ATTN: Casino Rep Monopoly Live - What is this game really?

But @neilw - i hope that you as a Live games specialist, so to speak, with all your contacts in the field, could also take a look into this, and maybe get some figures from the past weeks, as in how many people play this, how many errors were reported etc.?

If you can find the time of course, and have the means:) In which case - thanks in advance...

Sure, I'll ask my contact at Evolution. I suspect he'll be restricted on what information he can give, I'll feedback what I can.

As an aside - The wheel is a mechanical device and although it's been designed to a high spec by TCS John Huxley, it will undoubtedly suffer from mechanical issues.

When I examined the original dream catcher wheel I can tell you that each of the number separators has a free moving collar over the pin, which runs smoothly either way, which is why you see the wheel fall back when momentum has stopped and the strop applies the final resistance.

I would imagine that the Strop must suffer from fatigue and become looser over time, so i'll find out how often they are changed. However as that looseness is consistent it should not have a material affect on the outcome of the game.
 
So how do you get a bonus in this game? I see, you have to bet on the gold or grey thing all the way to the right?
 
So how do you get a bonus in this game? I see, you have to bet on the gold or grey thing all the way to the right?

Indeed: but as you can see the majority of people reacting have had issues, as did i, so perhaps best be careful with your bets - it's much more painful losing 25,- then 20p :D

So far i am seeing a lot of confirmation on both the horrible chat/moderation, the less than desirable behaviour of in-game Live support, and technical errors, most annoyingly with bonusrounds..

Great game! Never in doubt... (been watching the Bandit too much lately i think:D)
 
Odds of hitting chance then rolls is aprox 350-1 give or take. Of course this can still be a little crap. Just had 4x then 2 rolls which went for 28x. It is effectively a live slot machine in some way as you are generally looking for the "feature" rolls but can get a decent return on something like 10x chance on 10. I guess it can Chance twice? Does that multiply the multiplier?

Actually do not mind it to be honest. Most of the time it'll take your money (surprise) but does so at a far more leisurely pace than most slots these days. Odds for a chance at a chunky bonus is no worse than many slots.

Observations, as many, is just how rude people get after a run of 1's. Most I've ever said is "Comical" when a 2x chance was followed by a 1.
Wheel rigged? - Oh for gods sake why is EVERYTHING supposedly rigged!!?? It gets frustrating at times but the only observation of the wheel is that it stops quicker anti-clockwise than clockwise. As this is consistent don't see much of a problem.

And in case you are wondering, this is coming from someone who has not won a bean off the thing so far. Not played it much but no winning session so not coming at this from hitting a big win or anything.

Edit: I guess this is obvious for all on here but avoid 1 and 5 for crap RTP. I personally go for 2, 10 and rolls for what is around 95% overall.
 
So I played it a bit but why would anyone bet on 2 5 or 10? You get almost nothing if it falls on those numbers or am I missing something? So why wouldn't people just bet only on those 2 and 4 bonus rolls?
 
As for some questions posted:


@Siohmy Yes, the chance card multiplier is just like the good 'ole Rhino, so there is definitely insane potential when you hit more chance cards consecutively.
FYI i yell 'rigged!' when i get insane wins or crazy consecutive wins too:p All in jest on my part ofc.

@JohnSnow There are several strategies on this Game, you can bet every round, on just the rolls and/or whatever number, or wait and 'time' your bets, perhaps a bit bigger than you would when you want to bet each spin of the wheel. and if you like to go by odds or statistics, you could tell yourself hey, the 5 hasn't come in 50 spins, it's bound to fall soon, and bet bigger on that number. The 10x is guaranteed when it lands, whereas the rolls can pay as little as 0.5x bet. So, it's all down to how you're betting, and how much.

Don't forget that if you bet on the one, and it lands, you also get your bet back. So you can go for the law of the large numbers, if you know what i mean. In short there's a lot of ways to play this game and make a profit (with luck of course) and you can play with the variance, in the above way.


And just to add to my o.p.: i'm not exactly saying this game is rigged, but as i am not quite sure the wheel is 'purely physical' or 'Random', i want to find out what exactly i'm playing. It's a nifty crossover i.m.o.... Somewhere in between Roulette/Wheel of Chance and a Slot.

I thanked everyone for their participation, hope to see more: i really want to gather as much opinions as possible, so hope more people reading will add some of their '2cents' :D
 
Read enough to say I will 99% never play this.

From what I've learnt, big hits which are common on DoA, IR, Bonanza, Novomatics etc etc would require the wheel to land as follows.

Chance, Chance, 4 Rolls, odds of this happening must be hundreds of thousands to one!

Hard enough to win on slots these days but think I will stick to them :p
 
Read enough to say I will 99% never play this.

From what I've learnt, big hits which are common on DoA, IR, Bonanza, Novomatics etc etc would require the wheel to land as follows.

Chance, Chance, 4 Rolls, odds of this happening must be hundreds of thousands to one!

Hard enough to win on slots these days but think I will stick to them :p

not quite

39,366 to 1 :) Although thats not the true odds as your not guaranteed a multiplier on both chances? Not actually played it but the rules say chance is a multiplier or cash value.

