RTG - Capping Max Wins

They can't cap it at a set $ amount because that would mean you would get a lower RTP the higher you bet, that would definitely be unfair.

Of course noone knows the actual RTP of the slots but most likely the win cap is factored in, I'm sure they can remove the cap but they would also have to change the payouts or make the big hits less frequent.



If players look at the second rule page, you will find this 50,000 x line bet max award on every game.
I suppose it doesn't matter much to those who wager higher, because you can get a bigger payout the more you wager, but are still capped at 50,000x your bet.
For the 1 or 2 cent player though, it is very dissapointing, especially considering the potential behind offering an expanding wilds game or increased line games.

This rule however doesn't just apply to features, it applies to all spins. But getting it during a re-spin feature, is really a dissapointment, since all 4 re-spins count as one spin. So if you are playing at 50 cents and hit a couple hudred on your first 3 re-spins and then on one re-spin hit the expanding wilds, you will only be paid $1,000, not $1,200 for all spins, because the 50,000x line bet is the max award for a single spin.

But as one poster pointed out, if you play only 5 lines at 5 cents per line, still playing 25 cents, the payout then would have been $2,500.

Most players are more comfortable playing with all lines covered, just as I was. I tried the 5 line wagering and found that my wins I did get were better, but seeing the wins I was missing gave me cold feet for playing this way.

So playing it safe and covering all lines, you risk not getting the full win we all hope for, playing it at the 5 lines can cost you a lot of wins you could have had, making this playing style hard to get used to.

Even if nothing can come of this, I at least hope to make more players aware of this RTG rule, so that when they one day hit a win like this maybe they won't be as dissapointed.
 
It seems this cap is there to allow them to "big up" the possibilities of a MASSIVE win in the rules.

Rather than use a cap, they should have designed the paytables so that there would be no need for such a cap. This WOULD raise the RTP since there would be no more "skimming off the top" from the rare big wins, and players would get MORE from the higher probability wins, since designing the paytables to avoid the need for the cap would lower the variance.

I do not see MGS slots having this rule, and there ARE rare alignments that would produce wins well in excess of the level of the RTG cap, they happen, and get paid in FULL.
 
what you hit is so rare and i don't think it will happen again soon. getting 4count and 5count? i did so many spins and i just couldn't get 4count.

last week i was pounding this game at 2.00 a spin (working on a 6250 wr with 250), i got 24 spins at one time and i got only 181 at the end. i'd be very, very happy to get a capped-win, lol.

so play all lines so we can have more fun.
 
So playing it safe and covering all lines, you risk not getting the full win we all hope for, playing it at the 5 lines can cost you a lot of wins you could have had, making this playing style hard to get used to.

You are effectively increasing the variance of the slot but increasing the RTP at the same time. It's not for the faint hearted but long-term you will lose a *little* less this way. Actually, depending on how the Random Jackpots work (we are lead to believe the more you bet the higher your chances) you might actually be offsetting the benefit of increased RTP by reducing your chances of an RJ. I say *might*.
 
Okay, I am working on a strategy on this game and have been trying the decreased lines. I am playing 7 lines at 10 cents per line and am actually having a much better experience than I would playing all 25.

At $40 deposits, playing $2.50 per wager is not feasable for me, but wagering on all lines I have time and time again, been on that continuous downward spiral till I have been drained, because at 1 cent per line, the majority of the wins are not significant enough to build your balance, unless you get lucky enough to get a 3-4 Count win.

On 1 cent bet per line, the wins are mostly the small stuff, lanterns, two ghouls or 2 wolves. A 5 lantern win would pay $1.00.

Playing at the 7 lines at 10 cents per line, the 5 lantern win nets $10, which happens fairly frequently and kept bumping my balance back up.

Then I hit a 4 Count spin which netted a nice win of $181, so with shakey apprehension I will try this for awhile.

As for the RJ, I don't count on winning one of those, but it would be interesting to know how it is effected by playing lessor lines. For other slots without this expanding feature, I wouldn't play less lines, but for the penny player I'm seriously starting to think my RTP is better on this slot at less lines rather than covering them all. As the one poster stated, had I been playing 5 lines at 5 cents when I hit the 5 Counts, then my payout would have been the $2,500 instead of the $500.

But less paylines can make one very squimish.
 
Guess I'm done with all RTG. Trying to play around their rule, is just to ridiculous and frustrating.

RTG needs to get their act together and have only one paytable rule and be upfront from the get go, not have the overlooked rule tucked away at the very bottom of page 2, where a player won't realize this exists until they get the hit that doesn't pay what they were led to believe.

So, not wasting my money or time with them anymore.
 
Guess I'm done with all RTG. Trying to play around their rule, is just to ridiculous and frustrating.

