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TS2 the rolling reels has paid really well for me in the past , and the only reason I choose 4 more often and not is I enjoy the bonus round and your rare going to get a really low or zero pay on that one.
When it goes into manic mode giving you the 3 wilds it can pay really well. Had that a few times. Each to there own though.

I picked Thor's bonus as soon as I got it unlocked years ago and won over £500 from a £1.50 bet. I thought that was pretty standard and picked it the next few times (and got really excited) :lolup:
Alas... I've never won anything on it since and avoid it now unless I've just had 10 bonus games and want a change.

I've picked Michael twice in all these years; both rubbish.
I picked Champagne and Diamonds once; never again.
 
I picked Thor's bonus as soon as I got it unlocked years ago and won over £500 from a £1.50 bet. I thought that was pretty standard and picked it the next few times (and got really excited) :lolup:
Alas... I've never won anything on it since and avoid it now unless I've just had 10 bonus games and want a change.

I've picked Michael twice in all these years; both rubbish.
I picked Champagne and Diamonds once; never again.

I much prefer the Blueprint idea where not all the features average the same, and you can gamble for a higher feature if you want....
 
I picked Thor's bonus as soon as I got it unlocked years ago and won over £500 from a £1.50 bet. I thought that was pretty standard and picked it the next few times (and got really excited) :lolup:
Alas... I've never won anything on it since and avoid it now unless I've just had 10 bonus games and want a change.

I've picked Michael twice in all these years; both rubbish.
I picked Champagne and Diamonds once; never again.

You wrote it off after only playing it twice? lol

I've had most of my biggest IR wins from Michael, like this one - 601x stake from one spin

 
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I much prefer the Blueprint idea where not all the features average the same, and you can gamble for a higher feature if you want....

Would the blueprint gamble also be totally random, as in when the bonus is offered there is a random but weighted outcome of the gamble feature , and so the RNG is requested when the gamble spin button is pressed ?
 
The Blueprint idea seems most similar to the awp days, there just doesn't seem to be much of a selection of features to gamble to, maybe 4 or 5 , why restrict it to only a few ?

Surely more features would enhance player interest? Or not ? Less is more maybe ?
 
Would the blueprint gamble also be totally random, as in when the bonus is offered there is a random but weighted outcome of the gamble feature , and so the RNG is requested when the gamble spin button is pressed ?

Correct... So if the bottom feature pays 20x and the next feature up pays 30x, you would have a 66.67% chance of winning the gamble. If the next feature up was 40x, you'd have a 50% chance of winning :)
 
The Blueprint idea seems most similar to the awp days, there just doesn't seem to be much of a selection of features to gamble to, maybe 4 or 5 , why restrict it to only a few ?

Surely more features would enhance player interest? Or not ? Less is more maybe ?

Four features is three more than most games have... And the more features the game has, the more expensive the game is to make... And the ROI is just not worth it...
 
I'm still not sure what you mean when you say "slots with changing coin values are more about to win, instead of lines, that can't win at all sometimes."
The more lines you bet on, the higher the probability of winning, but the RTP remains the same...

So there is no difference between the two systems talking about to win?
Because when you bet on each line, you have to put more money. But when you bet with coins, you can bet $ 1, and all combinations can win...
that is what I mean ;)
 
So there is no difference between the two systems talking about to win?
Because when you bet on each line, you have to put more money. But when you bet with coins, you can bet $ 1, and all combinations can win...
that is what I mean ;)

Correct - there is no difference
 
thank you for answering our never ending questions...since this thread i haven't read as many tin foil hat farfetched rigged theories about slots on the board anymore....

i have a question(s)...do you consider gender when designing a slot?
and do you think there are more male slot players than female?
and do you consider the psychological make up of the player when designing slots?
 
