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New Weekender Rules & Game

Joined
Sep 13, 2005
Location
Australia
MG have changed the weekender game from Tomb Raider to Loaded, with a first prize of 10k 2nd 6k and 3rd 4k...that is the only prizes no longer will the first 100 get a prize but it is still $20 to continue with 5 rebuys. The feeder rules have changed also ,there seems to be two options to get in . free weekend feeder with 5 chances not 30 like before and also a $2 weekend feeder with 12 chances to get in. Will be interesting to see how this goes :)
 
Just had my first shot on the free weekender and got a shock, run out of coins ,you start with 5000 so if you play 500 it only gives you 10 spins and the rebuys only give you 2500 coins which is only 5 spins..You would have to be bloody lucky to get a big score with those amount of spins.
 
These new rules are a big change for the worse. Those re-buy options mean that you have to pay much more for a chance to win anything and reducing free entry spots from 30 to 5 is quite bad too. This is probably done to increase the total money invested in the tournament while keeping the prize pool the same. I hope that this is just an experiment and they will return to the old system.
 
I couldn't agree more with the change being a very bad one. The freebies were not freebies anyway, you pretty much had to rebuy anyhow to get anywhere.
As for the payouts, if you ever stop to think about it and really look. Unless you placed in the top 5 in most, you never got your money back to begin with. Ex: 1000k Sky is the limit tourney ( which I might add has its limit and showed that again this weekend, never changed and many high scores which meant rebuys and or continues ) First chance free, rebuy 5.00 if you maxed out on rebuys it cost you 25.00. Even if you place in say 10th, you only got 10.00 back. Bad investment there for any player. Most are the same way, now they give less places and cost more with less time & chips... Bad mistake & I thought it was bad already. I tried to tell them what I thought but I am only 1 person. Perhaps, if people started voicing their opinions to them things might change for the paying players. We support them by remaining customers but only if the product is worth buying. ;)

Goodluck to all playing & be sure to tell them personally what you think if you want things to stand a chance of changing.

I BEEN THERE
 
MG have changed the weekender game from Tomb Raider to Loaded, with a first prize of 10k 2nd 6k and 3rd 4k...that is the only prizes no longer will the first 100 get a prize but it is still $20 to continue with 5 rebuys. The feeder rules have changed also ,there seems to be two options to get in . free weekend feeder with 5 chances not 30 like before and also a $2 weekend feeder with 12 chances to get in. Will be interesting to see how this goes :)

It looks as though there are 9 prizes instead of 5 with the 1st prize being 6k, 4k,2.4k all the way to 700 for 9th. Still, this would deter many from continuing with their own money.
 
It"s amazing , last night there was only three prizes and now there is 9, also the free game has 50000 coins and the $2 game 80000 coins. They seem to change the rules daily. Noticed on the $2 game there was only 17 players with the first 12 going through. It seems that people dont want to pay to play which makes it better for the ones that will pay to play.
 
Hi i just had a look at the 20k weekender again and there are only four continue play options at $10 each, so thats a saving off $60 from before.

Its the rebuy which is at $20 a pop.

When i first see these new free entry tourns i thought that they were to get a free rebuy or a free continue which would have been better all round.
 
Where do all those people come from to inflate the tournaments? Yesterday the Weekender had only ~200 entrants and suddenly the number jumped to 1000. Similarily Jackpot Factory $25k had 500 entrants and suddenly the number jumped to 3000 just when the tournament started.

It seems that a huge number of players receive free entry to the tournament without having to pay or play at the feeders. It isn't an even playing field for those who take the effort to enter through the feeders because the competition level is very different for 1000 players versus 200 players who actually earned their way to the weekender.
 
Where do all those people come from to inflate the tournaments? Yesterday the Weekender had only ~200 entrants and suddenly the number jumped to 1000. Similarily Jackpot Factory $25k had 500 entrants and suddenly the number jumped to 3000 just when the tournament started.

It seems that a huge number of players receive free entry to the tournament without having to pay or play at the feeders. It isn't an even playing field for those who take the effort to enter through the feeders because the competition level is very different for 1000 players versus 200 players who actually earned their way to the weekender.

Spot on! I regularly receive free entry to the weekender from Jackpot Factory, and as this is an MG platform tournament, I expect many other casinos do this. They probably choose to give the free passes to players who regularly play out all the continues, but then stop playing for a bit.

It seems they are changing the current "experimental" setup daily, so maybe they ARE listening to the feedback they are getting.

Tomb Raider seemed so boring for the weekender, it seemed impossible to beat the low variance and get anywhere, except for the few that got those rare hits. Loaded is better in this respect, and also is a better game for the rebuy model, as a poor start would encourage a rebuy, rather than running through the continues.

They could well be dishing out LOADS of free entries to ensure a good starting field for this new setup.

