a strange one, that what seems to be a invincible flag being set to 1 and then just wasn't set to 0 after the jackpot award, maybe the designer wanted a small amount of after play built in eg the flag was set to 0 after a feature entry and just didn't expect a player to find the loop of gambling to jackpot after, who knows.....

Again as you also hint to in your video and I agree, Maygay were never coded very well and it shows in the amount of errors and just general crap gameplay that Maygay's suffered over the years, but they were not alone and all providers will continue to have errors while they are coded by humans lol

Hi there Reels I appreciate you might well not have watched all of the video as it was quite long, but I do cover most of those points in there.

In summary:

1) The fact that coding errors like this happened at all is completely unacceptable IMO. It's not as if these are rare or isolated cases, the sheer number of machines that have been 'doable' over the years is simply mind-boggling. It is an abject failure on the part of both the manufacturers and the regulators. So many machines were simply not fit for purpose, and could be left in a state that simply should not have existed.

2) I say in the video words to the effect of 'I always used to feel sorry for whoever played the machine after me, because I knew what it'd do to them'. I readily accept that makes me a hypocrite, but as an addict who had lost nearly everything to compensated machines (including my life) over the course of a decade of grinding, miserable addiction, I wanted payback.

3) The very nature of compensated machines means it is inherently, by definition, not a 'victimless activity' to perform some sort of method on a machine. I've always acknowledged that.

4) I'd love to know the real details of Maygay's coding, I've heard more than one person with a good amount of knowledge say over the years that they used illegal control methods on their machines.
 
Bonanza Megapays, already linked in the main Bonanza thread, but I'll keep this one up to date as well.

TL: DW - Just play normal Bonanza.

 
Hi there Reels I appreciate you might well not have watched all of the video as it was quite long, but I do cover most of those points in there.

In summary:

1) The fact that coding errors like this happened at all is completely unacceptable IMO. It's not as if these are rare or isolated cases, the sheer number of machines that have been 'doable' over the years is simply mind-boggling. It is an abject failure on the part of both the manufacturers and the regulators. So many machines were simply not fit for purpose, and could be left in a state that simply should not have existed.

2) I say in the video words to the effect of 'I always used to feel sorry for whoever played the machine after me, because I knew what it'd do to them'. I readily accept that makes me a hypocrite, but as an addict who had lost nearly everything to compensated machines (including my life) over the course of a decade of grinding, miserable addiction, I wanted payback.

3) The very nature of compensated machines means it is inherently, by definition, not a 'victimless activity' to perform some sort of method on a machine. I've always acknowledged that.

4) I'd love to know the real details of Maygay's coding, I've heard more than one person with a good amount of knowledge say over the years that they used illegal control methods on their machines.

I relation to #4 I also have it on good authority that was also the case. I also have it on good authority that a few of the empties were coded in on purpose to fund a gambling habit.....
 
Can I have a gold star for watching all of that latest video? Bonanza Megaways, well II think I'd rather take a cheese grater to my balls than sacrifice that much RTP to what is essentially eye candy for 99.9% of players. During the entire video I only saw the lowest JP won a handful of times - maybe 4/5 times of 2.5hrs? Even taking into consideration you can't win a jackpot on each trigger, there still must have been a healthy enough player base across the board to give you an idea how rare the JP hit frequency's can be. Compare that to how often the minor triggers on Mega Moolah and I know which one I would be playing.
I just don't think they've got this one right, particularly with a game that the fans and seasoned players know inside out. Oh, and in your add on in free play where you do actually trigger the feature, why on earth are they using what looks like a picture of the Bellagio Hotel in Las Vegas in the final screen? What the heck has that do to with a Gold Rush themed slot - I wonder whether they had to seek permission to use it.
 
I relation to #4 I also have it on good authority that was also the case. I also have it on good authority that a few of the empties were coded in on purpose to fund a gambling habit.....

100% backed up! - Spoke with a good handful over the years who said same or similar.

I also witnessed several times 'sales' of the knowledge from pro's to what we simply called addicts or weekend players for crazy (at that time) amounts of cash.

We sold the Barcrest Up N Over 'cheat' / method along with a hopper read key to one guy for £250, although he probably easily recouped this over the next few days as he also paid the same for the Lotta Luck method.

Seeing this thread though saddens me at times in a way as it shows me that we missed out on an awful lot too.
 
Can I have a gold star for watching all of that latest video? Bonanza Megaways, well II think I'd rather take a cheese grater to my balls than sacrifice that much RTP to what is essentially eye candy for 99.9% of players. During the entire video I only saw the lowest JP won a handful of times - maybe 4/5 times of 2.5hrs? Even taking into consideration you can't win a jackpot on each trigger, there still must have been a healthy enough player base across the board to give you an idea how rare the JP hit frequency's can be. Compare that to how often the minor triggers on Mega Moolah and I know which one I would be playing.
I just don't think they've got this one right, particularly with a game that the fans and seasoned players know inside out. Oh, and in your add on in free play where you do actually trigger the feature, why on earth are they using what looks like a picture of the Bellagio Hotel in Las Vegas in the final screen? What the heck has that do to with a Gold Rush themed slot - I wonder whether they had to seek permission to use it.

