Immortal Romance

For what its worth:

Result of 310k games played on Immortal Romance over the last 3 days. Couldnt afford to lose 500.000 usd, so its Freeplay (ie. not real money). Bet size constant at 0.30.
Sample too small to be conclusive, but it gives a good indication. Hit one 4-wild WildDesire (for 1620xbet), hit 5 scatters once (for 202xbet, incl. bonus round).
We obviously dont know if playing with real money would give the same results.

Screen Shot 2013-01-01 at 12.42.01 PM.webp

Screen Shot 2013-01-01 at 12.43.17 PM.webp
 
For what its worth:

Result of 310k games played on Immortal Romance over the last 3 days.

Thanks a lot for the stats!
Since your overall RTP is in the 95% range, those stats seem like a good indication.

So your chance of getting the Wild Desire is around 1/400, I always wondered what it was. 310k spins 3 days seems like a lot, how the hell did you manage that?
 
I'm forever getting Wild Desire features, got two in a row yesterday, and one today. Unfortunately none of them paid anything... But just goes to show they really are random :thumbsup: I'm getting addicted to Immortal Romance it's just a really fun game :)
 
Robots.

I guess a small part of the RTP is set aside for 5-wild WildDesire win, etc.
I'd hate to hit a 5-wild WildDesire in Freeplay though!
 
I'm forever getting Wild Desire features, got two in a row yesterday, and one today. Unfortunately none of them paid anything... But just goes to show they really are random :thumbsup: I'm getting addicted to Immortal Romance it's just a really fun game :)

Wanted to upload an image of my Wild Desire distribution, but I guess I hit my upload limit and cant attach more images. Anyway, my stats are as follows (same 310k spins):

1-Wild:319 games (avg. RTP: 3.9730)
2-Wild:382 games (avg. RTP: 24.8548)
3-Wild:40 games (avg. RTP: 175.2150)
4-Wild:1 game (avg. RTP: 1620.0000)
5-Wild:0 games (avg. RTP: ??)
Total: 742 games
 
Wanted to upload an image of my Wild Desire distribution, but I guess I hit my upload limit and cant attach more images. Anyway, my stats are as follows (same 310k spins):

1-Wild:319 games (avg. RTP: 3.9730)
2-Wild:382 games (avg. RTP: 24.8548)
3-Wild:40 games (avg. RTP: 175.2150)
4-Wild:1 game (avg. RTP: 1620.0000)
5-Wild:0 games (avg. RTP: ??)
Total: 742 games

If it's not a hassle for you you should try to get 1M spins and then post the stats. That would be even better. At 100k spins/day it shouldn't take too long ;)

PS: Also, if possible try to pick each feature the same number of times.
 
Doing about 10k spins an hour as we speak. Just hit another 4-wild WildDesire....only changes RTP marginally (its now 0.9584). As I said, I'd really hate hitting 5-wild WildDesire in Freeplay mode :-)
 
The two Wild Desires were closely followed by a Wild Storm on Thunderstruck 2 (my first ever), I had both games open at the same time... The Wild Storm didn't pay either... Also got an Ion Storm today on Battle Star Galactica, and a couple of those thinggys on Break Away... These features have been coming right at me over the last couple of days, the thing I've noticed is that these occur when I haven't been able to trigger the free spins for a while.

I could post these on here if anyone wants to see, it's nothing special though as none of them paid much.
 
Doing about 10k spins an hour as we speak. Just hit another 4-wild WildDesire....only changes RTP marginally (its now 0.9584). As I said, I'd really hate hitting 5-wild WildDesire in Freeplay mode :-)

How do you achieve 10K per hour? Even with a robot to play, you must be hitting multiple casinos at the same time?

In normal play, even on quick spin, IR does about 1K per hour.
 
PS: Also, if possible try to pick each feature the same number of times.

It's set up to select a random mode, but when you play Freemode, you get to continue a game where someone left off. If you get a very "new" game, you only have access to Amber (as the other 3 modes do not open until you hit the bonus mode a number of times). So sometimes I can only choose Amber. I could compensate by selecting the other 3 modes more at a later time, but I prefer to keep everything as random as possible. I prefer to run a game all the way to balance=0 (typically 50k-100k spins), but sometime it gets interrupted - when I log on next time, I'm given a new game to continue.
 
