My online slots videos (plus UK AWPs)

I had to laugh at the second video, as it reminded me of an old Bastardcrest £150 jp I used to own. I tried hundreds and hundreds of pounds trying to force it past the 'bar' 4 features down from the top on 88% setting and it soon became apparent that as long as I had a hole in my arse it would never do it, it was simply impossible to achieve on that combo of dip switches/RTP. It got so stupid that to compensate it dropped the £150 triple-red-bars 4OAK jackpot in a couple of times when holding just one or two of them so the RTP could catch up. So I came to the same conclusion as you - that after getting the machine so far behind % the best policy was to play features to and gamble cash to just below the barred level.

On every RTP setting there were differences - I recall on one that the Cashpot 3 symbols would ALWAYS drop in between 80.00 and 81.00 after a really stupid deliberate spin, and afterwards you would be able to gamble the cash up to £50 for 'afters'. Then fuck-off. All in all, my conclusion was the same as yours - however these compensated AWP fuckers were ever allowed to be produced and inflicted upon the general public is still a mystery to me, it's one of the biggest unpublicised scandals in UK history.

Imagine a product in any other industry which had pictures on it of features and characteristics that were simply impossible for the consumer to ever see or use, yet were visually advertised as such - for example a Walkman pictured with earphones/plugs and when you bought it or used it it had NO 3.5mm jack socket. The fines and repercussions from various agencies would be enormous. Yet for 40 years these pieces of shite were allowed to suck in the gullible or ignorant to the tunes of thousands of pounds with often a gambling problem resulting. Your eyes literally welling up on occasion when some poor mug was in the zone pumping hundreds into some poxy machine in a club or arcade chasing the impossible. (Like I did once seeing a lad spend over £200 on a 10p £5 convsersion, almost every spin allowing him to get to the £4 level but whatever he did, busting him on the final step.) In that instance I tried explaining that the MPU board was set so it was impossible to do, just to take the lower prizes and get say £20 back. When down to his last quid he actually did this - achieved a compensatory run of £21 before it went dead. I was hoping he'd smash the thing in, but he looked depressed. Ironically, I had just moved and it turned out this lad lived in the same block of flats as me. He avoided my eye every time he saw me, embarrassed no doubt. Poor fucker.

Excellent post dunover, couldn't agree with you more.

The simple truth of the matter is that compensated machines have, in essence, never worked properly. Compensated machines are inherently a bad idea anyway IMO, but add in coding incompetence and/or corruption, manufacturers that routinely shunted out busted machines (hence the constant need for rechips), along with a regulator that never seemed to understand and/or care about what it was supposed to be regulating - and what we have been left with, for decades, is hundreds of thousands of these machines up and down the UK, sited and available to play by anyone and everyone (including children), that unbeknown to their victims, were playing a bent game.

More fool me, but when I got sucked into them during my addict years (an addiction that very nearly cost me my life on more than one occasion), I was working on the assumption that, y'know, they actually worked properly.

I remember being mystified at the vast amounts of money that machines with a modest jackpot of £6 could take off me, convinced that they'd have to kick something decent back eventually, but of course what I didn't know at the time was if you weren't privy to the information on how to manipulate the machine, you were playing against a very loaded deck, the house was essentially cheating.

As I say in my 'The Death Of The Fruit Machine' video - good riddance to bad rubbish.
 
Good riddance to bad rubbish??

Have you seen what’s in UK pubs and arcades these days???

Despicable random filth on 80% with stupidly low almost unobtainable jackpots unless ur prepared to try and gamble out almost every win.

Some but most certainly not all reel based compensated machines were completely fuckable from a professional player point of view.

There were a rare few games (some of which you’ve highlighted) that had unachievable features built in but we are talking a handful out of tens of thousands of machines.

There were hundreds of very playable machines for lots of players no matter what their skill set.

Stick them in front of a random blueprint cabinet or ipub and see how much fun it is for them now!! God help them if they attack on a quid ago chasing a ‘random’ jackpot.
 
