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Intercasino KingKong 750 free spins $1,25 bet pay $644

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May 29, 2008
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Deposit $50, and got 150:eek: freespins, then won another 4:eek: repeat freespins, 150 each, total 750:eek: freespins
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i once got the retrigger on 150 spins 20 times

played for over an hr in free spins alone

gave me $1670 in the end

very poor payout on a free spin feature

Wow, with that amount of Free Spins (150x20) I would be more than satisfied and wouldn't play that day anymore.
By the way, what was your bet size, phil?
 
Does anyone know if there are other games like king kong that can give that many free spins? I got once 300 free spins on king kong.

Rain Dance from RTG, tough to get though the 5 scatters to tigger the 100 spins at X5, most of the time you will get a retrigger and will hit the max payout for the game, as well there is a Dolphin Game from RTG (cant remember name). Native Treasure from Crypto also can give 100 spins.
 
Slots that give a lot of free spins also have a lot of dead spins. Same thing happens with land based slots that give 300-500 free spins.

You should all know by now that the total win of the free spins round is predetermined by the RNG when the feature is triggered, so the amount of free spins doesn't really matters. The free spins themselves aren't random.
 
Does anyone know if there are other games like king kong that can give that many free spins? I got once 300 free spins on king kong.
A few Rival slots give anything from 75 to 125 free-spins for 5 scatters - and they are re-triggerable.
But I don't know of any slots, other than those already mentioned, which have the potential for many 100s of free-spins.


You should all know by now that the total win of the free spins round is predetermined by the RNG when the feature is triggered, so the amount of free spins doesn't really matters. The free spins themselves aren't random.
... in YOUR opinion.
I disagree, as you know, and I don't think you should be posting your opinion as if it is a FACT unless you can post some evidence to back it up.

In my opinion the free-spins on most of the major online software supplier's slots are random.

KK
 
... in YOUR opinion.
I disagree, as you know, and I don't think you should be posting your opinion as if it is a FACT unless you can post some evidence to back it up.

xxhttp://www.casinorng.com/Brain-of-Casino-Software.html

xxhttp://www.ukonlinecasinos.co/casino-gambling-101/online-casino-random-number-generator-rng.html

xxhttp://www.lucky-at-gambling.com/facts-online-casino.html
 
But I don't know of any slots, other than those already mentioned, which have the potential for many 100s of free-spins.

I saw the other day that a player at Redbet managed to get 100 free spins on NetEnt's Victorious game. Not 100s of free spins but still a decent amount for a NetEnt slot. These 100 spins paid €7,547, not sure how much he bet :)
 
xxhttp://www.casinorng.com/Brain-of-Casino-Software.html

xxhttp://www.ukonlinecasinos.co/casino-gambling-101/online-casino-random-number-generator-rng.html

xxhttp://www.lucky-at-gambling.com/facts-online-casino.html
Thanks for that! :thumbsup:
None of those articles say free-spins are pre-determined "en-block" or contradict in any way the way I believe online slots work.
I think actually we do agree that the outcome of any spin or feature is determined by an RNG: i.e. it is a completely random event which is not influenced at all with any "tweaking" by the casino or the software itself, or influenced by any of the players previous good or bad luck. It's just that we are explaining it two different ways.

KK
 
Thanks for that! :thumbsup:
None of those articles say free-spins are pre-determined "en-block" or contradict in any way the way I believe online slots work.
I think actually we do agree that the outcome of any spin or feature is determined by an RNG: i.e. it is a completely random event which is not influenced at all with any "tweaking" by the casino or the software itself, or influenced by any of the players previous good or bad luck. It's just that we are explaining it two different ways.

KK

A while ago on Immortal Romance, when my free spins started, the winbox on top of the screen already showed the total win of the 10 spins before the first spin even started.

Now how do you explain that?

Or just look how it places the Wildvines on Sahra's spins.
Random? No way..
 
Offcourse its not random (the reels), you can even see if you will get the 3 scatter on thunderstruk 2, just spin and quickly press "stats" if it says 0.90 (on 0.90bet) you wont get the bonus but if its 0 it means the bonus is coming. this also works for storm feature and all other spins as the stats says what you win, long before the reels is done spinning.
 
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offcourse its not random, you can even see if you will get the 3 scatter on thunderstruk 2, just spin and quickly press "stats" if it says 0.90 u wont get the bonus but if its 0 it means the bonus is coming. this also works for storm feature and all other spins as the stats says what you win long before the reels is done spinning.

