- Joined
- Aug 28, 2016
- Location
- uk
Looks like a good slot, don't know if it will drag me away from Bonanza but will have a few spins when released.
DHV2???? the original is bad enough let alone another version of that crap.Looks decent that. Hoping they release DHV 2 soon! Literally can’t wait.
They’ve poured their heart and soul into the sounds and the bonus will blow your mind
Rob
DHV2???? the original is bad enough let alone another version of that crap.
Well, it isn't Bonanza with all due respect, but employs a different maths model and mechanic. In the FS, as with Donuts which has a 15x max way pay, you can get hundreds of 6-OAKS of the purples with the right reel expands and multiplier if on a higher level. You can also get big wins in the base game with them - remember you can get up to a 343x multiplier in the base game stacked wilds and also with the card value Wild from the Chest Of Fortune if it falls right on reels 2-5. The onus on this game appears to be a less brutal game unless you choose it to be by delaying the FS, so for those people that bemoan the constant stream of HV games, there's your antidote from BTG of all people!what I dont like is lower paying symbols (vs Bonanza) for 6 purple one being the most valuable giving you 15 times the stake for 6 across a full payline (50x on Bonanza)
I am a btg fan. I sometimes wonder if I would ever get to make a withdrawal without them. However I feel this one is being a little over hyped. The bs is trying to baffle the brains. The bottom line is if a slot has a trtp of around 96% it doesn’t really matter if there are 60 trillion ways to win it won’t payout anymore. It will all be controlled by the ‘special maths’. All these megaways are just a smokescreen to convince you that you have a better chance of winning. Anyway this one looks set to dive you round the bends.I don't know.
It just gives me that sinking feeling
Does look interesting. Obviously depends if progressive feature collection is your thing so Wild Swarm fans will lap this up. Quick question, if you reject a level are you tied in to go for the next level or is there an option to bail and take the previous levels free spins? I guess not likely but players may sometimes change their minds.
Does look interesting. Obviously depends if progressive feature collection is your thing so Wild Swarm fans will lap this up. Quick question, if you reject a level are you tied in to go for the next level or is there an option to bail and take the previous levels free spins? I guess not likely but players may sometimes change their minds.
Yeah, I think what the game does is a calculation of how many extra ways have been added by any wilds and/or reel extensions, then pays the only ways that have produced a win from them. I agree it looks odd but the pays are correct from what I can see.BTG have been disappointing for me this year. But this (at first glance) looks like a return to pre-Extra Chilli form.
For a change, I'm actually looking forward to giving a new BTG release a try (I never tried BoG or WWTBAM and I'm never likely to either)
The way win calculations during the FS round looked seriously effed up though. 1331 ways = 8.80? How is that actually possible?
Once rejected, you're stuck until you get to the next level. No place for second thoughts
Looks decent that. Hoping they release DHV 2 soon! Literally can’t wait.
They’ve poured their heart and soul into the sounds and the bonus will blow your mind
Rob
Yeah, I think what the game does is a calculation of how many extra ways have been added by any wilds and/or reel extensions, then pays the only ways that have produced a win from them. I agree it looks odd but the pays are correct from what I can see.
Yes, bear in mind that the version shown is indicative of the game play and those things will be ironed out before release, now scheduled 30 Jan I believe.That has to be a bug... that would be a compliance issue as it's clearly lying...
Yes, to that end I have noticed the gem frequency varies according to previous usage of the bonus rounds/levels. If you open it up fresh as a 'new' slot and begin at your 1000 demo credits, the level 1 spins will trigger anything between 50-100 spins mostly, it won't be too long at all. If you persist until level 3 and then you must take the spins, when you revert to level 1's trail the gems are noticeably less frequent. So the RTP does appear to be 'dynamic' or whatever terminology you'd apply TM!They would have to do this mathematically... otherwise you couldn't control the RTP
What a truly awful name though....
I think someone at BTG clearly has a musical taste that is driving some of the game names / music...
Ooo when was this announced?