I'd suggest most punters were subject to whatever machines were in their favourite locale, and would hammer them, without so much as scouring the land for different fruit machines and their respective weak spots. Same as arcades really, you just played whatever was in front of you, whether it was Space Harrier or Space Invaders.

And yet we were fully conscious of the fact that there was a whole world of arcade machines out there....they were reserved for our dreams and Head Movies. Ah, Simpler times :D

Never truly dabbled in fruit machines, but always felt like the whole thing seemed like an exercise in futility, as punters would clink 20ps into a neverending chasm, without ever seeing any meaningful returns. I could see the allure and visual fidelity in piquing people's interest, and the sounds alone would draw you in to at least have a cursory glance at the things.

So whilst I have little doubt there'd be those that attempted to play end exploit every fruit machine in the land, full in the knowledge that it'd be to the detriment of whatever sucker picked up the pieces after, they'd be fairly easy to spot, as they wore anoraks and usually smelt of piss
 
Good riddance to bad rubbish??

Have you seen what’s in UK pubs and arcades these days???

Despicable random filth on 80% with stupidly low almost unobtainable jackpots unless ur prepared to try and gamble out almost every win.

Some but most certainly not all reel based compensated machines were completely fuckable from a professional player point of view.

There were a rare few games (some of which you’ve highlighted) that had unachievable features built in but we are talking a handful out of tens of thousands of machines.

There were hundreds of very playable machines for lots of players no matter what their skill set.

Stick them in front of a random blueprint cabinet or ipub and see how much fun it is for them now!! God help them if they attack on a quid ago chasing a ‘random’ jackpot.

Just because what replaced compensated machines is horrible too doesn't mean compensated machines get a pass!

For my money I don't think gambling devices should be in pubs full stop, I've seen people properly do their plums in the random £500ers here (which are set to 92-94%) - alcohol and gambling aren't necessarily the best of bedfellows.

There's a pub down the road from me that has four random £500ers, the machines often make more than the bar does, and there isn't even any pretence of having to buy a drink to play them.

That said, random machines are at least fair (or they should be, if properly coded), so I'll take a random machine that gives everyone a fair crack of the whip than compensated machines that are basically dead for anyone except those in the know, and I say that as someone who's been consistently winning on compensated machines since 2001. There's no level on which I can defend them.
 
Yes fair point but as I said not every compensated machine was dead for everyone with little knowledge. Plenty of decent playable machines over the years regardless of skill set.

Even doable machines would still turn over regular (admittedly dead) features aside from your aliens etc.

A lot of pubs (chains aside) have now done away with machines full stop now. That was very rarely the case many years ago. Could be a lot of reasons for that but I’m guessing at least one of them would be because the new breed of random £100 jackpots are absolutely abysmal and will eat hundreds for fun.

Back in the good days £10 jackpot through to early £100 jackpot it was pretty rare to not see a fruit in a boozer.

In the token days I’m not sure I can even think of a pub that didn’t have a machine in!!
 
Latest reupload shizzle on the channel.

The Super Blackjack Club one turned into a rather interesting insight into how club machines compensate themselves and allocate RTP to certain things.





Hi Mate.

Can you link me directly to the Super Blackjack club ROM's you uploaded please?

Managed to find and download it from Desert Island Fruits but there are several files, none of which has the 2 cash pots at maximum and that huge drift,

Cheers! :thumbsup:
 
Hi Mate.

Can you link me directly to the Super Blackjack club ROM's you uploaded please?

Managed to find and download it from Desert Island Fruits but there are several files, none of which has the 2 cash pots at maximum and that huge drift,

Cheers! :thumbsup:

You can grab it from here :)

You do not have permission to view link Log in or register now.
 
Three more videos reuploaded in the last week or so.




