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Official Hi! We are Nolimit City!

I'm late here but just jumping in to say that IMO Hoarders is one of the best slot of all time.

Play it responsibly (low stakes and don't stick on it for too long) but everything about it is great: Music, graphics, animations...

Bonus frequency is OK, there's always something going on in the base game as well...and both the bonus and the base game have huge win potential. I like it a lot, it's a masterpiece.
 
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Wait until you see their next hard-hitting theme, Mental! Yes, Mental slot.

Delayed from the 17th August to (provisionally) the 31st August due to issues with the game's theme in certain markets.

Looks like a pretty clear homage/rip-off (delete as appropriate) of the 'Manhunt' videogames to me, I'll take a look at it when it's finally released.
 
I've never known such a busy range of slots. Masters of looking like there's something happening - xways, expanding wilds, bombs dropping - even when no money is being paid out, there's always something happening on the screen. Very clever design.

Then you stop to analyse the last 100 spins, and realise your RTP was 15% and highest win was 3x.

I do like the look and sound of the games, but that 'potential' is so tightly locked up, and base game returns so low, that a decent balance will still probably be annihilated in no time, even on 40p stakes.

I would he happy to play on an alternate selectable paytable with (say) a 5000x cap, if it meant being able to get a decent game time out of the things.
 
I would he happy to play on an alternate selectable paytable with (say) a 5000x cap, if it meant being able to get a decent game time out of the things.

Can I ask, what makes you think that a 5,000X max win cap would suffice and make the slot in the long run give better results? The math would not change. The only thing that would change is the fact you have potential to only win upto the 5,000X bet max win. Sure it might be slightly easier to win the max win. But not if they do not alter the maths of the slot to compensate for the fact they lowered the win cap.

So in my opinion I would say that you would still see the exact same sessions and balance being eaten very fast with little to no play time in either option.

Just my 2 cents anyway.
 
´The math would have to change.
As it is now the math is made to produce 96% rtp with a 150 000x max win, if that got lowered to 5000x the math would need to change or the rtp wouldnt be correct.
It would become alot less volatile.

They probably wouldnt have 2000x feature buys either if the max win was 5000x.
I mean, 75x max win with a feature buy is not very impressing as it is, but imagine a 2.5x max win from feature buy.

I dont really mind NLC slots being crazy volatile.
I dont play them much, but when i do its because i want to play something really volatile that has the chance to surprise with a 10 000x+ win.
But just going from personal experience, Doa2 is alot less brutal in the basegame, and seems to deliver those 10 000x+ wins more frequently.

I have to half agree with what some people have said, that alot of the new NLC slots are tailor-made for bonus buys and im not in the group of players.
 
I got this today on 0.20 cents

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I hope you all had a good summer!

Back from my vacation, so haven't been active at all. All my hours spent on work during vacay has been on the games instead. Fun to see so much activity, even tho the feedback and thoughts are pretty scattered from "utter shit" to "amazing". Love the feedback and the activity!

Mental, as @ChopleyIOM commented, is delayed thanks to some issues with the regulated markets and will be released next week instead (Aug 31st). I'll post some stuff about it in a few days.
 
Mental, as @ChopleyIOM commented, is delayed thanks to some issues with the regulated markets and will be released next week instead (Aug 31st). I'll post some stuff about it in a few days.

What were the issues Pelle, if you don't mind me asking?

Was it around the technical stuff with the game or the actual theme and content, did you have to censor/change anything? (And if so is there any possibility of getting an 'Unrated' cut of the game?)

Just curious really, I don't have any ulterior motives for asking :)
 
We ran into some problems with a few regulatory authorities. We've also had some discussions with some of the operators in these markets, which caused us to delay it a bit. We're actually live in a few more markets today, compared to just 12 months ago, so there are more opinions from these authorities on the games with a "gritty theme" as mr @dunover called it. Even tho the games are intended for a 18+ audience, some of our controversial themes causes discussions and this time also delay ;)

The Italian market will therefore actually get a censored version of some stuff...
 
