after about 2 dozens features i can agree with free spins not being... tense enough anymore. I know its a small sample but i ended up quickspining my last few features after just 2 spins because its kinda obvious if feature is going to pay anything
might be just my mind playing games with me though
but so far not a single feature that started badly has paid anything to me. Its a HV monster and im well aware of that but after just 20ish features i was kinda ... meh when another feature triggered. You should be jumping of joy when that happens, so it does feel a bit odd but that could be because i havent had a monster feature yet.
Mind you most of my life ive been playing slots like Bdba, DoA, Reel steal and such so getting low paying features is nothing new to me, but even when i get DoA fs, which pays like 10x on a good day, it gets my hopes up. here not so much :/
today after i hit 0,4x feature win i played it for another 50 spins and biggest win was 2x. So i left it and played tiki. my 2nd time ever. In my 2 plays i had 4 sets of free spins. Its also HV slot. but out of those 4 features my lowest paying one was 150x. It just shows how 2 slots while both being high variance can be completely different kind of beasts.
I blame it on hell freezes feature because im sure a decent chunk of RTP goes there, and slots like tiki dont have random features outside of FS, so their free spins tend to be better. Dont get me wrong i love that feature, but if you dont hit it, and free spins dont pay, you end up with 50% rtp. Much like Blueprint or Redtiger slots that have 5-10 base game features each, if you dont hit those you end up with 18% rtp.
only now i realized how hard it must be to make a slot that will appeal to everyone. I remember first time i played blueprint game, i was like... daaam why netent and others dont have random features in their games. Now after playing redtiger slots i hate random features. Its never that simple is it