Hi there! I have some questions which I hope you, trancemonkey, can/wants to answer:

1. In the Netent game The Wish Master, the player can get some features, such as wild reel, random wilds, multiplier and so on. When the player receives one feature, the player is granted with like 5-10 spins with that feature, and then the feature disappears.
When the player gets one of these features, are the spins that follows predetermined? What I mean by this is: has the game already decided what will happen during the 5-10 spins that the player receives when getting a feature from the genie or is it random?

2. How does game with tumbling reels (like in Netent's game Gonzoz Quest and WMS' game Cool Jewels for example) work? Whenever the player gets a winning combination, those symbols disappears and new symbols falls down into the missing slots.
My question is this: is the complete spin predetermined or is there a new rng value each time there should be falling new symbols into the missing slots?

3. Are picking bonuses predetermined? For example, in Barcrest's game Monopoly Big Event, in the bonus game, the player gets to choose blue symbols, to collect free spins, and then gets to collect orange symbols, which decides what kind of free spins the player will get. Whenever the player gets into the picking sequence, has the game already decided which symbols the player should get (which means it doesn't matter where the player clicks - the game has already decided what he/she should get) or has the game placed out the symbols randomly and it's up to the player to have some luck and pick the best/correct symbols?

4. Are the chest picking in Yggdrasil's game Vikings Go Berzerk predetermined or random?
 
How long does it take an average for slot development, say from initial inception through to release ?
If the test houses go through a billion spins and code checks , how long do they spend on testing ?
At a rough guess, would you know how much money the average game would cost to develop ?

Also another testing question, I have attached a screenshot of a win on Stairway to Heaven slot, but every time I get a win it says "Line wins undefined". How is a glitch like this allowed through , having a word like undefined showing on a win ? It also shows on the credit and bet amounts. This was on Sky Vegas
 

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And also, casinos don't really give two shits about variance - normally it's max liability they worry about. As long as you have enough users on your site, variance isn't really an issue.

Here's a real life example.. Ladbrokes, on any given day, have about half of their FOBTS running at a loss. People win. Some of the terminals lose thousands in a day. However, half of them take enough money that the net gain / loss is actually relatively small and not really that volatile. Sportsbook companies have much more volatility than casinos.

Also ito pertinent to remember that all us guys playing 1 euro a spin.. for most casinos we are pointless. 90% of their revenue comes from about 5% of players. Why you think they have VIP CS.


LOL WHAT?

90% rtp slots would have half their Fobts on a loss( when max payout is £500)
at £200 inserted and a £1 stake youre losing 10p every 2-3 seconds or £2-£3 a minute, with a 30 minute session youve lost around £60-£90

around 30% of your total inserted amount

Most degenerates cover 66% of numbers on roulette, inserting £200 and spinning the average of £25, after a average degenerate session of 50 or so spins the total amount lost would be £1250*0.027 =£34 ish pounds, so nearly a 20% loss.

What im saying is that in 10 LBOs' atleast 30/40 FOBTS would be in profit each and every day
 
thank you for answering our never ending questions...since this thread i haven't read as many tin foil hat farfetched rigged theories about slots on the board anymore....

i have a question(s)...do you consider gender when designing a slot?
and do you think there are more male slot players than female?
and do you consider the psychological make up of the player when designing slots?

Absolutely we consider demographics when designing games.

The gender ratio differs a lot.. In bookies in the UK it's nearly all men but online is far more balanced. In social casinos its more women than men.

As I've mentioned before psychology is a huge part of slot design and something I touch on a lot whenever I so talks on games production.
 
Another question for you.

Super Monopoly Money, how does the bonus wheel spin ( x1- x200) affect the RTP, is it a classed as a separate gamble?

Thanks

The wheel will have an average value associated with it... For example they know on average its going to pay x7. This will be calculated as part of the TRTP.
 
LOL WHAT?

90% rtp slots would have half their Fobts on a loss( when max payout is £500)
at £200 inserted and a £1 stake youre losing 10p every 2-3 seconds or £2-£3 a minute, with a 30 minute session youve lost around £60-£90

around 30% of your total inserted amount

Most degenerates cover 66% of numbers on roulette, inserting £200 and spinning the average of £25, after a average degenerate session of 50 or so spins the total amount lost would be £1250*0.027 =£34 ish pounds, so nearly a 20% loss.