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The Italian market will therefore actually get a censored version of some stuff...
OMG when I read this first time I could not stop laughing, not enough to censore our RTPs, they want to censore also the games contents ?

however this is really intriguing me.

any detail more you can share with us ?
 
Can I ask, what makes you think that a 5,000X max win cap would suffice and make the slot in the long run give better results? The math would not change. The only thing that would change is the fact you have potential to only win upto the 5,000X bet max win. Sure it might be slightly easier to win the max win. But not if they do not alter the maths of the slot to compensate for the fact they lowered the win cap.

So in my opinion I would say that you would still see the exact same sessions and balance being eaten very fast with little to no play time in either option.

Just my 2 cents anyway.
As no one else have, I will reply.

if I understand correctly, slot_zombie suggest having a multi choice game, where he for example can select a game with 5.000x max exposure, and a less volatile game play. Playing the same game, at the same RTP but one of them with 5.000x and the other version with 50.000x max exposure would obviously feel very different to each other, and be completely different math models.

To allocate for such a change, you can not simply remove any win over 5.000 and leave the rest unchanged, nor can you forcefully cap it at 5.000. This would lead to a severely reduced RTP of the game, and quite frankly a horrible game experience. If a game studio would offer such a choice for the player, the 5.000 version of the game would likely see a slightly higher hit-rate, more mid sized wins and as a result a more "balanced" game play. By balanced I mean you sacrifice the very high potential for longer playing sessions.

And it would not be as "easy" as removing all the wins higher than the max win, and adding them as additional 5.000 wins. Despite what Bloaty kept educating everyone, the games run with reel strips and the reels would need to change and the RTP be allocated in a balanced manner.
 
There's been lots of opinions on this game even before the actual release was made, but now all of you can get a go at the new game - MENTAL! We've released the game today, so it will start to pop up in the lobbies of your favourite casino where you usually play our games. It's a gritty themed game with the sepia tones that will for sure turn some heads...

Check out the CM list of their approved casinos - link here - to find a place where you can try out the game or do a number of fun money rounds on
You do not have permission to view link Log in or register now.
.

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Short about the game
32323 reel area with default 108 win ways - but it may expand or increase number or ways won when landing the game features. This game is a complex setup with loads of features happening - Fire Frames, Enhancer Cells, Dead Patient multipliers, xWays, xSplit and also xNudge. On top of that we've got Autopsy Freespins, Lobotomy Freespins and Mental Freespins...

Min bet: 20c, Max bet: 100 euro.

RTP: 96.08% (DX1: 94.20%)
Volatility: Extreme.
Hit frequency: About 1 in 3 spins
Max payout: 66 666x the bet from our simulations (~1 in 18M spins)
Bonus buy: 80x up to 1000x.

Fire Frames
1-13 positons that lights up randomly on any spin during the main game, that will both split the symbols that lands within them - but also the activator of the Enhancer Cells.

Dead Patient
Huge symbol multiplier that gets activated when you land 2 Dead Patient symbols. Ranging from x5 to x9999.

Enhancer Cells
Two positions in the bottom, activated by 4 or 6 Fire Frames. Can reveal the following features:
- Patient symbol
- Dead Patient
- xWays
- xSplit
- Wild
- xNudge Wild

Mental Transform
Triggered by the spider symbols on reel 2 and 4 - where they will turn into xWays, xSplit, Dead Patient, Wild or a Patient symbol.

Autopsy Freespins
Activated by 3 Scorpion symbols and awards 8 spins - additional Scorpion symbols with Fire Frame gives +1 spin. Enhanced Fire Frames count in the free spins that is also now sticky to enhance those features and wins. Can be upgraded to Lobotomy and Mental Freespins.

Lobotomy Freespins
Activated by 3 Scorpion symbols and a 1 Spider symbol and awards 9 spins - additional Scorpion or Spider symbols with Fire Frame gives +1 spin. Fire Frames and Spider symbols gets sticky and triggers Mental Transform for each spin. Dead Patient multiplier gets really interesting in this mode...

