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Q&A Ask Me Anything about Slots (AMA) 2020 with Trancemonkey

In the UK, it has to. In other markets, i'm not so sure. I know that some manufacturers definitely run different maths on free play than real money, but how many of the "big guys" do, i'm not sure
Just to add to this, many of other Tier1 Regulators (e.g. IoM) specify as a licensing condition that the same must be used in free and real play.

Can't speak for all, but the "big guys" game providers I've worked for also all use the same maths for both versions of their games.
 
In reply to: test-labs would see that the top award was never paid, and this would fail compliance. , not in this instance:
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Edge-bug (as in this thread)?
What top award are you talking about? The top single biggest advertised prize or the max win... It's an important distinction
 
@trancemonkey , the link I sent shows that even games tested by test labs can be faulty. I guess in this case the correct term is max win? :) However, this game was missing wilds on reels:

This proposition had been amply demonstrated in June 2009 when several customers realized that certain wild symbols were not appearing on reels 1 and 5 in three games: Diablo 13, Wild Sevens, and Dougies Delights. These missing icons substantially reduced the return to player and made it impossible to win the jackpot.

So I guess it is basically not the same thing as @dustypine asked :). But the fact is RTP was lower than it should've been and max-win or 'top-prize' couldn't be won. This was just to comment on:

The test-labs would see that the top award was never paid, and this would fail compliance. Also, the game wouldn't run to the correct RTP if it was ignoring outcomes.
 
Interesting - i was not aware of this situation. I can't comment on this precise issue, as i don't know enough details BUT what is a possible explanation here is that they released the game in unregulated markets first without having had it tested by GLI. There are many of these in both online and land-based - in these markets there are no checks on the software. This would also explain how a fix was deployed so quickly.

Unless you know where the casino is based (what jurisdiction) it is hard to know whether the game is tested or not. We always test our games with GLI even if they will go in to an unregulated market (as we use the same software in all markets) but in theory we COULD release some of our games in to markets in europe without any testing.

I know this might seem like a "get of of jail" answer, but it's just factual...
 
@trancemonkey, no idea which casino or market this incident took place - I found this on Google after someone mentioned the case on another thread! :) The site behind the link has flags of USA, Canada and Australia so probably around these markets (I personally haven't event heard of TopGame -provider, but I have heard about Pragmatic Play which purchased them)....

Just a couple more questions to clarify:

- ... the game in unregulated markets first ... Do you mean games from unregulated markets can be brought to regulated markets without testing or did I misunderstand?
- So, a game can have different software for different markets. For example MGA casinos can have way more 'near' misses than UK, even though the game otherwise seems the same (as this is not prohibited in MGA rules)?
 
Q1... No.. the other way around is true, but to go to a regulated market it would have to be tested

Q2... In theory yes, but as tests are expensive, this is unlikely.
 
Hey Trancemonkey,

You have previously stated that gamble features has 100% RTP, and I thought this was a legal requirement.

The new game "Wild Love" by Endorphina (some starburst-ish game) has a gamble feature with 84% RTP.

As you can see in the picture this isn't a simple black-or-red gamble feature, so maybe it's an exception from the rule, but what are your thoughts about it?

Edit: You can see the dealer's card before agreeing to the gamble so I guess you could call it skill-based, does that make the RTP okay?

1647504166323.png
 
Hey Trancemonkey,

You have previously stated that gamble features has 100% RTP, and I thought this was a legal requirement.

The new game "Wild Love" by Endorphina (some starburst-ish game) has a gamble feature with 84% RTP.

As you can see in the picture this isn't a simple black-or-red gamble feature, so maybe it's an exception from the rule, but what are your thoughts about it?

Edit: You can see the dealer's card before agreeing to the gamble so I guess you could call it skill-based, does that make the RTP okay?

View attachment 165768
Hey... Thanks for bringing this up. All I can say is that in the regulated markets that I operate in, we have to make all our gambles 100% RTP - at least this is my understanding and what compliance tell me. This is because without the gamble running at 100%, the overall game would not hit its target RTP and could trigger RTP monitor warnings.

