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New Slot Announcement WOW! Laser Fruit by Red Tiger

Yes, you're all likely to see more of these multiways/megaways HV slots in the coming months as developers seem to have cottoned on to the fact the fact many players like:

1. A benevolent base game, no egg-timer jobs.
2. Megaways reels
3. Big Win potential.
4. A free spins feature that builds up excitement as you progress through it.

This ticks all the boxes although I believe any one spin is capped at 8000x bet, or the bonus total is. Not an issue, especially when you think there's only ONE documented case of Bonanza paying over that amount, that famous 14000x diamonds spin BTG recreated on YT.

The free spins can go on for ages if you get the 40 or 50 spins retrigger, and even another retrigger after that.

Personally surprised you would consider this basegame benevolent as I wouldve loved to play this if it wasn't for it having the worst base-game I've ever played. But couldve been unlucky, only got to do a short demo at a gamescom.
 
When Bonanza was released with then unseen 117K ways, I wondered when we will have one with 1Mio ways. I see that RT has gone way, way, way beyond that. Interesting concept and certainly worth a few spins but just imagine how low those base game pays must be for a single 5OAK to avoid the slot paying out $1 million in a single spin in the bonus round. :D

The question is now, how often will we see the 60Mio lines, less or more often than the 117K ways in Free Spins on Bonanza? :rolleyes:
I played about 30 bonus rounds and got to 54million ways in one, paid 1019x IIRC. Don't forget that unlike Bonanza the stacks are lower, i.e. 2 or 3 symbols high whereas you can get 7 on that slot, that's the obvious trade-off. So lining up 10 pairs across the full reels will be bloody rare.
 
(I think) What Balthazar is getting at is that the RNG can be entirely fair behind the scenes but what you're shown on screen is sort of a 'show' version of what the RNG has produced. Certainly on some WMS slots (I did a video on it back in the day) what was shown scrolling past on the reels bore no relation whatsoever to the real chances of the symbols actually landing, the stacked wilds on the Star Trek slots were particularly obvious.

Another one that springs to mind is the progressive MG slot 'Tunzamunni' which drops the winning progressive combination above or below the winline with tedious regularity, it's clearly for show and to invoke a 'near miss' sensation in the player. So behind the scenes the RNG has produced a non-winning combination, but the slot displays a 'near miss' for show purposes.

My undertanding is that the RNG is only required to be used to display the symbols that land in view in the online markets....
This is not necessarily true for all retail markets btw...
 
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(I think) What Balthazar is getting at is that the RNG can be entirely fair behind the scenes but what you're shown on screen is sort of a 'show' version of what the RNG has produced. Certainly on some WMS slots (I did a video on it back in the day) what was shown scrolling past on the reels bore no relation whatsoever to the real chances of the symbols actually landing, the stacked wilds on the Star Trek slots were particularly obvious.

Another one that springs to mind is the progressive MG slot 'Tunzamunni' which drops the winning progressive combination above or below the winline with tedious regularity, it's clearly for show and to invoke a 'near miss' sensation in the player. So behind the scenes the RNG has produced a non-winning combination, but the slot displays a 'near miss' for show purposes.
That is in fact illegal in the US, Canada and the UK - to display 'heartstoppers' on losing spins should occur no more than would randomly be expected from the reel maps.

We do know however that the slot we see on our screens is just a visual representation of the RNG result already pulled. It's apparent to me that on say TS2 from Microgaming that for speed and ease of graphics for example the minimum win 3OAK 9's could occur in tens of thousands of reel-position permutations but the 'graphics library' only uses a couple of hundred of fixed video graphics to represent it. the graphics are rendered in such a way the video runs smoothly and fast, and except for RTG I suspect most slots do not stop reels individually and randomly like say a mechanical older slot would. So always remember you are seeing a video description of the spin result AFTER the result is known from the server.

Now of course developers COULD abuse this by making the selection of video representations heavily weighted towards 'near misses' but I doubt they would risk it. Having said that, watch Thunderstruck 2 and say get Thor-Blank-Thor-Thor-Thor on a spin and 50% of the time you'll see him on reel 2 next time, far more frequently than randomness would account for....
 
Game only has 60,466,175 ways to lose and 1 way to win.. lol
You'd think with 60 million, or even a few hundred ways to win that every spin would be a winning one, wouldn't you :p

Of course, this (strangely) never happens! :laugh:
 
That is in fact illegal in the US, Canada and the UK - to display 'heartstoppers' on losing spins should occur no more than would randomly be expected from the reel maps.

