external image

Official Hi! We are Nolimit City!

well well bought 8 Stampede Super Bonus feature for fun, 6 under 40x ,(3 of them under 20x the bet) 1 was 120x and 1 300x i know its HV but still :eek2: what is the Hit frequency for the Stampade bonus in regular play ? cause the way i see it now that buy feature is aimed at millionaire streamers :)
well might add i bought 5 of the Prairie Multipler bonus as well for 100x not one over 50x .
 
Glad i am in UK.

No offence NoLimit but i really think your slots are wrong.

No game should be created where it costs 600x stake to buy the best feature. £120 to buy a 20p feature that could pay very little.

In these days where everyone is supposedly promoting Responsible Gambling you are doing the opposite and taking it too extremes.

And fact you seem to think it is a great idea is even worse.

Basically you have created such a high variance slot the only real chance of winning on it is to get the super feature. And it will be so hard to trigger people will have little choice but to purchase feature if they want to see big wins.

And fact most purchases will result in loss will lead to people chasing losses.

Sorry 100x stake to buy a feature is bad enough. But to be encouraging people to be purchasing features at 600x is a total joke.

Any respectability you had for games like Deadwood will soon be gone with creations like this.

Only my opinion off course but i personally find it quite disgusting that a slot is created that is so drab to get any excitement out of it you have to pay 600x stake. Oh yes the streamers with crazy bets will love it. Another way to bet stupid stakes for the kids to drool over and try the same.

Sorry i sound real harsh and might just be me that thinks it but i just think whole slot is very irresponsible.
 
I think buying features is a great idea and it allows players that do have control over their inhibitions the chance to either play it out or get a bonus immediately if they don't want to grind for it.

Blaming a slot provider for offering feature buys is pretty silly in my opinion and the sign of a disgruntled player.
 
I think buying features is a great idea and it allows players that do have control over their inhibitions the chance to either play it out or get a bonus immediately if they don't want to grind for it.

Blaming a slot provider for offering feature buys is pretty silly in my opinion and the sign of a disgruntled player.
Feature buys in itself is not a terrible feature imo.
But feature buys costing 600&750x stake to buy is terrible imo.

You are looking at £120-150 to buy the feature at MINIMUM stake, thats just crazy.
And the game has a max win that is around 12000x so at the very best you can win 20x your bet. (risk/reward totally skewed)
But most likely you will get 10-30% of the buy cost back. (atleast from the buys i did in demo)

Seems like a feature aimed at streamers mostly, since the average player wont be spending £100+ just to buy a feature at minimum stake.
 
Last edited:
Only echoing what others have already said - because this is what I do - but as mentioned this Feature Buy's strange pricing indicates either a complete disregard towards Responsible Gambling, and is the complete antithesis to it, or (more likely) it's been implemented towards streamers.

Which in itself is even more worthy of contempt, but showcases the game's more 'vibrant' sequences, so ultimately resulting in advertizing for the game. It can't really fall somewhere in the middle.

Though this is just an indicator of modern slot design apparently. Much like the vastly overhyped Deadwood, which is so devoid of base game action they may as well have scrapped it altogether. And so it's at that point the player becomes so bored of waiting that the bonus isn't just about potential winnings, but a merciful release.

Sorry but it's a 'No' from me Bob
 
And most importantly, theres no 10p stake.
Why do you hate lowrollers?
Boooo!

444.gif
 
I think buying features is a great idea and it allows players that do have control over their inhibitions the chance to either play it out or get a bonus immediately if they don't want to grind for it.

Blaming a slot provider for offering feature buys is pretty silly in my opinion and the sign of a disgruntled player.
Well i am certainly not disgruntled i have neither played the slot or brought a feature on it as we are not allowed to buy features so i have lost nothing on it.

Buying features i had nothing in particular against. When we could buy features i brought them at times myself.