Endorphina - I'm not sure they operate in the UK or other highly regulated markets, but I might be wrong. I'm very focused on land based currently, so my apologies for not being up to speed on this
 
hello everyone! I am a new member here and a new player too! I prefer slots because is very relaxed to begin with! Can you suggest me something? Also, is there any strategy for this?
 
@sh33k
Suggest you compare rtp of whatever game you like over multiple casinos before playing it, preferably choosing a casino that get the casinomiester approval, or at least multiple members approval in the forum threads) and if you want to maximize that length of relaxation as a new player, to probably avoid bonanza.

edit. Also, Hi!
 
8
@sh33k
Suggest you compare rtp of whatever game you like over multiple casinos before playing it, preferably choosing a casino that get the casinomiester approval, or at least multiple members approval in the forum threads) and if you want to maximize that length of relaxation as a new player, to probably avoid bonanza.

edit. Also, Hi
Thanks for advices! I am playing bonanza :)!
 
Hi trancemonkey! Nice to see you back and upbeat again! :)

Of course the question everyone wants to ask or know, Are slots rigged?;)

(I am a new poster in this thread, does that count?
Surely there is something set up on their part... we just can't tell it easily! I can not figure it out! many times when I win I win more, other times when I win then I lose!
 
Surely there is something set up on their part... we just can't tell it easily! I can not figure it out! many times when I win I win more, other times when I win then I lose!
Asked and answered many times over :) No, but they all have a mathematical model that statistically ensures that they make profit. That's how slots work (see below for a playlist of video's I have done explaining how slots work and what RTP is)


Do you think there is a specific strategy for the slot ???? I would like to hear your opinions... ??
No, there are no strategies. It's just random and over time, you will always lose.
 
hello everyone! I am a new member here and a new player too! I prefer slots because is very relaxed to begin with! Can you suggest me something? Also, is there any strategy for this?
I'm just gonna say I used to find it relaxing cos I would grind away a few quid slow as anything and be lucky to win a thing. Thing is when I did win recently,I got a great big happy surprise win,.not life-changing but a nice bonus to a hard month where I'm awaiting going abroad for treatment. Yet it doesn't ever go your way if you win anything over 1k it seems..the company I've been playing with for years now want everything but my kitchen sink as proof I owned an OLD debit card on my account.
You will find casinos online infuriating and frustrating and disappointing so by all means play to distract and relax like I did but just to let you know that stuff happens constantly too.
 
Asked and answered many times over :) No, but they all have a mathematical model that statistically ensures that they make profit. That's how slots work (see below for a playlist of video's I have done explaining how slots work and what RTP is)



No, there are no strategies. It's just random and over time, you will always lose.

hello! in the end I believe that! ?
 
I'm just gonna say I used to find it relaxing cos I would grind away a few quid slow as anything and be lucky to win a thing. Thing is when I did win recently,I got a great big happy surprise win,.not life-changing but a nice bonus to a hard month where I'm awaiting going abroad for treatment. Yet it doesn't ever go your way if you win anything over 1k it seems..the company I've been playing with for years now want everything but my kitchen sink as proof I owned an OLD debit card on my account.
You will find casinos online infuriating and frustrating and disappointing so by all means play to distract and relax like I did but just to let you know that stuff happens constantly too.
hello! thasnks for advices! i agree with you..I play enough to relax even without real money I would like to learn from some more experienced than me ways to lose less! anyway, everything is a risk.. let's try to have the least amount, and everything with limits!
 
Hi @trancemonkey,
This thread already got a good share of replies so I'm sorry if I ask something that was already been asked but I didn't went through the whole thread.

I assume you might work with slots somehow, right? As some of my questions are related to the engine of a slot.

  1. Which changes are made to a slot to apply different RTPs? Is it changes to the reels, hit frequency, or anything else?
  2. How do the providers manage the RTP, is it per region or global?
    1. As an example, if a slot with the same RTP is available in casino A and casino B, and in casino A it already paid 10 max wins and the overall RTP is over 100% meanwhile in casino B there haven't been any max wins and the RTP is bellow 90%, is this something that can happen? If so, will the casino A be in dept or the provider is the one that has to manage the profits/losses of the casinos?
  3. The slots aren't totally random, right? Is there any specific algorithm or mathematical law that they follow?
  4. Does the RTP of previous sessions influence the current session in a slot? Or even the IP address?
  5. Which software is more commonly used to develop a slot? I, as a developer, if I wanted to develop a slot just for fun, is there anything I should know in advance?
 
