Microgaming Software Settings

Paimonah

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Hello!

I have a question about Microgaming Software Settings:

I have a GTX1080 GPU and a 3840x2160 60Hz monitor resolution 4k UHD (BDM4350).
All is ok, but in the microgaming software (download version) the contures are very blurred.

Can someone help me for this?
 
This is the recommended spec to run the download Viper client from MG. Try to lower your resolution, that should help/maybe helps.

Recommended Specifications are as follows:

Processor: Pentium 4 or AMD

CPU: 2.6GHz or Higher

System Memory: 2GB RAM

Video Memory: 128MB Video Resolution 1024 x 768 pixels, 65k colours (16-bit) or better

Hard Drive Requirements: 20 GB free space

Internet Access: Cable or DSL Internet Connection

Peripherals Mouse, Keyboard, Speakers
Source: 32RED Help Centre
 
This is the recommended spec to run the download Viper client from MG. Try to lower your resolution, that should help/maybe helps.


Source: 32RED Help Centre

You mean an 8 core and 64 gb ram, just to get them games downloadded :D
 
TBH I don't think he got a 4k PC to then run in 1024x768,

The truth is microgaming's software despite having its insane system requirements (for what it is) is still generally very low resolution, even their "HD" releases are only 720p, and standard games (90% of them) are only 1024x768.
All games will stretch to higher resolutions but don't look that great scaled to 1080p the HD releases look a bit better but I would imagine stretched to 4k they all most likely do look terrible.


Imagine if there was 4k microgaming slots and more worryingly the system requirements :eek: although by then I'm sure we'll be more worried about the interstellar war we would likely be in, having populated the milky way and most other close galaxies. Prob still be on viper though :D
 
TBH I don't think he got a 4k PC to then run in 1024x768,

The truth is microgaming's software despite having its insane system requirements (for what it is) is still generally very low resolution, even their "HD" releases are only 720p, and standard games (90% of them) are only 1024x768.
All games will stretch to higher resolutions but don't look that great scaled to 1080p the HD releases look a bit better but I would imagine stretched to 4k they all most likely do look terrible.


Imagine if there was 4k microgaming slots and more worryingly the system requirements :eek: although by then I'm sure we'll be more worried about the interstellar war we would likely be in, having populated the milky way and most other close galaxies. Prob still be on viper though :D

Understand your point but that is probably the main reason. Won't need to go down to 1024 x 768 pixels though, my laptop display is 1900 x 1080 and the Viper clients looks just fine.

Funny when you look at the minimum specs. You could still play using just a phone line. Was just 15 years ago when I did that but it sounds rather like it was in the stone age. :D

Minimum Specifications are as follows:

Processor: Pentium 4 1GHz or Higher

System Memory: 1GB RAM

Video Memory: 64MB Video Resolution 1024 x 768 pixels (16 bit depth: HiColor)

Hard Drive Requirements: 20 GB free space

Internet Access: 56Kbps Modem

Peripherals: Mouse, Keyboard
 
I mean, all other softwares are working for this: NETENT, Endorphina and so on ... but only microgaming slots doesn't work ... :-(
 
Part of the problem is that the fancy GPU is irrelevant, the Viper client doesn't use it (I've checked). It does all graphical processing via the CPU, which of course severely limits the quality as they have to cater for the "budget" range of PCs as well as the premium 4K gaming rigs.

Rather than have the client adapt to the rig it finds itself on, it seems they have a "one size fits all" policy, which means that those who have forked out for a decent rig end up with a crappy experience compared to what their rig can deliver with other applications and games.

The main benefit of a download client is that much of what is needed is stored locally, so it can run on a fairly low bandwidth connection, which in the early days was a dial up modem at 56K. I remember those days, but upgraded to a 512K "broadband" connection, and this was when I downloaded my first Microgaming casino. Many were "thumper" then, a download client much like the old Flash casino, then the new Viper client came out. It could run on Windows 95 and 98, but a few games required Windows 2000 and above, namely the "fruit machines".

The only thing likely to be using the GPU is the introductory video, hence the requirement for a basic GPU, even though the games don't use it.
 

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