What im saying is that in 10 LBOs' atleast 30/40 FOBTS would be in profit each and every day

Hey Ricky... Thanks for the reply. I know where I think you're coming from but my info comes from direct knowledge of machine incomes. I've seen the facts and figures first hand.

Also your maths is flawed I'm afraid.

Firstly you seem to be assuming that no one ever wins in your initial calculations, which is obviously not the case.

Secondly in 10 LBOs there would only be 40 FOBTs max... And I'm guaranteeing you there is no way on earth they are all in profit. However they don't need to be because all the games running at their TRTP means the house always wins. As long as someone is playing the machine the bookies will make money... But it's not a steady income it's a volatile income per machine but the sheer number of machines on the estate means the overall take is actually quite stable.

Thirdly the average spin on roulette is about 19 quid...
 
Answers inline below in red

Hi there! I have some questions which I hope you, trancemonkey, can/wants to answer:

1. In the Netent game The Wish Master, the player can get some features, such as wild reel, random wilds, multiplier and so on. When the player receives one feature, the player is granted with like 5-10 spins with that feature, and then the feature disappears.
When the player gets one of these features, are the spins that follows predetermined? What I mean by this is: has the game already decided what will happen during the 5-10 spins that the player receives when getting a feature from the genie or is it random?

Simple answer - no. It would not be legal to predetermine the outcome of any following spins.

2. How does game with tumbling reels (like in Netent's game Gonzoz Quest and WMS' game Cool Jewels for example) work? Whenever the player gets a winning combination, those symbols disappears and new symbols falls down into the missing slots.
My question is this: is the complete spin predetermined or is there a new rng value each time there should be falling new symbols into the missing slots?

I've seen this done in both ways - where the complete tumble is decided at the start, and also where each tumble does a new RNG call. Both are perfectly acceptable, but i prefer using the first method...

3. Are picking bonuses predetermined? For example, in Barcrest's game Monopoly Big Event, in the bonus game, the player gets to choose blue symbols, to collect free spins, and then gets to collect orange symbols, which decides what kind of free spins the player will get. Whenever the player gets into the picking sequence, has the game already decided which symbols the player should get (which means it doesn't matter where the player clicks - the game has already decided what he/she should get) or has the game placed out the symbols randomly and it's up to the player to have some luck and pick the best/correct symbols?

Simple answer - yes. They are almost always predetermined, and it makes no difference where you pick. Notice i said almost ;)

4. Are the chest picking in Yggdrasil's game Vikings Go Berzerk predetermined or random?

I would imagine they are predetermined.
 
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Answers inline below in red

How long does it take an average for slot development, say from initial inception through to release ?

This is very much dependent on the complexity of the game, and also the developer... some are a lot faster than others, depending on how good their framework is. From start (initial concept) to release on to a website so you can play it can take anywhere from as little as 3 months to well over 18 months, although most are probably around 6-9 months.

If the test houses go through a billion spins and code checks , how long do they spend on testing ?
This depends on many things - how many different RTP's they need to test, the complexity of the game, whether player choice is involved anywhere... About 3 weeks is normal, but that can vary wildly

At a rough guess, would you know how much money the average game would cost to develop ?
Again, this varies a LOT. Graphics, sounds, complexity, number of features, etc. etc. These all have a huge bearing on cost. However, for a simple free spins game with reasonable graphics and a normal amount of animation, i'd say around £60k.. but games can be a lot less, and a lot lot more than that

Also another testing question, I have attached a screenshot of a win on Stairway to Heaven slot, but every time I get a win it says "Line wins undefined". How is a glitch like this allowed through , having a word like undefined showing on a win ? It also shows on the credit and bet amounts. This was on Sky Vegas

That fault is where the game is not getting (or getting an incorrect) currency string, so it doesn't know what currency you are playing in.