On Paddy Power the mega was dropping every 10 mins and for some reason seeding back below 300k
 
Can I have a gold star for watching all of that latest video? Bonanza Megaways, well II think I'd rather take a cheese grater to my balls than sacrifice that much RTP to what is essentially eye candy for 99.9% of players. During the entire video I only saw the lowest JP won a handful of times - maybe 4/5 times of 2.5hrs? Even taking into consideration you can't win a jackpot on each trigger, there still must have been a healthy enough player base across the board to give you an idea how rare the JP hit frequency's can be. Compare that to how often the minor triggers on Mega Moolah and I know which one I would be playing.
I just don't think they've got this one right, particularly with a game that the fans and seasoned players know inside out. Oh, and in your add on in free play where you do actually trigger the feature, why on earth are they using what looks like a picture of the Bellagio Hotel in Las Vegas in the final screen? What the heck has that do to with a Gold Rush themed slot - I wonder whether they had to seek permission to use it.

Yeah as I conclude in the video, it fails at being Bonanza and it fails at being a progressive.

No idea who it's ultimately aimed at TBH.
 
BTG's Lucky Streak Mk 2, clearly inspired by 1980s UK fruit machines, it's got its hooks into me!

Video also features a new PnG game and some silly £3 spins on Immortal Romance.

 
Was out at the pub with some friends yesterday, had a punt on the random £500 jackpot machine in the pool room.


That video reminds me of why in nearly 2 decades a coin has not passed from me to a AWP or £500 machine in the UK.
 
That video reminds me of why in nearly 2 decades a coin has not passed from me to a AWP or £500 machine in the UK.

It played like an absolute bag of spanners there unfortunately, didn't even get to see a feature.

It's basically just an online slot though, albeit one with a very modest 250x stake top prize.

I don't think you can really draw any equivalence between compensated AWPs and random machines though, and even though I was able to consistently profit on AWPs (post-2001), I can't say I'm sorry to see the back of them, random games give everyone a fair crack of the whip.
 
Not much of a fair crack of the whip at £1 stake on 80% with a max prize of £100 like in most UK pubs.

That sort of garbage has killed the AWP market not just for professionals but for casuals as well. I mean have u actually played some of the filth they’re putting out? It’s a fucking disgrace. Even Mr Addict would have to think twice.
 
We don't have any of the £100 UK style random machines here, they're all £500ers and the lowest RTP I've seen them set to is 88%, generally speaking they're 90% or 92%, the highest I've seen is 94%.

TBH I still think a random game on a low RTP is a better bet for the average punter than any sort of compensated AWP (which lest we forget are generally set to 74/76/78%). How much of a game do you think was left for anyone on an Alien that players were on top of :)
 
one question, just curiosity, please don't look any irony or sarcasm in it, I am from a diferent Country and from a different culture.

I am just trying to understand :)

when you see on such a machine written "RTP 94%" or when you see on a online casino declared "RTP 96%" or such, do you REALLY believe it ?

if yes, do you belive it because you think that these Companies have an ethic ? or because you know that there is some Governative Compamy which is REALLY checking them ? or for whatever other reason ?
 
We don't have any of the £100 UK style random machines here, they're all £500ers and the lowest RTP I've seen them set to is 88%, generally speaking they're 90% or 92%, the highest I've seen is 94%.

TBH I still think a random game on a low RTP is a better bet for the average punter than any sort of compensated AWP (which lest we forget are generally set to 74/76/78%). How much of a game do you think was left for anyone on an Alien that players were on top of :)
Unless that game had a huge chunk of RTP allocated to the three features, then it didn't seem like 94% to me. I didn't count exactly, but each £20 seemed to give you 35-40 spins so your RTP for the £80 was something like 50%

I tried to emulate your (admittedly very short and limited) RTP in the rtp calculator:

rtp-choppers.webp


I got quite near trying 50%

rtp-choppers1.webp


Fucking dreadful performance, this video should deter all but the most determined headcases from playing those slots!
 
There's an awful lot of RTP in those three features, if you don't hit the features then it will take you to pieces.

That said I once hit a full screen of sharks for 250x stake (top prize), and I had five bombs which paid 150x last year.

Base game hits are generally what you see in the video, 0.5x-5x stake.
 
Unless that game had a huge chunk of RTP allocated to the three features, then it didn't seem like 94% to me. I didn't count exactly, but each £20 seemed to give you 35-40 spins so your RTP for the £80 was something like 50%

I tried to emulate your (admittedly very short and limited) RTP in the rtp calculator:

View attachment 156165

I got quite near trying 50%

View attachment 156166

Fucking dreadful performance, this video should deter all but the most determined headcases from playing those slots!