RTG needs to get their act together and have only one paytable rule and be upfront from the get go, not have the overlooked rule tucked away at the very bottom of page 2, where a player won't realize this exists until they get the hit that doesn't pay what they were led to believe.

So, not wasting my money or time with them anymore.

I'm also not very keen of RTG. I only like Penguin Power :oops:

Still wanted to see what all the fuzz was actually about, so i tried the Count :D

Made a $20 deposit and started playing at 25 lines / $0.01. Very much playtime, but eventually the money was gone.

Made a second $20 deposit and played 5 lines / $0.05. When i was up to $40 (ater a looooooooong time) i raised it to $0.10. Made a cashout for $150 :eek:

I liked playing the second deposit a lot more, not only because of the payout, but it was just more fun playing when you get higher payouts on the lines. Never had more than 3 counts though :mad:

Frank
 
I'm also not very keen of RTG. I only like Penguin Power :oops:

Still wanted to see what all the fuzz was actually about, so i tried the Count :D

Made a $20 deposit and started playing at 25 lines / $0.01. Very much playtime, but eventually the money was gone.

Made a second $20 deposit and played 5 lines / $0.05. When i was up to $40 (ater a looooooooong time) i raised it to $0.10. Made a cashout for $150 :eek:

I liked playing the second deposit a lot more, not only because of the payout, but it was just more fun playing when you get higher payouts on the lines. Never had more than 3 counts though :mad:

Frank


Good for you Repro, glad you made a cashout. For this game, I really do think playing the lessor lines does make for a better experience for the higher line payouts you are playing and length of time you can manage to play.
I have hit 3-4 Counts several times, because I concentrated on only playing that game, so spent a lot of time on it. Most of my play had been on covering all lines and the majority of the wins were so diluted, the play dwindled at a steady pace on average.
Playing the lessor lines as was suggested by another poster here, for this game does seem to work better on the average.
As Simmo said however, this style of play is not for the faint of heart, because you see a lot of missed wins as well, but when you play it long enough, you see most of the missed wins at a low wager would not have been significant enough to worry about.
On my screenshot though, playing the full 25 lines lines and hitting the 4 Counts had a better payout than the lessor lines did, but had I been playing the higher wager on the lessor lines when I hit the 5 Counts, I would not be as bummed out today as I am.
So the 5 Count win at the lessor line, higher wager is the way to go, to acheive the advertised payout.
 
If the stated RTP on Count Dracula is calculated on the basis of 25 lines played and ALSO with a maxed cap at 50,000x line bet, then isn't it an unavoidable fact (in light of the expanding wilds) that playing only 5 lines will effectively raise the stated RTP a bit further? (If you know what I am asking but can explain it more simply than I can, please feel free.)
 
While I still play on RTG casinos, this is just one in a list of reasons why, all else being equal, RTG does not compare well to other softwares, IMHO.


I don't and wont pretend to understand all the math you all put into this but the bottom line for me is are they intentionally screwing us by lying about the payout? $500 on a .25 bet seems acceptable but not if it should have been $2500. I played the count a couple of nights ago and everytime he popped up (the count) I got nothing and that is unacceptable. why have him pop up at all. Maybe I should just stick to the old l and 3 line slots.
 
After mulling this over and scrutinizing the rules, I have come to a understanding about what 5 counts actually means. When a player gets 4 Counts that covers 4 reels and one reel with misc symbols, the wilds pays all lines covered.

What I didn't realize is the first page rule that I hadn't noticed before, that the Counts, count as one on each reel, so the 5 expanding wilds will always be equivalent to only a 5 line payout and not 25. The Counts will only pay all lines wagered on, if it is 4 Counts or less.

So this leaves me a bit disheartened and disenchanted for my naivety, because the only way of getting a big win on Count Spectacular for 5 wilds, is to wager higher or play less lines at a higher than 1 cent wager.

I guess it comes down to, from discussing this, is that with some games, you have to use a different strategy in order to get the value you are expecting. But having the counts pop up and not paying happens just the same as it does with any game, but persistance can pay off and knowing the quirks of the rules can help to make for a better game, rather than a dissapointing one.

My dissapointment is just the fact that I had not realized this until after hitting the 5 Count win, had I known the way the payout really works, I could have had a hell of a payday. So I just hope this thread can help others.

Ah well, live and learn.
 
What I didn't realize is the first page rule that I hadn't noticed before, that the Counts, count as one on each reel, so the 5 expanding wilds will always be equivalent to only a 5 line payout and not 25. The Counts will only pay all lines wagered on, if it is 4 Counts or less.

Actually... I think this rule is only meant for the scattersymbols...
 
I thought I had posted the rule pages for this game, so I will add them now. You're correct, it does only say the Count counts once for Scatters.
 

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