Hi @trancemonkey,
This thread already got a good share of replies so I'm sorry if I ask something that was already been asked but I didn't went through the whole thread.

I assume you might work with slots somehow, right? As some of my questions are related to the engine of a slot.

  1. Which changes are made to a slot to apply different RTPs? Is it changes to the reels, hit frequency, or anything else?
  2. How do the providers manage the RTP, is it per region or global?
    1. As an example, if a slot with the same RTP is available in casino A and casino B, and in casino A it already paid 10 max wins and the overall RTP is over 100% meanwhile in casino B there haven't been any max wins and the RTP is bellow 90%, is this something that can happen? If so, will the casino A be in dept or the provider is the one that has to manage the profits/losses of the casinos?
  3. The slots aren't totally random, right? Is there any specific algorithm or mathematical law that they follow?
  4. Does the RTP of previous sessions influence the current session in a slot? Or even the IP address?
  5. Which software is more commonly used to develop a slot? I, as a developer, if I wanted to develop a slot just for fun, is there anything I should know in advance?
I can answer some of these (Used to work in the industry, whereas Trance still does, but my answers should still suffice). Video at the end of the post that helps add detail to my answers)

1. All of the above. I have a video about RTP (which has some practical examples), but paytable, reel sets (which impacts hit frequency), adding symbols, removing symbols, changing multipliers. Depends on the game, but there are ALLLL sorts of things you can do (which is why making a slot that 'feels' good to play is actually quite challenging)

2. Slot developers create multiple versions of their slots, each with different mathematical models that produce different RTP's. These are integrated onto a Slot Providers platform (dev and provider may be the same) and then it is up to a Casino which version they want to put on their website. The casino cannot chop and change the RTP at will. If they want to change the version they have live, there are some regulatory hoops.

Losses are the Casinos responsibility, however there are some nuances depending on the contract with the slot provider. Normally slot commercials work on a revenue share basis, so if a slot makes a 100k profit, the slot provider takes 10k and the Casino takes 90k. If there is a loss, depending on the contract, the Casino may 'roll those over' and offset against future profits. So if a slot made a 10k loss one month, and a 100k profit the month after, the Casino would pay out based on 90k profit.

3. They are totally random, but they are based on a set of rules that ensure the Casino always wins overall. Best example I can give is the following.

I have a dice. It is random.
You pay £1 to play
If you roll a 6, I will give you £5, anything else and I keep your money.
The result is random, but statistically, the RTP is 80%, because 6 rolls cost you £6 but statistically will only return £5.

So it's the rules that introduce the concept of RTP on to a truly random result.

4. No. TRTP isn't a 'thing', it's just a result of the mathematical model of the slot (see the video).

5. We used to use Flash for the front end and Java for the back end. When Flash died, it was HTML5 for the front end (which is still true) and Java for the back end. I imagine Java is still a popular choice, but basically any language that can build a web service would do.

 
3. They are totally random, but they are based on a set of rules that ensure the Casino always wins overall. Best example I can give is the following.

I have a dice. It is random.
You pay £1 to play
If you roll a 6, I will give you £5, anything else and I keep your money.
The result is random, but statistically, the RTP is 80%, because 6 rolls cost you £6 but statistically will only return £5.

So it's the rules that introduce the concept of RTP on to a truly random result.

4. No. TRTP isn't a 'thing', it's just a result of the mathematical model of the slot (see the video).

5. We used to use Flash for the front end and Java for the back end. When Flash died, it was HTML5 for the front end (which is still true) and Java for the back end. I imagine Java is still a popular choice, but basically any language that can build a web service would do.


