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3 slots. A chunk of your customer base might get bored or not like the slots and play just one session. Some might be on the negative end of the rtp swings and decide to stop playin them. The ones left, who don't lose too much, or do like them and play occasionally, probably aren't going to be drooling over the prospect of 2 new slots a few months down the line.
I think you are expecting alot of people to give up way too much off their time playing just 3 slots, when theres too many reasons for them not to want to do that, and endless varieties available elsewhere.
It's unrealistic IMO.

Wish you luck anyway.
 
We will not offer hundreds or thousands of slot games, every set of games from different providers incurs more costs known as "minimums" which are monthly contractual charges which operators pay to have the provider's selection of games available to their players. If the players don't play the games, there are still usually monthly charges. Also, I am not prepared to run slots at eg 94%, 95% or even 96%. It's too easy then for players to lose too much money and end up short of money and depressed whilst enrichening large companies.

We're working on really exciting games, in my opinion. Please stop posting words to the effect of how boring our games are or will be, how everyone will leave us and go elsewhere, when I have given you very little information of what they are going to be like or what we've got in store for people. You don't have any insights into our games, just imagining a very boring experience, quite the opposite of what we will provide. Although there are only 3 roulette wheels at the moment, we are looking at the possibility of doing a software roulette, the maximum stake per spin will be much lower than the live dealer wheels.
 
We will not offer hundreds or thousands of slot games, every set of games from different providers incurs more costs known as "minimums" which are monthly contractual charges which operators pay to have the provider's selection of games available to their players. If the players don't play the games, there are still usually monthly charges. Also, I am not prepared to run slots at eg 94%, 95% or even 96%. It's too easy then for players to lose too much money and end up short of money and depressed whilst enrichening large companies.

We're working on really exciting games, in my opinion. Please stop posting words to the effect of how boring our games are or will be, how everyone will leave us and go elsewhere, when I have given you very little information of what they are going to be like or what we've got in store for people. You don't have any insights into our games, just imagining a very boring experience, quite the opposite of what we will provide. Although there are only 3 roulette wheels at the moment, we are looking at the possibility of doing a software roulette, the maximum stake per spin will be much lower than the live dealer wheels.
No disrespect when you say to the members here to stop posting negative comments.
Its a forum so people will reply. And they have tried to be helpful telling you there is no way possible you can run a successful casino with 4 roulette wheels and 3 slots at higher than 96% RTP.

Anybody including the Rep's from successful casinos will tell you the same.

But you don't seem to listen. Of you are indeed getting advice then the advice is poor. But will let you get on with it. If i did not think you actually are trying this I would have took all your comments as a wind up lol.
 
I would have thought that with only a few slots you will find it very hard to retain players. Most slot players i know like to have a core of maybe 10 slots that they keep on going back to and tbh if they only have the choice of 3 slots or maybe a max of 5 they will get bored very soon.
You also say you wont run lower RTP's, I think you are maybe over estimating how many players know about RTP and the effects, this site proves it as there are still people on here who have been around the block and never knew what RTP even meant until they joined the forum.
As a matter of interest, what is your player retention plan/strategy?
 
Eh, for what it's worth when brands tell their end users to effect: "don't tell us how to run our business", in response to constructive feedback from said end users... It hardly motivates me to try out said brand; quite the opposite.

Good luck, hopefully it works out for you because you sound like you have honest intentions as an operation. Might follow from the side and see how it plays out in the future.
 
Please stop posting words to the effect of how boring our games are or will be, how everyone will leave us and go elsewhere, when I have given you very little information of what they are going to be like or what we've got in store for people.
This is straying into strawman territory.

People said that 3 games doesn't provide much variety - any individual player will have different tastes at different times, and I agree with @itsme123's comment about people having ten "go to" games.

Also they didn't say they would leave you - they said it wouldn't be enough to attract them in the first place... the regulated UK market is incredibly busy, and sites much bigger than yours have withdrawn in recent years because they couldn't make it anymore.

It's entirely possible they are the most exciting slots in the world, heaven knows we need more variety given most of the 200+ studios seem to be chasing the same half a dozen themes right now. But you have to get them through the door first to sell them on that...

