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- Aug 22, 2017
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- England
Yes after u realised sub zero wasn’t the same kettle of fish one had to adjust one’s strategies.
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Watched the Sub Zero one last night.
Strange how players from different areas play machines so differently.
Did really well on the Red Gaming machines including this one but none of our methods were as in this video or forces on the others![]()


Pray tell then Jono, I'm sure it's not secret information twenty years down the line
I'm not adverse to the idea of making new videos if there's something worthwhile to make them about![]()



Ahhh right so basically just taking all the value out of the machine through skilful play and knowledge of the features, almost like the old JPMs I suppose![]()

Three new reuploads in the last week, no real methods or emptiers or suchlike, more just focusing on the machines themselves. Anyone who was in arcades in the early 90s will certainly remember 777 Heaven.....
This is why I must ask if your playing these emulators is some kind of retrospective self-flagellation, a kind of frequent reminder to scare yourself away from the consequences of AWP addiction, dampening down the old spark which you quite rightly dread reigniting. I suppose it's because my mindset and logic would eschew ANY contact with the machines, whether real or emulated, had I been through the wringer as you related to us in brutal honesty before.
Latest reuploads to the channel.
Just another smorgasbord of awfulness in the main, apart from The Crystal Maze SWPs, which were actually quite good and fair(ish).
Another video which had me gutted, the Rainbow Riches were widespread locally and pretty sure they were "hot off the press" at the time so would have been unchipped.
Strange after all these years when I watch your and other videos, I always seemed to come across the more complicated emptiers and always missed out on the much simpler stuff.
Unfortunately we never got any of the £35/£70 era Barcrests here on early chips, and there was some outrageous stuff on them. It was extra annoying because I had a guy in the UK who was giving me all the top-tier info, but every machine I tried was chipped! (IOM operators of fruit machines wised up in the £15/£25 era, and decided to let the UK be the beta-testing ground for machines, and then bring them over here once they were all chipped up.)
That said of course, a lot of stuff was still doable even on later chips, such as the P4 Aliens (there's a video on the channel about those), the 'Flickers', many DONDs, £70 Reds, the Betcoms and so on.
A guy I know managed to get hold of an Alien fruit machine running early P2 ROMs (we never had any on this chip over here), watch how the stupid thing keeps letting itself get trapped in the corner for £70.....
One of the most shocking and depressing videos ever on this thread. What kind of industry, what lack of checks and balances allows an 'amusement' with prizes machine to be able to be left in a state where the unsuspecting public could put 97 consecutive £1 coins in without a single win? Even Bonanza cannot manage that.
So let me get this right - you play £1 spins until a board is offered, refuse it and revert to 25p, box off the £70 jackpot and win it, revert to £1 spins and spend average £25 MORE than the £70 jackpot you just won to repeat the same again? WTF? I know he was proving a point, but my god this shows why these AWP's should have been banned 2 decades ago.
Yeah Barcrest at this time were truly shocking, they never seemed to get on top of the £70 jackpot. (The fuck ups they made with the £35 > £70 upgrades were legendary.)
There was a whole thing on Alien with playing through £40 on £1 stake that did funny things to the code, this persisted through to the P4 chips which could still be done, albeit using a different method. (These are the ones I had over here, I've linked to my video on them below.)
In the end Barcrest basically gave up and put this 'overwatch' thing on their machines, which did a hard check on money in versus money out, and if the percentage was taken too far over target, they would go into a CRITICAL ALARM state which the machine could not be recovered from without direct intervention from Barcrest themselves. (There's a video I need to get reuploaded to the channel where I get one of their machines to do this in the emulator, it literally says CONTACT BARCREST on the display and refuses to do anything else.)
The entire history of compensated machines is awful, the regulators failed entirely to get on top of them, the manufacturers constantly put out machines that could be done by those with 'the knowledge', as a result of incompetence and/or corruption - and the price was paid by addicts up and down the UK (including myself....) who dared to presume that they might actually be getting a fair game.
Plugging the Cash Attack during the streak IIRC??
Obv most ‘players’ wouldn’t keep going round agsin. Was pretty much £8-£10 back on 25p to see if boarding. Was only when constantly done it would take £90+ to feature. Think I witnessed a £117 once.One of the most shocking and depressing videos ever on this thread. What kind of industry, what lack of checks and balances allows an 'amusement' with prizes machine to be able to be left in a state where the unsuspecting public could put 97 consecutive £1 coins in without a single win? Even Bonanza cannot manage that.
So let me get this right - you play £1 spins until a board is offered, refuse it and revert to 25p, box off the £70 jackpot and win it, revert to £1 spins and spend average £25 MORE than the £70 jackpot you just won to repeat the same again? WTF? I know he was proving a point, but my god this shows why these AWP's should have been banned 2 decades ago.
I've never waited longer than 50x down to see a decent win on BonanzaObv most ‘players’ wouldn’t keep going round agsin. Was pretty much £8-£10 back on 25p to see if boarding. Was only when constantly done it would take £90+ to feature. Think I witnessed a £117 once.
Again you assume every AWP released was left in a state like this and therefore should of been banned ages ago which simply wasn’t the case.
Hundreds if not thousands were perfectly OK for casual players.
Of course doing 1000x stake on bonanza to see a dog shit feature is perfectly acceptable??