Going back to question 3, I have watched the video and understand what you said, but it also might depend on the provider, right?
I say that because I have seen a video of a slot developer, however, it was for physical slots in the casinos where the slot had a "cashier" per bet size and will balance the "RTP" accordingly.
Another thing I'm aware of and that's why I said it might not be totally random is that some providers track the number of spins, for example, Pragmatic Play has a counter for each spin you do:
1676555227729.webp


Regarding question 5, the software, the backend isn't an issue for me, I was wondering about the most common engines for the frontend, once when browsing the Relax-Gaming careers I saw two engines, pixi.js and Phaser, was wondering if what is the most common in the current days for slot developing.
But since you used to use flash, I think you might have the industry few years ago already.
1676555845977.webp
 
Going back to question 3, I have watched the video and understand what you said, but it also might depend on the provider, right?
I say that because I have seen a video of a slot developer, however, it was for physical slots in the casinos where the slot had a "cashier" per bet size and will balance the "RTP" accordingly.
Another thing I'm aware of and that's why I said it might not be totally random is that some providers track the number of spins, for example, Pragmatic Play has a counter for each spin you do:
View attachment 179918

Regarding question 5, the software, the backend isn't an issue for me, I was wondering about the most common engines for the frontend, once when browsing the Relax-Gaming careers I saw two engines, pixi.js and Phaser, was wondering if what is the most common in the current days for slot developing.
But since you used to use flash, I think you might have the industry few years ago already.
View attachment 179919
Yeh, I'm out of the industry for 7-8 years now. No idea what frameworks and libraries are commonly used for the front end dev, but knowing how the tech industry is, I doubt there are many common threads hehe. Just whatever the company feels like.

As for the RTP stuff. Land based have a concept of 'compensated' machines, where indeed they do modify gameplay to 'target' and RTP (primarily because the physical coins in were used to pay out, so the machine had to ensure it always had enough money inside it to pay a win).. That isn't a thing online though, or for land based video slots.

THe spin counter could be used for all sorts. Feature progression in a slot. Spin history, regulatory info (how much you've won/lost). It's not used for wins/losses though :-)
 
Hi all. New here to the forum and really appreacite all the info everyone has given from their own experiences and background. I’m still trying to navigate and maneuver around the site correctly. Apologies if I’m on the wrong thread to ask.. and I’m not sure if I can properly explain it through my words, but

off a medium vol/ med variance game
Shogun of time (just for the win)
- in my opinion I have never hit a bonus feature that paid more than 400x and that was maybe once over my lifetime of playing the game can say 500,000 spins

- in simple terms I guess there isn’t a stat sheet to say chances of hitting a win over x (amount) odds are

-playing it over the past 20,000 spins my late less than 10 wins “including bonus feature win”
Of over 100x.

-I go on sprees where all natural bonuses feature in the same splot session was paying 25-40x

—— can some please give me feedback on those and if hitting the feature to often results in smaller wins ? Imaging hitting the bonus feature 10 times over 200 spins but all feature payed 25-50x

I am in no way trying to stir rumours or conspiracy’s lol I just don’t think I understand slots enough to get the idea behind how they really work
 
Hi all. New here to the forum and really appreacite all the info everyone has given from their own experiences and background. I’m still trying to navigate and maneuver around the site correctly. Apologies if I’m on the wrong thread to ask.. and I’m not sure if I can properly explain it through my words, but

off a medium vol/ med variance game
Shogun of time (just for the win)
- in my opinion I have never hit a bonus feature that paid more than 400x and that was maybe once over my lifetime of playing the game can say 500,000 spins

- in simple terms I guess there isn’t a stat sheet to say chances of hitting a win over x (amount) odds are

-playing it over the past 20,000 spins my late less than 10 wins “including bonus feature win”
Of over 100x.

-I go on sprees where all natural bonuses feature in the same splot session was paying 25-40x

—— can some please give me feedback on those and if hitting the feature to often results in smaller wins ? Imaging hitting the bonus feature 10 times over 200 spins but all feature payed 25-50x

I am in no way trying to stir rumours or conspiracy’s lol I just don’t think I understand slots enough to get the idea behind how they really work
Each spin and each feature is independent, so it doesn't matter how many you have won and in what period, the result will be the result.

I have played SoT but not a lot. If the volatility is medium then you wouldn't expect many huge wins, and likewise you would expect many average ones, which seems to be the case.

Also the base game might be more generous meaning the feature isn't the 'be all and end all' of the big wins in the game.

