If greenlit back in Feb it'll have been a 9-month cycle for it's touted November release. The game may have been finished a couple of months earlier with the remainder for testing and marketing purposes
I'd imagine this does bear some recently-incorporated gameplay tweaks from both player feedback and market trends, so while the base game may be a little too familiar Netent Variance, I think the bulk of the project was concentrated on the free spin pays. 50,000 ways to win type thing. Thank God it didn't go down the Laser Fruit route
I don't say this often but the game looks really impressive. This is one Netent game I will play regularly along DOA.
Here some more screens.
The eagle flying in on big wins is just stunning.