But there was a hell of a difference to buying a feature on say Extra Chilli at £10 for a 20p stake compared to the craziness of 600x stake on a slot that has theoretically a max payout of just more than 12k times stake.

You will also find it is the players that do not have control that will buy features more. Sorry but to create a slot with little potential in base game and needing super feature for a chance of winning then pricing it at 600x times is totally wrong.

I never agreed with UKGC banning feature buys on slots as thought it was players choice. But to now see the extent providers are going to i can now see why they did.
 
It seems like a lot of slots these days are created for the feature buy market. The casino and provider make more money quicker than normal play.

The developers have forgotten about us UK players that don’t want to wait thousands of spins for a feature , like most of the mega ways games .
 
Well i am certainly not disgruntled i have neither played the slot or brought a feature on it as we are not allowed to buy features so i have lost nothing on it.

Buying features i had nothing in particular against. When we could buy features i brought them at times myself.

But there was a hell of a difference to buying a feature on say Extra Chilli at £10 for a 20p stake compared to the craziness of 600x stake on a slot that has theoretically a max payout of just more than 12k times stake.

You will also find it is the players that do not have control that will buy features more. Sorry but to create a slot with little potential in base game and needing super feature for a chance of winning then pricing it at 600x times is totally wrong.

I never agreed with UKGC banning feature buys on slots as thought it was players choice. But to now see the extent providers are going to i can now see why they did.

I totally agree that the feature buy at 600x is unethical. To produce a slot with such a high feature by flies in the face of sensible gambling and could be life changing for those who have gambling issues.

Saying that I am happy to play it again low rolling
 
I totally agree that the feature buy at 600x is unethical. To produce a slot with such a high feature by flies in the face of sensible gambling and could be life changing for those who have gambling issues.

Saying that I am happy to play it again low rolling
Well after toying with me for a while it again handed me my arse on a plate. Buffalo Munter can be so tough to bonus and it manages to keep you believing something is just around the corner
 
SCAM SCAM SCAM... I wonder what they have done to get their games actually get approved ... Cant even get money back once... I want to make games too where you can only lose.. pretty fucking profitable
 

Attachments

  • Screenshot_20200915-095353.webp
    Screenshot_20200915-095353.webp
    36.1 KB · Views: 68
  • Screenshot_20200915-095307.webp
    Screenshot_20200915-095307.webp
    35.9 KB · Views: 72
  • Screenshot_20200915-095221.webp
    Screenshot_20200915-095221.webp
    36.8 KB · Views: 73
  • Screenshot_20200915-095128.webp
    Screenshot_20200915-095128.webp
    36.5 KB · Views: 81
  • Screenshot_20200915-095046.webp
    Screenshot_20200915-095046.webp
    35.9 KB · Views: 78
  • Screenshot_20200915-094954.webp
    Screenshot_20200915-094954.webp
    35.9 KB · Views: 65
  • Screenshot_20200915-094349.webp
    Screenshot_20200915-094349.webp
    38.2 KB · Views: 68
  • Screenshot_20200915-094300.webp
    Screenshot_20200915-094300.webp
    37.4 KB · Views: 68
  • Screenshot_20200915-094211.webp
    Screenshot_20200915-094211.webp
    37.3 KB · Views: 76
  • Screenshot_20200915-094126.webp
    Screenshot_20200915-094126.webp
    37.5 KB · Views: 73
Nolimit City slots definitely standout in the crowd with their attractive design, features and mechanics, and I bet a lot of people love it.

But here is what I always consider when choosing an online slot:

1. how likely the slot will give me the bonus game within first 100 spins

2. how likely it will pay me x100 if I get the bonus

3. how ofter it pays out x100 in general

So, looking at Curremon's post above, I simply cannot see the point of playing slots that have the expected return in bonuses between x0 to x30.

To have better fun I can exchange £500 in coins and then start throwing them one-by-one through my first-floor window against the tarmac. After the first hundred, I will probably learn to make some of them bounce back. :D

No offence to anyone - it's just my opinion.
 