Hard to say without knowing the math model of the game though :-)
 
Hi all. New here to the forum and really appreacite all the info everyone has given from their own experiences and background. I’m still trying to navigate and maneuver around the site correctly. Apologies if I’m on the wrong thread to ask.. and I’m not sure if I can properly explain it through my words, but

off a medium vol/ med variance game
Shogun of time (just for the win)
- in my opinion I have never hit a bonus feature that paid more than 400x and that was maybe once over my lifetime of playing the game can say 500,000 spins

- in simple terms I guess there isn’t a stat sheet to say chances of hitting a win over x (amount) odds are

-playing it over the past 20,000 spins my late less than 10 wins “including bonus feature win”
Of over 100x.

-I go on sprees where all natural bonuses feature in the same splot session was paying 25-40x

—— can some please give me feedback on those and if hitting the feature to often results in smaller wins ? Imaging hitting the bonus feature 10 times over 200 spins but all feature payed 25-50x

I am in no way trying to stir rumours or conspiracy’s lol I just don’t think I understand slots enough to get the idea behind how they really work
A 400x win is big, and it really depends on their maths model and the feature mechanics add to a) how often that happens and b) if it's even possible at all. I'll give you an example, a recent game i did had max liability of 8400x, which happened once in 4bn games. To get over 500x was one in 125,000.. this game is quite high volatility. 500x is 0.4% of the total RTP at that frequency, but you also have all the other wins greater than that. In total I have around 4% of all my wins in the range of more than 200x.
 
Hello guys. Ive got a few Qs as well here. Maybe very straight forward, but hey! no asking-no learning, right? :) so:
1. If the game is out across different casinos,, being played by different people. Is it the same."one" game that its being played at the same time everywhere, with everyone, or is it acing in the way of its actuall player's own game playing it. Meaning, RTP, hit frequency, bonus frequency and its calculations are as per one game spread across or for individual player? If someone hit bonus from say 300 spin bonus frequency in State A, by player A, the state B and player B, and C and D, are skrewed for next "approx 300 spins" of hitting bonus game?
2. Reels and their symbols spead. I know there are some splits for each reel in the game. Is there a way of maybe a average standard of how to set those symbols per each reel?
Say, 1st reel 50 low symbols A, 45 low symbols B, 33 low symbols C, 20 Low symbols D..etc? Based on 5 low paying symbols, 5 premium symbols, wild, scatter and 2 special features? Just want to know more about how they are spread on each reel.
3. Is there a mathematical software used for math in games? For RTP, for win hit frequency, for bonus hit frequency and for say hit 500xbet 1000xbet, 2000xbet and a max win? I dont think its done with pen and paper :) maybe I am wrong but is there any sortware out there for it?
4. Whats the most common platforms that games are programmed for casinos?
5. Whats front end and what is back end part of the game exactly? Sorry I am not a programmer, and info all.over the net is a bit confusing :)

Any good help/answer will be appreciated and, of course, who knows what will happened but can bring somehing cool for the players, as I am having serious though to jump into making games :)

Thanks alot guys!
 
Hello guys. Ive got a few Qs as well here. Maybe very straight forward, but hey! no asking-no learning, right? :) so:
1. If the game is out across different casinos,, being played by different people. Is it the same."one" game that its being played at the same time everywhere, with everyone, or is it acing in the way of its actuall player's own game playing it. Meaning, RTP, hit frequency, bonus frequency and its calculations are as per one game spread across or for individual player? If someone hit bonus from say 300 spin bonus frequency in State A, by player A, the state B and player B, and C and D, are skrewed for next "approx 300 spins" of hitting bonus game?
2. Reels and their symbols spead. I know there are some splits for each reel in the game. Is there a way of maybe a average standard of how to set those symbols per each reel?
Say, 1st reel 50 low symbols A, 45 low symbols B, 33 low symbols C, 20 Low symbols D..etc? Based on 5 low paying symbols, 5 premium symbols, wild, scatter and 2 special features? Just want to know more about how they are spread on each reel.
3. Is there a mathematical software used for math in games? For RTP, for win hit frequency, for bonus hit frequency and for say hit 500xbet 1000xbet, 2000xbet and a max win? I dont think its done with pen and paper :) maybe I am wrong but is there any sortware out there for it?
4. Whats the most common platforms that games are programmed for casinos?
5. Whats front end and what is back end part of the game exactly? Sorry I am not a programmer, and info all.over the net is a bit confusing :)