Hope those answers help!
 
Got another interesting thing I noticed.

I am not sure if you are familiar with Winadays casino software.

They have a pretty high RTP of 98% but I find the slots weird to say the least.

First off, in this example the slot presented pays out 5 oaks of letters a lot more often then it does 3 oaks.

To be fair, the payout for the 5oak is pretty low, but still, thats a very weird payout structure.

Secondly, notice the bets I can make.

Aztec Adventures.webp

Why is this done and what happens if I have below 1 cent but can´t see or just don´t have 0.5 cent extra. Why on earth would you allow values like this?
 
Got another interesting thing I noticed.

I am not sure if you are familiar with Winadays casino software.

They have a pretty high RTP of 98% but I find the slots weird to say the least.

First off, in this example the slot presented pays out 5 oaks of letters a lot more often then it does 3 oaks.

To be fair, the payout for the 5oak is pretty low, but still, thats a very weird payout structure.

Secondly, notice the bets I can make.

View attachment 77175

Why is this done and what happens if I have below 1 cent but can´t see or just don´t have 0.5 cent extra. Why on earth would you allow values like this?

Personally I would stay well clear of a casino offering games like that... It's sounds dodgy to me. You should never be able to bet fractions of a penny... That's nonsense. Also if you get more 5oak wins than 3oak, chances are they are using lottery draw type mechanics to deliver the wins... I.E not reel bands.

I cant be sure as I know nothing about this provider but honestly I'd give them a wide berth
 
Personally I would stay well clear of a casino offering games like that... It's sounds dodgy to me. You should never be able to bet fractions of a penny... That's nonsense. Also if you get more 5oak wins than 3oak, chances are they are using lottery draw type mechanics to deliver the wins... I.E not reel bands.

I cant be sure as I know nothing about this provider but honestly I'd give them a wide berth

Thanks!

From what I heard Winaday have been around very long and apparently they aren´t rogue and far from it, but I do agree the games are weird.

What I found on their page is a 98% payback certified seal. Clicking it just links to the T&Cs. Is there a way to verify stuff like this for players?

winaday.webp
 
Thanks!

From what I heard Winaday have been around very long and apparently they aren´t rogue and far from it, but I do agree the games are weird.

What I found on their page is a 98% payback certified seal. Clicking it just links to the T&Cs. Is there a way to verify stuff like this for players?

View attachment 77178

Sadly not...
 
When can we suspect that something is wrong with the slot?

For example, over 1300 spins without free spins or wins above 20x. And I am not talking about crazy-sky-high-varience ones, but about medium volatility slot?
Has thet ever happend?

Or, on the other end, is there any experinece that slot was paying "too much"?
 
When can we suspect that something is wrong with the slot?

For example, over 1300 spins without free spins or wins above 20x. And I am not talking about crazy-sky-high-varience ones, but about medium volatility slot?
Has thet ever happend?

Or, on the other end, is there any experinece that slot was paying "too much"?

It is rare, although not impossible, that new slots suffer some problems with maths initially when they are put out, but after a month or so problems are very rarely reported in games.
Sadly, you're just being unlucky... Raging Rhino has done that to me many times!
 
Hello Trancemonkey, If i remember correctly you have not worked for netent but you could probably take a guess at this.
With their new releases, the first day/days they seem to pay out like crazy - (talking mainly about jungle spirit and divine fortune) as from what ive seen a crazy amount of wins on these games - (divine fortune jackpot won first day, not heard of it been won since- but surely somewhere it has) and jungle spirit now- being absolutely cold, losing 1200€ at 0,60-3€ spins, with biggest win for me being 30x bet.
Sure ive been just unlucky but others have reported the same. Getting off topic but my question:

Can software providers- upon launch tweak the slot to pay out more in the beginning, knowing that the rtp will still hit the trtp within a few weeks when players get hooked after the initial 'crazy' period? So rtp 120% first days and then 50% the next week - until trtp is accomplished? Because that's what my rtp is on jungle spirit- around 50%
 
