Random games are now the default as the 'pub fruit machine' in the UK (and also here on the IOM), generally speaking you're talking about digital cabinets (i.e. screen based), running a load of different games that the player selects from the main menu. RTPs are a bit shit (90-92% usually), but they balance this out with very small top prizes (100x in the UK, 250-500x on the IOM), so you can still get a half decent game out of them.
The vast majority of these games are random, and indeed when you open up the HELP screen, there'll be some text in there that says 'THIS GAME IS RANDOM'.
However, a small number of them are compensated, and have text in the HELP file to communicate this.
What we can't work out, is why?
To be clear, these games operate exactly the same as any random slot, you just put your money in, select your stake, and press START. There is no player choice in terms of old fashioned fruit machine stuff like holds, nudges, hi/lo gambles etc. Unless you went in and checked the help file, you'd have no idea you were even playing a compensated game.
It's not even like the machine needs to protect itself from back-to-back massive wins or suchlike, since they max out at 500x on £1 stake, or 250x on £2 stake, for a top prize of £500. (In the UK it's even smaller, at 100x on £1 stake, but these have compensated machines on the cabinets as well.)
We can't see any reason for this design choice, especially when the vast majority of the games on the very same cabinets are random and say so.
Any idea?
The vast majority of these games are random, and indeed when you open up the HELP screen, there'll be some text in there that says 'THIS GAME IS RANDOM'.
However, a small number of them are compensated, and have text in the HELP file to communicate this.
What we can't work out, is why?
To be clear, these games operate exactly the same as any random slot, you just put your money in, select your stake, and press START. There is no player choice in terms of old fashioned fruit machine stuff like holds, nudges, hi/lo gambles etc. Unless you went in and checked the help file, you'd have no idea you were even playing a compensated game.
It's not even like the machine needs to protect itself from back-to-back massive wins or suchlike, since they max out at 500x on £1 stake, or 250x on £2 stake, for a top prize of £500. (In the UK it's even smaller, at 100x on £1 stake, but these have compensated machines on the cabinets as well.)
We can't see any reason for this design choice, especially when the vast majority of the games on the very same cabinets are random and say so.
Any idea?