- Joined
- Mar 29, 2013
- Location
- United Kingdom
For anyone vaguely interested, this is a video someone has made playing my latest game in Vegas (it's on test at the moment...)
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But...but...but...where are the koalas?![]()
Looks really great Dave! I know you worked hard on this one and it really shows. Will have to check it out next time we are in Vegas territory.
Did you add anything additional when the top is reached and do 3 masks cause additional spins beside the level up mechanic?
-T
Thanks for sharing. I would be super interested in hearing about your thought process in regards to the pay table structure? Is that something you devised yourself or are you obliged to use some sort of master IGT base of sorts? I don't want to rag but seems very similar to other IGT slots which are very unappealing to me.

Like the look of that game. A lot going on to please the eye and some decent features.
You have a cool job!

Based on what I saw in the video the pays seemed very IGT to me i.e. pretty weak. I just wondered if they mandated a particular structure or you have a free hand in that regard.No, the paytable structure is entirely of my own choosing. I originally had higher pays for each symbol, but this made it top hard to bring in the bigger wins (I.e 81 ways or more) and I wanted to be able to see 154 or 243 ways of the same symbol sometimes.
So I had to lower the pays... which are still higher than megaways games btw
Remember, very very few people care what individual symbols pay... they are more interested in what the total win is.
Based on what I saw in the video the pays seemed very IGT to me i.e. pretty weak. I just wondered if they mandated a particular structure or you have a free hand in that regard.
I guess if you're hampered by low RTP your hands are somewhat tied. Same goes for target market I suppose. Customers prefer low variance in landbased is what I'm led to believe?
What would you say are the differences to Flame Busters / Dragon Horn from Thunderkick?

Zero interest. 4000x max is too low for my taste.
The fun of playing online slots for me is that huge but very unlikely win.

Not sure, probably around 91% in the video. We make a wide range of RTPs from 85 up to 97 as we cover an enormous amount of markets.What is the RTP range just out of interest, and what's the machine on the video set to?
Not sure, probably around 91% in the video. We make a wide range of RTPs from 85 up to 97 as we cover an enormous amount of markets.
How do you manage to create a decent game on 91%? UK bookies are carnage on that setting, and that's with capped jackpot...

You’ll see my comment in Random’s video. I like the game mechanics here. I’ve never had much luck in Flame Busters but there’s a lot of potential in both games. If Random says it’s one of the best new games of 2019 then it’s the truth. Good work, TM.
Maybe introduce a Bonanza clone to America next?
Amen to that. It's absolutely mental. I've had sub 10% RTP on £100 bullets @ £2 stakes way too often. That's on 92%.How do you manage to create a decent game on 91%? UK bookies are carnage on that setting, and that's with capped jackpot...
Now imagine making them play well at 85%
You just have to be as clever as possible with how you make the maths.
Yes, each RTP setting is tuned individually.Amen to that. It's absolutely mental. I've had sub 10% RTP on £100 bullets @ £2 stakes way too often. That's on 92%.
@trancemonkey Given your new slot has rtps ranging from 85% to 97% - that must have a significant on the game. Do you adjust the maths on a per RTP basis to accommodate?
@trancemonkey - when you say you offer different RTP settings, how far does that go?
Meaning, would you offer something like 81, 91 and 95
or the whole gauntlet? 81,82.83, 84, 85 etc
can the casino say we specifically want X rtp? Or you say, no, here's 3 we offer.

Fixedwrong quote?![]()

How do you manage to create a decent game on 91%? UK bookies are carnage on that setting, and that's with capped jackpot...
If any of you visit Vegas soon, this is in South Point casino![]()
Game looks nice on the ey but just still another low paying IGT game.

Game looks nice on the ey but just still another low paying IGT game.

Looks great. Def seeing the nod to flamebusters/dragon horn (which isn't a bad thing). I love Vegas, but the quality of slots there is def worse than online (the market feels very behind, which makes sense as I'm sure the production cycle is much longer),so great to see you introducing something like this. I'd play it for sure.
It seems the fundamental difference between all ways and classic line slots, is that in all ways RTP is largely derived from small and huge wins whereas in classic line slots it's from medium wins. Is this correct or WRONG?Yes
Thanks mate. The issue with Megaways in retail is the RTP and the pays. The pays are tiny, the win frequency too frequent (in most) and the huge wins take up a huge amount of RTP so you need the high RTP to likely make them work. And very very few markets have an RTP high enough to make these work well (in my opinion).
Doesnt mean they CAN'T work, but it wont be a simple port I'm sure.
Yes, each RTP setting is tuned individually.