How do you achieve 10K per hour? Even with a robot to play, you must be hitting multiple casinos at the same time?

In normal play, even on quick spin, IR does about 1K per hour.

I use my own client. Its just one server talking to another server. I could probably set it up to run 1mio spins an hour (MG servers have a very fast response time), but I'd probably be IP banned very quickly, so I introduce a random 500-1000 ms pause (and run 3-4 sessions simultaneously to compare answers from the different MG servers).
 
I use my own client. Its just one server talking to another server. I could probably set it up to run 1mio spins an hour (MG servers have a very fast response time), but I'd probably be IP banned very quickly, so I introduce a random 500-1000 ms pause (and run 3-4 sessions simultaneously to compare answers from the different MG servers).

I am absolutely intrigued!

Would be very interested to receive a PM from you about this if it's not necessarily for public consumption :)
 
I use my own client. Its just one server talking to another server. I could probably set it up to run 1mio spins an hour (MG servers have a very fast response time), but I'd probably be IP banned very quickly, so I introduce a random 500-1000 ms pause (and run 3-4 sessions simultaneously to compare answers from the different MG servers).

What do you mean your own client? Did you clone the client software?
 
What do you mean your own client? Did you clone the client software?

No, nothing that advanced (would probably also be illegal). If you monitor the web traffic that your MG flash client sends to the MG servers, you will see that its a very simple XML (plain text) request followed by an XML answer (plain text).

Basically the flash client sends: UserID, GameID, BetSize
And gets: Reelposition, Win, Balance

Its very simple to use another program to send an XML request to the MG servers. Its very basic web programming. You can do the same with most other gaming software.

MG is very transparent in the way they set up their system - they are not trying to hide anything. I'm only doing Freeplay, but you can do the same in normal Play - it will give you no advantage whatsoever.
 
Could you paste an example here please?

I've replaced all value with xxxx.

If you download a standard developer tool for your browser, you will be able to monitor the traffic from you own games (fx. Firebug for Firefox).

Request:

<Pkt version="5"><Id mid="xxxxx" cid="xxxxx" sid="xxxxx" verb="AdvSlot" sessionid="xxxxxxxxxxxxx" clientLang="en"/><Request verbex="Spin" chipSize="1" numChips="1" activePaylines="0"/></Pkt>

Response:

<Pkt>
<Id mid="xxxxx" cid="xxxxx" sid="xxxxx" sessionid="xxxxxxxxxx" verb="Spin" />
<Response>
<Framework state="0" />
<Player balance="xxxxx" totalWin="0" userID="xxxxx" transNumber="xxxxx" />
<Slot win="0" triggeringWin="0" state="0" reelSet="0" reelPos="xxxxx">
<VisArea numRows="3" numCols="5" numPaylines="1">
<Row symbols="xxxxx" reelPos="xxxxx" />
<Row symbols="xxxxx" reelPos="xxxxx" />
<Row symbols="xxxxx" reelPos="xxxxx" />
</VisArea>
<Wins />
<NextSpin nextActivePaylines="0" nextNumChips="1" nextChipSize="1" nextMaxChips="10" nextMinChips="1" nextNumActiveGames="1" nextValidNumGames="1" />
<TriggeringSpin triggeringWin="0" />
</Slot>
<BonusGames lastBonusPlayed="-1" />
<TokenManagers>
<TokenManager name="GreatChamberofSpins" numTokensToCollect="0" tokenIDsAwarded="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" multiplier="xxxxx" />
</TokenManagers>
<Achievements>
<Achievement name="ImmortalRomance Symbols" isComplete="0" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Sarah Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Michael Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Troy Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Amber Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Building Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="PenLetter Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Ace Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="King Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Queen Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Jack Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Ten Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Nine Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Scatter Symbols" isComplete="0" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Gold Status" isComplete="0" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="GreatChamberofSpins" isComplete="1" wasJustAwarded="0" tokensRequired="20" tokensCollected="20" />
</Achievements>
</Response>
</Pkt>
 
No, nothing that advanced (would probably also be illegal). If you monitor the web traffic that your MG flash client sends to the MG servers, you will see that its a very simple XML (plain text) request followed by an XML answer (plain text).

