Immortal Romance

For what its worth:

Result of 310k games played on Immortal Romance over the last 3 days. Couldnt afford to lose 500.000 usd, so its Freeplay (ie. not real money). Bet size constant at 0.30.
Sample too small to be conclusive, but it gives a good indication. Hit one 4-wild WildDesire (for 1620xbet), hit 5 scatters once (for 202xbet, incl. bonus round).
We obviously dont know if playing with real money would give the same results.

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For what its worth:

Result of 310k games played on Immortal Romance over the last 3 days.

Thanks a lot for the stats!
Since your overall RTP is in the 95% range, those stats seem like a good indication.

So your chance of getting the Wild Desire is around 1/400, I always wondered what it was. 310k spins 3 days seems like a lot, how the hell did you manage that?
 
I'm forever getting Wild Desire features, got two in a row yesterday, and one today. Unfortunately none of them paid anything... But just goes to show they really are random :thumbsup: I'm getting addicted to Immortal Romance it's just a really fun game :)
 
Robots.

I guess a small part of the RTP is set aside for 5-wild WildDesire win, etc.
I'd hate to hit a 5-wild WildDesire in Freeplay though!
 
I'm forever getting Wild Desire features, got two in a row yesterday, and one today. Unfortunately none of them paid anything... But just goes to show they really are random :thumbsup: I'm getting addicted to Immortal Romance it's just a really fun game :)

Wanted to upload an image of my Wild Desire distribution, but I guess I hit my upload limit and cant attach more images. Anyway, my stats are as follows (same 310k spins):

1-Wild:319 games (avg. RTP: 3.9730)
2-Wild:382 games (avg. RTP: 24.8548)
3-Wild:40 games (avg. RTP: 175.2150)
4-Wild:1 game (avg. RTP: 1620.0000)
5-Wild:0 games (avg. RTP: ??)
Total: 742 games
 
Wanted to upload an image of my Wild Desire distribution, but I guess I hit my upload limit and cant attach more images. Anyway, my stats are as follows (same 310k spins):

1-Wild:319 games (avg. RTP: 3.9730)
2-Wild:382 games (avg. RTP: 24.8548)
3-Wild:40 games (avg. RTP: 175.2150)
4-Wild:1 game (avg. RTP: 1620.0000)
5-Wild:0 games (avg. RTP: ??)
Total: 742 games

If it's not a hassle for you you should try to get 1M spins and then post the stats. That would be even better. At 100k spins/day it shouldn't take too long ;)

PS: Also, if possible try to pick each feature the same number of times.
 
Doing about 10k spins an hour as we speak. Just hit another 4-wild WildDesire....only changes RTP marginally (its now 0.9584). As I said, I'd really hate hitting 5-wild WildDesire in Freeplay mode :)
 
The two Wild Desires were closely followed by a Wild Storm on Thunderstruck 2 (my first ever), I had both games open at the same time... The Wild Storm didn't pay either... Also got an Ion Storm today on Battle Star Galactica, and a couple of those thinggys on Break Away... These features have been coming right at me over the last couple of days, the thing I've noticed is that these occur when I haven't been able to trigger the free spins for a while.

I could post these on here if anyone wants to see, it's nothing special though as none of them paid much.
 
Doing about 10k spins an hour as we speak. Just hit another 4-wild WildDesire....only changes RTP marginally (its now 0.9584). As I said, I'd really hate hitting 5-wild WildDesire in Freeplay mode :)

How do you achieve 10K per hour? Even with a robot to play, you must be hitting multiple casinos at the same time?

In normal play, even on quick spin, IR does about 1K per hour.
 
PS: Also, if possible try to pick each feature the same number of times.

It's set up to select a random mode, but when you play Freemode, you get to continue a game where someone left off. If you get a very "new" game, you only have access to Amber (as the other 3 modes do not open until you hit the bonus mode a number of times). So sometimes I can only choose Amber. I could compensate by selecting the other 3 modes more at a later time, but I prefer to keep everything as random as possible. I prefer to run a game all the way to balance=0 (typically 50k-100k spins), but sometime it gets interrupted - when I log on next time, I'm given a new game to continue.
 
How do you achieve 10K per hour? Even with a robot to play, you must be hitting multiple casinos at the same time?

In normal play, even on quick spin, IR does about 1K per hour.

I use my own client. Its just one server talking to another server. I could probably set it up to run 1mio spins an hour (MG servers have a very fast response time), but I'd probably be IP banned very quickly, so I introduce a random 500-1000 ms pause (and run 3-4 sessions simultaneously to compare answers from the different MG servers).
 