Mental Freespins
The final destination - land 3 Scorpion symbols and 2 Spider symbols to activate this mode with 10 spins. With everything in the Freespins above, but with an even better upgraded Dead Patient potential that just keeps building up...

Nolimit Replay
As for all our games, you can go back and replay any round - but hopefully a round with a massive win of course. I'll let you all post your own replays as this game was released just minutes ago.

You can
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- or of course choose the casino of your choice that hosts our games - see the CM list here:

P.S. for you guys who like to dwell into the game sheets,
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. And for you guys who wants to download assets, like the soundtrack -
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.
 
Would be interested to know what specific changes were required for Italy.
For now, the only things I have noticed are: there is no quick-spin feature and you cannot lock the reels to perform a quick-spin.
There are several games missing (san quentin, infectious5, xways hoarder, mental, elpaso gunfight) probably the various `` censorship '' will be applied to those games.
 
@NolimitCity - Pelle when playing the bonus it plays very fast and I don't really have time to see what's going on there.

Yes that was one of the points I raised in my review of it, I think the bonus round descends into a confusing mess.

I was playing Punk Rocker last night, I don't know how they went from that, to Mental.

Yes yes yes I get it, different themes for different people, not everyone will like everything etc, but even just the slot fundamentals don't work well on Mental IMO.

MENTAL by NoLimit City a gritty theme, brilliantly executed! - Casinomeister Forum
 
I tried the new game Mental Junk at Unibet. :puke:

I had no idea what was going on.
The symbols kept changing all the time but i couldnt actually win anything.
I managed 150-200 spins before i crashed.
Highest base win was x10ish and a bonus game that gave x20ish.

The colors was boring.
The theme i didnt mind, but maybe the creator of the game should go there instead? :rolleyes:

I might try it again to see if i just had a bad streak but i cant imagine it to be a hit.
 
I tried the new game Mental Junk at Unibet. :puke:

I had no idea what was going on.
The symbols kept changing all the time but i couldnt actually win anything.
I managed 150-200 spins before i crashed.
Highest base win was x10ish and a bonus game that gave x20ish.

The colors was boring.
The theme i didnt mind, but maybe the creator of the game should go there instead? :rolleyes:

I might try it again to see if i just had a bad streak but i cant imagine it to be a hit.

I'd suggest you lash it around in demo play at the NLC site, when this slot runs cold it will take you to pieces, and do it with the relaxing ambience of the screams of people being tortured to death whilst it does it.....
 
I've just tried it on the Nolimit City site.
I can't say the theme bothered me, it's just some crudely drawn pictures after all. But the mind-numbing gameplay did bother me.
There is absolutely fuck all going on in the base game. There's more life in Starburst.
I have no idea what happens in the freespins, because once I reached them, upon pressing 'continue' the game just reloaded in mobile phone mode (base game) from playing in browser mode.
That happened twice, so I gave up.
At least I know now not to bother playing it with real money
 
hmm intresting to say the least :)
i dont mind the animations but almost to many bells and whistles, half of the time you dont know what the heck is going on :)
did 10 feature buys on it yesterday at the homepage only 1 paid more then the cost.
but still figure i try it out for real at VS so did 100 spins at .40 only few small wins, so did a 32 bux buy on Autopsy
first one paid 7 bux, did one more paid 5 bux and that one even upgraded to Lobotomy with 5 spins to go :eek2:
so all in all like the animations but you need one helluva wallet to grind that one out :D
 
We ran into some problems with a few regulatory authorities. We've also had some discussions with some of the operators in these markets, which caused us to delay it a bit. We're actually live in a few more markets today, compared to just 12 months ago, so there are more opinions from these authorities on the games with a "gritty theme" as mr @dunover called it. Even tho the games are intended for a 18+ audience, some of our controversial themes causes discussions and this time also delay ;)

The Italian market will therefore actually get a censored version of some stuff...
That probably explains why your games are gone from most casinos for our country :(
 
No Limit is 1 of my fav providers love the high voltage slots, I also like the animations of most games.