As always, the feedback is free, so take it or leave it. The community is full of people who have worked in the industry, have been affiliates, have played for years or even decades... so if there's a common opinion forming that you disagree with then of course there's an element of "I can prove everyone wrong", and maybe we've all missed the opportunity and you can come back in a year or two with a smile on your face that you were right.

... or, that's years of experience talking, and there's a reason people haven't done what you are doing. I guess time will tell.
 
We're working on really exciting games, in my opinion. Please stop posting words to the effect of how boring our games are or will be, how everyone will leave us and go elsewhere, when I have given you very little information of what they are going to be like or what we've got in store for people.

I don't mind people giving advice, opinions and ideas, welcome that. But with reference to recent posts, I think I was completely entitled to post what I have quoted above.

Having said that, developments over the weekend:- there is the possibility now of there being 7 slots at launch, and not 5 but a dozen or more, within a few months of launch. So I have listened, and I am doing my best to make the offers available more appealing still. Made possible because we have been contacted by a professional slots producer, in my opinion they're brilliant but not very well known yet, and they agree with our ethos of higher RTP's. Sorry it's not hundreds, but I hope 7 will be an improvement.
 
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Anybody including the Rep's from successful casinos will tell you the same.
Not sure about @Mark_Lottomart but I have not received one question neither when I left a comment about Paypal chargebacks, that should raise some questions imo. Mark and me with over 30 years of experience in the industry operating casinos with a focus on the UK, would be some peeps to ask questions to if you would ask me. My 2 cents, besides a lot of other thoughts :)
 
A slot game with spins once every 4 seconds with £1 a spin being staked with an RTP of 96% is making 1 pence a second, per player on mean average of all players +/- considerable variance. £36/hour player loss +/- considerable variance. A slot game with spins once every 4 seconds with £0.40 a spin being staked with an RTP of 96% is making almost half a penny a second on mean average.

When the RTP is 94% then 1 and a half pence per second, at £1 a spin, £54/hour player loss. When you add up all the players playing simultaneously you are looking at enormous sums of money being lost at RTP's which are at existing typical percentages.

This situation is not sustainable with that much profit being taken and what do the players get in exchange? Big wins are hardly useful or life changing to any extent whatsoever to the players when they lose great wins almost immediately after winning them, say the very next day. It's like loans of money given at random moments, paid back with more than a very big randomised interest rate. Nothing is being achieved for the player, their money being received from them in exchange for flashing sprites and hypnotic music and false hope generation, with very rare exceptions. This is not how slot games should be.

And they have tried to be helpful telling you there is no way possible you can run a successful casino with 4 roulette wheels and 3 slots at higher than 96% RTP.

Anybody including the Rep's from successful casinos will tell you the same.
 
A slot game with spins once every 4 seconds with £1 a spin being staked with an RTP of 96% is making 1 pence a second, per player on mean average of all players +/- considerable variance. £36/hour player loss +/- considerable variance. A slot game with spins once every 4 seconds with £0.40 a spin being staked with an RTP of 96% is making almost half a penny a second on mean average.

When the RTP is 94% then 1 and a half pence per second, at £1 a spin, £54/hour player loss. When you add up all the players playing simultaneously you are looking at enormous sums of money being lost at RTP's which are at existing typical percentages.

This situation is not sustainable with that much profit being taken and what do the players get in exchange? Big wins are hardly useful or life changing to any extent whatsoever to the players when they lose great wins almost immediately after winning them, say the very next day. It's like loans of money given at random moments, paid back with more than a very big randomised interest rate. Nothing is being achieved for the player, their money being received from them in exchange for flashing sprites and hypnotic music and false hope generation, with very rare exceptions. This is not how slot games should be.

So very true in this day and age.

Sadly this is now the industry 'norm' shouldn't be but it is. Any operator not applying this new 'norm' will struggle.
 
A slot game with spins once every 4 seconds with £1 a spin being staked with an RTP of 96% is making 1 pence a second, per player on mean average of all players +/- considerable variance. £36/hour player loss +/- considerable variance. A slot game with spins once every 4 seconds with £0.40 a spin being staked with an RTP of 96% is making almost half a penny a second on mean average.

