OK let's make a slot. It's really simple. There are 2 reels, like a pair of dice with 1-6 on each. The game only pays if you spin in any combination of 7. So there are 6 ways to do it, 1-6, 2-5, 3-4, 4-3, 5-2 and 6-1.
We represent them in the 'pot' so-to-speak with the first 6 spectrum colours, Red, orange, yellow, green , blue and indigo. The rest of the balls in the pot are losing white ones.
If you pull the 'red' out you get 1-6 on the reels. You pull orange out, you get 2-5 showing for the same win amount. And so-on.
To make things quicker and simpler, I make all 6 winning balls red. So every time the RNG selects 'win' for 7, the reels will ALWAYS show 1-6. You simply wouldn't see 2-5 or 3-4 on the reels.
The RNG results pool in values is exactly the same, the odds exactly the same and the RTP too.
It simply isn't necessary to have the reels stop separately when the equivalent result range is set in the pool of RNG values. Transpose that idea to complex online slots and you then get it - I hope.
I'll just make sure not to say 'each reel stops randomly' in the rules lol.
If I make this slot please don't start a thread "Dunover's Dice slot pays 2 streamers the same 1-6 win within 2 spins - aarrgghhhhh!"