We do know however that the slot we see on our screens is just a visual representation of the RNG result already pulled. It's apparent to me that on say TS2 from Microgaming that for speed and ease of graphics for example the minimum win 3OAK 9's could occur in tens of thousands of reel-position permutations but the 'graphics library' only uses a couple of hundred of fixed video graphics to represent it. the graphics are rendered in such a way the video runs smoothly and fast, and except for RTG I suspect most slots do not stop reels individually and randomly like say a mechanical older slot would. So always remember you are seeing a video description of the spin result AFTER the result is known from the server.

Now of course developers COULD abuse this by making the selection of video representations heavily weighted towards 'near misses' but I doubt they would risk it. Having said that, watch Thunderstruck 2 and say get Thor-Blank-Thor-Thor-Thor on a spin and 50% of the time you'll see him on reel 2 next time, far more frequently than randomness would account for....

How does that work with the HTML version of Dead or Alive?

3 out of 5 spins have a scatters above the win lines.

I know Trance has put it down to lazy coding.
 
How does that work with the HTML version of Dead or Alive?

3 out of 5 spins have a scatters above the win lines.

I know Trance has put it down to lazy coding.
There is a person who posts here that used to work for netent. The answer is the JavaScript used to generate that got a little bit fudged up hence the error. So yeah lazy coding / sloppy coding :)

As for this game. Looks alright and I agree with the BTG dissenters.

I think slots will go more towards the grid type games......candy crush meets 99 billion ways :-)
 
That is in fact illegal in the US, Canada and the UK - to display 'heartstoppers' on losing spins should occur no more than would randomly be expected from the reel maps.

Sure as fuck not illegal in Canada. Older generation slots in B&M casinos still show the jackpot symbols landing just above or under the pay line all the time.


We do know however that the slot we see on our screens is just a visual representation of the RNG result already pulled. It's apparent to me that on say TS2 from Microgaming that for speed and ease of graphics for example the minimum win 3OAK 9's could occur in tens of thousands of reel-position permutations but the 'graphics library' only uses a couple of hundred of fixed video graphics to represent it. the graphics are rendered in such a way the video runs smoothly and fast, and except for RTG I suspect most slots do not stop reels individually and randomly like say a mechanical older slot would. So always remember you are seeing a video description of the spin result AFTER the result is known from the server.

Now of course developers COULD abuse this by making the selection of video representations heavily weighted towards 'near misses' but I doubt they would risk it. Having said that, watch Thunderstruck 2 and say get Thor-Blank-Thor-Thor-Thor on a spin and 50% of the time you'll see him on reel 2 next time, far more frequently than randomness would account for....

Hmm? I thought the base game on the TS2/IR/TFROL series was operating on "random reel stops"?
 
(I think) What Balthazar is getting at is that the RNG can be entirely fair behind the scenes but what you're shown on screen is sort of a 'show' version of what the RNG has produced.
Yes. This applies to most bonuses as well even when the base game operates on random reel stops (e.g.: DOA, confirmed by NetEnt).
 
Yes. This applies to most bonuses as well even when the base game operates on random reel stops (e.g.: DOA, confirmed by NetEnt).

No it doesn't - unless i'm misunderstanding what you're trying to say. Can you give an example of what you mean?
 
Played this today at VS,2 features first crap,2nd £614 for 40p play
Couldnt get the full screenshot but this shows the end screen at 60 meg ways
Total of 120 spins I think.It was playing at 60 meg ways for ages
 

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Played this today at VS,2 features first crap,2nd £614 for 40p play
Couldnt get the full screenshot but this shows the end screen at 60 meg ways
Total of 120 spins I think.It was playing at 60 meg ways for ages


Great hit, better than I managed in testing it! :thumbsup:
 
Well done, shadow123. This is why I take any slot play comments on here as a grain of salt since you can do as bad as BrianGhattas has said, but you can also get the opposite where it is fun. I haven't played this in real money mode yet, but I will soon™

It is interesting since I have done well on Baker's Treat if you look in that thread and since I watch a few streamers ( Not large ones, mainly smaller ones ), I have requested the game to them and they have done horrible on it and hate it, LOL. I basically stole all of the luck. :p
 
complete c*** slot. Redtiger is much worse than Netent. (never thought i would say this about Netnt)
 
free spins look much like DoA spins, its hit or miss. Had 5 features pay under 10x and then one paid 160x but it was kinda disappointing because i had 3 retriggers for 66 extra spins and i had like 20 spins on few millions of ways, spins that paid peanuts :/ it really felt like i had 7 millions of ways to lose :p

from little experience i have it looks like if you get low amount of spins (12ish) you should be happy with 10x win so much like that other redtiger slot, Mariachi starting amount of spins really makes a difference here
 
I tried 2 new releases on VS yesterday, this and Chilli,Laser was far more interesting even without the big hit,
with decent wins in the base game and the feature not impossibly hard to hit.
Chilli was just more of the same Bonanza crap, sure it was just waiting for me to blow the laser profit on the feature buy.
I didnt.
 
