- Joined
- Mar 25, 2012
- Location
- IOM
I have done over 5 mio. spins on IR, TS2, TFROL, BG and BTBA. I have saved every detail of every spin in a MySql database (over 20 GB of data).
I believe that MG slots are fair, and their RTP claim is 100% correct. I do not believe MG adjusts RTP for individual players.
At the same time, I am convinced that each individual spin is NOT random. I suspect MG uses pregenerated series of random spins to control RTP and to make the slots more exiting to play.
243 lines=daft makes a good point: I have not seen MG claim that each spin is random and independant of previous spins - I'd be very interested if anyone could provide a link to this effect.
I have not had losing sessions that could not be explained by random bad luck, but I HAVE had winning sessions that were almost 6 standard deviations from the expected result (meaning very unlikely - contrary to what some posters in this thread seems to believe, standard deviations and NOT sample size is important when determining randomness - 3 or 4 spins can be enough to determine this).
We cant really look at TRTP, since we dont know how Wild Desire/Shitstorm is triggered - I suspect that Wild Desire/Shitstorm replaces a normal bonus round, but who knows.
In my book, non-random is NOT the same as unfair.
How do you calculate 6 standard deviations from expected results when the odds of any single event are not known?
Standard deviations are (relatively) easy to work out when it comes to 'known odds' games such as roulette, or cards, or dice - how do you work out standard deviations when you have no known odds/probabilities to work from?