Basically the flash client sends: UserID, GameID, BetSize
And gets: Reelposition, Win, Balance

Its very simple to use another program to send an XML request to the MG servers. Its very basic web programming. You can do the same with most other gaming software.

MG is very transparent in the way they set up their system - they are not trying to hide anything. I'm only doing Freeplay, but you can do the same in normal Play - it will give you no advantage whatsoever.

On that subject, I stated yesterday the tool whereby you could see the outcome of your MGS spin BEFORE the reels even move, had gone - it hasn't, I forgot you had to do it on the bottom left of your main download casino page tab and NOT the balance in the game you are playing. My bad. It still does it. You can still see what your shitstorm will pay before the video even starts lol....
 
Forgot to mention: If you want to monitor the traffic between MG client and MG server, you should play the online (flash) version (and use Firefox+Firebug). If you play the installed version, you can probably use IEinspector HTTP Analyzer (google it).

The wheels will start moving the instant the request is sent to the MG server - the client always receives the answer before the wheels stop moving. In Freespins, the result of the individual spins are sent to the client, one spin at a time (so you only know the total win just before the last spin is shown).
 
On that subject, I stated yesterday the tool whereby you could see the outcome of your MGS spin BEFORE the reels even move, had gone - it hasn't, I forgot you had to do it on the bottom left of your main download casino page tab and NOT the balance in the game you are playing. My bad. It still does it. You can still see what your shitstorm will pay before the video even starts lol....

I'm gonna do this next time rather than get my hopes up with another shitstorm lol!
 
Last edited:
Forgot to mention: If you want to monitor the traffic between MG client and MG server, you should play the online (flash) version (and use Firefox+Firebug). If you play the installed version, you can probably use IEinspector HTTP Analyzer (google it).

The wheels will start moving the instant the request is sent to the MG server - the client always receives the answer before the wheels stop moving. In Freespins, the result of the individual spins are sent to the client, one spin at a time (so you only know the total win just before the last spin is shown).

That has to be true, as I always said the freespins are separate entities and the balance goes up on starting each one just as it does conventional spins. And yes, if you do the shitstorm balance trick on freespins, the final total is not there, just the addition of the next freepsin.

Just a note to marky, this works only on the downloaded client. You open your casino and you have just the main tab with all the buttons on it like 'games view' and 'promotions' and 'account' etc. You have a balance in the bottom left, in black and white. As soon as you open TSII you will not see this first tab, as the game will open over it. When shitstorm starts remember your balance off of the TSII GAME itself and simply click the top left so you view the main tab over the TSII game, and look at this balance. It will either stay static (because like 1-in-3 shitstorms you've won bugger-all lol or go up by one credit or less (like 1-in-3 shitstorms do) or if you're lucky might have jumped by a few quid. The only disadvantage is that when getting a zero-shitstorm you're waiting the video out screaming 'for ****s sake what a f***ing waste of bandwidth, just GET ON WITH IT!':D:D

You can do it if you're quick enough with the bonus heartstoppers, which is easy if they fall reels 1 and 2., quite easy if 2 fall in the first 3 reels but don't bother if the second falls on the 4th. as you won't have time.

There are a few pitfalls. ALWAYS work out what your last 2 digits should be. I.E. you are on 60p per spin, and just started. You get bonus on 1/2 and the bs heartstopper starts. Your GAME balance is say 30.34 so you want the final 2 digits to hit 54 (as 3 bonuses is 1.20) Obviously it will usually hit 94 as 60p is all you get. You see the balance go up to ending 54p so usually you've got it so you flick back to the game and see you've actually got 3 Odins for 1.20 instead grrrrrr. Another speciality is when reels 1 and 2 are showing bonuses and queens. The usual here is no 3rd. bonus but 3 queens on top for a grand 74p win. A positive pitfall is when your end 2 digits stay the SAME after doing this, in this case 34p because you've actually got 4 bonuses coming for 12.00 lol.