That's because you have pushed the spinbutton already. The game knows what it will pay before the wheels have landed.
With free spins it should be different, but at least I believe with all MG's games it's already settled when they start.
Other softwares I don't know, but when it comes to RTG and the 100+ free spinrounds, you almost always end up with the max payout anyway.
I hope we will find the answer sometime, but whatever. I'll still like a good free spin round:D
 
A while ago on Immortal Romance, when my free spins started, the winbox on top of the screen already showed the total win of the 10 spins before the first spin even started.

There are plenty of evidences like that that the FS aren't random (they were triggered randomly and the total win was random, but individual spins aren't).

While it's not stated in IR, I've seen slots with multiple FS "choices" (e.g. pick 10 free spins at x5 OR 20 free spins at x3, etc) where in the rules, it says specifically that your pick does NOT influence the outcome.

I'd be willing to bet a fair amount of money that in IR, you get the exact same outcome wheather you choose the 1st feature, the 2nd, the 3rd or the 4th.
 
Offcourse its not random (the reels), you can even see if you will get the 3 scatter on thunderstruk 2, just spin and quickly press "stats" if it says 0.90 (on 0.90bet) you wont get the bonus but if its 0 it means the bonus is coming. this also works for storm feature and all other spins as the stats says what you win, long before the reels is done spinning.

I'd never do that on the storm feature, that would ruin the fun! But yes, looking at the stats is just like clicking on the "stop" button (when available): you see the result that the RNG gave you without the need of the "spinning reels".
 
There are plenty of evidences like that that the FS aren't random (they were triggered randomly and the total win was random, but individual spins aren't).

While it's not stated in IR, I've seen slots with multiple FS "choices" (e.g. pick 10 free spins at x5 OR 20 free spins at x3, etc) where in the rules, it says specifically that your pick does NOT influence the outcome.

I'd be willing to bet a fair amount of money that in IR, you get the exact same outcome wheather you choose the 1st feature, the 2nd, the 3rd or the 4th.

My question will be if you chose wine feature you can win the jackpot wich is all wild and the payout will be 3.600$ on 0.30bet
but if you chose any other feature you cannot win that, this mean it has to make a difference in what you pick?

I remember one guy won 24.300£ a while ago at 32red, he picked the Loki feature at the thunderstruckII and got full wild.
 
A while ago on Immortal Romance, when my free spins started, the winbox on top of the screen already showed the total win of the 10 spins before the first spin even started.

Now how do you explain that?

Or just look how it places the Wildvines on Sahra's spins.
Random? No way..



Unless spins 2-10 were all dud, this is pretty damning. Did you get a screenshot. If I had spotted this, I would be keen to recreate the situation and produce a damning set of screenshots, or better still, a video.

This was a known bug in MGS, but in a sequence of 10 free spins, the bug should only ever be able to show the win from the first spin before the reels stop, as the others haven't happened yet, and would need 9 more sets of random numbers to determine the outcomes of each spin. The bug did also show the outcome of a pick bonus before the player had finished picking.
 
Unless spins 2-10 were all dud, this is pretty damning. Did you get a screenshot. If I had spotted this, I would be keen to recreate the situation and produce a damning set of screenshots, or better still, a video.

This was a known bug in MGS, but in a sequence of 10 free spins, the bug should only ever be able to show the win from the first spin before the reels stop, as the others haven't happened yet, and would need 9 more sets of random numbers to determine the outcomes of each spin. The bug did also show the outcome of a pick bonus before the player had finished picking.

In that case there is still a bug in MGS if you run an old computer.
I could see some of the wins from a single spin even before the wheels had started to roll. But the funny thing was that it showed the total win and then went back again, not to come back until all wheels had landed.
I was very confused when it started doing that, but then I bought me a new computer:D
 
My question will be if you chose wine feature you can win the jackpot wich is all wild and the payout will be 3.600$ on 0.30bet
but if you chose any other feature you cannot win that, this mean it has to make a difference in what you pick?

I remember one guy won 24.300£ a while ago at 32red, he picked the Loki feature at the thunderstruckII and got full wild.

The slots aren't compensated so you have the same chances to win at every spin, and since it's mathematically impossible to be penalized when the Loki feature is locked when you first start playing, that leaves you with 2 possibilities: either that person didn't get a full screen of wilds, or the other features would have won multiple times to make up for the big spin.
 
A while ago on Immortal Romance, when my free spins started, the winbox on top of the screen already showed the total win of the 10 spins before the first spin even started.