It would be far better to address all the BUGS that have crept into the tournament software since it first launched. It used to play slow, but that was FAST compared to the snail's pace we get now. There is no excitement, only STRESS when you are playing against the clock, and know DAMN WELL how fast the game SHOULD run because you have played in the casino, yet cannot achieve even a TENTH of this when playing it in tournament mode (not even with the latest PC upgrades).
The other irritation is that PLAYERS do not benefit from ANY of the funds being thrown into the continues and rebuys, in other words, the RTP of rebuys is 0%. Would you play at a casino game with a 100% House edge?

I worked out that the RTP of the weekender could be less than 50% under the old model (when 500 or so players were still interested in it), but I wonder what it might be now after these changes. There is no way to know, as the amount invested in paid entries, rebuys, and continues is a secret, all we see is the prize pool.
 
Spot on! I regularly receive free entry to the weekender from Jackpot Factory, and as this is an MG platform tournament, I expect many other casinos do this. They probably choose to give the free passes to players who regularly play out all the continues, but then stop playing for a bit.

Yes, I have received these free tickets too but even then I'd rather work my way through to the tournament or buy the entry fee and have a smaller player pool to compete against instead of getting these free tickets, which are not much of value if there are 2000 other players with the same free ticket.

Tomb Raider seemed so boring for the weekender, it seemed impossible to beat the low variance and get anywhere, except for the few that got those rare hits. Loaded is better in this respect, and also is a better game for the rebuy model, as a poor start would encourage a rebuy, rather than running through the continues.

I still think that the re-buys are not a good change because it enables a player with large bankroll to play ALL re-buys and continues within each re-buy and force himself to the top. In the old system you had only one run so everybody had more equal shot.

I worked out that the RTP of the weekender could be less than 50% under the old model (when 500 or so players were still interested in it), but I wonder what it might be now after these changes. There is no way to know, as the amount invested in paid entries, rebuys, and continues is a secret, all we see is the prize pool.

Actually I reverse-engineered from the final score tables (after each Weekender had been completed) that the number of players playing all continue-play options was between 170-250. So basically this was the core competition you were against if you chose to play the continue options.
 
Yes, I have received these free tickets too but even then I'd rather work my way through to the tournament or buy the entry fee and have a smaller player pool to compete against instead of getting these free tickets, which are not much of value if there are 2000 other players with the same free ticket.



I still think that the re-buys are not a good change because it enables a player with large bankroll to play ALL re-buys and continues within each re-buy and force himself to the top. In the old system you had only one run so everybody had more equal shot.



Actually I reverse-engineered from the final score tables (after each Weekender had been completed) that the number of players playing all continue-play options was between 170-250. So basically this was the core competition you were against if you chose to play the continue options.


OK, if 250 players went all in, that's 250x $120, or $30,000 in, and $20,000 out, an RTP of 66.6% - absolutely CRIMINAL given that MG boasts 95% RTP for their slots. This does NOT allow for those that pay for less, or only one, session, but nor does it allow for the freebies.

Perhaps they are distributing freebies like confetti, given the base RTP of 66% for the core players.

The new structure could have an even worse RTP, assuming us players don't mass boycott the event, and they give out $20,000 for a pitiful input;)

These figures are very worrying indeed, are we being ROYALLY ripped off by paying for MG tournaments?
 
OK, if 250 players went all in, that's 250x $120, or $30,000 in, and $20,000 out, an RTP of 66.6% - absolutely CRIMINAL given that MG boasts 95% RTP for their slots. This does NOT allow for those that pay for less, or only one, session, but nor does it allow for the freebies.

Based on my numbers 250 players was the maximum value but the average value was ~200 players. Also most of the players entered through feeders - a typical Weekender with 600 players had around 500 enters through feeders and about 100 who bought $20 to get in. Calculating 200 * 100$ gives 20,000$ which equals the prize pool. So overall the payout % was pretty balanced I think, and the house edge became substantial only for those who paid extra $20 to get in instead of qualifying through feeders.

Obviously with the new rules and free tickets this balance is gone and I suspect that the purpose of the free tickets is to ensure more players take a shot and buy re-buys/continue-plays and the more buys are done the bigger the effective house edge.

You should also remember that the player can affect his return by deciding carefully when to play the continue-play options and when to not. I usually bought the continue-play options only once every five weeks when the first-round score was good enough and I came a bit ahead overall during 6 months.

Tomb Raider's low variance was actually beneficial in deciding when to buy continue-play options because you could quite accurately estimate where you will land in the end. But with Loaded such decisions might be more difficult.
 
I once used up all my continues and got in 50th place, afterwards I felt like a complete mug and frustrated with myself for being so stupid and easily ripped off. I thought to myself I will never waste money on another tournament again, as it isn't worth it... the odds of getting 1st place are incredibly low, for the amount of money you spend in rebuys and continues, you'd be better off playing the slots normally with the money, at least that way you have a decent chance of winning something and making a withdrawal.

I have recieved some free entries to the weekender, and I'm sure they are desperately hoping I will fall into the trap of buying continues again, no way man. now I just use up my free entry and if I don't win anything just forget about it... if you just play with the free entry all you lose is a bit of time...