Got lucky on the William Hill 5 free spins and hit a bonus with 50 starting spins. After that it kept retriggering with 8-10 spins. I think I had 5 or 6 retriggers.

Got upto max ways with 10 spins left, unfortunately it did 8 dead spins (!) and 2 very small wins after this point. Also strange the free spins are at 10p but the minimum stake is 20p. Still a great result though!
 

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Well what a disappointment this slot is. It rarely delivers the goods and when it does I still get nothing but negative feelings when playing it. These are the things I don't like about it -

1. The fact that you don't get the same number of free spins from one bonus to the next. As soon as that reel stops on 15 or less, I don't feel I've got even the faintest of chances of a decent win. The fact that I've got no feeling of control over the outcome of how many spins I'm going to get doesn't help either. Nothing worse than going into a feature with negative feelings. A fixed 20 spins for bonus entry would have been so much better. It would then be all about how quickly I can develop the reels, and whether I get a retrigger or not.

2. Developing the reels - there is nothing for me to look for on the reels to expand the grid. Instead, it all happens at random, and not often enough. There are teases thrown in, which feel unnecessary because let's face it, any expansion is hardly going to result in anything massive in terms of wins, especially in the early stages. They might do later, but will I get there? It's a long way...

3. Retriggers - a major flaw with this game is that as I develop the reels, the feeling of my chances of getting 3 scatters in view would naturally improve, as the field of play is much larger. This obviously cannot be the case, otherwise you'd retrigger into infinity. Therefore the game must be switching to different sets of reelstrips as the number and height of the reels increases, to stop this from happening. The feeling of negativity and lack of fulfillment from this makes for a horrible experience. The designers might have been better off by having the scatters just on the first 5 reels, and only having to worry about an increase in reel height improving the chances of retriggering free spins. Better still, they could box off the original 5x3 reels and any scatters landing outside of this area don't count.

4. There is little feeling of being able to achieve a large win from any spin, no matter how far I've developed the reels. All I have to look at is a sea of different symbols with stacks rarely higher than two together, and without larger stacks or even wild symbols in there too, there nothing for me to focus on. I could have 100 million ways to win, but I feel I'm only ever going to win on a handful of them at any time.

5. Those laser teases during the base game are a waste of percentage and rarely yield a win of any significance. 'Ooh, an extra reel and a couple of taller existing reels, for one spin only - whoopedy-fucking-doo!' I'd ditch them and put the extra money back into the free spins feature. I'd also push the feature hit rate out a fair bit, so when the bonus finally comes in, it can actually afford the supposed big wins that the game suggests are possible.

In conclusion, this is a game aimed at players of Bonanza and Danger High Voltage, which sells hopes and dreams but fails miserably to deliver on those promises. The good people at Red Tiger have taken a great idea and not got the best out of it. You might say they've fucked it right up, the result being abominable and immensely frustrating gameplay.

3/10 - Lazy Fruits :mad:

This review was brought to you by 'Lemon Reviews', a name you can trust!
 
Gave this a decent 3,000 spin bash yesterday. Hit free spins a few times, but nothing of excitement. It's free spins or nothing as there's nowt in the base game. Which is fine if the free spins drop in - if not, you're snookered.

Only conclusion i'm coming to is that A. I'm starting to dislike 'megaways' (trademark or no) and B. I had more withdrawals when not playing them :p
 
Had a good hit on this on the release date,played around on Chilli with the winnings and did quite well
until today.All change, lost 10 feature gambles on the trot on Chilli, dumped that
then played hundreds of games on Laser.Not the same game I played the other day,very hard
to get free spins,no retriggers and no decent wins in the base game.
No sour grapes, my good win on Laser is safely banked but dissapointed how bad it played today.
 
If you want to see the AMAZING 60 MILLION WAYS TO WIN in all their glory check out this video from one of the streamers.