Just worth mentioning here, if you get the bonuses on reels 1 and 2 say, flick to first tab and see the balance HAS gone up to ending 54p, you quickly flick back to game in anticipation of the 3rd. bonus, at the same time reel 3 hasn't yet stopped and you are thinking 'please not a 3rd. Odin' and to your relief reel 3 produces no bonus nor any symbol to complete a reel 1,2,3, win so you KNOW the 3rd. bonus has to come in on reel 4 or 5.
At this stage, you will hear the drumbeat which you get after the hall of spins is triggered by 3 bonuses BEFORE reels 4 and 5 have stopped!:lolup::lolup::lolup:
 
That has to be true, as I always said the freespins are separate entities and the balance goes up on starting each one just as it does conventional spins. And yes, if you do the shitstorm balance trick on freespins, the final total is not there, just the addition of the next freepsin.

Just a note to marky, this works only on the downloaded client. You open your casino and you have just the main tab with all the buttons on it like 'games view' and 'promotions' and 'account' etc. You have a balance in the bottom left, in black and white. As soon as you open TSII you will not see this first tab, as the game will open over it. When shitstorm starts remember your balance off of the TSII GAME itself and simply click the top left so you view the main tab over the TSII game, and look at this balance. It will either stay static (because like 1-in-3 shitstorms you've won bugger-all lol or go up by one credit or less (like 1-in-3 shitstorms do) or if you're lucky might have jumped by a few quid. The only disadvantage is that when getting a zero-shitstorm you're waiting the video out screaming 'for ****s sake what a f***ing waste of bandwidth, just GET ON WITH IT!':D:D

You can do it if you're quick enough with the bonus heartstoppers, which is easy if they fall reels 1 and 2., quite easy if 2 fall in the first 3 reels but don't bother if the second falls on the 4th. as you won't have time.

There are a few pitfalls. ALWAYS work out what your last 2 digits should be. I.E. you are on 60p per spin, and just started. You get bonus on 1/2 and the bs heartstopper starts. Your GAME balance is say 30.34 so you want the final 2 digits to hit 54 (as 3 bonuses is 1.20) Obviously it will usually hit 94 as 60p is all you get. You see the balance go up to ending 54p so usually you've got it so you flick back to the game and see you've actually got 3 Odins for 1.20 instead grrrrrr. Another speciality is when reels 1 and 2 are showing bonuses and queens. The usual here is no 3rd. bonus but 3 queens on top for a grand 74p win. A positive pitfall is when your end 2 digits stay the SAME after doing this, in this case 34p because you've actually got 4 bonuses coming for 12.00 lol.

Just worth mentioning here, if you get the bonuses on reels 1 and 2 say, flick to first tab and see the balance HAS gone up to ending 54p, you quickly flick back to game in anticipation of the 3rd. bonus, at the same time reel 3 hasn't yet stopped and you are thinking 'please not a 3rd. Odin' and to your relief reel 3 produces no bonus nor any symbol to complete a reel 1,2,3, win so you KNOW the 3rd. bonus has to come in on reel 4 or 5.
At this stage, you will hear the drumbeat which you get after the hall of spins is triggered by 3 bonuses BEFORE reels 4 and 5 have stopped!:lolup::lolup::lolup:

I agree with everything you have said, I've noticed this with Microgaming. I'm going to start doing that though, just with the Wild Desire and Thunderstruck 2 features though, half the fun in playing is the surprise element, but those two features have the potential to really pay off, they've just disappointed me so many times.

I've only ever gotten five scatters, this was on Private Eye for $50 on a 50c spin. The times you wish you were max betting lol :rolleyes:
 
Took a match offer at 32Red.

Played IR.

630 spins without a bonus round.

/sigh

358 spins tonight on a straight £50 deposit playing 30p per spin.

One bonus round, paid 18x stake. (I chose the rolling reels one just 'cause it tends to last longer.)

Didn't hit a 20x stop trigger on the base game.

I shall track my 'progress' with this slot in this thread.