Any good help/answer will be appreciated and, of course, who knows what will happened but can bring somehing cool for the players, as I am having serious though to jump into making games :)

Thanks alot guys!
Hi degerardo,

1. The game play of the previous spin, game round, other players, casino or RTP version does not impact it.
If a game have a likelihood of Bonus in 1 out of 300 game rounds, that's the likelihood on every spin.
If you have hit it 5 times in the last 100 spins, or 0 times in the last 1000 spins, the chance of getting the bonus on an individual spin/game round remains the same, 1 in 300.

4. If you mean platform as in the RGS used to host the game, this is different from provider to provider, and is not following any industry standard.

5. Simple explanation would be that the front-end takes care of the visual aspects of the game, while the back-end is the functionality and data.

BR,
Halvor
 
@trancemonkey Could you open a little about where slot algorithm pulls its numbers ?

I had today either freaky unlikely happen or same kind of slots work with same mechanic..

Casino 1. Got free spins from book of ra deluxe , symbol A , not even 3 A's once
Casino 2. Got free spins from doom of egypt, symbol A, not even 3 A's once
Casino 2. again Got free spins from book of dead , symbol A, not even 3 A's once.

That itself is pretty strange imo.. BUt all of them gave one compensation win with full line of Q's during the feature ...

WHAT IS THIS ?
 
@trancemonkey Could you open a little about where slot algorithm pulls its numbers ?

I had today either freaky unlikely happen or same kind of slots work with same mechanic..

Casino 1. Got free spins from book of ra deluxe , symbol A , not even 3 A's once
Casino 2. Got free spins from doom of egypt, symbol A, not even 3 A's once
Casino 2. again Got free spins from book of dead , symbol A, not even 3 A's once.

That itself is pretty strange imo.. BUt all of them gave one compensation win with full line of Q's during the feature ...

WHAT IS THIS ?

More proof that they're RIGGED!
 
@trancemonkey Could you open a little about where slot algorithm pulls its numbers ?

I had today either freaky unlikely happen or same kind of slots work with same mechanic..

Casino 1. Got free spins from book of ra deluxe , symbol A , not even 3 A's once
Casino 2. Got free spins from doom of egypt, symbol A, not even 3 A's once
Casino 2. again Got free spins from book of dead , symbol A, not even 3 A's once.

That itself is pretty strange imo.. BUt all of them gave one compensation win with full line of Q's during the feature ...

WHAT IS THIS ?
They're rigged :)
 
I haven't read this entire thread so don't know if it's been answered, but how often are slot RNG's reseeded? Is it once a day, once a month, or never and they all just go on an endless loop for years?
 
Hello guys. Ive got a few Qs as well here. Maybe very straight forward, but hey! no asking-no learning, right? :) so:
1. If the game is out across different casinos,, being played by different people. Is it the same."one" game that its being played at the same time everywhere, with everyone, or is it acing in the way of its actuall player's own game playing it. Meaning, RTP, hit frequency, bonus frequency and its calculations are as per one game spread across or for individual player? If someone hit bonus from say 300 spin bonus frequency in State A, by player A, the state B and player B, and C and D, are skrewed for next "approx 300 spins" of hitting bonus game?
2. Reels and their symbols spead. I know there are some splits for each reel in the game. Is there a way of maybe a average standard of how to set those symbols per each reel?
Say, 1st reel 50 low symbols A, 45 low symbols B, 33 low symbols C, 20 Low symbols D..etc? Based on 5 low paying symbols, 5 premium symbols, wild, scatter and 2 special features? Just want to know more about how they are spread on each reel.
3. Is there a mathematical software used for math in games? For RTP, for win hit frequency, for bonus hit frequency and for say hit 500xbet 1000xbet, 2000xbet and a max win? I dont think its done with pen and paper :) maybe I am wrong but is there any sortware out there for it?
4. Whats the most common platforms that games are programmed for casinos?
5. Whats front end and what is back end part of the game exactly? Sorry I am not a programmer, and info all.over the net is a bit confusing :)