The first one is simply a variation of the MAB Bar-X chip emptier, where you would not nudge in £2 X-wins or hold them if they dropped in nor take their flash nudge. You would then get a roll of 4-6 £10 wins on flash nudges with holds which you took. You might be 0 - £30 quid up on the first cycle of this, then carry on doing the same until the next furry of flash £10 nudges which would cost less than you had won first cycle. Repeat and rinse. (Sometimes after doing this for a hour the machine would go £10 crazy and give two close-together bunches of £10 flash nudges or wins for around 80-90 quid, at that point you would empty it.) That would also work on most Project Bar-X's and 5x cash style machines.
 
Latest reupload, this isn't one I ever got to do for real (never saw one of these over here, and it got rechipped reasonably quickly), but this was out in the wild for a while and being done.

The gist of it is the code doesn't account for one of the game's 'pots' correctly, so with a little bit of jiggery-pokery when on the feature board, you can constantly take wins out of a future 'bust pot', kind of like a loan you never have to pay back, except it's the poor suckers who play the machine after you that have to pay it back on your behalf.

As we're into the £70 era here, machines had £250/£350 hoppers, and some of them could pay out notes too, so a lot of cash could be taken out of a single machine.

 
Latest reupload, this one is a jackpot trap, not an emptier. Usual scenario where Barcrest screwed up the upgrade from the £35 to the £70 jackpot and introduced a trick TOTALLY BY ACCIDENT I'M SURE.

I have tightened up the edit on this video, snipped out some irrelevant waffle, and added the channel intro.

Originally I thought this was going to need a complete remake, but having reviewed the original video again, I realised it could be tidied up into something presentable.

 
A short video about a very agreeable session I had on a real fruit machine back in 2019, includes EXCITING* PUB FRUIT MACHINE FOOTAGE.

* Excitement factor may be overstated.

 
Got a bit behind again, here are the latest reuploads. If you want a mind-boggling example of a coder leaving a back door in a machine to cheat out wins, check the Thunderbird video.




 
The Thunderbirds were pretty rare round these parts, especially considering we had an abundance of almost every other Barcrest machine going!

However we did get a good 3-4 month's out of one in a popular pub in Telford, about a 15 mile drive from our location.

We'd hit it every Saturday at opening time, perfect after the Friday night crew had filled it up, it was backing most visits. Not to be too greedy we'd take about £90-£100 and leave it then, prolong the life, reduce suspicion and the chance of it going empty. Locals round this way really did not have a clue how to play machines.

Until the one day the lads knew I'd had an extra skinful the night prior so went without me just the once, Upon their return (they did throw me £20) they told me on the last JP when they were ready to leave it, it repeated 4-5 times and had they collected the entire bank, would easily have emptied.

They went onto tell me something along the lines of playing it back in, stopping the method and refusing any wins just to stop it emptying. Left the machine absolutely flying off its tits.

My response was "Why, you all carry refill keys?" - Met with grimace and the machine was gone the following week!

Ps: was method #2 - Never saw one with the ROM from #1. - There was one thing which would totally freeze the machine up on #2 and that was if you used the 'change number' and then did the method, required a plug then. (Maybe see if it does this in the emu)
 
Got a bit behind again, here are the latest reuploads. If you want a mind-boggling example of a coder leaving a back door in a machine to cheat out wins, check the Thunderbird video.
Point of order - the pub wouldn't lose a penny from the Thunderbird issue, they just wouldn't make anything. These machines were mainly sold to middlemen 'entertainment or leisure' companies who would site them by contract at permitted premises and change them every 8-12 weeks or so as they would rotate their stock around their different premises. The business at the site would get half the profits as would the supplier, or whatever had been agreed, the business paid for the licenses. These cabinets would pay for themselves quite quickly over a period of months (costing £1000-1500 each at that time) by which point the supplier had paid for them so it was very profitable, after they became 'stale' they would offload them to low-rent arcades for a few hundred quid apiece or private buyers in some cases.