Current bonus round stats are 988 spins for one bonus round that paid 18x stake.
 
358 spins tonight on a straight £50 deposit playing 30p per spin.

One bonus round, paid 18x stake. (I chose the rolling reels one just 'cause it tends to last longer.)

Didn't hit a 20x stop trigger on the base game.

I shall track my 'progress' with this slot in this thread.

Current bonus round stats are 988 spins for one bonus round that paid 18x stake.

Sounds like my run at 32red. When you're done ask the CSR for your RTP.
You should try it elsewhere (ie: RedBet) just to see if you get similar results.
 
Sounds like my run at 32red. When you're done ask the CSR for your RTP.
You should try it elsewhere (ie: RedBet) just to see if you get similar results.

I remember once (using stats) going 1353 spins on TSII with no bonus round. It got me 5x stake when it came. It then took 722 spins until the next, which paid 35x stake. Then I had about 6 in 100 spins. I played IR the other night, and it was a fresh slot at a new casino. 60P a play, 709 spins before first bonus. Had 4 wild desires before it came, all crap.
 
Hi, I have played this slots a lot. And I have written a thread that how I felt about this slots somewhere in this section.

Generally, for me (not try to misleading you), 1 in 125K spins I will get a 4 reels of wild.

Again, for me this is average number, I did somewhere close to 550K spins and got 4 times 4 reels of wild.

You will need be patient and have a sufficient bankroll. I always play at 32red as the IR there seemingly paying better...

The rest you will have to test yourself. I always chose the bat feature (2nd).

regards

plasticnote

I also play this slot and your thread is a great help for me!
 
358 spins tonight on a straight £50 deposit playing 30p per spin.

One bonus round, paid 18x stake. (I chose the rolling reels one just 'cause it tends to last longer.)

Try choosing Sarah or Troy instead....they are higher variance, and strangely seem to have a higher RTP as well.

Trying to upload an image, but I seem to have reached my KB limit - anyone knows how I delete old images??

Anyway, my stats so far (betting 30):
Normal spins: 405013 (RTP: 0.6444, Max Win: 8350)
Amber: 672 (RTP: 40.1138, Max Win: 14450)
Michael: 608 (RTP: 38.8874, Max Win: 7996)
Sarah: 612 (RTP: 43.1071, Max Win: 27342)
Troy: 610 (RTP: 41.4684, Max Win: 22865)
WildDesire: 998 (RTP: 27.3522, Max Win: 50625)
 
Trying to upload an image, but I seem to have reached my KB limit - anyone knows how I delete old images??
You shouldn't need to delete anything - I've been here 8 years uploading shots all the time & don't have this problem.
Send a PM to CM and ask him to increase your allocated upload space. Shouldn't be a problem.

KK
 
You shouldn't need to delete anything - I've been here 8 years uploading shots all the time & don't have this problem.
Send a PM to CM and ask him to increase your allocated upload space. Shouldn't be a problem.

KK

kktmd will be very limited on upload space until his account moves out of 'new member' status, it takes 30 days IIRC.
 
Sounds like my run at 32red. When you're done ask the CSR for your RTP.
You should try it elsewhere (ie: RedBet) just to see if you get similar results.

I've decided to be a total masochist and carry on exactly as I am :D

Fairly regular £50 or £100 deposits at 32Red, 30p play on IR, and nothing else.

I shall track my results in this thread.
 
After 450k spins, Sarah JumpingWild is still looking like a winner (RTP: 43.2004). Michael ReelSlide is still trailing the pack, although not quite as far behind (RTP: 39.7225).

31% of the RTP comes from the bonusrounds (and WildDesire), so its important to pick the winner :-)
 
RTP distributed by the hour of the day (GMT+1). Dont play at night :-)

I'm guessing it will even out over time.

