New Slot Announcement SANCTUARY by Big Time Gaming

dunover

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A new 4096-way game with elements of Lil' Devil and DHV's Gates of Hell bonus. And Extra Chilli's bonus gamble.

More music from The Cult with the 80's classic (She Sells) Sanctuary track.

Max pay according to Shite & Blunder is over 47,000x and it has a punitive gamble to the max 4 slots bonus where it will either shaft you or pay a very good result. One for the bonus-buy streamers who will sit there gambling their FS round after spending 80x a pop buying it. It took a while but I did gamble it up in the end of the video - eventually.

 
Big Time Gaming is reviewed by Casinomeister - read our review and comment here in this forum thread.
any news on Danger 2?
 

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As usual the best part seems to be the music! Which you obviously had to block due to the nonsensical copyright issues that now exist. At least we know that nobody will ever make a game using an Eagles song!
 
Makes sense to keep pushing what works - DHV is arguably their biggest success after Bonanza (which started the Megaways craze in earnest).

Is this the fourth DHV-esque game now? I know we had Lil Devil and Flowers...
 
A new low for BTG.
Not one, but two opportunities to lose everything when gambling the bonus.

I've just tried buying the bonus 7 times. It lost the first gamble 6 times in a row, which would have cost £480 (at £1 stake), had I not been playing the demo.

The demo is available here play.bigtimevegas.com/w/Giy7Sib

[maxd says: Sorry, your link had a facebook tracker in it. Killed all that and left the basic URL. Apologies for any inconvenience.]
 
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A new low for BTG.
Not one, but two opportunities to lose everything when gambling the bonus.

I've just tried buying the bonus 7 times. It lost the first gamble 6 times in a row, which would have cost £480 (at £1 stake), had I not been playing the demo.

The demo is available here play.bigtimevegas.com/w/Giy7Sib

[maxd says: Sorry, your link had a facebook tracker in it. Killed all that and left the basic URL. Apologies for any inconvenience.]
Cheers Max. I didn't realise.
It did come from BTG's Facebook page and links to BTG's official demo site.
Trust Facebook to never miss an opportunity to track
 
I did have a kick around with it on the NYX site... took a few tries to get to the top as you'd expect, second successful climb paid 74x on a bonus valued around 550x? (remember the initial bonus buy is 80x - so it paid less than that for a four array feature!)

So one for the monopoly streamers - again?

The biggest trick BTG are missing with these games is a guarantee similar to what Blueprint did... you could set the line at say 20x, 40x, 80x, 150x respectively and if it pays less than that you either retrigger or keep awarding single spins until it does. Lowers the overall volatility a bit but also avoids the shockers that BTG are notorious for.
 
Had a quick bash at this in demo play last night, what a travesty. You need to win three 50/50 gambles to get to the 'good' round, so that's going to be a success around 12.5% of the time on average (1 in 8), for an initial buy that costs 80x. (On the average success rate of getting to the top, it'll cost 640x to get there if my maths is correct.)

And then when you finally get there it's just a lazy rehash of previous BTG games, using mostly the same graphics as previous games, and can still pay pretty crap anyway. (As already noted above.)

Absolute sack of shite.
 
I like it, but then again im a sucka fanboy :D
Music is great as per usual, sound effects etc as well. and graphics typically fairly uneventful but fine!
Didn't read the paytable yet, i usually like to play it 'clean' and sometimes get pleasantly surprised about some unexpected mechanics.. Im hoping the x9 wilds can land on al 4 middle reels.

Not a fan of having full potential unlocked per gambles, i sure hope more than 3 scatters get you an extra slot? Have only skimmed through your vid @dunover so forgive me if you touched upon it: what i just did note is you can actually get more than one wild per spin in the bonus on the single screen: happened twice just now..
 
I like it, but then again im a sucka fanboy :D
Music is great as per usual, sound effects etc as well. and graphics typically fairly uneventful but fine!
Didn't read the paytable yet, i usually like to play it 'clean' and sometimes get pleasantly surprised about some unexpected mechanics.. Im hoping the x9 wilds can land on al 4 middle reels.

Not a fan of having full potential unlocked per gambles, i sure hope more than 3 scatters get you an extra slot? Have only skimmed through your vid @dunover so forgive me if you touched upon it: what i just did note is you can actually get more than one wild per spin in the bonus on the single screen: happened twice just now..
Yes, you can get any amount of wilds in one spin.
 