These 'errors' would be spotted by simple intellingence - the leisure supplier would come around to check bulbs and maintain the units on the premises every week or fortnight, retrieve the cashbox, max-fill the tubes (refloat) and divvy the the pub their share which they would sign for and make up 'short pays' or customer chits for tube jams or operator refills (via key) that the landlord/staff etc. had authorized and witnessed. If profits were suspiciously low for more than one visit, questions would be asked to the premises owner/staff along the lines of "Does the same person, not a regular, visit say weekly, buy a drink then play it and leave?" and I even heard of VCR CCTV tapes being requested if they had a decent clear view of this. Another clue would be the 'clicker' (a manual digit counter which would count £1 coins being put through) inside the unit. So say this had reached 8,000 in a fortnight, then the leisure supplier's 'engineer' would know approximately what amount of rake should be in the overflow cashbox for that period for that machine and it's RTP setting.

Refill keys as Jono mentioned were a good idea for the player with the knowledge as in most cases, to avoid call-outs, the premises were given a couple to ensure the unit wasn't out of action for anything other than a few minutes. The unit logged any refills so the engineer wouldn't necessarily think anything untoward with refills unless he or she cross-referenced with the operator to check all the times and amounts tallied with their accounted refills, if any (as the coin capacity on compensated units should normally be sufficient for covering streaks.) So 'unaccounted' refills were a huge giveaway if spotted which often they weren't as the engineer was usually in a big rush to get the next premises on their daily run. If spotted, this would be reported back to manufacturer along with lack of profits and an instruction to 'deactivate' would be issued. This means engineer turns off and other sites are phoned to uplug their similar units (which would not be making money anyway, so no real loss.)

Depending on the size of the leisure supplier this could be a major annoyance as they would have to provide equivalent replacements for some of the units but not all as say they had 40 Thunderbirds across their customers, it wouldn't be possible. Retrieved units would go back to the manufacturer for the obvious analysis along with any evidence and presumably this would be all-hands-on for them to find the issue rapidly. Then the engineer would have to rush around 'rechipping' the appropriate units once a solution has been found. Time is money so all parties would be losing income while this happened. It's pretty obvious that they spotted the first Blunderbird issue quickly and amongst some high-fiving and mutual backslapping at Barcrest rushed out the second chip thinking it was remedied only to later discover they had 'moved' the very same £15 win issue further along the code. it was, as suggested in the video, ineptitude. The process would be similar for club machines and with the amount of cash they could hold, things were a bit more stringent. For example, these would be sited for years in some cases rather than months and at certain RTP settings things like the cashpot/reserve at max would never drop, so when someone exercised a method to nudge it in it would look very odd indeed. Because of the huge amounts these could make for a premises with high usage like ferries or legions etc. a few hundred down would not be noticed as much. So players who had the gen on those were far more blessed than they would have been with the rapid lifespan of the £4.80 ones.

With the advent of the internet (about the last time I played pub fruit machines) and the information within, the manufacturers would have become aware of issues far quicker and closed the door. As chopley says, the nature of big jackpots and thus lack of repeats and streaks in the 4-5x jackpot range means things are presumably tighter now. How did I learn this? Back in the 1990's a guy started in my department where I worked and his brother owned a leisure company which supplied and sited the cabinets, for whom he worked when in between jobs. It was interesting stuff, spent many an hour chatting about it.
 
I used to work as a field service engineer for Bell Fruit services back in the early 90’s , and a lot of engineers were looking for ways to earn extra cash …..

This varied from loading up credits on a machine in exchange for free food and drink from a landlord , trading jukebox CD’s for the same , to extreme circumstances of collecting a machine from somewhere that it was getting pulled from , and these machines never making it back to the warehouse, instead to a new site that the engineer had set up themselves ……

Everyone was at it back then , there were an awful lot of ‘robberies’ where a pub would be ‘broken into’ and the only thing missing was the machines takings , and miraculously nobody was hurt , and no cameras caught anything either…. Landlord was fine though ?

Some machines in a shit pub were making thousands a week back then , so a lot of people were trying to get a piece of the pie.
 
