- Joined
- Dec 13, 2017
- Location
- Belgium
Congratulations on your new role at BTG, hopefully the promo department have welcomed you with open arms.I am not sure why you all criticize BTG. Do you really think any game studio cares about your or my feelings?
Commercially, their strategy and games roadmap are like the "holy grail" to be successful in online gaming. Did anyone talk about or know BTG before December 2016 (Bonanza release)? Most probably not as Dragon Born, Starquest and their other games had hardly any impact. We were all happily accepting 4x bet FS rounds on DoA chasing a WL and still chucking deposit after deposit into it.
Royal Mint MW is for me a logical step in their roadmap, taking some of their most popular mechanics and mixing them into one slot. Keeps the flow going and the players on their seats waiting again an hour or more to trigger a feature, while not realizing that another deposit disappeared into thin air. Rather genius if you ask me.
A few observations:
- They must have reserved quite a good chunk of the RTP for the Enhanced FS because if you noticed, you'll get only +4 FS for an extra scatter instead of +5. Plus, collecting 40 bars will not trigger the round, it will make it just easier. All that contributes to the RTP portion for the Enhanced feature, hence, it will have potential. But most of us will never see it because the feature is extremely volatile.
- With the mechanic, they secured themselves against the UKGC or other authorities who, after banning Feature Buys, might also put a stop to "Reward Features".
- As for the similar soundtrack and symbols, that is purely psychological. The FS round does have a good soundtrack though, so an improvement to Bonanza.
Is it a good game? You bet it is, the question is only for whom mainly? I have no doubt what the answer is just as I have no doubt that players will queue up to play it.
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.... collecting 40 bars will not trigger the round, it will make it just easier....
Is it easier? I am confused with the wording and the video made me more confused!
It says in the help file: "...an extra scatter is added per spin until the next feature trigger."
Reading that I thought on every spin the chance for a feature gets higher and higher with added scatters.
Seeing the video at first I thought they do that and additionally you only need 3 scatters. But then I figured they simply meant that. You only need 3 scatters for the feature, nothing more, nothing less.
Why not just say that in help file? "You only need 3 scatters for the feature."
BTW, it doesn't really say it is easier. It could be harder.
Ok, probably everything stays the same in the reels and having the "M" ready does make the feature easier. But that doesn't mean it can't take 2000 spins to come, just like Wild Swarm.
I don't get all of the criticism towards BTG either.
You have all and sundry slagging off Bonanza because it doesn't give out monster wins frequently, so they made Lil Devil that spits out monster wins regularly and now this game that, though very volatile, has the potential to equal those monster wins too.
Yet still the same old comments how boring their games are, they rip of players etc.
These slots are no different to Dead or Alive (I and II) where you can waste deposit after deposit chasing that monster win with the most boring base game ever invented. Or compare it to Jammin Jars that feels like having a base game RTP of less than 50% with deposits disappearing faster than burning your money.
Pff no different from the slots god himself created?
Id like to see you go 2-3k spins without a bonus in Doa, like people do in Bonanza.
Sure, the basegame may be lacking in the 200x+ department, but id be suprised if bonanza could match it in wins 40x-100x.
And sure, alot of the bonuses will be duds, but the same is true for bonanza.
A wildline comes around 1 in 160ish bonuses if i remember correct.
If 2000x wins came around that often in bonanza, @pinnit2014 would be a billionaire.
Netent roolz, BTG drools!
Yes, the wording/grammar there is not how I would have said it, as even I got the message wrong first time reading it literally. It should say "After 40 heartstoppers a sticky scatter is provided which remains in place by the reels until only a minimum of 3 scatters appear on them, at which point the feature will trigger."Is it easier? I am confused with the wording and the video made me more confused!
It says in the help file: "...an extra scatter is added per spin until the next feature trigger."
Reading that I thought on every spin the chance for a feature gets higher and higher with added scatters.
Seeing the video at first I thought they do that and additionally you only need 3 scatters. But then I figured they simply meant that. You only need 3 scatters for the feature, nothing more, nothing less.
Why not just say that in help file? "You only need 3 scatters for the feature."
BTW, it doesn't really say it is easier. It could be harder.
Ok, probably everything stays the same in the reels and having the "M" ready does make the feature easier. But that doesn't mean it can't take 2000 spins to come, just like Wild Swarm.
Congratulations on your new role at BTG, hopefully the promo department have welcomed you with open arms.
Yes, the wording/grammar there is not how I would have said it, as even I got the message wrong first time reading it literally. It should say "After 40 heartstoppers a sticky scatter is provided which remains in place by the reels until only a minimum of 3 scatters appear on them, at which point the feature will trigger."
In response to Harry, I believe the reels stay exactly the same when the sticky scatter is present, so the feature does appear rather more quickly than usual.
You cannot base a decision to play on a small sample of random spins I partook in. As Harry and others stated, it's reminiscent of DoA where the feature is highly volatile and will pay mediocrity most of the time, but when it goes, it really goes for you.Judging from the 2 videos @dunover published today this is a slot to avoid. God, that was awful.
Actually, @Big Time Gaming were quite realistic in their response to the video, saying it shows the true volatility and workings of the game. Imagine I had played it, or other reviewers, waiting for a 2,000x feature then pushing that video out, falsely raising player expectations - the flak we would take when people realised the volatility.Judging from the 2 videos @dunover published today this is a slot to avoid. God, that was awful.
5 Million spins? So that's an average of 500 per hour, for 10,000 hours. The average working week is 40 hours, so you spent the equivalent to nearly 5 years' work playing Bonanza? As its been out a shade over 3 years, we must raise that figure to an average of 56 hours per week, or 8 hours per day for just over 3 years. Now either you had a serious obsession with the game or more likely (hopefully!) you never had 5 million plays on it...They dont need to. They see the data and how much players play them in their back office. As long as players are playing them like crazy, they will continue with it. Even after players are shown the odds of hitting huge on one of these are in the trillions, they still dont care and love it and play it non stop like total lunatics. Bonanza gives people that feeling like it owes them because they have done millions of spins on it and think they are due. When in reality the math model of bonanza means you can go tens of millions of spins on it without a good hit.
i cant remember exactly but i did somewhere around 5 million spins on it total. i had one win over a 1000x.
I used to play DOA I a lot. The most I have gone without a bonus was in excess of 800 spins on it which is the equivalent of a few thousand spins on Bonanza considering the bonus drop frequency variance of both of the slots.
Bonanza base game is much friendlier than the DOA one, especially DOA II where I have noticed the less frequent 5 of a kind premium line wins that keeps the session going.
Most of the DOA bonuses pay less on average than the Bonanza ones. I would say the DOA bonuses are more volatile than the Bonanza ones.
Essentially both slots are high variance monsters and should be treated as such.
They dont need to. They see the data and how much players play them in their back office. As long as players are playing them like crazy, they will continue with it. Even after players are shown the odds of hitting huge on one of these are in the trillions, they still dont care and love it and play it non stop like total lunatics. Bonanza gives people that feeling like it owes them because they have done millions of spins on it and think they are due. When in reality the math model of bonanza means you can go tens of millions of spins on it without a good hit.
i cant remember exactly but i did somewhere around 5 million spins on it total. i had one win over a 1000x.