One thing I really hate about the software, is when you hit free spins in a tournament and you get a decent payout and the screen gets stuck and your watching the flashing reels and the seconds ticking down and clicking like a madman on the screen trying to get the damn reels to spin again, but they won't budge... a few times I had to log out of the software and log back in again in order to continue playing, and by the time I'm back in I've lost 2 - 4 minutes...
 
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I too, noticed the 25k go from 300 players to almost 3000 just before it started. Fishy indeed.
Did anyone else notice the VIP Exclusive has magically disappeared too ! Just hours before it was to start.
It is apparent they have become money hungry at the thought of throwing in more freerolls ( with the thought of more in it and more to rebuy/continue ) rather than charging those that want to play without the idiot option.
Reminds me of the rebuys at poker, there are many idiots going all in & rebuying so many times, even if they won first they still lose. ( But the house wins ! ;)
They need less freerolls and more for their paying players or they will lose a large base of real players and quick. Since the slots have tightened to help pay off these tourneys people are losing more often and much quicker.

Looking bad and getting worse.

I BEEN THERE
 
I too, noticed the 25k go from 300 players to almost 3000 just before it started. Fishy indeed.
Did anyone else notice the VIP Exclusive has magically disappeared too ! Just hours before it was to start.
It is apparent they have become money hungry at the thought of throwing in more freerolls ( with the thought of more in it and more to rebuy/continue ) rather than charging those that want to play without the idiot option.
Reminds me of the rebuys at poker, there are many idiots going all in & rebuying so many times, even if they won first they still lose. ( But the house wins ! ;)
They need less freerolls and more for their paying players or they will lose a large base of real players and quick. Since the slots have tightened to help pay off these tourneys people are losing more often and much quicker.

Looking bad and getting worse.

I BEEN THERE

Just means it is full, padded out probably with free entries and means players who were going to pay to play just get "tournament is full" and cannot. I find it hard to believe that 2700 new players suddenly had the urge to all register at once, and it does indeed look like a mass registration of free entries by the casino.
 
It is apparent they have become money hungry at the thought of throwing in more freerolls ( with the thought of more in it and more to rebuy/continue ) rather than charging those that want to play without the idiot option.

Reminds me of the rebuys at poker, there are many idiots going all in & rebuying so many times, even if they won first they still lose. ( But the house wins ! ;)


I BEEN THERE

It's not quite the same as poker. In a poker rebuy tournament, the rebuy money goes to the prize pool, not to the house-even in a freeroll tournament.
I wouldn't mind if they charged an entry fee and put the rebuy/continue money in the pool (even though most poker rebuys don't have a house fee-only the original entry fee), but I find it to be a rip off if the house keeps the rebuy amount.

Either the casino is interested in running freeroll tournament or they're not. The way it works now, we're getting :xxx :o
 
THESE TOURNAMENTS BIG RIP-SLOTS NOT RANDOM

These are the biggest rip I have ever seen.

How random can these slots be when everytime, and I mean everytime; I hit something so does everyone else and for the same exact amount. This happens even when I am not playing max bet. Figure that out. Everyone was playing only 10 lines and 5 coins, I DONT THINK SO. So the amount of the win not what you hit is predetermined.

Thats my opinion. Plus unless everyone gets to play out there entire coin balance, versus, games being timed; there is no way the playing field is even. Sometimes I barely get one spin in 30 seconds, and when you hit the bonus round it totally limits your number of spins.

Also, you should be able to bet all denominations, lines and coins as you choose for it to be a "slot tournament". These tournaments take no skill at all as traditional brick and mortar casinos slot tourneys do

the rebuys are a rip and how about the fact you virtually always hit a bonus round as time is running out and to play it you have to rebuy. This is not random!
 
Have played the weekender since it started and not once have i been offerred a free entry , would be nice to get something for nothing once in a while, maybe i play at the wrong casinos. Check it out you will notice that many of the freebies dont even play at all, there will be a couple of hundred players that wont even have a spin.. Also what i cant understand is how so many players have such a low score as if they are only playing a few credits per spin, hardly worth the effort of playing at all.
 
Also noticed that the prizes are changing by day, it is now 99 prizes, ranging from 5000 to 30. The first time they released it it was 10 k for first..Wish they would make up their minds.

Actually the prize structure changes automatically by the number of entries. If you have played poker tournaments, you know how it works. When there are only few entries at the beginning of the week the prize structure is narrower but as more players enter the prize structure changes. So this is normal feature and not a bug.
 
Am I mistaken or is Suecity leading both the 25k and the 2k Friday tourney, both are Avalon ? Do you think it's even a tad odd that the very same person out of all of those entries can lead in both, during the same time frame, or even once a month lol ? Just curious and always look forward to your replies.

I am adopting the rule as some others, no rebuys, no continues. If I can't do it for free, I can't do it period ! If everyone adopted this rule then NO MORE FREEROLLS and pay only tourneys might prevail. I personally would like to see
a few with ONE chance only, lets see some reality scores for a change ~

I BEEN THERE
 
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When you have to pay for something that is advertised as free, that is a rip off.
Yeah ok you can play for free but you have zero chance of winning anything unless you pay....in a freeroll!
How about that for false advertising?