Hello Trancemonkey, If i remember correctly you have not worked for netent but you could probably take a guess at this.
With their new releases, the first day/days they seem to pay out like crazy - (talking mainly about jungle spirit and divine fortune) as from what ive seen a crazy amount of wins on these games - (divine fortune jackpot won first day, not heard of it been won since- but surely somewhere it has) and jungle spirit now- being absolutely cold, losing 1200€ at 0,60-3€ spins, with biggest win for me being 30x bet.
Sure ive been just unlucky but others have reported the same. Getting off topic but my question:

Can software providers- upon launch tweak the slot to pay out more in the beginning, knowing that the rtp will still hit the trtp within a few weeks when players get hooked after the initial 'crazy' period? So rtp 120% first days and then 50% the next week - until trtp is accomplished? Because that's what my rtp is on jungle spirit- around 50%

Simple answer - no :)

To confuse the issue, some social casinos do nerf the RTP when you first start playing, and at other times too, but RMG (real money gaming) casinos can not do this legally, or more importantly morally - there's just no point. If what you are suggesting were true, then they'd up with people playing the games the first day, and thinking "hey this is great" and then when they come back a second time thinking "well, this is rubbish now" and asking, like you, what's happened!

From an engagement and retention stand-point, this would be commercial suicide...

Players are only retained when they are engaged, and to be engaged you need to have fun. That doesn't necessarily mean you have to win, but you do need to enjoy the experience - for a company to purposely give you a bad experience at any time would be completely detrimental to the core business principles.
 
I got one question, too.
I hope it wasnt in this thread before.
Like i often read in this forum, theoretical every spin should give the same chance to show a special outcome, lets say bonusround f.e.
If the chance for bonusround is 1:150 for example, of course i have better chances to hit the bonus when doing 150 spins then doing 10 spins.
If i would do every day one spin in the same slot with the same stake on the same casino for 150 days....would chances to trigger the Bonus be the same as if i would do 150 spins in a row? My feeling says no but theoretical it should be like this?
 
I got one question, too.
I hope it wasnt in this thread before.
Like i often read in this forum, theoretical every spin should give the same chance to show a special outcome, lets say bonusround f.e.
If the chance for bonusround is 1:150 for example, of course i have better chances to hit the bonus when doing 150 spins then doing 10 spins.
If i would do every day one spin in the same slot with the same stake on the same casino for 150 days....would chances to trigger the Bonus be the same as if i would do 150 spins in a row? My feeling says no but theoretical it should be like this?

From my own experience I´d say yes, because I had loads of times where I got the free spins on the first spin after opening the game.

Regarding bonuses I have a question too though.

Regarding games with extra spins such as DoA or Cazino Zeppelin you get 5 extra spins if you get 5 wilds in a row.

Does the slot know that its giving you 5x this value since the next spins are guaranteed to give you the same payout (for the line)?

Is it giving you the line exactly for this purpose?


Another unrelated question:


On walking wilds features like in "Jack and the Beanstalk" from Netent, is a new RNG Call made for each respin?

Thanks as always! :notworthy
 
I got one question, too.
I hope it wasnt in this thread before.
Like i often read in this forum, theoretical every spin should give the same chance to show a special outcome, lets say bonusround f.e.
If the chance for bonusround is 1:150 for example, of course i have better chances to hit the bonus when doing 150 spins then doing 10 spins.
If i would do every day one spin in the same slot with the same stake on the same casino for 150 days....would chances to trigger the Bonus be the same as if i would do 150 spins in a row? My feeling says no but theoretical it should be like this?

Simple answer to this one - yes...

Statistics is a weird thing though, because while every spin has exactly the same chance of giving you a bonus, the more spins you have done since your last bonus, the more chance you have of getting it...