I use my own client. Its just one server talking to another server. I could probably set it up to run 1mio spins an hour (MG servers have a very fast response time), but I'd probably be IP banned very quickly, so I introduce a random 500-1000 ms pause (and run 3-4 sessions simultaneously to compare answers from the different MG servers).

I am absolutely intrigued!

Would be very interested to receive a PM from you about this if it's not necessarily for public consumption :)
 
I use my own client. Its just one server talking to another server. I could probably set it up to run 1mio spins an hour (MG servers have a very fast response time), but I'd probably be IP banned very quickly, so I introduce a random 500-1000 ms pause (and run 3-4 sessions simultaneously to compare answers from the different MG servers).

What do you mean your own client? Did you clone the client software?
 
What do you mean your own client? Did you clone the client software?

No, nothing that advanced (would probably also be illegal). If you monitor the web traffic that your MG flash client sends to the MG servers, you will see that its a very simple XML (plain text) request followed by an XML answer (plain text).

Basically the flash client sends: UserID, GameID, BetSize
And gets: Reelposition, Win, Balance

Its very simple to use another program to send an XML request to the MG servers. Its very basic web programming. You can do the same with most other gaming software.

MG is very transparent in the way they set up their system - they are not trying to hide anything. I'm only doing Freeplay, but you can do the same in normal Play - it will give you no advantage whatsoever.
 
Could you paste an example here please?

I've replaced all value with xxxx.

If you download a standard developer tool for your browser, you will be able to monitor the traffic from you own games (fx. Firebug for Firefox).

Request:

<Pkt version="5"><Id mid="xxxxx" cid="xxxxx" sid="xxxxx" verb="AdvSlot" sessionid="xxxxxxxxxxxxx" clientLang="en"/><Request verbex="Spin" chipSize="1" numChips="1" activePaylines="0"/></Pkt>

Response:

<Pkt>
<Id mid="xxxxx" cid="xxxxx" sid="xxxxx" sessionid="xxxxxxxxxx" verb="Spin" />
<Response>
<Framework state="0" />
<Player balance="xxxxx" totalWin="0" userID="xxxxx" transNumber="xxxxx" />
<Slot win="0" triggeringWin="0" state="0" reelSet="0" reelPos="xxxxx">
<VisArea numRows="3" numCols="5" numPaylines="1">
<Row symbols="xxxxx" reelPos="xxxxx" />
<Row symbols="xxxxx" reelPos="xxxxx" />
<Row symbols="xxxxx" reelPos="xxxxx" />
</VisArea>
<Wins />
<NextSpin nextActivePaylines="0" nextNumChips="1" nextChipSize="1" nextMaxChips="10" nextMinChips="1" nextNumActiveGames="1" nextValidNumGames="1" />
<TriggeringSpin triggeringWin="0" />
</Slot>
<BonusGames lastBonusPlayed="-1" />
<TokenManagers>
<TokenManager name="GreatChamberofSpins" numTokensToCollect="0" tokenIDsAwarded="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" multiplier="xxxxx" />
</TokenManagers>
<Achievements>
<Achievement name="ImmortalRomance Symbols" isComplete="0" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Sarah Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Michael Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Troy Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Amber Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Building Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="PenLetter Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Ace Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="King Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Queen Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Jack Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Ten Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Nine Symbols" isComplete="1" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Scatter Symbols" isComplete="0" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="Gold Status" isComplete="0" wasJustAwarded="0" winCombosRequired="xxxxx" winCombosAcquired="xxxxx" />
<Achievement name="GreatChamberofSpins" isComplete="1" wasJustAwarded="0" tokensRequired="20" tokensCollected="20" />
</Achievements>
</Response>
</Pkt>
 
No, nothing that advanced (would probably also be illegal). If you monitor the web traffic that your MG flash client sends to the MG servers, you will see that its a very simple XML (plain text) request followed by an XML answer (plain text).

Basically the flash client sends: UserID, GameID, BetSize
And gets: Reelposition, Win, Balance

Its very simple to use another program to send an XML request to the MG servers. Its very basic web programming. You can do the same with most other gaming software.

MG is very transparent in the way they set up their system - they are not trying to hide anything. I'm only doing Freeplay, but you can do the same in normal Play - it will give you no advantage whatsoever.