When the RTP is 94% then 1 and a half pence per second, at £1 a spin, £54/hour player loss. When you add up all the players playing simultaneously you are looking at enormous sums of money being lost at RTP's which are at existing typical percentages.

This situation is not sustainable with that much profit being taken and what do the players get in exchange? Big wins are hardly useful or life changing to any extent whatsoever to the players when they lose great wins almost immediately after winning them, say the very next day. It's like loans of money given at random moments, paid back with more than a very big randomised interest rate. Nothing is being achieved for the player, their money being received from them in exchange for flashing sprites and hypnotic music and false hope generation, with very rare exceptions. This is not how slot games should be.
Not sure why you quoted me on that.

But what the hell I will make a reply. I am fully aware how RTP works but from your posts I'm not as sure you do.

No disrespect here but I've played slots online daily for over 25 years. And gambled regularly for 37 years I'd like to think I had an idea what interests people.

Take your money making machine. To even make so much an hour to even think about being financially viable would take a lot of players. As for the 4 second thing you quote. If players get a bonus the rounds can last for ages so they aren't spinning every 4 seconds.

Also say you launched slots at 98%. What's to say those same slots don't take ages to average out. They could be being say 120% on average for a while. Again no money getting made.

But none of this is relevant. I'd live to see you making a success of it but tou don't seem to understand. Why would any player leave a regular casino with thousands of slots and live games to go somewhere that has about 10 games. They won't. And most new players have saw others playing or heard of sites with great selections. Why would they choose yours with nothing to offer. Even searching new casinos it would take a long time to get your casino anywhere near the top of search pages for casinos.

Yeah I know you will say all negative but it's honest and fact. But yet again good luck.
 
Another thing you may wish to note - if I came across your casino and saw it only had a handful of slots I’d never seen before, from a provider I’ve never heard of before, I’d be questioning the legitimacy of the casino. For this reason alone I’d move on. I’m not saying everyone would do the same, but I’m sure I wouldn’t be the only one to think this.
 
I remember this thread when it was first created at the beginning of last year. I really never thought this would ever get off the ground and was a wind up at best. No disrespect to you, but is this really for real and not one big wind up??
That's what I keep wondering which is why I mentioned it earlier.

Keep hoping it is a wind up for the OP's sake as it will never take off .
 
A slot game with spins once every 4 seconds with £1 a spin being staked with an RTP of 96% is making 1 pence a second, per player on mean average of all players +/- considerable variance. £36/hour player loss +/- considerable variance. A slot game with spins once every 4 seconds with £0.40 a spin being staked with an RTP of 96% is making almost half a penny a second on mean average.

When the RTP is 94% then 1 and a half pence per second, at £1 a spin, £54/hour player loss. When you add up all the players playing simultaneously you are looking at enormous sums of money being lost at RTP's which are at existing typical percentages.

This situation is not sustainable with that much profit being taken and what do the players get in exchange? Big wins are hardly useful or life changing to any extent whatsoever to the players when they lose great wins almost immediately after winning them, say the very next day. It's like loans of money given at random moments, paid back with more than a very big randomised interest rate. Nothing is being achieved for the player, their money being received from them in exchange for flashing sprites and hypnotic music and false hope generation, with very rare exceptions. This is not how slot games should be.
With respect mate,I don't think most gamblers really care about all that if the game looks poorly made,plays clunky or offers no excitement to the punter. It's why the big casinos are still raking it in.
I still hope things turn out well for you and I will give it a go with my regular £10 but it sounds like plenty of work is still needed to compete with the big boys and girls.
 
If you are worried about being put off by the fact that the games are not well known, are much higher RTP than typical, and don't take a lot of money with nothing to show for it, then please note you will be given free spins to try them. There is huge excitement in aim, and the games being made are not being poorly made. I have invested a 5-digit figure of my own money so far, and will continue to work hard on the project, and sincerely hope we can launch a year later than had been originally planned, in December 2024.
 
Whats your player retention strategy?

Hi itsme123, thanks for asking again, I'm sorry I didn't answer the first time.

Customer retention is really important, I'd prefer not to divulge any details whatsoever at the moment about this on the public forum in advance of opening. We certainly want to provide an excellent service that people will really like and want to come back to.