This is because on average the feature happens every 150 spins say... but it's very unlikely statistically that you would ever go 3000 spins without a bonus... because the chance of it dropping in every spin is 1 in 150... this chance never changes, but also statistically the further past 150 spins you go the more likely you are to get the bonus each spin...

It sounds weird and i'm not explaining it very well, but i hope you get what i mean....
 
From my own experience I´d say yes, because I had loads of times where I got the free spins on the first spin after opening the game.

Regarding bonuses I have a question too though.

Regarding games with extra spins such as DoA or Cazino Zeppelin you get 5 extra spins if you get 5 wilds in a row.

Does the slot know that its giving you 5x this value since the next spins are guaranteed to give you the same payout (for the line)?

Is it giving you the line exactly for this purpose?


Another unrelated question:


On walking wilds features like in "Jack and the Beanstalk" from Netent, is a new RNG Call made for each respin?

Thanks as always! :notworthy

The game doesn't care whether you get the extra spins or not - the average hit frequency for these extra spins will be calculated and the value known...
It will all be part of the TRTP and the overall maths... the game doesn't care if you have 3 wild lines or none, the average payout will still be the same (over a fuck load of games!)

On walking wild features, and any feature that has a respin in it, a new RNG call will be made every spin yes....
 
Simple answer to this one - yes...

Statistics is a weird thing though, because while every spin has exactly the same chance of giving you a bonus, the more spins you have done since your last bonus, the more chance you have of getting it...

This is because on average the feature happens every 150 spins say... but it's very unlikely statistically that you would ever go 3000 spins without a bonus... because the chance of it dropping in every spin is 1 in 150... this chance never changes, but also statistically the further past 150 spins you go the more likely you are to get the bonus each spin...It sounds weird and i'm not explaining it very well, but i hope you get what i mean....

Unless you are playing Bonanza of course :cool:
 
Players are only retained when they are engaged, and to be engaged you need to have fun. That doesn't necessarily mean you have to win, but you do need to enjoy the experience - for a company to purposely give you a bad experience at any time would be completely detrimental to the core business principles.

In that case many developers made lousy job since it is not rare to get hundreds of dead spins (I am talking mostly about MG slots). Try Reel Spinner, GOT, Dragonz, IR, BDBA or 8-liner slots and you will feel very strong frustration...
 
In that case many developers made lousy job since it is not rare to get hundreds of dead spins (I am talking mostly about MG slots). Try Reel Spinner, GOT, Dragonz, IR, BDBA or 8-liner slots and you will feel very strong frustration...

I agree that losing spins are not fun... But the idea is to develop slot games that overall are fun. Of course sometimes the games are not going to play well... This is the nature of random.. But if you're game design and maths are good enough these experiences should at least be kept to a minimum...

Thats my job as a producer....
 
Here's one everyone probably thinking but won't ask. On the Net-Ent slots Dead or Alive, Drive and Steam tower, is it possible to grab the wilds(skill stop to catch them)?...The reason I ask is when you click the screen wilds tend to land more...hidden secret or coincidence?:rolleyes:

And this comment is exactly why we put slam stop in to games... :)
 
Game with side bets?

Hi and thanks for this! Great thread and great forum. Very cool to get such interesting inside info.

Question; among my favourite slots is Monopoly Once Around Deluxe. I love that one can buy-in, hit a bonus and then spend ones whole balance in side bets (if you get your stakes right) and then play the bonus! That Twice Around Bonus hahaha BOOM so much fun.

Sorry, so my question is, do you know of any other slots which have a similar feature, please?
 
Now, why MG as one of the biggest doesn't have any fresh ideas to make interesting and realistic games, read this...

Only Fools and Horses Slot (ok, you need to get the licence...)
Snow Storm slot
Auction slot
Pawn Shop Slot
Classical Music slot
Find the Jade slot
Attic treasure slot
Wall street slot
Himalayas slot

Or some slot based on TFROL (idea and graphics are excellent)...
I mean, just turn around and you can be inspired
 
Now, why MG as one of the biggest doesn't have any fresh ideas to make interesting and realistic games, read this...