On that subject, I stated yesterday the tool whereby you could see the outcome of your MGS spin BEFORE the reels even move, had gone - it hasn't, I forgot you had to do it on the bottom left of your main download casino page tab and NOT the balance in the game you are playing. My bad. It still does it. You can still see what your shitstorm will pay before the video even starts lol....
 
Forgot to mention: If you want to monitor the traffic between MG client and MG server, you should play the online (flash) version (and use Firefox+Firebug). If you play the installed version, you can probably use IEinspector HTTP Analyzer (google it).

The wheels will start moving the instant the request is sent to the MG server - the client always receives the answer before the wheels stop moving. In Freespins, the result of the individual spins are sent to the client, one spin at a time (so you only know the total win just before the last spin is shown).
 
On that subject, I stated yesterday the tool whereby you could see the outcome of your MGS spin BEFORE the reels even move, had gone - it hasn't, I forgot you had to do it on the bottom left of your main download casino page tab and NOT the balance in the game you are playing. My bad. It still does it. You can still see what your shitstorm will pay before the video even starts lol....

I'm gonna do this next time rather than get my hopes up with another shitstorm lol!
 
Last edited:
Forgot to mention: If you want to monitor the traffic between MG client and MG server, you should play the online (flash) version (and use Firefox+Firebug). If you play the installed version, you can probably use IEinspector HTTP Analyzer (google it).

The wheels will start moving the instant the request is sent to the MG server - the client always receives the answer before the wheels stop moving. In Freespins, the result of the individual spins are sent to the client, one spin at a time (so you only know the total win just before the last spin is shown).

That has to be true, as I always said the freespins are separate entities and the balance goes up on starting each one just as it does conventional spins. And yes, if you do the shitstorm balance trick on freespins, the final total is not there, just the addition of the next freepsin.

Just a note to marky, this works only on the downloaded client. You open your casino and you have just the main tab with all the buttons on it like 'games view' and 'promotions' and 'account' etc. You have a balance in the bottom left, in black and white. As soon as you open TSII you will not see this first tab, as the game will open over it. When shitstorm starts remember your balance off of the TSII GAME itself and simply click the top left so you view the main tab over the TSII game, and look at this balance. It will either stay static (because like 1-in-3 shitstorms you've won bugger-all lol or go up by one credit or less (like 1-in-3 shitstorms do) or if you're lucky might have jumped by a few quid. The only disadvantage is that when getting a zero-shitstorm you're waiting the video out screaming 'for ****s sake what a f***ing waste of bandwidth, just GET ON WITH IT!':D:D

You can do it if you're quick enough with the bonus heartstoppers, which is easy if they fall reels 1 and 2., quite easy if 2 fall in the first 3 reels but don't bother if the second falls on the 4th. as you won't have time.

There are a few pitfalls. ALWAYS work out what your last 2 digits should be. I.E. you are on 60p per spin, and just started. You get bonus on 1/2 and the bs heartstopper starts. Your GAME balance is say 30.34 so you want the final 2 digits to hit 54 (as 3 bonuses is 1.20) Obviously it will usually hit 94 as 60p is all you get. You see the balance go up to ending 54p so usually you've got it so you flick back to the game and see you've actually got 3 Odins for 1.20 instead grrrrrr. Another speciality is when reels 1 and 2 are showing bonuses and queens. The usual here is no 3rd. bonus but 3 queens on top for a grand 74p win. A positive pitfall is when your end 2 digits stay the SAME after doing this, in this case 34p because you've actually got 4 bonuses coming for 12.00 lol.

Just worth mentioning here, if you get the bonuses on reels 1 and 2 say, flick to first tab and see the balance HAS gone up to ending 54p, you quickly flick back to game in anticipation of the 3rd. bonus, at the same time reel 3 hasn't yet stopped and you are thinking 'please not a 3rd. Odin' and to your relief reel 3 produces no bonus nor any symbol to complete a reel 1,2,3, win so you KNOW the 3rd. bonus has to come in on reel 4 or 5.
At this stage, you will hear the drumbeat which you get after the hall of spins is triggered by 3 bonuses BEFORE reels 4 and 5 have stopped!:lolup::lolup::lolup:
 
That has to be true, as I always said the freespins are separate entities and the balance goes up on starting each one just as it does conventional spins. And yes, if you do the shitstorm balance trick on freespins, the final total is not there, just the addition of the next freepsin.