I have a zoom meeting to attend in less than 20 minutes time which will last up to an hour, I can log back into this forum in a few hours time. I will then see if there's any posts or questions I haven't responded to whether new or previous. Have a great evening everyone.
 
I have a very strong feeling this entire thread is one big wind-up, it seems many have fallen for it. To be honest it's the most entertaining discussion I've read on any website in years.

Please keep going 'Mr Better Value'!
 
I think it is genuine and wish them nothing but the very best of luck moving forward.

I'll happily risk a tenner to start with, especially if there are FS up for grabs :p

Oh, No UK :( - My bad :oops:
I just couldn't trust it, I don't even trust 99% of the big casino brands out there lol

I was thinking earlier how much I would love to see a new style casino which featured all the old 90's'early 00's British arcade slots..You know the ones Eastenders, Big Breakfast, Tuppeny Nudge, Rollercoaster, Crystal Maze with the cost per bet not exceeding say 20p.

Ahh I could only dream.
 
I just couldn't trust it, I don't even trust 99% of the big casino brands out there lol

I was thinking earlier how much I would love to see a new style casino which featured all the old 90's'early 00's British arcade slots..You know the ones Eastenders, Big Breakfast, Tuppeny Nudge, Rollercoaster, Crystal Maze with the cost per bet not exceeding say 20p.

Ahh I could only dream.

This would be simply awesome but sadly very unlikely.

I did catch the tail end of the Microgaming Download casino AWP's and used to "force" them in a similar style to the old land based machines and although never got rich, did enjoy lengthy session at minimal, if any cost.

Sadly these got whipped away due to exploits which is why I strongly feel we will never see this sort of mechanic reappear.
 
Thanks a lot Jono777 and Geordiecolin.

I had to look up what AWP meant, Amusement With Prizes - slot machines that provide some level of player interaction. There are a vast number of slots which only have a "spin now" button, although in bonus rounds there is some interaction. About 30 years ago I was quite hooked on a fruit machine in a local cafe called Nudge XL (or something like that), when you found out how, you could nudge the reels backwards until you got 3 7's and then hit the super repeating jackpot, which would repeat £6 jackpot wins over and over again. However, such "big" wins of £30+ would be paid out in tokens, which could only be re-played in the machine. Occasionally you could walk away with tonnes of £1 coins!

Slotsguy that is interesting, retro slots! I own and regularly operate (to run trading simulations) a very fast 8-bit computer which was made in the 1980's, I bought the refurbished machine expanded to include a 1 Gigabyte hard drive which it didn't have when it was made in 1982. (I have a floppy disc drive too which makes a very satisfying mechanical sound when loading / saving). There are must be approaching 500 games or more on the hard disk from the '80s and early '90s.

I know there was a slots game for this computer, a 'BBC Micro', many years back so I am going to search through the archives see if I can find it.
 
Thanks a lot Jono777 and Geordiecolin.

I had to look up what AWP meant, Amusement With Prizes - slot machines that provide some level of player interaction. There are a vast number of slots which only have a "spin now" button, although in bonus rounds there is some interaction. About 30 years ago I was quite hooked on a fruit machine in a local cafe called Nudge XL (or something like that), when you found out how, you could nudge the reels backwards until you got 3 7's and then hit the super repeating jackpot, which would repeat £6 jackpot wins over and over again. However, such "big" wins of £30+ would be paid out in tokens, which could only be re-played in the machine. Occasionally you could walk away with tonnes of £1 coins!

Slotsguy that is interesting, retro slots! I own and regularly operate (to run trading simulations) a very fast 8-bit computer which was made in the 1980's, I bought the refurbished machine expanded to include a 1 Gigabyte hard drive which it didn't have when it was made in 1982. (I have a floppy disc drive too which makes a very satisfying mechanical sound when loading / saving). There are must be approaching 500 games or more on the hard disk from the '80s and early '90s.