Nolimit City slots definitely standout in the crowd with their attractive design, features and mechanics, and I bet a lot of people love it.

But here is what I always consider when choosing an online slot:

1. how likely the slot will give me the bonus game within first 100 spins

2. how likely it will pay me x100 if I get the bonus

3. how ofter it pays out x100 in general

So, looking at Curremon's post above, I simply cannot see the point of playing slots that have the expected return in bonuses between x0 to x30.

To have better fun I can exchange £500 in coins and then start throwing them one-by-one through my first-floor window against the tarmac. After the first hundred, I will probably learn to make some of them bounce back. :D

No offence to anyone - it's just my opinion.
That is extreme volatility for you.

It isn't just No Limit City, how many people throw away countless amounts of money at Bonaza, Lil Devil, DOA, DOA2, Money Train 1 & 2, any megaways game plus countless other high volatility slots that you finally land a feature on after 500+ spins and pay 10x - 30x.

You wouldn't complain the same way when you manage to hit the same game for 500x - 15000x would you ?

Unfortunately you cannot have it both ways, if you like regular wins that are more predictable in size stick with low volatility games, they will extend your play time but still get you to the same result long term.

I personally prefer the boom or bust in high/extreme games as the longer you keep playing the more guaranteed you will get to $0 anyway even on low games.
 
In general, I play roulette and only a handful of slots and never chase bonuses for more than 300 spins.

With high volatility games, I'm familiar enough because a few years ago when there was a bit easier to win - 300 Shields and old DOA were my favourite slots. On 300 Shields I had been up for around £60-70K in total and with DOA, I was quite lucky as well (wild lines on all bets except £0.09, 9, 18). Nowadays I rarely play these games especially 300 Shields as to me it obvious that this game is not as it was before.

In general, I play slots not to have fun but to win money. Important for me is bankroll management as I always do progressive betting, for example, 1st 100 spins I do at £1 and then I see what's going on and for how much to make a rise. Important also is to set a loss limit, read the gut feeling and be able to understand the slot's behaviour.

These 500x - 15000x wins as you say, are nice of course, but how often we can expect to get one?

To be in profit we have to be not optimistic but realistic as IMO it is more advantageous to receive a couple of 100x wins daily then 500x three, four times a year. Of course, that big win might dop in as well, but EVEN if it drops - it won't cover the losses.

So in order to have more cashouts, I reckon best is to play games with a bit lower volatility.
 
Tell me one other provider where feature buys 99% of the time dont even return the stake ? And without bonusbuys you dont get bonus.. And top of all that they get promoted all the time by casinos ............
That is extreme volatility for you.

It isn't just No Limit City, how many people throw away countless amounts of money at Bonaza, Lil Devil, DOA, DOA2, Money Train 1 & 2, any megaways game plus countless other high volatility slots that you finally land a feature on after 500+ spins and pay 10x - 30x.

You wouldn't complain the same way when you manage to hit the same game for 500x - 15000x would you ?

Unfortunately you cannot have it both ways, if you like regular wins that are more predictable in size stick with low volatility games, they will extend your play time but still get you to the same result long term.

I personally prefer the boom or bust in high/extreme games as the longer you keep playing the more guaranteed you will get to $0 anyway even on low games.

Difference between example bonanza you can win something in basegame... These slots are only meant to buy bonus and and hope that you win your money back atleast once in 20 fetures... maybe 1/1000000 pays out massive and thats it.. same as buying lottery ticket basicly
 
Tell me one other provider where feature buys 99% of the time dont even return the stake ? And without bonusbuys you dont get bonus.. And top of all that they get promoted all the time by casinos ............