BUT this one I hate, I have no issue with the theme but the Graphics and how small some of the symbols seem and how they are all similar in colour, Also as someone else said you could easily get a massive win and have no idea as its hard to tell whats going on at times.
This has to be the worse so far in your collection.
 
I'm kinda neutral on this game. Theme is meh, I'm not bothered by it, just don't particularly like it either. I had a bonus on the very first spin, then once more soon after, but both only paid 50x.

I admit I was lost the first two times I got the bonus but after playing a bit, it's easy to grasp what's actually going on.

After those two bonuses I managed to get a whopping 2250x base game hit on the game which was a very nice surprise, but the game went ultra-cold soon after and could not even get a tease on the damn bonus game.

All in all, not bad, but probably not my first pick of the session when I gamble. Though I've yet to win anything at all on East Coast, I *still* like that game a lot for some reason.
 
I think for innovation no limit city are definitely up top, they genuinely produce some spectacular games, I genuinely love San quentin and I've only ever had 3 scatters. Once I got a 4th in the bonus and it paid £100 for a 20p stake, which is great but I've yet to see that real potential on any game really.

Mental...it's certainly different, most definitely high volatile and I've watched the big wins, but again, bonus buys are made up of most of them. I have seen genuine wins in the base game though, so the potential is there for us mere mortals, but again, these will rip the balance apart. I wouldn't go near them with anything less than £100 starting balance.

It's a decent slot but I always feel agreived by the fact that to earn that top potential you most certainly need 5 scatters (I had lobotomy upgrades in this already, but the total bonus was 65x), with other providers you only need the set amount of scatters. It's the one thing that puts me off the provider, why not build it into the 3 scatter trigger, I mean I'm not that technically gifted so I assume there is a reason, I just don't know what.

So whilst the game is decent, I still prefer San quentin to this.
 
Regardless of the theme of Mental,I too agree that it's very difficult to see the symbols due to the colour scheme and size of the symbols. I get the sepia style but in this case it's just not practical. I tend not to play No Limit slots because I hardly win on them seeing endless dead spins with no chance of a bonus is not my idea of fun.
 
They are responsible for holding my interest in slotting altogether which was quickly diminishing.

Mainly due to their newer, well thought out themes, mechanics and presentation.

They are however the furthest thing from budget or low roller friendly, lucky if I manage 50 spins a month on them :o
 
Probably the most interesting read I've had regarding our releases ever. Love the feedback. Thanks guys!

Mental is for sure talking point and it seems to make you all talk - even tho it's highs and lows. There's a very interesting thread started by mr @dunover as well - if you missed that one (pretty sure most of you haven't, as you've posted there as well.

4 more days until we release "Das xBoot" - I believe that one won't stir up as much emotion regarding the choice of theme. Have a great weekend!
 
Probably the most interesting read I've had regarding our releases ever. Love the feedback. Thanks guys!

Mental is for sure talking point and it seems to make you all talk - even tho it's highs and lows. There's a very interesting thread started by mr @dunover as well - if you missed that one (pretty sure most of you haven't, as you've posted there as well.

4 more days until we release "Das xBoot" - I believe that one won't stir up as much emotion regarding the choice of theme. Have a great weekend!
Did you get those Das Boot animations and theme from the video game Silent Hunter? It looks very similar to me.
 
Nah, not specifically - there's tons of references/inspiration to this genre tho, so can't really say no either. More of an accidental inspiration I guess. I remember trying out one of the first games in that series, must have been AGES AGO tho.
 
Late to the show - but I usually spend Fridays to check out CM, some of you may already tried out the game. We've released Das xBoot this week, and here's some information.

Check out the CM list of their approved casinos - link here - to find a place where you can try out the game or do a number of fun money rounds on
You do not have permission to view link Log in or register now.
.