Now how do you explain that?
It was explained a long time ago in a post by DogBoy (and NO I'm not going searching for it! :p)

Basically it goes like this:
You press "Spin"...
The software uses the RNG to produce a random result...
The outcome of that result is sent to your PC and the reels spin to reflect that result...

Repeat over and over, until...
Your spin triggers 15 free-spins!
This time, the software asks the RNG for 15 random results (if any of these are re-triggers, more result are added)...
Now the software sends to your PC the result of the triggering spin AND the results of ALL of your free-spins in one "packet" of information. *
The triggering spin & the free-spins are then played out on your screen.

Remember though, that even though the free-spins were sent to you in one packet, that does not mean each one was not randomly generated.

* This used to be the reason why some players on RTG could detect when free-spins were about to hit - because the slightly larger packet of information used to make a fractionally longer delay between hitting "spin" and the reels moving. I remember this clearly myself on Cleopatra!
They may have changed the way this information is sent now, so that this "tell" is no longer there, but basically I still believe that the free-spins (or bonus round) is generated within a milli-second of you pressing spin. So that is why the software DOES know the result of the spins before you've watched them play out on your screen.

Or just look how it places the Wildvines on Sahra's spins.
Random? No way..
No-one has ever said that the wilds have an exactly equal chance of being placed in any position, have they?
It is clearly weighted toward giving wilds on reels 3 and 5. But weighting doesn't make it not random.

It's like the Jackpot Wheel on the Mega-Moolah type games; there are what, something like 24 sectors on the wheel?
But the chances of hitting the big jackpot are no where near 1 in 24!
It's heavily weighted in favour of the Mini & Minor jackpots - but again, that doesn't mean it's not random.

KK
 
This used to be the reason why some players on RTG could detect when free-spins were about to hit - because the slightly larger packet of information used to make a fractionally longer delay between hitting "spin" and the reels moving. I remember this clearly myself on Cleopatra!

Oh I remember this too. It was exciting to see the reels spinning a little longer because you knew the FS were coming.

I still believe that the free-spins (or bonus round) is generated within a milli-second of you pressing spin. So that is why the software DOES know the result of the spins before you've watched them play out on your screen.

Why would the software calculate the outcome of all the spins in advance though? It serves no purpose.
 
It's like the Jackpot Wheel on the Mega-Moolah type games; there are what, something like 24 sectors on the wheel?
But the chances of hitting the big jackpot are no where near 1 in 24!

Shouldn't that example serve you as a proof that the symbols on the reels aren't related to the randomness KK? Why do you think it's different in the bonus rounds than on the base game? AFAIK, the same programmers with the same "programming mind" worked on both features.

It they are "weighted" differently, that means that they don't have the same chance to land. Therefore, it would be useless to count the number of symbols on each reel to evaluate the odds?

I'm not trying to prove you wrong, I'm trying to understand your logic.
 
Shouldn't that example serve you as a proof that the symbols on the reels aren't related to the randomness KK? Why do you think it's different in the bonus rounds than on the base game? AFAIK, the same programmers with the same "programming mind" worked on both features.

It they are "weighted" differently, that means that they don't have the same chance to land. Therefore, it would be useless to count the number of symbols on each reel to evaluate the odds?

I'm not trying to prove you wrong, I'm trying to understand your logic.
OK, I will try to help you understand a bit more ;)

First, to answer your question: Yes they do use a different method on the Mega-Moolah Jackpot wheel.
If they didn't, the wheel would have to have several million sectors, which would make them minute and VERY hard to see! :p

Right, my logic;
Several years ago I plotted out the reel layouts for Tomb Raider, Thunderstruck and Cashapillar.
These layouts were confirmed by other members here (as were the reels of several other MG slots) by extracting the data from the "flash" game feeds.
Please grab a HUGE cup of coffee and see this thread: https://www.casinomeister.com/forums/threads/cracking-the-slot-reels-here-you-go.19302/
So taking Thunderstruck as an example, the reel layouts ARE as shown here:
You do not have permission to view link Log in or register now.

That is a FACT.

Another forum member (I think it was Zoozie) made a Slot Simulator program which calculated the cost and return of hitting every single combination on Thunderstruck (including the free-spins) which concluded that the RTP was a little over 96%.
That is a FACT.

Given those facts, the slot running 100% randomly WILL produce an RTP of a little over 96%
So why would the software need to weight the reels?
Or to put it another way: If the reels ARE weighted, why would they need to have complex reel layouts like that, when they could just have 1 of each symbol on each reel?

I really hope you have the time to read that thread above - maybe then you might see things from a different viewpoint.