He hits the full 60M ways, gets a retrigger, and has 56 spins with the reels fully expanded. These 56 spins add a mere 450x to the overall free spins round win, with more dead and pathetic spins than you'd have thought possible.

(He finishes off with less than 1000x stake.)

Of course the reels have to be massively gimped as they expand, as at the end of the day this slot has the same RTP as any other, but it really is thrown into sharp relief here.

TBH I think 243-ways was about the sweet spot for this sort of thing - but maybe I'm just old-fashioned :)

Not a slot I'll be bothering with any real money.

 
If you want to see the AMAZING 60 MILLION WAYS TO WIN in all their glory check out this video from one of the streamers.

He hits the full 60M ways, gets a retrigger, and has 56 spins with the reels fully expanded. These 56 spins add a mere 450x to the overall free spins round win, with more dead and pathetic spins than you'd have thought possible.

(He finishes off with less than 1000x stake.)

Of course the reels have to be massively gimped as they expand, as at the end of the day this slot has the same RTP as any other, but it really is thrown into sharp relief here.

TBH I think 243-ways was about the sweet spot for this sort of thing - but maybe I'm just old-fashioned :)

Not a slot I'll be bothering with any real money.



Its still more than you will hit in Bonanza in 500 000 spins... :oops:

I honestly think they went a bit overboard with the amount of ways. But nothing can be worse than BTG and its absence of big hits.

Nate
 
I tried this not long ago. After about 6 spins I got the feature and a retrigger. The retrigger hit 40 spins so I had 60 freespins. I got up to just over 100,000 ways. It paid 102x. Very very disappointing and stinks of another bonanza. Promises you the world, gives you the incredible potential but in the end gives you nothing.
 
I tried this not long ago. After about 6 spins I got the feature and a retrigger. The retrigger hit 40 spins so I had 60 freespins. I got up to just over 100,000 ways. It paid 102x. Very very disappointing and stinks of another bonanza. Promises you the world, gives you the incredible potential but in the end gives you nothing.


You met the missus then?
 
If you want to see the AMAZING 60 MILLION WAYS TO WIN in all their glory check out this video from one of the streamers.

He hits the full 60M ways, gets a retrigger, and has 56 spins with the reels fully expanded. These 56 spins add a mere 450x to the overall free spins round win, with more dead and pathetic spins than you'd have thought possible.

(He finishes off with less than 1000x stake.)

Of course the reels have to be massively gimped as they expand, as at the end of the day this slot has the same RTP as any other, but it really is thrown into sharp relief here.

TBH I think 243-ways was about the sweet spot for this sort of thing - but maybe I'm just old-fashioned :)

Not a slot I'll be bothering with any real money.




"60M ways" does feel gimmicky after watching that (even though we obviously couldn't expect all big wins with 54 free spins in the bank and maximum expansion).

I thought the bonus was entertaining up until he reached the 60M ways TBH. In the end though, we have to assume that the slot is capable of giving a massive win and despite him not getting one, he still ended up with nearly 1000x. For those 2 facts alone the slot isn't a failure in my book.
 
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Well they explicitly state in the rules it's capped at 10,000x stake, which in fairness is a very good hit, but substantially less than say (for example) a five-reel Wild Desire on Immortal Romance.

I don't know how that pans out in reality, i.e. if the maths model caps the bonus out at 10,000x stake and it works out perfectly to that on the 'jackpot' hit, or it just stops when it gets there and says 'maximum win achieved' or suchlike.

Either way I think Lemon got the measure of this slot right on the previous page.

New Slot Announcement - WOW! Laser Fruit by Red Tiger
 
If you want to see the AMAZING 60 MILLION WAYS TO WIN in all their glory check out this video from one of the streamers.

He hits the full 60M ways, gets a retrigger, and has 56 spins with the reels fully expanded. These 56 spins add a mere 450x to the overall free spins round win, with more dead and pathetic spins than you'd have thought possible.

(He finishes off with less than 1000x stake.)

Of course the reels have to be massively gimped as they expand, as at the end of the day this slot has the same RTP as any other, but it really is thrown into sharp relief here.

TBH I think 243-ways was about the sweet spot for this sort of thing - but maybe I'm just old-fashioned :)

Not a slot I'll be bothering with any real money.




Since when are 15 year olds allowed to gamble?
 
Played this for a bit on 0.40 stake, got the free spins within the first 100 spins. 12 Free spins won, end result 2 euro. Then played for a while on 0.20, constant 2 scatters and no free spins. Thanks but not thanks. Disappointing.
 

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