Just a note to marky, this works only on the downloaded client. You open your casino and you have just the main tab with all the buttons on it like 'games view' and 'promotions' and 'account' etc. You have a balance in the bottom left, in black and white. As soon as you open TSII you will not see this first tab, as the game will open over it. When shitstorm starts remember your balance off of the TSII GAME itself and simply click the top left so you view the main tab over the TSII game, and look at this balance. It will either stay static (because like 1-in-3 shitstorms you've won bugger-all lol or go up by one credit or less (like 1-in-3 shitstorms do) or if you're lucky might have jumped by a few quid. The only disadvantage is that when getting a zero-shitstorm you're waiting the video out screaming 'for ****s sake what a f***ing waste of bandwidth, just GET ON WITH IT!':D:D

You can do it if you're quick enough with the bonus heartstoppers, which is easy if they fall reels 1 and 2., quite easy if 2 fall in the first 3 reels but don't bother if the second falls on the 4th. as you won't have time.

There are a few pitfalls. ALWAYS work out what your last 2 digits should be. I.E. you are on 60p per spin, and just started. You get bonus on 1/2 and the bs heartstopper starts. Your GAME balance is say 30.34 so you want the final 2 digits to hit 54 (as 3 bonuses is 1.20) Obviously it will usually hit 94 as 60p is all you get. You see the balance go up to ending 54p so usually you've got it so you flick back to the game and see you've actually got 3 Odins for 1.20 instead grrrrrr. Another speciality is when reels 1 and 2 are showing bonuses and queens. The usual here is no 3rd. bonus but 3 queens on top for a grand 74p win. A positive pitfall is when your end 2 digits stay the SAME after doing this, in this case 34p because you've actually got 4 bonuses coming for 12.00 lol.

Just worth mentioning here, if you get the bonuses on reels 1 and 2 say, flick to first tab and see the balance HAS gone up to ending 54p, you quickly flick back to game in anticipation of the 3rd. bonus, at the same time reel 3 hasn't yet stopped and you are thinking 'please not a 3rd. Odin' and to your relief reel 3 produces no bonus nor any symbol to complete a reel 1,2,3, win so you KNOW the 3rd. bonus has to come in on reel 4 or 5.
At this stage, you will hear the drumbeat which you get after the hall of spins is triggered by 3 bonuses BEFORE reels 4 and 5 have stopped!:lolup::lolup::lolup:

I agree with everything you have said, I've noticed this with Microgaming. I'm going to start doing that though, just with the Wild Desire and Thunderstruck 2 features though, half the fun in playing is the surprise element, but those two features have the potential to really pay off, they've just disappointed me so many times.

I've only ever gotten five scatters, this was on Private Eye for $50 on a 50c spin. The times you wish you were max betting lol :rolleyes:
 
Took a match offer at 32Red.

Played IR.

630 spins without a bonus round.

/sigh

358 spins tonight on a straight £50 deposit playing 30p per spin.

One bonus round, paid 18x stake. (I chose the rolling reels one just 'cause it tends to last longer.)

Didn't hit a 20x stop trigger on the base game.

I shall track my 'progress' with this slot in this thread.

Current bonus round stats are 988 spins for one bonus round that paid 18x stake.
 
358 spins tonight on a straight £50 deposit playing 30p per spin.

One bonus round, paid 18x stake. (I chose the rolling reels one just 'cause it tends to last longer.)

Didn't hit a 20x stop trigger on the base game.

I shall track my 'progress' with this slot in this thread.

Current bonus round stats are 988 spins for one bonus round that paid 18x stake.

Sounds like my run at 32red. When you're done ask the CSR for your RTP.
You should try it elsewhere (ie: RedBet) just to see if you get similar results.
 
Sounds like my run at 32red. When you're done ask the CSR for your RTP.
You should try it elsewhere (ie: RedBet) just to see if you get similar results.

I remember once (using stats) going 1353 spins on TSII with no bonus round. It got me 5x stake when it came. It then took 722 spins until the next, which paid 35x stake. Then I had about 6 in 100 spins. I played IR the other night, and it was a fresh slot at a new casino. 60P a play, 709 spins before first bonus. Had 4 wild desires before it came, all crap.
 
Hi, I have played this slots a lot. And I have written a thread that how I felt about this slots somewhere in this section.

Generally, for me (not try to misleading you), 1 in 125K spins I will get a 4 reels of wild.

Again, for me this is average number, I did somewhere close to 550K spins and got 4 times 4 reels of wild.

You will need be patient and have a sufficient bankroll. I always play at 32red as the IR there seemingly paying better...

The rest you will have to test yourself. I always chose the bat feature (2nd).

regards

plasticnote

I also play this slot and your thread is a great help for me!
 

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