I'd hazard a guess that much like the arcade scene (though probably a touch earlier than that) most of these machines enjoyed their 'peak' throughout the latter end of the '80s and most of the '90s, and so the programmers would be a bit long in the tooth, if not, you know.

Yet even then, it's probably some unwritten rule to not disclose these types of things at great length, I don't think it was the done thing among certain generations. Who knows eh!
 
I'd hazard a guess that much like the arcade scene (though probably a touch earlier than that) most of these machines enjoyed their 'peak' throughout the latter end of the '80s and most of the '90s, and so the programmers would be a bit long in the tooth, if not, you know.

Yet even then, it's probably some unwritten rule to not disclose these types of things at great length, I don't think it was the done thing among certain generations. Who knows eh!

True , but that was 30 years ago .. I would have no problem disclosing anything from back then nowadays, not just in the fruity business but any other .

Everyone working in the 90’s will be around their 50’s now , so what could they possibly have to lose by speaking out ?

The original companies don’t even exist anymore.

Just do an anonymous blog or interview with someone, this is info that will die out otherwise.

I would be interested just for the archive value , to see what was happening as a programmer at that time . Did emptiers come from higher up or was it just mates wanting to make a few quid extra ?
 
True , but that was 30 years ago .. I would have no problem disclosing anything from back then nowadays, not just in the fruity business but any other .

Everyone working in the 90’s will be around their 50’s now , so what could they possibly have to lose by speaking out ?

The original companies don’t even exist anymore.

Just do an anonymous blog or interview with someone, this is info that will die out otherwise.

I would be interested just for the archive value , to see what was happening as a programmer at that time . Did emptiers come from higher up or was it just mates wanting to make a few quid extra ?
Considering there's no statute of limitation on crimes here like fraud, conspiracy to defraud etc. if I were a bent programmer I would be keeping my trap firmly shut.
 
Degsy could be the interviewer and if need be the one armed bandit programmer could use one of those voice disguisers they sometimes have on tv interviews, also with their face silhouetted or wearing a balaclava :p

Mack , that is a fantastic idea , he could film it in shadow in a really dingy pub to add to the atmosphere…

Get on it Degsy ?
 
True , but that was 30 years ago .. I would have no problem disclosing anything from back then nowadays, not just in the fruity business but any other .

Everyone working in the 90’s will be around their 50’s now , so what could they possibly have to lose by speaking out ?

The original companies don’t even exist anymore.

Just do an anonymous blog or interview with someone, this is info that will die out otherwise.

I would be interested just for the archive value , to see what was happening as a programmer at that time . Did emptiers come from higher up or was it just mates wanting to make a few quid extra ?

Unfortunately no one wants to talk about it, even now, some thirty years or more after the case. As dunover notes above, there's probably still the potential for hassle over any admission made with regards to corrupt coding. I've never managed to get anyone to say anything on the record, a few people have hinted at dark things over the years, but the second you try to get any sort of specifics, the conversation ends.

I had several people leave comments on videos on the old channel from people saying that they'd worked on the machine featured in the video, even the actual coders, and they'd often reply to me if I asked them about this or that, but again, if I went anywhere near asking about the 'juicy stuff', even relatively benign stuff like the numbering on JPMs - total silence.

Of course we have @trancemonkey here at CM, and he's said that mistakes were made in code sometimes (and indeed made reference to one of his own), but nothing beyond that.

When it comes to blatant emptiers and thoroughly doable machines, the answer is either gross incompetence or corruption, neither of which I guess is palatable for someone to hold their hand up to.....
 
That is such a shame, hopefully they won’t take these secrets to the grave .

Look how many books are out about gangsters and mafia enforcers spilling the beans..

Why would a fruity programmer not speak out ?
 
It would probably need a group of 'em to speak up, as with any industry as shady vibrant as gambling, and from a personal standpoint I don't envisage anyone wanting to piss off involve the less savoury element of that scene, however many years later.