FB_Header_Das_Boot_New_1.webp


Short about the game
An unusual 234432 reel area with default 576+ win ways - as it may expand and increase number of ways won when landing the game features. 3 xMechanics rolled into one game - xBomb, xNudge and xWays with two explosive bonus rounds. Amazing music once again, that will soon be published in Spotify as well (Spotify isn't to quick tho).

Min bet: 25c, Max bet: 100 euro.

RTP: 96.03% (DX1: 94.04%)
Volatility: Extreme.
Hit frequency: About 1 in 4 spins
Max payout: 55 200x the bet from our simulations (~1 in 60M spins)
Bonus buy: 75x up to 350x.

xNudge, xWays & xBomb
You've seen em before - together they create massive wins and on their own they hopefully keep you afloat (pun intended).

Silent Hunter Spins
Reel 3 grows to 8 symbols high, as the periscope is activated. Enter the torpedo launch sequence when landing winning combinations together with the Periscope Wild on reel 3. Hit the target and the Periscope Wild fills the entire third reel from top to bottom, hopefully with a massive win multiplier as it nudges down. xBombs awards a sticky win multiplier for the remainder of the feature.

Wolf Pack Spins
Triggered by 4 bonus symbols and awards 8 spins. Load up the torpedo bay and collect xWays Wild symbols and launch when you collected all four torpedo parts. Increased win multiplier each time a torpedo is launched, and of course - xBombs award a sticky win multiplier.

Fun stats to know
- Main game: Win cap 1 in 60M, can be hit directly from main game but of course more likely from any free spin.
- Silent Hunter Spins: Direct hit - 1 in 211.
- Wolf Pack Spins: Direct hit - 1 in 14k. Reach max win cap 1 in 10k.

Nolimit Replay
As for all our games, you can go back and replay any round - but hopefully a round with a massive win of course. I'll let you all post your own replays as this game was released just minutes ago.

You can
You do not have permission to view link Log in or register now.
- or of course choose the casino of your choice that hosts our games - see the CM list here:

P.S. for you guys who like to dwell into the game sheets,
You do not have permission to view link Log in or register now.
. And for you guys who wants to download assets, like the soundtrack -
You do not have permission to view link Log in or register now.
.
 
Fuck me, if that is the case, if they were not rigged before, they sure ass will be now :p :p

Also would explain the epic lag I suffered across numerous of their titles earlier today. :rolleyes:
Ha... not sure that would have anything to do with it ;)
 
For anyone watching streams on YouTube or Twitch with these games and think they look fun, don't be tempted to try and copy what you see. The reality of these games is nothing like what you see posted from these clips.

The volatility and speed of these slots is shocking. Games such as Mental you can't even see what is happening on the game as they try and churn their math model as quickly as possible.

We have an abundance of "players" being given hundreds and sometimes millions of dollars to buy bonuses that last for a few seconds for clips that are edited to only show wins in an attempt to lure people in to try and do the same. We have big win replays built into the slots that twist the mathematical logic to make wins appear much larger than they are.

They added fast modes so you can burn through your balance even faster and we now have bonuses that have an average 1 in 14,000 spins to land (actual odds to land the main feature in Das xBoot). This provider defines everything that is wrong with the casino market and why restrictions are being forced in so heavily.

For me this provider is not entertainment. They are so far away from where slots originated, they have become a lottery ticket. Money speaks volumes in this industry and the ones that can make it the fastest are the ones that can shout the loudest. Provider of the year right here...

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This is what happens when you make games for streamers, with horrendous volatility and are not clever with the maths. There is simply no need for features like this at the rate they occur.
 
This is what happens when you make games for streamers, with horrendous volatility and are not clever with the maths. There is simply no need for features like this at the rate they occur.
Is it possible to make a slot where the maths will work where this 0.00 or winning 1x bet crap does not happen and just piss off the slot player to never play the slot again? Or is it hard to balance the base game RTP if you do so?
 

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