Wtf happened to Dead or Alive

it has to be my bad english so u dont understand me or u are drunk... Im talking after what my own eys se and what have happend when i play.. I really dont give a fuck about rng pmg pps ffh or i bet and press spin and pray.. what im saying is that 90% of megabigwin 100x bet have i got on small bets. then on bigbets 20-30 euros it pays shit.

But it doesn't matter which way around it is. The RNG plays exactly the same. The RNG does not know what stake your on and it also doesn't remember if you change stakes either for that matter.
 
DOA's variance has been changed, no doubt about it. The base game gives out more 5 OAKs than ever before at the cost of the bonuses, which seem to produce more middling wins. I've played it long enough to tell the difference between the two, don't need 14 million spins to see.

Raging Rhino is a joke of a game too, never have I laughed so heartily as my bankroll gets violated with virtually no base game, and had tears rolling down my cheek as another £100 is lost, with a couple of bonus guarantees thrown in. I have no idea what this was like before, but I bet 'not like this'.

I draw the line being told these games aren't different to their previous incarnations. Piggy Riches, Gonzo, DOA, the lot of them. The RTPs may have been unaltered, but the games have been stretched so thin that the big wins are virtually non- existent.

DOA is utter shite now, sorry to say. And when will Netent get rid of those F$%*ing win counters for every win. How slow do they want to be? :cool:
 
I hate the game, was sponsored once by Nate to play it in a video, and had this infamous result on the old flash version! :D:D

TIP - watch the 2minutes from 15:48!

 
I hate the game, was sponsored once by Nate to play it in a video, and had this infamous result on the old flash version! :D:D


You're treading into 'Jono TSII' territory if you tell us this story again :p
 
You're treading into 'Jono TSII' territory if you tell us this story again :p

Yes, the washed up and broken old slots player, living on past glories lol....

P.S. - speaking of Jono, did you know he got a full screen on Thunderstruck 2's Shitstorm feature once?
 
Got my 2nd and 3rd Wildline on the new version, but i dont even know why NetEnt ruins good games, all their mobileversions of games just ruins everything, take Victorious for example, slowrolling a bonuschance when its already been missed.

I only touch Jungle spirit form netent nowdays
 
Which casinos unbanned DoA from bonuses?

A lot of casinos used to have it under there excluded slots list for wagering on. Chance hill
.William hill. And a few other's. Once the game got converted to html all of a sudden it was removed from the ban list and was made fully playable to wager on at casinos it was once forbidden to play on with bonus funds. Does make you wonder why?
 
A lot of casinos used to have it under there excluded slots list for wagering on. Chance hill
.William hill. And a few other's. Once the game got converted to html all of a sudden it was removed from the ban list and was made fully playable to wager on at casinos it was once forbidden to play on with bonus funds. Does make you wonder why?
They no longer feel threatened by its big win potential, that much is certain :cool:
 
But it doesn't matter which way around it is. The RNG plays exactly the same. The RNG does not know what stake your on and it also doesn't remember if you change stakes either for that matter.

Who says the RNG isnt exactly the same? I dont think thats what people are saying. They say they play different for higher stakes and I tend to agree, but thats only because of what i know. It wouldnt be hard for stakes to be on different % like landbased can be. It would not be against the rules as far as i know to use a different "reel set" for 20p to say £2 with say a 2% difference.? Just the same as its not against the rules to use different reel sets for base game vs free spins.

All it would have to declare is something like RTP 94 - 96% ( eg 20p £2 ) surely? All the software will do is pull a random number as always from the RNG whatever stake your on.


If not a different % for diff stakes the other legal thing you can do is just have a different profile for the lower stake. A classic one I have used before in slot design many times is lower stake = higher "bonus" frequency and higher stake lower "bonus" frequency while being the same %


There is millions of ways to manipulate the math in slots while keeping in with all the rules which is why they can be so much fun to design and more importantly why we all love to play them :)
 
I was late to the DOA party and only first ever played it last year. Was lucky to hit 5500x Bet on my first 60 spins on 0.09p.

Played it two weeks later and hit the same on 0.18p stake. Both at Videoslots.

This was before it all changed and not played it much since. Probably the luckiest I've ever been after reading how long it took people to get just one wild line.

I'll close the door on my way out :p
 
i never hit a wildline in 8 years i play slots now . my biggest win was around 100x 0,45 betsize and nowadys
i play DoA only a few rounds. since it is html5 its a money eater.
 
Who says the RNG isnt exactly the same? I dont think thats what people are saying. They say they play different for higher stakes and I tend to agree, but thats only because of what i know. It wouldnt be hard for stakes to be on different % like landbased can be. It would not be against the rules as far as i know to use a different "reel set" for 20p to say £2 with say a 2% difference.? Just the same as its not against the rules to use different reel sets for base game vs free spins.

All it would have to declare is something like RTP 94 - 96% ( eg 20p £2 ) surely? All the software will do is pull a random number as always from the RNG whatever stake your on.


If not a different % for diff stakes the other legal thing you can do is just have a different profile for the lower stake. A classic one I have used before in slot design many times is lower stake = higher "bonus" frequency and higher stake lower "bonus" frequency while being the same %


There is millions of ways to manipulate the math in slots while keeping in with all the rules which is why they can be so much fun to design and more importantly why we all love to play them :)

But of course it is a legal requirement to state what RTP goes with each stake... so aside form this being an expensive thing to do, it also doesn't happen.
 
Im a bit confused. Many people here say DoA has changed with html5. More small wins, less big wins .... overall less volatile and so on. And they proof that with his/her feelings. But is there any real proof? I mean, i play this game alot, really alot. Im not a slot addict, im DoA addict. And for me, i see no really difference between the flash and the html5 version when we talk about the outcome. So can i have some facts please?
 
Im a bit confused. Many people here say DoA has changed with html5. More small wins, less big wins .... overall less volatile and so on. And they proof that with his/her feelings. But is there any real proof? I mean, i play this game alot, really alot. Im not a slot addict, im DoA addict. And for me, i see no really difference between the flash and the html5 version when we talk about the outcome. So can i have some facts please?

https://www.casinomeister.com/forums/threads/ask-me-anything-about-slots.77569/page-64#post-897216


This is the thread on the new version. 4934 bonus rounds (avg) and 18 wins over 1000x. So 1 in 274 chance.

https://www.casinomeister.com/forums/threads/dead-or-alive-insights.80826/

Old version. Wins over 1000x is 15 in 1528 bonus rounds. So 1 in 101 chance.


https://www.casinomeister.com/forums/threads/dead-or-alive-statistics.59619/
 

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