So the UKGC bans auto spins, bans musical feedback for wins less than bet size, and sets a 2.5s delay between spins. Yet they continue to allow extra bets and gambling for “better” bonuses.

What a bunch of geniuses.
 
Had a quick bash at this in demo play last night, what a travesty. You need to win three 50/50 gambles to get to the 'good' round, so that's going to be a success around 12.5% of the time on average (1 in 8), for an initial buy that costs 80x. (On the average success rate of getting to the top, it'll cost 640x to get there if my maths is correct.)
If you lose the final gamble you get a 1 array bonus - so my understanding would be 77x (80x at 96.39%) > 154x (160x) > 308x (320x) > 539x/77x (560x/80x).

Not a fan of having full potential unlocked per gambles, i sure hope more than 3 scatters get you an extra slot?
Yes, each additional scatter awards an additional array - so six scatters is the four array bonus. As with the gamble ladder, all four bonuses start with 7 spins - with 3 extra spins awarded for a full column (for a maximum of 19 spins).

I guess the one thing that surprises me is the lack of evolution (pardon the pun) here... it's a lot closer to vanilla DHV than the previous two outings. Wild x6 becomes Wild x8 - and that's basically it until you get 4+ scatters or use the gamble ladder.
 
Had a little play on bonus buy on the demo.
Managed to get a 7,250x with just two grids so, if I do play it, I don't think it's worth gambling beyond that as that'll do me.
Also got a £3.50 return on £5 spins on just one grid. Good old BTG.
Can't stand The Cult, never could, awful cock-rockers imho, so it'll be on mute if I play it.
 

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If you lose the final gamble you get a 1 array bonus - so my understanding would be 77x (80x at 96.39%) > 154x (160x) > 308x (320x) > 539x/77x (560x/80x).

Good call, I neglected to factor in the consolation prize on the final gamble :)
 
Good call, I neglected to factor in the consolation prize on the final gamble :)
And that's where you can spot the gimpery here - check out the average feature yield on a 1-slot bonus that arises from losing the final 3-4 slot gamble compared to the average yield of the 1-slot bonus if taken without a gamble, i.e. a natural feature! The former is usually festooned with wilds, the latter not.
 
Standard 'potential' bollocks from BTG. £200 deposit and managed to get a 4 window bonus after doing 3 dangerous gambles... pays just over 60x. I think i'll stick with outlaw

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I've always had that vibe from BTG Megaways slots, all the way back to Bonanza - volatile enough it can rip a balance apart, but the 'potential' angle is somewhat overstated historically (and sparked a whole generation of talking bollocks, as can be observed on every monopoly money stream that mentions the 'potential' every ten seconds...) - as people experience when they wait three times as long for a bonus (average) that then pays 1-2x.

With the graphics and sound packages (which BTG do extremely well) they can still be entertaining games - I've played a fair few over the years even though I tend to play less volatile games by and large... but it can - and will - go vertically downwards like any other highly volatile game.
 
Oh this is a gem... I was looking for the DHV thread to remind myself what happened there (a description is available here - it also reminds us that Donuts also had visual bugs), and was reminded of this post:
I don't know if you were around at the time... but when their first Mega*NO*Pays slot was released in the form of Dragon Born, there were similar complaints. Bad returns, crap features and in general, people were struggling to actually see any of the slots potential.

BTG then conjured up some FAKE screenshots, posted them on the forum and on their OWN competition thread on their website. Bryan caught them... The CEO then claimed that it was a junior employee who was coincidentally found to be using the same computer as him by Bryan ... (Go Figure)

So perhaps the "potential" was never there in the first place, the slick (and potentially dishonest) marketing netted them a $500m bag from Evolution and only now that they are chasing the monopoly money that the games show the intended objective - insanely volatile and geared for bonus buys and clickbait.

One day, it would be very interesting to compare the profiles of something like Bonanza with 243-ways of the generation prior (e.g. Immortal Romance) - there are going to be more wins in the 500x to 2000x for sure, but I suspect people might feel hoodwinked when they realise the curve isn't that different - just more brutal...
 
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Never has for me obviously, but there are videos out there.

Bout the only BTG game that can compete with the other big hitters around.
 

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