I still can not understand why so many here play the 32 Red leaderboard competition.
You are basically just getting what amounts to a deposit bonus (if you win) that is a fraction of most on offer and has had a WR of God knows what AND to add insult to injury even the winnings have an extra WR attached.
Well excuse me but they must be laughing like Children on Xmas morn.


Tell me I'm wrong.
 
Actually the prize structure changes automatically by the number of entries. If you have played poker tournaments, you know how it works. When there are only few entries at the beginning of the week the prize structure is narrower but as more players enter the prize structure changes. So this is normal feature and not a bug.

You are right. That explains it.
 
When you have to pay for something that is advertised as free, that is a rip off.
Yeah ok you can play for free but you have zero chance of winning anything unless you pay....in a freeroll!
How about that for false advertising?

I still can not understand why so many here play the 32 Red leaderboard competition.
You are basically just getting what amounts to a deposit bonus (if you win) that is a fraction of most on offer and has had a WR of God knows what AND to add insult to injury even the winnings have an extra WR attached.
Well excuse me but they must be laughing like Children on Xmas morn.


Tell me I'm wrong.

It is not such a bad deal, as you can meet the WR on the monthly bonus while at the same time playing the leaderboard promo. The following month, you are kick started with the prize, followed by the monthly bonus, and then there are the other promotions.

There is also the fact that you get your name in lights for winning, which adds further appeal. I am surprised that most casinos do not have a live leaderboard with these kinds of promo. Purple Lounge have a monster promo, and it runs on a similar principle to the 32Red Slotmeister, except the prize is $6000 - but without a leaderboard there is no point in playing specifically for this promo, as there is no knowing where you stand. (If there WERE a leaderboard, I would be at the top of it:D ).
 
VWM could you share your secret how the heck you manage to play so many coins?

There is no real secret. The 32Red slotmeister is the number of SPINS, regardless of the amount wagered. At the end though, prizes are awarded only to those who have bet an AVERAGE of 0.10 credits or more per spin.

Given that this runs over the whole month, I can play bigger bets during some of the other promos, and then set something like Thunderstruck running at 0.09 per spin on autoplay while I watch TV, sometimes overnight. This gets my score up, and I comply easily with the 0.10 min per spin.

The Purple Lounge event is even better, no min 0.10 rule, and any game counts. In theory, I could spin Thunderstruck 24/7 on 0.01 and probably win, but there again, so could anyone else. Given the prize is $6000, I suspect there would be much higher scores involved, but without a leaderboard, it would be impossible to know, and even impossible to detect a cock-up in the running of the event. The investment for these kinds of contest can be considerable, and one reason for having a leaderboard is to tell me when to not even bother, let alone step up my play.

Back to 32Red though, they have run two promotions over the last two weekends, and the one they have yet to run this month is their own slot contest, which has a prize of 1000 credits. By playing in this, I am also getting those spins counted for the forum Slotmeister tournament. I am currently 40,000 spins behind, but it is only the 20th;) (so don't get too comfortable up there sjn;))
 
Jufo said:
VWM could you share your secret how the heck you manage to play so many coins?

There is no real secret. The 32Red slotmeister is the number of SPINS, regardless of the amount wagered. At the end though, prizes are awarded only to those who have bet an AVERAGE of 0.10 credits or more per spin.

VWM I wasn't referring to 32Red competition but your last result at the Weekender tournament. Looking at the score table you had the smallest number of un-played coins from 100 000 starting coins.
 
VWM I wasn't referring to 32Red competition but your last result at the Weekender tournament. Looking at the score table you had the smallest number of un-played coins from 100 000 starting coins.

I play on a fast (and expensive) PC. It is so fast that the tournament server cannot cope with it, and I often see some serious lags in the game.
On the old Tomb Raider weekender, pretty much everyone could play off all their coins, the difference this time is that the rebuys are only 5 minutes, otherwise I would be able to play ALL my coins.
What REALLY holds things up are the bonus rounds, they are slow, and you can not spin on when all the winlines are being shown, even though you can stop the coins counting up by clicking on the screen. To get the best result, and play the most coins, I always choose 12 spins at 4x.
Last weekend, I got sod all bonus rounds (about 1), but I hit a near 50,000 coin win in normal play.


VWM ..how could you play all night by setting auto play when you can only set it for 500 spins at a time ???

You can type over the spin amount and set it to a maximum of 9999.

Yes, this is how I often approach wager challenge tournaments. With 32Red, I will set to 9999 and 0.09 per spin on a slot such as Thunderstruck. This will last around 5 hours, and I can go to bed and set it going again in the morning. I can probably do this 3 to 4 times over a 24 hour period, so could "ambush" the current leaders pretty well
 
I play on a fast (and expensive) PC. It is so fast that the tournament server cannot cope with it, and I often see some serious lags in the game.

