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Prize draws are quietly becoming iGaming's most interesting grey zone

Valge

I-Gaming Industry Representative Gofaizen & Sherle
Joined
Nov 12, 2025
Location
Rotterdam
Came across some interesting data from a recent Rokker report on the UK prize draw market and thought it was worth discussing here.

The numbers are bigger than most people realise. £1.3 billion annually, 7.4 million active participants, 400+ operators, and none of it regulated by the Gambling Commission. Prize draws sit outside the Gambling Act because they offer a free entry route, which technically removes them from the lottery definition. That one structural difference keeps the entire sector licence-free.

The catch is that 88% of prize draw participants also gambled in the last year, and the Gambling Commission's own research found that prize draw players are significantly more likely to experience gambling harm than the general population. The product looks different on paper, but the audience is largely the same.

What's changed recently is that serious money is moving in. Winvia acquired Best of the Best for £45.3 million. Jumbo Interactive bought Dream Car Giveaways for $73.7 million. Flutter backed both Rafflee and Raffolux. DraftKings acquired Jackpocket in the US for $750 million. Mainstream gambling operators are treating prize draws as a scalable acquisition channel precisely because it's cheaper and lighter-touch than the licensed casino market.

The UK government introduced a voluntary code of conduct in May 2026, but stopped well short of regulation. The window is open for now, but probably not permanently.
 

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