have you played Game Changer by the way?Im going to make a boardgame-slot that will re-define what high volatile means.
Just like in any boardgame there will be event/chance-cards, but just like when playing real boardgames, not all of them will be good.
"You got caught speeding, pay 35x stake"
"You got a divorce, 1-3 on the dice gives you prenup-protection, 4-6 means you lose 50% of your balance"
It will run at 98% rtp.
Max win 1 000 000x stake, and no bs like all the slots released today wich never come close to their so called potential.
The megawins are sponsored by all the cards&symbols that cost players extra money.
I just need to learn the coding,math&design part of making a slot, and its as good as done.
Slot will be called "Are you feeling lucky, punk- the boardgame"