Difference between example bonanza you can win something in basegame... These slots are only meant to buy bonus and and hope that you win your money back atleast once in 20 fetures... maybe 1/1000000 pays out massive and thats it.. same as buying lottery ticket basicly
Landed heaps of bonuses without buying on Deadwood and Punk Rocker, including 675x $6750 on Deadwood. When buying yes have had crappy ones but have also had ones that pay 3 - 4 times the buy amount.

Sounds like you have had a small sample size of their games, had extremely bad luck and think its impossible to win.
 
Landed heaps of bonuses without buying on Deadwood and Punk Rocker, including 675x $6750 on Deadwood. When buying yes have had crappy ones but have also had ones that pay 3 - 4 times the buy amount.

Sounds like you have had a small sample size of their games, had extremely bad luck and think its impossible to win.


Small sample ? Dont fucking make me laugh.. that was just one session on their games.. For example when i bought 10 punk rocker super bonuses i got once 10x bet profit.. rest of them gave me back about 70% of the buy amount.. Barbarian fury... 1/20 buys has given me profit.... etc etc
 
Small sample ? Dont fucking make me laugh.. that was just one session on their games.. For example when i bought 10 punk rocker super bonuses i got once 10x bet profit.. rest of them gave me back about 70% of the buy amount.. Barbarian fury... 1/20 buys has given me profit.... etc etc
Lets do some math here and assume its min bet $1 or euro to keep it standard, will be same regardless of your bet amount.

10 x 243 = $2430 (cost)

1 good buy is 243 x $1 = 2430 (10x bet)

Other 9 are approx 70% of the buy $243 x.7 x 10 =$1701

Since the 10x one paid for the others then the average 70% puts you roughly $1700 in profit yet you claim earlier that not even one bonus pays more than the buy amount.

Barbarian Fury I have personally also had bad luck on and can never hit even close to 100x on (actually landed it on $100 before without buying when it first came out and I had no idea how volatile it was and only won $2000), lucky it landed quickly and didn't really take any money.

Deadwood is the most volatile one of the lot and its uncommon for Deadwood to take multiple deposits on a bad day without winning anything.

Go have a read in the winners screenshot section about the Deadwood 3470x win at 100gbp. The lucky punter kept increasing the bet and kept hitting decent wins at all bet sizes until he landed that monster at 100. Morale of the story about Deadwood, try it out a little but if its not paying on a particular day then don't keep playing it because on a bad day you can do 100 deposits and it will eat them all.
 
As previous mentioned i'm just a bit baffled at how such extreme volatility can have a relatively low max win over a trillion of spins - even the more MV Bonanza has a bigger (if to be believed) max win than the last release of 12kx. Your DOA's etc regularly outstrip that - so in that way i just think there are better games to take a punt on that have a gentler base game to boot.

In the middle between Curremon and Loop - easy to witness the nearly anti slotting of their releases but at same time to be expected with HV games, but struggle to explain why the NLC ones seem to irk me yet the other HV games, not so much.
 
I feel for you @curremon. Not gonna go deeper into it as the disappointment runs deep.

Appreciate the time and effort all of you spend - both playing, explaining and discussing our games. High volatile games comes with a payout that is spread in big swings, which also comes with the same mood swings. I know, I've been there myself, swearing at games for not being able to meet my expectations - close to throwing out the laptop through the window. Just be wary of your balance and don't overspend.

Btw, loved the game names @me_and_ed!
 
I think the problem with Nolimit City's maths and volatility model is that they've managed to design in the worst of both worlds.

You've got the incredible balance-destroying potential of extreme HV slots.

BUT

You've also got relatively small top prizes that don't make it worthwhile.

They feel to me like amped-up versions of PnG's Multifruit-81, that game famously has a relatively small top prize as a multiplication of stake, but PnG have put a lot of RTP into the bigger wins, so it can feel like you're playing a surprisingly volatile game, and you have be prepared to camp out those wins in the higher range (250x stake and more) as they've been 'paid for' by taking out those smaller wins from the paytable.