And then consider, who'd want to be the dufus guy that in effect 'betrays' all their colleagues' secrets and tricks, only then to have your neck stuck out and be made the sole poster boy for all the wrongdoings in the industry. No thanks!
 
Had just a little think about this...

Bean spilling must have happened on a good few occasions.
If programmers etc were as tight lipped back in the day as they seem to be nowadays, then there is little chance casual players and "Joe Public" would ever have got to find out about / take advantage of them

I was privy to loads and also lost out on loads which suggests there were many a drunken moment where the cat got out of the bag.
 
Whilst I think it seems like a fair few were ‘mistakes’ put it on purpose the vast majority of clues were cleverly worked out by players who were constantly thinking outside the box.

Looking for work arounds and methods that your average programmer just wouldn’t think of. Or even really be aware that such things were going on.

More so in the early early days, it wasn’t really thought that there were a few smart individuals running around having it off. There were simply not enough of them for it to become so noticeable. Of course back then, these clever souls wouldn’t be running around shouting it from the roof tops. They wouldn’t be IOU’ing or taking every coin out or taking the piss like some of the morons would now.

There are plenty of things to this day that haven’t got out. Whether it be basic value extraction or full on emptys.

99% of the population today think playing AWP’s is a no win hobby. Yet there are still a fair few smart people doing very nicely. Under the radar.

Nothing to do with corruption they’re just smarter than the average bear.

As for fixing fuck ups quickly it took SG gaming over 6 months to fix a more recent problem even tho there units were available in their thousands in hundreds of arcades and bingo halls.

I still know of a few people who have engineers on their pay roll who will quite happily top up their wages by notifying players of machine locations or (If needed) ram clearing certain units upon call out if that is what is required by the individuals that are paying them.

When their is money involved ………….
 
Unfortunately no one wants to talk about it, even now, some thirty years or more after the case. As dunover notes above, there's probably still the potential for hassle over any admission made with regards to corrupt coding. I've never managed to get anyone to say anything on the record, a few people have hinted at dark things over the years, but the second you try to get any sort of specifics, the conversation ends.

I had several people leave comments on videos on the old channel from people saying that they'd worked on the machine featured in the video, even the actual coders, and they'd often reply to me if I asked them about this or that, but again, if I went anywhere near asking about the 'juicy stuff', even relatively benign stuff like the numbering on JPMs - total silence.

Of course we have @trancemonkey here at CM, and he's said that mistakes were made in code sometimes (and indeed made reference to one of his own), but nothing beyond that.

When it comes to blatant emptiers and thoroughly doable machines, the answer is either gross incompetence or corruption, neither of which I guess is palatable for someone to hold their hand up to.....
It was almost always incompetence, but I am well aware of certain coders in the industry, even some still in it, that were known for being "dodgy" though I have no proof of anything...

But back then, there were no code reviews normally, no regulator to check anything... It was likely pretty easy to obfuscate things in code for those that wanted to ..
 
Would programmers of that nature not been subject to some type of NDAs?

Failing that, some that did talk probably got rewarded by being allowed to enjoy the splendour of the open seas
NDAs? Are you joking... Lol
 
Who owned these 'fruits' companies, I have a feeling they weren't ftse 100 types, and surely the 'directors' over the years must have heard rumours their machine's paying out programs had quirks that could be taken advantage of?
When machines were found to be overpaying, and faults were recognised, they were fixed and new proms issued. If someone found "shady" code it was always reported... Assuming someone that wasn't the original coder looked at the issue. ;)
 
It was almost always incompetence, but I am well aware of certain coders in the industry, even some still in it, that were known for being "dodgy" though I have no proof of anything...

But back then, there were no code reviews normally, no regulator to check anything... It was likely pretty easy to obfuscate things in code for those that wanted to ..

Bit like today's online gaming scenario then? :p
 
Bit like today's online gaming scenario then? :p
Ha... I wish .. the hoops we have to jump through in some markets is ridiculous .. and then you have Curacao and other interesting markets...
 