Well, firstly there is two versions of this game ( Hard or Soft ) and the player will have no idea which one they are playing, as the 3 features hit rate stay identical.

As with with any game when your not hitting features you're effectively playing a much lower RTP so as he didn't hit any features he was effectively playing with a 67% RTP on this game.

Hardly a surprising result from the small sample of spins he had from the over 10 billion unique reel outcomes.
 
I have the par sheets :) But for obvious reasons I can't share exact stats.

I didn't realise they had hard and soft profiles, there are still loads of these around here (Ocean's Eleven and Knight's Tale which seems like a clone/semi-clone maths wise), although if the feature frequency remains the same that seems like a strange way to do the profiles.

Either way, if you're not hitting the features, they are harsh games to play!
 
Whilst you're about @ChopleyIOM ,

Not signed up to Desert Island Fruits (yet) but wanted to ask, does a dedicated section on there sell 'physical' AWP's or old Club machines?

Looked on e-bay over the years but never seen much of a selection, plus I'd also want original ROMS rather than re-chips.

Used to have 4 when I lived with parents but they were very old and long gone now.
 
Whilst you're about @ChopleyIOM ,

Not signed up to Desert Island Fruits (yet) but wanted to ask, does a dedicated section on there sell 'physical' AWP's or old Club machines?

Looked on e-bay over the years but never seen much of a selection, plus I'd also want original ROMS rather than re-chips.

Used to have 4 when I lived with parents but they were very old and long gone now.

Hi Jono there's both a 'Real Fruit Machines' and a 'Buy & Sell' forum over at Desert Island Fruits, and even if you can't find what you're after there will be people there you can get in touch with who have access to real machines for sale.

That said however, getting hold of machines with early ROMs in them will be pretty hard work, because of course most real machines out in the wild would have been rechipped back in the day.

TBH if you're wanting to play early ROMs on machines then your best bet is the emulator, as over the years quite a few 'holy grail' early ROM sets have been unearthed and made available to the entire fruit machine emulation scene, which of course can then be loaded into a layout quite easily, rather than trying to get them dumped back out to a physical ROM set that can be put into a real machine.
 
Certainly on the £6 version if it was exchanging all the way down to melons(showing value) then it was a genuine skill stop when you got the jail feature. It wasn’t a random stop as you said at the start. If there was no value it would slip off the decent ones. Altho it didn’t stop straight away as most skill stops did it would just rotate round once and land where you hit it.

This was a great machine for turning ur tokens into cash as once happy taking the £3 repeat win didn’t seem to stop it from exchanging all the way down if constantly playing with tokens.

It’s like it needed to pay the jackpot to go dead. Had a few of these in pubs which I always use to use my various tokens in from various arcades as the mech pretty much took any kind of tokens grooved or not.

Once I’d had the cash out could then take a couple of jackpots to leave with. Wait for cash to go back in and repeat.

Theg didn’t really streak tho, you were probably getting the odd decent gold rush which was value held over.

Project did some great hi tecs back in the day.

They’re balls of Steele and Marvin Flair were two of the greatest AWP’s ever made IMO. £15 cash jackpots if I remember. Amazing games. I actually bought a balls of Steele back in the good old days. Had a banging soundtrack.
 
Cheers PMK interesting stuff :) I've had a few people leave comments on the video echoing much of what you said there.

I played these back in my clueless addict days so didn't know anything about them in terms of tricks or strategy, I just remember them seeming to give me a fairer game than a lot of other stuff that was around at the time.

I'll give the things you've suggested there, and also the stuff that was left in the comments, and revisit the machine - it might be worth a follow-on video demonstrating optimal strategy :)

I absolutely love these old AWPs, I've played Chico The Bandit for a slightly embarrassing amount of time over the last few days :D (Certainly cheaper than playing at online casinos!)
 
It was a decent machine tbf. I’m not suggesting you could get more cash out than the tokens you put in but you got a great return and as I said unless you got a run of repeats it didn’t seem to kill it wanting to give you the jackpot as a true skill stop when in jail. Thus allowing entrance to jail on the majority of boards and not blocking the £3 repeater.

I’d love to have a crack on balls of Steele again but it’s difficult to even find a pic of so I presume on the emulation side I’m clutching at straws?

Do you ever remember seeing one?
 
Ignore me, being silly. I though it was a video from the past week but it's 2 months old :oops:

OK cool glad the mystery is solved :)

The channel is very searchable (especially for the fruit machine emulation stuff), so just type of the name of the machine you're looking for into the channel's search bar and it'll return good results. I went through every video on the channel last year and made sure every video was searchable by machine name, and I've kept that up ever since.
 

Users who are viewing this thread

Accredited Casinos

Read about our rating system and how it's done.
Back
Top