Any good help/answer will be appreciated and, of course, who knows what will happened but can bring somehing cool for the players, as I am having serious though to jump into making games :)

Thanks alot guys!

in answer to 2 and 3 as no one’s answered I don’t think,

There is a commercial software for slot design called “slot designer“ but it’s not cheap, alternatively you will be looking at spreadsheets more than pen and paper lol, some simulation etc, with any tools you use it will be trial and error in most cases to get the balance of wins required, slot math isn’t something that’s knocked up in an afternoon, unless you doing a reskin of course. Also reel strips etc are heavily linked to the pay table as well, and often use multiple strips in the base and bonus rounds.
 
I haven't read this entire thread so don't know if it's been answered, but how often are slot RNG's reseeded? Is it once a day, once a month, or never and they all just go on an endless loop for years?
It depends on the PseudoRNG implementation and the level of play at the time, but probably every few minutes or so.
 
Hi all.
I would like to clarify some points.
Slots are not allowed in my country. Therefore, when my wife and I fly to Europe, we always go to play in the casino.

1) I noticed that some people sit and play one machine for a long time, and my wife and I prefer to change slots often.
Does it make sense to change the machine or the game on the machine, or you can sit in one place and it will not affect the result, except for changing the volatility of the game.
Sometimes it feels like some machine is "cold" and eats up all the money, and sometimes it's "hot" and it's worth finding the right one.

2) Does it make sense to sit down at the machine after someone if he left a lot of money in this machine? "Fed the machine."
Or leave the machine when you received a bonus or a small prize? I have never received bonus after bonus in my life.

3) Can the casino set the RTP depending on the time of day? Sometimes it seems to me that in front of a closed casino, they kick out their visitors taking away all their money))

4) When guessing the card in the mini-game "black or red" is the result 50%/50%? Or it is tied to the RTP of the machine and is also flexible.
 
Last edited:
Hi all.
I would like to clarify some points.
Slots are not allowed in my country. Therefore, when my wife and I fly to Europe, we always go to play in the casino.

1) I noticed that some people sit and play one machine for a long time, and my wife and I prefer to change slots often.
Does it make sense to change the machine or the game on the machine, or you can sit in one place and it will not affect the result, except for changing the volatility of the game.
Sometimes it feels like some machine is "cold" and eats up all the money, and sometimes it's "hot" and it's worth finding the right one.

2) Does it make sense to sit down at the machine after someone if he left a lot of money in this machine? "Fed the machine."
Or leave the machine when you received a bonus or a small prize? I have never received bonus after bonus in my life.

3) Can the casino set the RTP depending on the time of day? Sometimes it seems to me that in front of a closed casino, they kick out their visitors taking away all their money))

4) When guessing the card in the mini-game "black or red" is the result 50%/50%? Or it is tied to the RTP of the machine and is also flexible.
I don't work in the industry but I have seen videos on YouTube of a guy that develops physical slots for the casinos.

Apparently, the casino slots have some sort of "cashier" per bet size and it work between a RTP range, so if the rtp is getting too low the slot starts paying more and if the RTP is getting too high the slot starts paying less.

That's why you might feel that sometimes a slot is cold and other times the slot is hot.

Regarding your 3rd question, I don't think the casinos are able to do that because of the regulations.
 
@axsmov hello. Answers to your questions:

1) Slot machines work off random number generators (RNG). Your chance of getting a win are equal on each spin, so it does not matter how long you sit at a particular machine. If you enjoy playing a larger variety of games during your session then do just that. This is meant to be fun after all.

2) For the same reason above, there is no difference between a machine that has just paid a win vs a machine that just ate the previous player’s bankroll. Every spin has an equal chance of winning regardless of the outcome of the previous spin(s). At times this is incredibly hard to believe but it is fact.

3) They cannot change the RTP on a slot machine depending on the time of day or day of the week.

4) I don’t know for certain, but logic tells me that the result of a red/black gamble is determined by the RNG. I’m not sure how this would work in practice, but I’m assuming that the red/black gamble would somehow be incorporated into the millions or billions of simulated spins done in order to determine/confirm the RTP and maximum win.