For my money it works OK with Multifruit-81, and I'm not averse to having a punt at it from time to time, because it's done at sane prize levels that are still reasonably achievable.

Nolimit City have dialled that model up to 11, so you're risking extreme HV balance destruction, but without the possible prizes that something such as DOA2 can (and does!) return, or maybe Jammin' Jars, another extreme HV game with proven massive hit potential, way beyond anything Nolimit City state for their games.

Obviously I don't have access to the maths behind Nolimit City's newer games, but it feels to me like they've put a lot of RTP into bigger wins, but further up the scale than Multifruit-81, so they're super rare to hit, but not that massive even when you do.

Add in the awful feature buy model, especially those 'super feature' buys (600x stake !?!?!?!), and the games honestly just look like streamer bait to me, with little consideration given to what the average player might want.

Then again, I guess they're doing good business because they seem to be sticking to it......

Personally, I'll stick to Wixx :)
 
It's not the bonus that we kind off don't like with most no limit games as we all play games where the bonuses tend to pay feck all, Doa2 for example, it's the gameplay inbetween, there is little to none return for your money in that aspect. It makes them very hard to enjoy between bonuses. To myself it looks as if you are aiming at high roller bonus buyers with plenty of cash to throw at your games. If all your doing is playing like a steamer for that big hit you can fire into a certain groups videos then fine but as a normal everyday player on 20p upto £1 a spin actually trying to enjoy what your making your making it very hard. Yes we all want the 5k x win who doesnt but we also want something that gives us play time. Look at Bonanza it's 99% crap when it hits a bonus but £20 on 20p stakes can last literally hours keeping the player on that game earning both the casino and provider those ££££££ what the point in playing a game where the bonus is crap 99% of the time and gives you 3 minutes of play time. Yes I'm sure there are big wins programmed in the base game but to be honest I'm not going to put my cash into your games anymore. I would rather play blueprint, push gaming even playtech games as I know I get a good amount of playtime.
 
@Scott1baird - not really sure what games you refer to, but we've for sure got games which pays during main game as well, that's something we always try to do for all games, but maybe we've missed the mark here to your liking. Check out Dragon Tribe, it's volatile if you want it to be - main game can pay really well, but keeps you afloat as well. Choose in-between two bonus modes, where one isn't as volatile.

Same with Deadwood really, the lower volatile versions of our "choose your bonus" gives you a much more "in the middle" approach. Deadwood can pay well with the xNudge Wilds coming in during main game along with the two badges to trigger Shoot Out feature.

There are options, but it might not be to your liking, I get that. Best of luck whatever you may choose - I just hope that we can trigger your interest in the future!
 
It's tiiiiime - Monkey's Gold xPays is out since yesterday! I was busy with other stuff, so wasn't able to post this earlier unfortunately. I hope you've seen the game, otherwise here's some info of what to expect.

It's NOT another Extreme Volatility game - it something different than what you've seen from us previously. It doesn't have the xNudge® or xWays® mechanic - it instead has our xPays mechanic which is somewhat of an "inverted avalanche". The game is rated as "Medium Volatility", close to the volatility of WiXX, but it boasts a 12000+ max pay - but that type of a big win is very rare of course.

Note: Our max wins are simulated out of 10 billion spins, so they are not just theoretic wins.

MG_FB_Post.webp


Short about the game
6x6 reel area. 3 Bonus symbols triggers the Monkey's Gold Free Spins, additional bonus symbols gives +3 spins when FS is triggered.
Min bet: 20c, Max bet: 100 euro.

RTP: 96.02% (DX1: 94.22%)
Volatility: Medium
Hit frequency: About 1 in 4 spins
Max payout: 12 683x the bet from our simulations (10 billion spins)
Min bet: 0.20 euro
Bonus buy: 73x bet. No super bonus this time around.

xPays
A new payout mechanic - triggered by symbols landing adjacent on the first three reels. Non-winning symbols will disappear and trigger new drops that increases the win when they connect. Number of collected symbols multiplied by the symbol value gives the total win.