Fixed.I've never waited longer than 50k down to see a decent win on Bonanza![]()
HEY! Check it out! HEY! Check it out!they would go into a CRITICAL ALARM state which the machine could not be recovered from without direct intervention from Barcrest themselves.
Only ‘some’ barcrest hi-tecs had it. Other manus and certainly crest lo-Tec games didn’t.HEY! Check it out! HEY! Check it out!
As they went through various owners - Bass PLC to IGT in 1998, IGT to SG in 2011 - and the volume of sales continued to fall as casual players increasingly shunned them, you can imagine the beancounters took a tighter grip on that situation given how often the machines needed to be chipped.
Purely from a design perspective, adding an "overwatch" mode is good because it introduces "defence in depth", the curiosity is inevitably going to be what took them so long to do it - because at the point they did, it very much felt like they were throwing in the towel.
You could understand that they didn't want machines to be out of action - especially with shiny new machines erroring out and requiring field support - but similarly when the errors are so severe that they're getting fleeced or emptied by players on the regular, at what point do they draw the line? As Chop says, neither the regulator or the developers got a proper handle on compensated machines.
If it was feasible to add such a feature in the £6+ days, you could envisage a scenario that they got a handle on the worst of it (and possibly made it prohibitively expensive for "professional players", which would have been half the battle) - but of course there's a very big question mark about genuine errors vs incompetence vs corruption... so even if the intention was there, there's no guarantee it would have been actioned!
Which leads me to one question - in the later eras there's a lot of talk about "getting through the blocks" and the machine paying out something it doesn't want to, was there any scenarios in the wild where the overwatch module didn't catch something it should have?
Apologies, I thought that had already been inferred earlier in the conversation - otherwise makes it more difficult to follow that I'm talking about both the barcrest hi-tech "overwatch" system and more generalised theoretical discussions!Only ‘some’ barcrest hi-tecs had it. Other manus and certainly crest lo-Tec games didn’t.
I don't assume anything, merely state the fact that once the small jackpots of say £4.80, £6 etc. were superseded the effect of compensation was magnified exponentially as the jackpots rose. I accept the video demonstrated the absolute extreme effect of compensation brought about by an exploit and resultant jackpot paid when not 'ready' but these AWP's lost any right to be called 'amusements' and transformed into hard core gambling pretty quick, over a decade or so.Obv most ‘players’ wouldn’t keep going round agsin. Was pretty much £8-£10 back on 25p to see if boarding. Was only when constantly done it would take £90+ to feature. Think I witnessed a £117 once.
Again you assume every AWP released was left in a state like this and therefore should of been banned ages ago which simply wasn’t the case.
Hundreds if not thousands were perfectly OK for casual players.
Of course doing 1000x stake on bonanza to see a dog shit feature is perfectly acceptable??


Yes, was well into the Ace emptiers back in the day, somewhat spoilt by my naivety and inability to think "Tomorrow is another day"
Spending profits on booze and fags and 501's Jean, designer T-Shirts etc etc, you get the idea lol, hindsight eh as we made a small fortune from these, could have saved thousands, yes honestly thousands.
Did amass about 7-8 pint glasses full of £1 coins on my bedroom window sill, together with a mountain of tokens we used to use for beer and fags as well as bar snacks.
Never come across so many token mech jams though, few times left the machine 'flying' having not had chance to take a few regular wins to kill it off after we'd buzzed them up.
Did hear Chinese whispers of the prosecuted staff but never the full story, guess it is fraud after all?
I was ok on these, my mate must have studied the line set ups a bit too much as after 10-15 machines he could empty one and build up a £50 IOU in about 1/2 hour.
I'll stop now as I could talk about this empty trick and the associated stories and situations we ended up in for ages lol![]()
Fuck me I used to take some kickings from these ACE 'lines' machines, and I learned many years later why that was!Crikey it must have been nuts to be doing them back in the day, I had no idea whatsoever, I just kind of assumed that these fruit machines that were all over the place would, at the very least, actually work properlyFuck me I used to take some kickings from these ACE 'lines' machines, and I learned many years later why that was!
I don't blame players for one second for taking advantage of what they knew and the information they had, the second I started to get some decent information in the £15 era I was smashing everything I could to pieces.
I've said it before and I'll say it again, good riddance to bad rubbish, compensated machines never worked properly, but fair play to those who managed to make bank out of them back in the day. I repaired a decent chunk of the damage in my 'clued up' phase, but overall I still lost a fuckton of money on UK AWPs, and they nearly killed me on more than one occasion.

I had to use an anagram site to solve that! 

Bit embarrassed to post, need some further explanation with the Overload emptier.....
Watched the video, paused, rewind, put nose on screen and I still don't fully get it.....
Getting the initial Barcode, entering 1-2-3, no problem, fully understand that part
It is what you do after that during the feature as the reels shuffle?, what do you look for and when it comes in view what do you press?
cheers
Ps: Does it work on the £5 converts lol![]()
- My point is that when the Red / Invincible boards came up, they ALWAYS started on one cash (£1), one Nudge (very rarely any win available) and the bottom feature.Had to pause video and post, currently watching the Maygay Italian Job/ Great Escape method video......
Far from an expert as you know, especially when it comes to MFME, however I have my doubts over the ROM's you used in the video mate.
These machines were everywhere and I was "on them" everyday, making my beer and fags money lol- My point is that when the Red / Invincible boards came up, they ALWAYS started on one cash (£1), one Nudge (very rarely any win available) and the bottom feature.
Never did they add to the cash trail before you pressed start, in fact we never pressed start, just collected the £1 win and carried on.
Any ideas, I'll watch the rest of the video now but either way, the query has got me curious as I never saw a single machine we hit do this, ever!
Edit: Think I may have sussed it, if I am correct, then it is an eyesight problem rather than a ROM's problem, can't tell but if you have 3 white mini's to trigger the feature entry then this would add to the cash trail before starting the feature. If this turns out to be the case, then you would need to avoid entering the feature this way when it is invincible / red board ready and go for 3 mixed mini's (also avoiding red-white-blue) - Always collect just £1 without pressing start.
This wasn't a problem on The Great Escape IIRC as all feature symbols were the same and there were no "super starts" or none red invincible set ups as there is with Italian Job.