I figured that you probably have a top-notch system. Earlier this year I upgraded my Internet connection from 2M/2M to 10M/10M but I didn't notice any increase in the playing speed. So it seems that a fast computer has more effect on the spin speed than Internet connection.

On the old Tomb Raider weekender, pretty much everyone could play off all their coins, the difference this time is that the rebuys are only 5 minutes, otherwise I would be able to play ALL my coins.

Yes and obviously this time reduction gives a small advantage to those with optimized systems. I find this a bit problematic with these tournaments.
 
I figured that you probably have a top-notch system. Earlier this year I upgraded my Internet connection from 2M/2M to 10M/10M but I didn't notice any increase in the playing speed. So it seems that a fast computer has more effect on the spin speed than Internet connection.



Yes and obviously this time reduction gives a small advantage to those with optimized systems. I find this a bit problematic with these tournaments.

Internet speed makes no difference, although it's reliability does. Only small packets are exchanged, and much of the action is concentrated at the tournament server and the player's PC. The tournament server seems to introduce a lag whenever a fast PC hits it with two consecutive spin requests that are less than 3 seconds apart. This can happen during a string of "naked spins". The fact that this is a DELIBERATE delay imposed, and not a problem with the internet in general, is that it follows a VERY specific pattern of cause being followed by a specific effect. The effect (delay) is always very long in terms of the software ij general, and is around 5 seconds. The delay "so called communication problem" will then be repeated if the subsequent spin is requested within 3 seconds after the completion of the previous one. By pressing "spin" in order to fully maximise speed, you can set up a permanent delay effect, however, this can be fixed purely and simply by deliberately NOT pressing "spin" and watching 5 seconds count by on the timer, and then the delay will vanish on subsequent spins until you hit another naked spin sequence and end up sending two "spin" requests too close together again.

This very clear cause and effect relationship means that as far as I am concerned, the excuses trotted out by the various MG casino support reps who try to "help" those who complain are at best bullshite, and at worst lies to cover up what I believe was an attempt to rig the tournaments to slow down the pace of play.
The intention may have been to make it seem fairer, but they have ended up making the whole thing look decidedly "rigged".

When these tournaments first came out, they crashed my old PC, and during the process of diagnosing the fault (and before getting the new PC) was able to determine that this delay simply was not part of the program, and that some "under the hood" tweaking of the OS could produce playing speed as good as could be achieved on "normal" Thunderstruck and Tomb Raider". The speed I achieved was around 1800 spins per minute on the normal slots, and so I suspect a similar speed was potentially available in the tournaments. I achieved this on a slow 500MHz Windows 98 PC, yet on my dual core Windows XP PC, with 2.8GHz cores, I cannot achieve anything approaching the same spin rate as when I first tried this on the Windows 98 PC. This happened over one fateful weekend, where many complaints hit the forum about an inability to connect to the tournaments, inability to play, and was preceeded by an MG update that completely re-downloaded the EXISTING tournament slot games, then just Tomb Raider and Thunderstruck. This itself was part of the problem, as some of the problems were due to the fact that the update DELETED the old tournament slots and began to download the newer versions, while at the same time players were trying to enter tournaments for slots they had played before, and thus expected the games to still be in place, and it didn't ocurr to them that their problems were partly down to the games no longer being present on their PC during the upgrade process.

No-one knew what happened, but out of interest I re-ran my earlier experiments, and found the one change, the appearance of this "lag" when spin requests hit the tournament server at less than 3 second intervals.

After they introduced this change, and cleared up the subsequent mess, complaints about these tournaments INCREASED, and they were beset with errors, and participation rates dropped. This is STILL happening, as they simply run so slowly as to no longer be exciting. It is like playing the normal MG casino to have the spin lag we used to complain about present for EACH and EVERY spin we play. We soon get fed up as the lobby constantly lags behind our adrenalin induced desire to compete by spinning as fast as we can - it is like being an olympic swimmer having someone grab our ankle & keep pulling us back while we are going all out to beat the others that we might see are already ahead of us;)

This thread is more of the same, another change that has made the event look even less fair than before, as now it has rebuys, and 100% of the extra revenue goes straight to Microgaming, and 0% to the prize pool. Worse, since the continue time is cut by half as well as the continue coins, no-one can use all the coins they have bought, whereas under the old system, and coins left over after the first round would most likely get played off later as less new coins were given, but another full 10 minutes of time.
Now, we are back to the old situation, where the number of coins that can be played is related to how good a PC the player has. Getting too many POOR bonus rounds can also be a disadvantage, as bonus spins play through much mor slowly than normal spins. This makes any kind of "tactic" impossible, whereas in a genuine event there would be considerable leeway to adopt tactics such as playing less than max coins/lines, or selecting 24 @ 2x instead of 12 @ 4x for the bonus round. Some would like to go even further in being given tournament dollars, and being able to select different denominations, as well as different lines and numbers of coins.