(Sorry about the messy layout - I cant attach images)

Hour Games RTP Max win
0 21494 0.9446 9855
1 21987 0.8742 9450
2 10802 1.0250 27342
3 9716 0.8981 7004
4 10439 0.8692 7785
5 10129 0.9024 4670
6 17625 0.9047 11475
7 25085 1.0192 16768
8 23164 0.9743 6750
9 21296 1.0177 48600
10 18519 0.9407 13545
11 18767 0.8964 6075
12 19166 0.9930 50625
13 17911 0.8817 7996
14 18426 1.0358 17627
15 18016 0.9876 14639
16 19675 0.9496 22865
17 13794 0.9599 8110
18 25593 1.0483 13635
19 24203 0.9422 7965
20 25368 0.9058 6480
21 19471 1.0165 6780
22 17349 0.8976 9855
23 20017 0.9564 11920
 
Latest session

Today's session added. Will be recording better stats from now on.

Code:
[b]IR play at 32Red.[/b]

-------------------

[b]31st Dec 2012:[/b]

£10 deposit + 200% bonus = £30 bankroll. Didn't meet wagering. (Was never in profit.)

630 spins before bust.

No bonus round.

RUNNING BONUS ROUND STATS = 630 spins for zero bonus rounds.

-------------------

[b]1st Jan 2013:[/b]

£50 deposit = £50 bankroll. Never in profit.

358 spins before bust.

Wild Desires = Zero.

Bonus round one (Michael) paid 18x stake.

RUNNING BONUS ROUND STATS = 988 spins for one bonus round. Highest win 18x stake.

-------------------

[b]3rd Jan 2013 (tracking better stats from here on in):[/b]

£50 deposit + 25% bonus = £62.50 bankroll. Didn't meet wagering. (Was never in profit.)

617 spins before bust.

Wild Desires = Zero.

Highest reel win = 38.5x stake.

Bonus round one (Sarah) paid 10.5x stake.

Bonus round two (Michael) paid 21x stake.

Bonus round three (Amber) paid 22x stake.

Bonus round four (Troy) paid 32.5x stake.

Bonus round five (Troy) paid 56x stake.

RUNNING BONUS ROUND STATS =  1605 spins for six bonus rounds. Highest win 56x stake. 267.5 spins on average for 

a bonus round.

-------------------
 
Very interesting reading kktmd
you should totally do TS2 next, would be interesting to see if it does ever drop 3/4 reel wildstorms, also a comparison of Loki's wild magic vs Thor's rolling reels.

On a slightly related note could the simulated play technique you use be applied to tournaments? could possibly have found an explanation to the "cheaters" referred to in THIS thread.
 
Very interesting reading kktmd
you should totally do TS2 next, would be interesting to see if it does ever drop 3/4 reel wildstorms, also a comparison of Loki's wild magic vs Thor's rolling reels.

On a slightly related note could the simulated play technique you use be applied to tournaments? could possibly have found an explanation to the "cheaters" refereed to in THIS thread.

Actually, I'd be more curious to learn more about BSG myself
 
Very interesting reading kktmd
you should totally do TS2 next, would be interesting to see if it does ever drop 3/4 reel wildstorms, also a comparison of Loki's wild magic vs Thor's rolling reels.

On a slightly related note could the simulated play technique you use be applied to tournaments? could possibly have found an explanation to the "cheaters" referred to in THIS thread.

I'm currently at about 560k spins. I'll let it run to 1 mio, and look at TS2 and BSG next.

I've never played tournaments, but if there are advantages to "fast" spins, this would be one way of doing it. There are much easier ways to achieve this, though.
Cheaters are probably using a tool like CheatEngine (cheatengine.org). With this, you can speed up (or slow down) any process - making it very easy to speed up (or slow down) you MG client. This would be virtually impossible for the casino to detect (except that the requests would be coming in too fast of course). It can be used with any Flash based casino client....can probably also be used with the full (installed) version of the casino software.

I should stress that i am definitely against cheating fellow players like this :-(
 
There's always the danger to switch to fun mode and get 4 or 5 wild reels on Wild Desire ;)

That would ruin the week!

565k games at 0.30:
1-wild: 599 games (TRP: 4.0704, max win:1500)
2-wild: 719 games (TRP: 24.4109, max win:6750)
3-wild: 81 games (TRP: 161.9593, max win:16263)
4-wild: 3 games (TRP: 1672.5000, max win:51300)

Not really enough games to support this, but I'd guess that you get a 4-wild every 150k games (someone else posted this number previously). I'm guessing a 5-wild comes along every 4-5 mio games.
 