The best thing to do is do what you and your wife find the most fun. If you like playing a lot of different games then spend smaller amounts of time at each machine. If you are on a game that you particularly enjoy, spend more time on it. Likewise if you don’t like a game then move to the next. Just always leave the casino with a smile on your face.
 
Slot machines work off random number generators (RNG). Your chance of getting a win are equal on each spin, so it does not matter how long you sit at a particular machine. If you enjoy playing a larger variety of games during your session then do just that. This is meant to be fun after all.
It all sounds like you are a casino owner)
I studied other gambling forums. And also in my experience it seems to me that this is not random at all.
Each casino can set a certain amount from the provider that they have on hand.
And if there is not enough money in the casino cashier, the slots will replenish the cashier from the players. They will take some for themselves and give some back to the players for winnings.
If someone in the casino won a large amount, the casino cashier will be empty. And who will replenish it?)
In land-based casinos, if not many people visit it, then you should not expect prizes there.
In online casinos, slot machines are tied to the game provider. And if this provider has already given you a prize, then you are unlikely to receive another one.
 
Apparently, the casino slots have some sort of "cashier" per bet size and it work between a RTP range, so if the rtp is getting too low the slot starts paying more and if the RTP is getting too high the slot starts paying less.
This guy is right
 
It all sounds like you are a casino owner)
I studied other gambling forums. And also in my experience it seems to me that this is not random at all.
Each casino can set a certain amount from the provider that they have on hand.
And if there is not enough money in the casino cashier, the slots will replenish the cashier from the players. They will take some for themselves and give some back to the players for winnings.
If someone in the casino won a large amount, the casino cashier will be empty. And who will replenish it?)
In land-based casinos, if not many people visit it, then you should not expect prizes there.
In online casinos, slot machines are tied to the game provider. And if this provider has already given you a prize, then you are unlikely to receive another one.
Sounds like you had it all worked out anyway…
 
In the UK casinos at least the slots are random, pay between 90-94% RTP. It is a simple matter of on average 6-10p of every pound goes to the casino for every pound over a period of millions of spins. Simple as that.
Now in some arcades and pub there are what are known as compensated machines which you are alluding to when talking about “cashier”. They will be programmed to pay out, sometimes in a sort of streak manner which still keeping to a 90% payout so these will have hot and cold runs. These do not exist in UK casinos.
 
It depends what machines you are playing on.

There are 'compensated' machines (although I believe these are now quite rare, as they primarily existed when people were using physical money to, as you say, top up when low and pay out when full).

As nearly all modern slots work on a 'voucher' basis, not using physical money, this problem goes away, and so the majority of machines you will see in a Casino are video slots, and these are not compensated and work as previously described (RNG on a set RTP).

The RTP can change, but not based on time of day. Often it's based on denomination. So if you're playing 1c spins, you are on a lower RTP than if you play 20c spins or $1 spins. These are set up front and don't change.

Also, as previously stated, it doesn't matter how much you, or anyone else, has lost.

Different machines will have different RTP's, and you will find these are strategically placed. Machines near exits and toilets will normally have lower RTP's, so as you leave, they try to take the last of your funds, or if you're waiting for someone to use the toilet, you'll spin a few on a nearby machine that will have a lower RTP.

So with all that in mind, and taking into account that most games now are Video Slots.

1. There is no 'hot' or 'cold'. It makes no difference if you change machines (unless you go to one with a lower RTP of course).

2. It doesn't matter when you leave the machine (although, leaving when you are 'up' on a decent win is a good idea just so you don't spend the money). It also doesn't matter if you follow someone who 'fed' the machine, because, as previously stated, this doesn't matter.

3. No, this is illegal under the regulations.

4. I believe all of the gambles on a land-based machine have to be accurate representations, so in this case, it will be 50/50. I can't remember the exact regulations for land-based.

Still, based on your comments above, it looks like you're pretty set on believing it's all rigged, so this will probably fall on deaf ears, but if you're trying to find an advantage, or a way to win, you won't.

Play to have fun, don't lose more than you can afford. Over time, you will always lose.
 

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