One thing might come out of this, as it will be far easier to see how much is flowing IN to this tournament, and compare this with the 20K going OUT in prizes. I would be expecting an average of 95% back in prizes long term, but I believe players would be horrified by the actual figure when taking account of the rebuys and their sequence of continues. I believe the RTP for this tournament is very much less than 95%, and is a very bad deal for most players. It has entertainment value, but far too little of the take finds it's way back to players.
Unlike the regular games, there are no overall RTP figures available for these tournaments, making it look as though it is not something MG want players to clearly see.
 
Just my 2c...

Your connection does play a role in it, but not as you would think...

As VWM said, your max speed doesn't really matter. The thing that does matter, however, is your latency (ping time from the server.)

If you're having problems, try to ping the casino's IP address (not website address) from somewhere other than where you usually play from and see if it's any better.

When connected to the casino, you can go into dos and type "netstat." What comes up is a list of IP's that are connected to your computer.

ex:

TCP frylock:4306 66.212.236.45:2002 TIME_WAIT
TCP frylock:4302 66.212.236.45:1990 ESTABLISHED

66.212.246.45 is AllJackpots (casino) IP.

From there, just type 'ping <IP>' and see what numbers come back. Usually, anything under 100ms is average.
 
Just my 2c...

Your connection does play a role in it, but not as you would think...

As VWM said, your max speed doesn't really matter. The thing that does matter, however, is your latency (ping time from the server.)

If you're having problems, try to ping the casino's IP address (not website address) from somewhere other than where you usually play from and see if it's any better.

When connected to the casino, you can go into dos and type "netstat." What comes up is a list of IP's that are connected to your computer.

ex:



66.212.246.45 is AllJackpots (casino) IP.

From there, just type 'ping <IP>' and see what numbers come back. Usually, anything under 100ms is average.

I have tried that, but the actual casino server does not respond, it is only possible to analyse the route.

The latency of my connection should not depend upon my spin request speed, it should be depending on other factors, and my tests should show it just as likely to suffer "latency" when I spin slowly as when I spin at top speed. The cause - effect relationship between a spin request less than 3 seconds from the last is almost 100%, which is quite simply wrong, and shows some kind of rationing has been introduced by the MG tournament software. If anything, I need a slightly SLOWER PC, such that my spin requests do not come too quickly during a run of naked spins. My old one is far too slow, but the new one is too fast, and creates an irritating experience.

This weekender, I had only one other player with me in the top 17 that had used around as many coins as I had, so I still managed far better than the majority. I also did better than on Tomb Raider, and was up for $800 with only 3 hours left to go, and this was with only one go (continues, but no rebuys). For entertainment, it was worth it since I was in the top 100 after my free entry, so would have won my money back at least.
 
Very good analysis there VM. It is remarkable identical to what I have been going through, even including the OS 'tweaking'. (great minds think alike...)

I identified the following three areas important for tournaments.

Speed:
1) Spinning as fast as possible by spam clicking spin so the delay between is minimal
2) Stop when possible animations by clicking etc.
3) Free spins. Pick minimum #free spins in most cases (Loaded etc.)
4) Pick em bonus game (Tomb Raider). Memorize where prices are so you can pick some damn fast. Ie. have mouse right on top of a prize when screen loads.

Strategy:
1) When to enter a GUARANTEED prize tournament(number of entrants etc.)
2) When to reload depending on your current position,prizes,reload cost, reload costs added to pool.

Hardware/OS
1) Fast computer (very important in the earlier MG tournaments)
2) 'Tweaking' your computer/OS

In short all of above helped reach the goal of spending as much of your tournaments coins, which is the best you can do. (optimal play strategy)

From an ideal point I did not like the "Hardware/OS" since this would be unfair to people with slow computers etc. And it now seems MG has fixed
this by introducing a minumum delay between spins. So generally this makes it a more fair 'slot' tournament with no computer geek factor.

Also the 'Tweaking' was on the border area between cheating and strategy. You did not modify the casino software which would be cheating of course, but
speeding up the clock etc. to make animations go faster... hhmm.. well.

On a personal note I had a great time when it was possible to spend all your tournaments coins when only a very few of the participants
was also able to do it. Given a 5% house egde in prizes RTP I believe I had an expected RTP(me) of AT LEAST 110%+ during that time. It was very juicy but
high variance (just like tournament poker). My best was a 900$ prize at Ladbrokes.

But not I do not play tournaments anymore, unless it is a freeroll with 5K$ prizes. (reloads still costs). With good strategy you still have an edge compared to other players, but I am not sure you can beat
the house now. Also the RTP of prizes seems to have been cut drastically. In some tournaments just the initial buy-in covers the prizes and
all reloads goes to the casino.

Good things never last forever though. But this is what I love above gaming, finding an edge and 'exploit' it.
 
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Hi congrats on you $760 profit on the weekender vwm. :thumbsup:

My cp problem is unlike my first computer i bought my new one just for surfing and gambling before tourns.

Then i decided to go back to gaming but only got at far as a medium rated graphics card and a gaming grade mouse, then the dice bit me hard and i did not get anymore memory which i realy need.