Only Fools and Horses Slot (ok, you need to get the licence...)
Snow Storm slot
Auction slot
Pawn Shop Slot
Classical Music slot
Find the Jade slot
Attic treasure slot
Wall street slot
Himalayas slot

Or some slot based on TFROL (idea and graphics are excellent)...
I mean, just turn around and you can be inspired

Mg has no problem with making different themes it's more the fact that every slot is now a clone of each other and has nothing new or innovative. Net-Ent are streets ahead of them as are Play and go and even Quickspin.

I'd nearly rather play something ancient like Hitman or Break da Bank again than any of their latest pish.

However, Yes I agree a clone of TFROL or Playboy I'm on board with that as I've had great returns from both ;)
 
Hi and thanks for this! Great thread and great forum. Very cool to get such interesting inside info.

Question; among my favourite slots is Monopoly Once Around Deluxe. I love that one can buy-in, hit a bonus and then spend ones whole balance in side bets (if you get your stakes right) and then play the bonus! That Twice Around Bonus hahaha BOOM so much fun.

Sorry, so my question is, do you know of any other slots which have a similar feature, please?

Once Around happens to be my favourite slot at the moment! I too would be interested in Dave's response to this. I find the mechanics of regular bonuses with the ability to buy big into a bonus side bet thrilling. Surely there are other slots of a similar ilk out there?
 
Here's one I'm sure has been asked before but I will ask myself because it really bugs me. And this is an eternal oft-asked question on these forums:

Do the games "know" me? Are they aware I'm the same player who just had a big win on a particular game recently?

I ask because I usually make a withdrawal after a big win, but almost always leave some change to play on with. Just a few days ago I hit £600 from a £1.50 bet on Immortal Romance, withdrew £500 and played on. If I so much as DARE go back to Immortal Romance within measurable distance of a few days, the game will play as if it just paid out £600 to someone (me). Now we all know that that slot pays out some serous money and so my £600 is pennies to it, and probably by the time I've watched that win count up, the game has earned that much back again and then some. But still, I've tried to go back to a slot many many times after a big win only to find it playing absolutely effing GASH as if it's saying "what the Hell are you doing mate?" (cue balance drain for as long as I dare play).

I have never, not once ever, went back to a slot in these circumstances and found it playing "normally" so to speak. It usually takes a week or two before the game has forgotten my big win.
 
So it is possible then...or is it to take our money quicker...one day I even got 5 scatters on DOA by double clicking it at 18p out of pure anger. £450 just right in front of my eyes!!

Slam stop is put there to make you think you have control...nothing more
 
Hi and thanks for this! Great thread and great forum. Very cool to get such interesting inside info.

Question; among my favourite slots is Monopoly Once Around Deluxe. I love that one can buy-in, hit a bonus and then spend ones whole balance in side bets (if you get your stakes right) and then play the bonus! That Twice Around Bonus hahaha BOOM so much fun.

Sorry, so my question is, do you know of any other slots which have a similar feature, please?

I'm afraid I dont... Sorry :(
I don't even like Once Around Deluxe...
 
Hello trancemonkey, i have a pretty tinfoil question i need answered so that i can stop thinking about it:
If i "quickspin" or what you want to call it, it seems to always be lots and lots of empty spins, as if the slot wouldnt bother to give out any wins, and once i stop it goes back to normal again and pay again, then when i do it again, dead spin, dead spin and so on...

And also, when i set a game on autoplay, does the game then see that- 100 spins, and calculate a rtp for that batch of spins as it knows the player will invest that amount for sure.
Or is it as it ofcourse should be that each spin is completely independent?
Because i hate to put a slot on autospin, especially netent at it always seems to then go on without bonuses or wins, as if the slot would see that "ahh, free money, thank you :)" :D
I just have to ask so that i can stop thinking that THE WAY I SPIN affects anything.
 
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