For my benefit as these 'random' slots seem to chuck a 4-wild desire 'about every 150000 spins' could you blow my suggestion out of the water. My suggestion was that you would NOT hit a huge payout like that until you had lost more or near enough that amount, i.e. you wouldn't hit a 4-reel WD feature in the first few hundred or few thousand spins. On your 560k spins, WHEN did the first one appear, and what was your net loss when it hit? If this info is too much hassle please ignore, but I'd be interested to know.
The reason is (as Chopley also suggested) is there is too many damn coincidences....
I have played numerous 'fresh' IR slots at new casino accounts, and have noticed a pattern. The first 10 or so seem 'stuck' at 2 reels wild and lining up with 9's/10's for 9 x lowest 5-line win 3 or 4 times and the other 6 out of the first 10 are either nil or 1-3 credit shitters. Your gameplay seems to have to 'mature' a while before getting the more substantial hits. I know someone will pipe up that they had a 4-reel 3000-1 hit within 20 spins of their first play of their IR at xxxxx casino, but I have my suspicions...:what:
 
For my benefit as these 'random' slots seem to chuck a 4-wild desire 'about every 150000 spins' could you blow my suggestion out of the water. My suggestion was that you would NOT hit a huge payout like that until you had lost more or near enough that amount, i.e. you wouldn't hit a 4-reel WD feature in the first few hundred or few thousand spins. On your 560k spins, WHEN did the first one appear, and what was your net loss when it hit? If this info is too much hassle please ignore, but I'd be interested to know.
The reason is (as Chopley also suggested) is there is too many damn coincidences....
I have played numerous 'fresh' IR slots at new casino accounts, and have noticed a pattern. The first 10 or so seem 'stuck' at 2 reels wild and lining up with 9's/10's for 9 x lowest 5-line win 3 or 4 times and the other 6 out of the first 10 are either nil or 1-3 credit shitters. Your gameplay seems to have to 'mature' a while before getting the more substantial hits. I know someone will pipe up that they had a 4-reel 3000-1 hit within 20 spins of their first play of their IR at xxxxx casino, but I have my suspicions...:what:

I hit a 4 wild one in the first week or two of release, in one of my first ten sessions, which would have probably been no more than 3-5000 spins in total. Could be less, as I keep my sessions on high variance games fairly short e.g. a fixed amount of money. It paid about 1000xbet from memory, as all symbols on reel 5 were crappy.

I think I still have the screenshot somewhere if you like.

Suffice it to say, I'm not a subscriber to the "RNG has a memory" theory. I've had very big hits in my first ever session on slots, such as a rabbit one in MGS flash where I hit 600xbet on my 3rd spin ever with gazillions of stacked wilds.

Bottom line is that gaming operators don't need to go to all these lengths to control the games and produce a reliable RTP....for the extra few parts of a percent that they might get from doing it, they could be robbing themselves by removing the natural swings from the reels themselves.

If there was a valid and commercially worthwhile reason to incorporate all these fudging methods, I might be swayed into at least considering them....but I haven't seen one yet.
 
Yup, I've hit my first 4-reel WD when I was definately 'up' on the game, and I can mention a few more members here who got huge hits early on.
If I remember right Pinababy got a 4 reel WD on her very first go on the slot.

Altough I'm not 100% convinced of the truly randomness of MG slots, I'm sure they are NOT compensated on accountbasis, I'm sure every player has the same chances of hitting big, no matter what your personal previous results have been on a game.
 
I have had 4 reel wild 3 times and at bet365 when that happend it was the first time i played it, i was still to get my first bous round, and only about 25-30 spins in :)

Yup, I've hit my first 4-reel WD when I was definately 'up' on the game, and I can mention a few more members here who got huge hits early on.
If I remember right Pinababy got a 4 reel WD on her very first go on the slot.

Altough I'm not 100% convinced of the truly randomness of MG slots, I'm sure they are NOT compensated on accountbasis, I'm sure every player has the same chances of hitting big, no matter what your personal previous results have been on a game.
 