So do you guys think some kick ass memory would boost my cp in all ways tourns and all.

Dont know much about computers, but i think my graphics card dont even work without> :what: <
 
Hi congrats on you $760 profit on the weekender vwm. :thumbsup:

My cp problem is unlike my first computer i bought my new one just for surfing and gambling before tourns.

Then i decided to go back to gaming but only got at far as a medium rated graphics card and a gaming grade mouse, then the dice bit me hard and i did not get anymore memory which i realy need.

So do you guys think some kick ass memory would boost my cp in all ways tourns and all.

Dont know much about computers, but i think my graphics card dont even work without> :what: <

If you can spin at 3 second intervals, you do not need, nor want, to run any faster. This is the minimum interval the software will allow before introducing the "latency". It is worse than this, the "latency" introduced has a "punishment factor", it adds a punishing 6 to 10 second delay between spins, not merely ensuring it doesn't drop below 3 seconds. This means that if your PC runs at 2.8 seconds between spins, you are better off finding a way to SLOW it down to 3 seconds, otherwise you play at around HALF the potential speed.
Naked spins in the bonus round is the big problem, as you cannot ensure a three second gap as the software automatically requests the next spin.

Surely the fairest way of all would be to go back to the old timings, where EVERYONE in the weekender managed to play out all their coins if they wanted to in the later rounds due to the continues being the same 10 minutes, but only half the coins.

MG seem to want these events to run in a way that players can never play off their coins, yet these coins have been paid for, and don't count for anything. At the very least, unplayed coins could be transfered over to the winbox at the close, giving a little extra in the way of strategy play. For example, if your winbox + coins left placed you first, you could quit and have them transfer rather than play on with a bad session and finish lower down.

THis weekend, I hit TWO bonus rounds of around 40,000 to 50,000 coins in my last 2 continues, and was only 18,000 shy of third place. Players 1 & 2 were well ahead, and it would have taken something REALLY good in the bonus round to reach them.

If you have more coins, then in fact those with a fast PC have an even BIGGER advantage, as they can carry on spinning when otherwise they would have finished their coins early.

MG might as well not have coins at all, just time - this would not have been such a bone of contention since noone would be bemoaning having to waste coins they had payed for.

It will be interesting to see if my results are better through having so many coins that noone could ever use them as opposed to being able to play them all, but just a tad faster than eveyone else.

It does seem odd that MG are trying to deny the obvious here. They KNOW they did this change, but only tell players who complain about not being able to use their coins that it is down to them having a slow PC and/or slow connection. This is causing these players to waste time & money trying to solve an unsolvable issue.

If the initial launch of the tournaments & new lobby was not botched so bad that it constantly crashed my old PC, I would never have tried to fix it, and would never have found out the OS Tweaks which fixed the software on my old PC so that I could merely play the tournaments, but gave me quite a shock when I tried the same on the fast PC & found how FAST it ran compared with the same tweaks on the old one.

All the cock-ups with MG lobbies in the past has given me significant knowledge of what might work as a "tweak", and it is a case of trying something, and looking at the result.
 
They have changed the feeders so that the $2 feeders are free now, which means that getting "free" feeder entry to the Weekender is much more difficult now (1000 players and only 12 tickets up for grabs). I would have no problem with this but the problem are those 1000-1500 players who get a free ticket without feeders or buying their way in.
 
They have changed the feeders so that the $2 feeders are free now, which means that getting "free" feeder entry to the Weekender is much more difficult now (1000 players and only 12 tickets up for grabs). I would have no problem with this but the problem are those 1000-1500 players who get a free ticket without feeders or buying their way in.

This is probably something that annoys those who NEVER get one of these free entries. I receive these frequently as a member of the Jackpot Factory VIP Lounge, and it maybe they are the only group doing this. Jackpot Factory alone could easily explain the large number of free passes to the weekender, and I expect this might be because they were the second casino to launch these tournaments, after Royal Vegas beta tested the software.

It may well be fairer to not give these free entries away, but make them something that players win, such as by increasing the feeders, and having a fixed number of free entries that can be won so that none are wasted.

I suspect that if free entries were not dished out, there would be a far smaller pool of players, which the casinos seem to see as a bad thing, but they just don't get it! If I see the weekender with a small number of entries, yet a $20,000 prize pool, I would PAY, since I would expect to have a better chance with fewer players competing. At the moment, seeing 1000+ players registered, and not having a free entry, is enough to make me not bother that week, and this is probably true for others who don't have a free entry.

Having continue and rebuy fees added to the prize pool would increase the likelihood that players would pay to enter, and even make quite a few rebuys if they felt that it was their week to do well.
 
I receive these frequently as a member of the Jackpot Factory
I have too until I decided to uninstall them. I have had 4 weekends of free entries to the $20,000 more often than not and now for the $10,000 free entries..

All I do now is tell them to stop offering these to me and give them to someone that wants to use these useless entries since I will not be playing there anymore.