Colossal Symbol
2x2 and 3x3 symbols with a multiplier that goes up to 500x (symbol count, not total win multiplier). Any empty space underneath the colossal symbol will be filled up with Wilds.

Symbol Upgrade
Whenever a full row is filled, all collected symbols will be upgraded to a higher paying symbol. Top value symbols will be upgraded with a multiplier.

Symbol Multipler
Counted as multiple symbols. Wild inherits any symbol multiplier.

Monkey's Gold Free Spins (10+ spins)
Same trigger as most games - 3 Bonus gives you 10 spins. Additional Bonus symbols award +3 spins each. Before the FS starts you'll roll the dice and decide the value of the "Vine Multiplier", a sticky win multiplier that will boost your winnings throughout the bouns round.

Vine Multipler
A sticky multiplier that increases for each row that is filled during FS. Increases in steps (x1, x2 or x3) depending on the value of the dice before the FS starts.

You can play for fun below - or of course choose the casino of your choice that hosts our games - see the CM list here:
You do not have permission to view link Log in or register now.
.

P.S. for you guys who like to dwell into the affiliate game sheets,
You do not have permission to view link Log in or register now.
 
Have you guys recently nerfed Punk Rocker when you made changes to the removal of the quick spin for the UK market? The game seems drastically different over around 80,000 samples. We ran several tests and got sub 85% RTP and an average bonus frequency of 1 in 609. Our tests when this were launched had this frequency at 1 in 249.

Did we run into an extreme sample or has this game had some pokey fingers? Please enlighten me.

- T
 
Have you guys recently nerfed Punk Rocker when you made changes to the removal of the quick spin for the UK market? The game seems drastically different over around 80,000 samples. We ran several tests and got sub 85% RTP and an average bonus frequency of 1 in 609. Our tests when this were launched had this frequency at 1 in 249.

Did we run into an extreme sample or has this game had some pokey fingers? Please enlighten me.

- T

You got bonus on their games without buying them ? Thats allready insanely good...
 
Have you guys recently nerfed Punk Rocker when you made changes to the removal of the quick spin for the UK market? The game seems drastically different over around 80,000 samples. We ran several tests and got sub 85% RTP and an average bonus frequency of 1 in 609. Our tests when this were launched had this frequency at 1 in 249.

Did we run into an extreme sample or has this game had some pokey fingers? Please enlighten me.

- T

Mind if i ask did you test as a company or a few friends?

Amazing you tested such an amount of spins.

Do you think you could get a skewed rtp on such a volatile slot over that many spins if its tested and designed for over a million?

Edit: Hope my question makes sense - im just thinking 96% over one million for example means 80,000 is not 10% of trtp spins.

2nd Edit: its a great question though - since quick spin has been taken from Tombstone its been very different for me though ive done nowhere near 80k of spins.
 
Last edited:
Mind if i ask did you test as a company or a few friends?

Amazing you tested such an amount of spins.

Do you think you could get a skewed rtp on such a volatile slot over that many spins if its tested and designed for over a million?

Edit: Hope my question makes sense - im just thinking 96% over one million for example means 80,000 is not 10% of trtp spins.

2nd Edit: its a great question though - since quick spin has been taken from Tombstone its been very different for me though ive done nowhere near 80k of spins.
Usually its billions, and even then they are allowed a 2% margin of error. (i think its 2%)
So 10ish % seems very possible at just 80k spins.
 
Chucked the towel with No Limit to be honest, you must get a win every 10th deposit. Soul destroying (yes, extreme HV with a relatively low X win bla bla)

Bet you wished you lived in a country where you could buy their 650x stake feature buys that can return sod all lol.
 
Last edited:
Mind if i ask did you test as a company or a few friends?

Amazing you tested such an amount of spins.