I know there was a slots game for this computer, a 'BBC Micro', many years back so I am going to search through the archives see if I can find it.
I would strongly suggest going to the app store and searching for a slot player / developer (Cashman_Eq) he has very carefully re-created, designed and gained the software of some fantastic old style arcade slots these include Bullion Bars, Hokey Cokey, Party-Time, Cops n Robbers, CasinoCrazy, Bar X, Super Hyper Viper, Golden Games and the amazing Frank n Stein.

The games are available in the app stores at no cost, they're for fun and nostalgic reasons only. He has also created a community inside the apps, so players can compete against each other and see who wins the highest payouts. He also live streams from the classic British arcades via his YouTube channel one is Mr P's who now owns several classic style 90's arcades, he's done an awful lot for the gaming community at bringing great memories back. He would also be a good contact to possibly share ideas and suggestions if you are truly serious about opening this website, his email is available via his developer info within the app stores.
 
I would strongly suggest going to the app store and searching for a slot player / developer (Cashman_Eq) he has very carefully re-created, designed and gained the software of some fantastic old style arcade slots these include Bullion Bars, Hokey Cokey, Party-Time, Cops n Robbers, CasinoCrazy, Bar X, Super Hyper Viper, Golden Games and the amazing Frank n Stein.

The games are available in the app stores at no cost, they're for fun and nostalgic reasons only. He has also created a community inside the apps, so players can compete against each other and see who wins the highest payouts. He also live streams from the classic British arcades via his YouTube channel one is Mr P's who now owns several classic style 90's arcades, he's done an awful lot for the gaming community at bringing great memories back. He would also be a good contact to possibly share ideas and suggestions if you are truly serious about opening this website, his email is available via his developer info within the app stores.
And now his own version of Black Knight called Blackpool Nights
 
It would seem that another UKGC casino has recently opened offering their own in-house games with high RTPs: Fairbetter

I guess this is the same kinda thing BetterValueCasino wants to be?
 
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Thanks a lot Jono777 and Geordiecolin.

I had to look up what AWP meant, Amusement With Prizes - slot machines that provide some level of player interaction. There are a vast number of slots which only have a "spin now" button, although in bonus rounds there is some interaction. About 30 years ago I was quite hooked on a fruit machine in a local cafe called Nudge XL (or something like that), when you found out how, you could nudge the reels backwards until you got 3 7's and then hit the super repeating jackpot, which would repeat £6 jackpot wins over and over again. However, such "big" wins of £30+ would be paid out in tokens, which could only be re-played in the machine. Occasionally you could walk away with tonnes of £1 coins!

Slotsguy that is interesting, retro slots! I own and regularly operate (to run trading simulations) a very fast 8-bit computer which was made in the 1980's, I bought the refurbished machine expanded to include a 1 Gigabyte hard drive which it didn't have when it was made in 1982. (I have a floppy disc drive too which makes a very satisfying mechanical sound when loading / saving). There are must be approaching 500 games or more on the hard disk from the '80s and early '90s.

I know there was a slots game for this computer, a 'BBC Micro', many years back so I am going to search through the archives see if I can find it.

Nudge XS by Project Coin. It was housed in the same cabinet as later Projects such as Bullseye and Chico the Bandit.

Black 777's were the Jackpot and when the feature triggered it could rollover for several spins giving anything between 12 and 30 nudges (approx figures) It also had a horizontal reel at the top which added a bonus amount to other wins if they had the 'bonus' overlay on them.

Never seen one since our local arcade got rid of it decades ago, not even in any of the Retro Slots you tubers videos, Don't even think Dave has one?
 
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Nudge XS by Project Coin. It was housed in the same cabinet as later Projects such as Bullseye and Chico the Bandit.

Black 777's were the Jackpot and when the feature triggered it could rollover for several spins giving anything between 12 and 30 nudges (approx figures) It also had a horizontal reel at the top which added a bonus amount to other wins if they had the 'bonus' overlay on them.

Never seen one since our local arcade got rid of it decade ago, not even in any of the Retro Slots you tubers videos, Don't even think Dave has one?
I used to own a nudge XS, sold it many many years ago, there wasn’t many of those made and will be very rare, if any left at all. Like many projects of that time it was important to keep the capacitors on the PSU board tip top as they were prone to putting credits on if the were failing LOL
 
I used to own a nudge XS, sold it many many years ago, there wasn’t many of those made and will be very rare, if any left at all. Like many projects of that time it was important to keep the capacitors on the PSU board tip top as they were prone to putting credits on if the were failing LOL

Happened to one of the three 777heaven they had in our arcade, you'd hear a little 'sizzling' sound bit like a short circuit and walk over and see the machine in credit.