The tournies are a bust IMHO. Too many players with scores that are almost unattainable....in all the times I played and RE-BOUGHT, I could NEVER get any higher than midrange....and if I ever thought there WAS a chance to cashin...now there feels like there is no chance now for any kind of prize money I believe because whoever is getting the high scores sure isn't anyone I have ever seen anywhere else playing these tournies..at ANY MG casino..and I do write down the names playing in the top 50 when I used to play...
 
The tournies are a bust IMHO. Too many players with scores that are almost unattainable....in all the times I played and RE-BOUGHT, I could NEVER get any higher than midrange....and if I ever thought there WAS a chance to cashin...now there feels like there is no chance now for any kind of prize money I believe because whoever is getting the high scores sure isn't anyone I have ever seen anywhere else playing these tournies..at ANY MG casino..and I do write down the names playing in the top 50 when I used to play...

I personally could not agree more with the above statement. Over 400 or 500,000 scores these days in most loaded tourneys. And Avalon is very high as well. I would also like to add, I have hit the free spin option many times with less than 3 secs to go... ( enticing me ), but with scores like that, it is an easy choice to say no. I told them to keep my free entries, I prefer to play where I might stand a chance and these days it ain't there.

I BEEN THERE
 
Jufo said:
but the problem are those 1000-1500 players who get a free ticket without feeders or buying their way in.
This is probably something that annoys those who NEVER get one of these free entries. I receive these frequently as a member of the Jackpot Factory VIP Lounge, and it maybe they are the only group doing this. Jackpot Factory alone could easily explain the large number of free passes to the weekender, and I expect this might be because they were the second casino to launch these tournaments, after Royal Vegas beta tested the software.

Actually I have received tickets to Weekender from JF too but I would still rather earn my way to the Weekender if I can get less competition that way.

And there would be no problem with JF handing out couple of free tickets to active VIP players. Even 100 free tickets per week would be OK as the number of players would only increase from ~500 to ~600. But during last two weeks there has been only ~300 legitimate players and more than 1000 free tickets which means that the VAST MAJORITY of players are free tickets holders. Why are they doing this? Are they deliberately trying to ruin these tournaments?

I also find it strange that JF even has the right to hand out free tickets to the Weekender. They are hosting a plenty of extra tournaments themselves so why don't they just hand out free tickets to their own hosted tournaments? But Weekender is SHARED across all MG casinos so how do they even have the authority to hand out free tickets for a tournament which is not their property? Or does JF have some sort of priviledges for these tournaments?

vinylweatherman said:
I suspect that if free entries were not dished out, there would be a far smaller pool of players, which the casinos seem to see as a bad thing, but they just don't get it! If I see the weekender with a small number of entries, yet a $20,000 prize pool, I would PAY, since I would expect to have a better chance with fewer players competing. At the moment, seeing 1000+ players registered, and not having a free entry, is enough to make me not bother that week, and this is probably true for others who don't have a free entry.

I totally agree. With the new rules it only costs $40 to play all continue options (was $100 before) plus $20 to enter. So ignoring the re-buys the total sum a player will spend is $60 at maximum. Dividing this with the prize pool $20k it takes 333 players paying the full amount for the tournament fees to cover the prize pool. I believe that the tournaments hosts are afraid that less than 333 players pay the full fees (feeder entries also reduce the entry fee income) and that's why they are dishing out thousands of these free tickets hoping that more than 333 players will play to the end.
 
Actually I have received tickets to Weekender from JF too but I would still rather earn my way to the Weekender if I can get less competition that way.

And there would be no problem with JF handing out couple of free tickets to active VIP players. Even 100 free tickets per week would be OK as the number of players would only increase from ~500 to ~600. But during last two weeks there has been only ~300 legitimate players and more than 1000 free tickets which means that the VAST MAJORITY of players are free tickets holders. Why are they doing this? Are they deliberately trying to ruin these tournaments?

I also find it strange that JF even has the right to hand out free tickets to the Weekender. They are hosting a plenty of extra tournaments themselves so why don't they just hand out free tickets to their own hosted tournaments? But Weekender is SHARED across all MG casinos so how do they even have the authority to hand out free tickets for a tournament which is not their property? Or does JF have some sort of priviledges for these tournaments?



I totally agree. With the new rules it only costs $40 to play all continue options (was $100 before) plus $20 to enter. So ignoring the re-buys the total sum a player will spend is $60 at maximum. Dividing this with the prize pool $20k it takes 333 players paying the full amount for the tournament fees to cover the prize pool. I believe that the tournaments hosts are afraid that less than 333 players pay the full fees (feeder entries also reduce the entry fee income) and that's why they are dishing out thousands of these free tickets hoping that more than 333 players will play to the end.

Many of these extra players don't even play, or only play their free entry, but they make the tournament look LESS attractive to those who would pay because they cannot know how many of the registered players are serious competitors.

Even though it takes 333 players paying the full amount to break even, with 10 rebuys they can easily go into an unethical profit just from these if the low field encourages them each to merely make ONE rebuy and take the 4 continues again.
 

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