KK
 
Given those facts, the slot running 100% randomly WILL produce an RTP of a little over 96%
So why would the software need to weight the reels?

There are also slots that would give a 275% RTP in this thread if the reels weren't weighted. I think the misconception that some people have is that weighted slots are somehow less random and less fair than pure "mechanical like" slots, but they aren't.


Or to put it another way: If the reels ARE weighted, why would they need to have complex reel layouts like that, when they could just have 1 of each symbol on each reel?

I really hope you have the time to read that thread above - maybe then you might see things from a different viewpoint.

I did read a large portion of it. Thanks for the link. At no point in the thread did I find any mention of the core of a slot machine, which is a RNG. It appears that in 2007, no one knew it existed. People were mentionning "other mysterious factors" to try to explain why certain slots would have a 200%+ RTP on the simulator, but no one knew what it was. It's interesting nonetheless.

I'd be curious to see if the patterns on the reels would be different if MG would change the RTP's. I also wonder if the reel patterns change in land based slots when the casinos change RTP's.

All in all it doesn't really matter though, since it's the RNG that decides whether you win or not, and how much you win.
 
Does anyone know if there are other games like king kong that can give that many free spins? I got once 300 free spins on king kong.

Microgaming's Gladiator awards 100 free spins for 3 scatters but it doesn't allow retriggers. And Dragon's Loot randomly awards up to 75. There are several games that give 100 free spins for 5 scatters: as already mentioned, RTG's Raindance and it does award retriggers of 100 spins (but there is a cap on how much you can win) plus WMS games like Zeus, Kronos, Samurai Master or Palace Of Riches 2 (but WMS games are only available to players in a handful of countries right now). And the WMS games retriggers don't do 100 each time - depends on the number of scatters that retriggers it.
 
Microgaming's Gladiator awards 100 free spins for 3 scatters but it doesn't allow retriggers. And Dragon's Loot randomly awards up to 75. There are several games that give 100 free spins for 5 scatters: as already mentioned, RTG's Raindance and it does award retriggers of 100 spins (but there is a cap on how much you can win) plus WMS games like Zeus, Kronos, Samurai Master or Palace Of Riches 2 (but WMS games are only available to players in a handful of countries right now). And the WMS games retriggers don't do 100 each time - depends on the number of scatters that retriggers it.

I could be wrong, but I'm virtually certain I've been awarded 100
 
There are also slots that would give a 275% RTP in this thread if the reels weren't weighted.
Correct. Not all online slots work the same way.


I think the misconception that some people have is that weighted slots are somehow less random and less fair than pure "mechanical like" slots, but they aren't.
Correct. Weighted slots are just as random as non weighted.


I'd be curious to see if the patterns on the reels would be different if MG would change the RTP's.
Correct. Except you've sort of got that back-to front: They would have to change the reel-strips to alter the RTP * - that's how RTG produce different RTP versions of the same slots.
* If the slot is one which only has a fixed number of free-spins as the feature.
On other slots there are different factors which could be amended to change the RTP, such as the result of any random picking rounds, or slots which give a random number of free-spins.


All in all it doesn't really matter though..
Incorrect. It DOES matter what's on the reel strips, if the slot is one where each symbol on each reel has exactly the same chance of landing as all the other symbols on that reel. (Like on the majority of online slots).


... since it's the RNG that decides whether you win or not, and how much you win.
Correct. It's just that you and I have different beliefs about HOW the result of the RNG is used.

I think we've thrashed this subject to death now - can we talk about something else? :p

KK
 
I did read a large portion of it. Thanks for the link. At no point in the thread did I find any mention of the core of a slot machine, which is a RNG. It appears that in 2007, no one knew it existed. People were mentionning "other mysterious factors" to try to explain why certain slots would have a 200%+ RTP on the simulator, but no one knew what it was. It's interesting nonetheless.

I'd be curious to see if the patterns on the reels would be different if MG would change the RTP's. I also wonder if the reel patterns change in land based slots when the casinos change RTP's.

Changing the number of different symbols on the reel strip would change the RTP of a non-weighted slot, changing the order of symbols would not unless the scatters have less than two other symbols in between them.
However changing the order of symbols on a weighted slot would change the RTP assuming the weights are unchanged.

We obviously assumed that the RNG is uniform and fair.
 
reading this downloaded the inter-casino and once deposited 40 played fantastic realm got 25 free spins trigerd once win was 128

then played kinkong got 150 free spins triggered 3 times 650 free games winning 268

bal now 468 not bad atleast i can try out all the games
 

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