Do you think you could get a skewed rtp on such a volatile slot over that many spins if its tested and designed for over a million?

Edit: Hope my question makes sense - im just thinking 96% over one million for example means 80,000 is not 10% of trtp spins.

2nd Edit: its a great question though - since quick spin has been taken from Tombstone its been very different for me though ive done nowhere near 80k of spins.

Hey,

We are the guys who created Slot Tracker so we have several pieces of software that are able to perform large tests via demo mode and also access to additional data so we can see trends over time.

My personal statistics on this game are even more horrific then our sample. This is what initially made me perform some tests on the game.

aac1945d11.png


This is a very low amount of sample spins though. It seems as though the game took a general dive in statistics several days ago. We plan to run several large sample tests in the 100k+ range over the next few days.

I will also add that this is the DX1 variant of the game with an advertised RTP of 94.10%. The current sample we have performed is still within parameters for the RTP but that shift in bonus frequency is concerning.

The aim of this post was not to stir controversy but to ask No Limit if they had performed any changes to the game or the variance that would explain the data.

- T
 
As you state, 2700 spins is a statistically insignificant sample size when it comes to determining a slot's RTP or anything really. Let us know when the sample size is much larger.
 
It's tiiiiime - Monkey's Gold xPays is out since yesterday! I was busy with other stuff, so wasn't able to post this earlier unfortunately. I hope you've seen the game, otherwise here's some info of what to expect.

It's NOT another Extreme Volatility game - it something different than what you've seen from us previously. It doesn't have the xNudge® or xWays® mechanic - it instead has our xPays mechanic which is somewhat of an "inverted avalanche". The game is rated as "Medium Volatility", close to the volatility of WiXX, but it boasts a 12000+ max pay - but that type of a big win is very rare of course.

Note: Our max wins are simulated out of 10 billion spins, so they are not just theoretic wins.

View attachment 143156

Short about the game
6x6 reel area. 3 Bonus symbols triggers the Monkey's Gold Free Spins, additional bonus symbols gives +3 spins when FS is triggered.
Min bet: 20c, Max bet: 100 euro.

RTP: 96.02% (DX1: 94.22%)
Volatility: Medium
Hit frequency: About 1 in 4 spins
Max payout: 12 683x the bet from our simulations (10 billion spins)
Min bet: 0.20 euro
Bonus buy: 73x bet. No super bonus this time around.

xPays
A new payout mechanic - triggered by symbols landing adjacent on the first three reels. Non-winning symbols will disappear and trigger new drops that increases the win when they connect. Number of collected symbols multiplied by the symbol value gives the total win.

Colossal Symbol
2x2 and 3x3 symbols with a multiplier that goes up to 500x (symbol count, not total win multiplier). Any empty space underneath the colossal symbol will be filled up with Wilds.

Symbol Upgrade
Whenever a full row is filled, all collected symbols will be upgraded to a higher paying symbol. Top value symbols will be upgraded with a multiplier.

Symbol Multipler
Counted as multiple symbols. Wild inherits any symbol multiplier.

Monkey's Gold Free Spins (10+ spins)
Same trigger as most games - 3 Bonus gives you 10 spins. Additional Bonus symbols award +3 spins each. Before the FS starts you'll roll the dice and decide the value of the "Vine Multiplier", a sticky win multiplier that will boost your winnings throughout the bouns round.

Vine Multipler
A sticky multiplier that increases for each row that is filled during FS. Increases in steps (x1, x2 or x3) depending on the value of the dice before the FS starts.

You can play for fun below - or of course choose the casino of your choice that hosts our games - see the CM list here:
You do not have permission to view link Log in or register now.
.

P.S. for you guys who like to dwell into the affiliate game sheets,
You do not have permission to view link Log in or register now.

I played it for fun and I really liked it, its very different to other slots :thumbsup:
 

Users who are viewing this thread

Accredited Casinos

Read about our rating system and how it's done.
Back
Top