RE: The bwb’s Monte and Reno’s etc etc, these were great games. The £6 versions had huge streaks in them as well. Normally 3 hyper nudges to an ordinary win. Exchange all the way down then super feature that would go 2-3 jackpots followed by the same again 2 or 3 times in consecutive credits. Unfortunately it seems these original progs aren’t available on the emulator.


If I remember, once they went to £8 and then eventually £10 the large streaks were chipped out (including on later £6 progs) and the games became very ordinary. By the way you talk in your vid you obv had the later versions. There are still a few around now but alas on the shit versions. They even stop nudging after game ons when they’re on their ass.

There were many exploits as you mentioned. I remember watching a video on YouTube of a guy who had an original prog Miami vice rigged up to what I recall was a large screen tv. You could basically empty these by knowing the reel set ups and manipulating jackpots after the ‘game ons’ They were basically free as it didn’t stop holding after nudge and giving top and bottom lines etc etc.

He must of been on the emulator scene I’m sure. Any idea who this was or do you even remember the vid I’m referring to? Would be an interesting watch again.

There were also things you could off the plug and they could often streak for some reason off the 1st credit after a power down. Not to mention switching off on the repeater on a shit number and the swap number could come back. On the £6 versions of sunburst this could go to a decent number which would then repeat.
 
Not watched the video yet....

These group of machines were among my all time fave emptiers

Reno Reels, Monty or Bust I could totally empty and build up IOU's - Miami Dice not as good but could still bash em well (Talking the £6/£8 earlier ROMS) made a small fortune from them, they were literally everywhere in Wolverhampton and surrounding areas when they first came out, really simple to do empty too! - Another one I came to know about simply by trying daft stuff out, not so daft when it worked lol :p

Red Hot Poker could force the £3 cash repeat to give £3 every couple of minutes, via single credit and attract mode fault until cash tube was empty.

Pity as with all the other emptiers I more or less pissed the profits up the wall every night, Now older and wiser, if ever I bumped in to Dr. Who, I'd be rich, rich I tell ya! ;)
 
And the latest one this evening.


@ChopleyIOM

My local pub at the time let you "save" the super tokens to buy stuff out of the argos book ( with a 10% admin fee ) which not sure was legal at the time but was popular. So if you saved up 10 tokens you had £54 to spend in argos, they would order it / get it in for you lol

They let you use the standard 20p tokens for drinks, food etc as well at face value :)
 
And the latest one this evening.


Absolutely PMSL. I actually remember falling for that shit (just once!), getting a watch and finding a cheapo Hong Kong-made piece of crap. I recall that I went home to my flat, rinsed a cup for a coffee and a hour later (according to my clock on the wall, not the bastard watch) the fucker had steamed up under the glass. It barely lasted longer than an episode of Only Fools and Horses. Even Del Trotter wouldn't have tried selling them.

I have this image of a pissed-up Chopley staggering down the rain-swept streets of Douglas after pub closing, having streaked a couple of £6 machines and each arm festooned with a dozen fucked watches, with the local constabulary shouting after him thinking he'd robbed Ratners......:laugh::laugh::laugh::lolup:

The only thing they could've done worse was add coin-grab soft toys for the lower prizes too. It was, and still is, the stoooopidest idea to have ever been foisted upon the gambling public.
 
Glad it's not just me who remembers these things then :) Saving the super tokens up and being able to buy stuff out of the Argos catalogue actually sounds pretty decent though.

Overall though, whatever drugs they had access to at the fruit machine manufacturers during this time, must have been some pretty good shit.
 
Latest two reuploads, the Deal Or No Deal one shows how the cashpots on these machines were free, and the Space Invaders game you could win £20 cash out of was a real thing back in the early 90s!


 
Latest reuploads, covering a scummy machine Red Gaming released that completely changed how the game played whilst looking identical to all their other output, and a more personal video about when I went back to Manchester in 2018 following the death of my Gramps to attend his funeral.


 

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