Tonight's session. Not a bust!

Can't be arsed slotting anymore though today, time to get the headphones on and get some trance going.

-------------------

4th Jan 2013:

£50 deposit + 100% bonus = £100 bankroll.

774 spins, carried over £117.14p to next session. £232 wagered. (Wagering requirement not met.)

Wild Desires =

One = 2+4 wild, zero win.

Two = 3 wild, 10x stake win.

Highest reel win = 92x stake.

Bonus round one (Sarah) paid 10x stake.

Bonus round two (Sarah) paid 38x stake.

Bonus round three (Troy) paid 10x stake.

Bonus round four (Amber) paid 213x stake.

Bonus round five (Amber) paid 21x stake.

Bonus round six (Michael) paid 55x stake.

RUNNING BONUS ROUND STATS = 2379 spins for twelve bonus rounds. Highest win 213x stake. 198.25 spins on average for a bonus round.

-------------------

Code:
[b]IR play at 32Red.[/b]

-------------------

[b]31st Dec 2012:[/b]

£10 deposit + 200% bonus = £30 bankroll. Didn't meet wagering. (Was never in profit.)

630 spins before bust.

No bonus round.

RUNNING BONUS ROUND STATS = 630 spins for zero bonus rounds.

-------------------

[b]1st Jan 2013:[/b]

£50 deposit = £50 bankroll. Never in profit.

358 spins before bust.

Wild Desires = Zero.

Bonus round one (Michael) paid 18x stake.

RUNNING BONUS ROUND STATS = 988 spins for one bonus round. Highest win 18x stake.

-------------------

[b]3rd Jan 2013 (tracking better stats from here on in):[/b]

£50 deposit + 25% bonus = £62.50 bankroll. Didn't meet wagering. (Was never in profit.)

617 spins before bust.

Wild Desires = Zero.

Highest reel win = 38.5x stake.

Bonus round one (Sarah) paid 10.5x stake.

Bonus round two (Michael) paid 21x stake.

Bonus round three (Amber) paid 22x stake.

Bonus round four (Troy) paid 32.5x stake.

Bonus round five (Troy) paid 56x stake.

RUNNING BONUS ROUND STATS = 1605 spins for six bonus rounds. Highest win 56x stake. 267.5 spins on average for a bonus 

round.

-------------------

[b]4th Jan 2013:[/b]

£50 deposit + 100% bonus = £100 bankroll.

774 spins, carried over £117.14p to next session. £232 wagered. (Wagering requirement not met.)

Wild Desires = 

One = 2+4 wild, zero win.

Two = 3 wild, 10x stake win.

Highest reel win = 92x stake.

Bonus round one (Sarah) paid 10x stake.

Bonus round two (Sarah) paid 38x stake.

Bonus round three (Troy) paid 10x stake.

Bonus round four (Amber) paid 213x stake.

Bonus round five (Amber) paid 21x stake.

Bonus round six (Michael) paid 55x stake.

RUNNING BONUS ROUND STATS = 2379 spins for twelve bonus rounds. Highest win 213x stake. 198.25 spins on average for a bonus 

round.

-------------------
 
Chopley, how do you keep track of your stats? Do you use use the installed version of the MG client or the Flash (browser) version?
 
Chopley, how do you keep track of your stats? Do you use use the installed version of the MG client or the Flash (browser) version?

I've got the downloaded Viper client installed on my media centre PC (I'm not sacrificing over 10GB of precious space on the SSD on my main gaming PC :D). I use the client's own stats for total spins and highest reel win, and I record bonus rounds and Wild Desires in Notepad.

I literally just type them in as they happen basically, nothing too hi-tech.

The only thing I'm missing really are the play logs, I've got an Excel spreadsheet I can plug logs into that works out RTP, tracks highest win and suchlike.

I may ask for my logs from 32Red at some point and whack them in to get the complete picture.
 
Nice :-)

I have a small logger that plugs into Firefox that autorecords spins to a CSV file, but it sounds like you have thing covered :-)
 

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