Used to play them and quickly collect any winnings and move away. Needless to say it didn't last very long before they fixed it, 2-3 days tops.

Management were probably feeling quit smug and then the 10p trick came along lol :p :p

Edit: Forgive me but basing this on 25+ year old memories, wasn't there a little 'trick' on Nudge XS where if you got a win other than the JP with the bonus overlay symbols (say 3 bars with 'bonus' on them) you could hold a combination of buttons such as cancel and a hold button and it would spin the top reel to the highest possible (£2.40 on the one I remember) so you'd get £1.40 for the bars plus £2.40 for them being bonus bars???

Let's see how good my memory really is, were the bars double width and white/blue in colour?
 
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I used to own a nudge XS, sold it many many years ago, there wasn’t many of those made and will be very rare, if any left at all. Like many projects of that time it was important to keep the capacitors on the PSU board tip top as they were prone to putting credits on if the were failing LOL
1724941483058.webp


Was this one present in the UK too, was way before my time but we have one of these in the office.
 
It would seem that another UKGC casino has recently opened offering their own in-house games with high RTPs: Fairbetter

I guess this is the same kinda thing BetterValueCasino wants to be?

And anyone signing up there needs their head examined, not that I can see anyone signing up after reading all the terms.
 
Happened to one of the three 777heaven they had in our arcade, you'd hear a little 'sizzling' sound bit like a short circuit and walk over and see the machine in credit.

Used to play them and quickly collect any winnings and move away. Needless to say it didn't last very long before they fixed it, 2-3 days tops.

Management were probably feeling quit smug and then the 10p trick came along lol :p :p

Edit: Forgive me but basing this on 25+ year old memories, wasn't there a little 'trick' on Nudge XS where if you got a win other than the JP with the bonus overlay symbols (say 3 bars with 'bonus' on them) you could hold a combination of buttons such as cancel and a hold button and it would spin the top reel to the highest possible (£2.40 on the one I remember) so you'd get £1.40 for the bars plus £2.40 for them being bonus bars???

Let's see how good my memory really is, were the bars double width and white/blue in colour?
Can’t remember either tbh was over two decades ago lol
 
I was thinking earlier how much I would love to see a new style casino which featured all the old 90's'early 00's British arcade slots..You know the ones Eastenders, Big Breakfast, Tuppeny Nudge, Rollercoaster, Crystal Maze with the cost per bet not exceeding say 20p.

Ahh I could only dream.
I think the problem would be regulations - we have seen attempts at AWP-style games in a random style (Blueprint Pub Series, multiple Bar-X games etc) but they all suffer from the same problem that there's no decisions to be made - even the Pub Series tells you to play until a cash out and thus (usually) ignore the feature board entirely.

It would be tough to build up values beyond progressive jackpots, and any meaningful compensation options are straight out. Additionally even if it was possible, slot designers would need to be incredibly careful to not leave exploits in the code - because at 90%+ RTP those errors are eventually going to cost the provider, not the operator or the player.

Nice idea, but I fear it'll only be a dream at this point.
 
TheAddict, yes it was a 4am Zoom call 30 minutes with a company in Singapore! It was 11am in Singapore when the call started. How did you know?!

15 minutes ago I had a fire in the kitchen. All's well, it was the toaster, the phone rung and I answered, simultaneously emails coming in or something like that, but the bread got jammed in the toaster. I went to the kitchen and there were foot high flames. Thought for 1000 milliseconds what to do, I immediately then turned off the toaster at the electricity socket, then after another second turbo filled up a glass of water and chucked it over the toaster (when power was off of course very important obviously).

Phew, the fire was put out, about £75 of damage to the kitchen cupboards one of which is now black at the moment where the fire met it. The room was full of smoke (not to an emergency extent though), I have opened all windows and the smoke is gradually dissipating. Back to work in 20 minutes having a break now!
 

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