Its a fun game to have a little dabble with but its a real shame that it don't contribute XP points or weekend booster at VS so like roulette no incentive to play it at VS ??? @Team.Videoslots
 
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Nothing to do with the fact that 7 is the most likely score with two dice then? ;)

It is amazing how many people think that because all the outcomes are evenly distributed on a 6 sided dice, then all 12 outcomes must have the same chance on 2 dice right? But of course it isn't.

Total Number of combinations Probability
2 1 2.78%
3 2 5.56%
4 3 8.33%
5 4 11.11%
6 5 13.89%
7 6 16.67%
8 5 13.89%
9 4 11.11%
10 3 8.33%
11 2 5.56%
12 1 2.78%
Total 36
 
It is amazing how many people think that because all the outcomes are evenly distributed on a 6 sided dice, then all 12 outcomes must have the same chance on 2 dice right? But of course it isn't.

Total Number of combinations Probability
2 1 2.78%
3 2 5.56%
4 3 8.33%
5 4 11.11%
6 5 13.89%
7 6 16.67%
8 5 13.89%
9 4 11.11%
10 3 8.33%
11 2 5.56%
12 1 2.78%
Total 36



Eh? why have you quoted my response ? its like implying i was wrong, when i was quoting someone else and explaining that 7 IS the most common score with two dice which you have also confirmed. You might not have meant that but its how it felt when i read your reply.
 
I do have to question the wheel though.....

I am almost convinced that the material on the side of the "pegs" (sorry not sure what they are called) leading in to the segments with a 1 are made from a material that is much smoother, causing less friction and allowing the "pointer" move in to segment with less force; conversely, I think material on the side of the "pegs" leading out of the segments with a 1 are made from a material that is much rougher, causing more friction and making it more difficult for the "pointer" to over come.

Real tin foil hat stuff i know! :confused:


The problem with this theory is that the peg would also help it to stay in a good segment if it was the last peg. In other words it would help in 50% of cases and hinder in 50% so no gain. And they spin it in both directions from what i nave seen.
 
Read enough to say I will 99% never play this.

From what I've learnt, big hits which are common on DoA, IR, Bonanza, Novomatics etc etc would require the wheel to land as follows.

Chance, Chance, 4 Rolls, odds of this happening must be hundreds of thousands to one!

Hard enough to win on slots these days but think I will stick to them :p

Well, i already had a couple of decent ones and one pretty big one, which have me definitely up on the game. I had a chance, chance, chance chance, and the last one was cash prize, which was multiplied with the cumulative multiplier of the previous ones. Paid like 220 on 20 ct. Don't remember the multipliers but it does happen. I also had several double chances then a number i didn't bet on :D

But Even a 2 or 4 rolls without chance multiplier can pay fairly big: the biggest regular win on a clean board (before the houses and hotels are added) is the Mayfair for 100x. With a hotel or more, i've seen it @ 500x from the start. If you manage a double streak, and are lucky to go around the board, all prizes are doubled. So that's potentially already a 1000x on the board. Add to that just one chance multiplier, and you can see you don't need that many. Note: it could be possible Mayfair can start out even higher than 500x - that's just one i've seen for myself.
 
Eh? why have you quoted my response ? its like implying i was wrong, when i was quoting someone else and explaining that 7 IS the most common score with two dice which you have also confirmed. You might not have meant that but its how it felt when i read your reply.
I was agreeing with you :)
 
Read enough to say I will 99% never play this.

From what I've learnt, big hits which are common on DoA, IR, Bonanza, Novomatics etc etc would require the wheel to land as follows.

Chance, Chance, 4 Rolls, odds of this happening must be hundreds of thousands to one!

Hard enough to win on slots these days but think I will stick to them :p

There was a round that paid around 2200x which was Chance into 4 Rolls with 10x multiplier. Most of the time Chance is not 10x though but I've had 5x into 5x for a 25x multiplier which sadly didn't land into rolls. Clearly there is potential for even bigger wins but obviously it's going to be ridiculously rare. I don't mind it though since your balance usually lasts a good while when betting on 2 and the rolls. Much more so than in games like jamming jars.
 
Nothing to do with the fact that 7 is the most likely score with two dice then? ;)

I understand that & again yet another comes in wading through implying something else.

How about you play the game a much as i have & tell me that there is no possible way that those dice are not controlled, if those dice including multiplyer were not controlled in what numbers are picked many small casinos wouldn't be here today.

I also would call those dice rigged as fk ,!!
 
So is there any best strategy for this game then? I thought they had to tell you what best strategy game was for random games where there's a choice of how to play? Or is that just for slots?

I assume you can choose your variance profile based on the rolls thingies and whatnot?

Also, is there any stated RTP for it?

It certainly looks like something a bit different and the slow pace of play would make a pleasant change from turbo-spinning your bollocks into a sandgrinder, which is what a lot of slots are akin to these days.
 
So is there any best strategy for this game then? I thought they had to tell you what best strategy game was for random games where there's a choice of how to play? Or is that just for slots?

I assume you can choose your variance profile based on the rolls thingies and whatnot?

Also, is there any stated RTP for it?

It certainly looks like something a bit different and the slow pace of play would make a pleasant change from turbo-spinning your bollocks into a sandgrinder, which is what a lot of slots are akin to these days.

Possible that is the case under UKGC rules - i haven't heard it before, and only ever noticed a 'optimal play' strategy on a handful of slots, like Legend of the Pharoahs..

Best strategy is open for debate - depends on what your style is and what numbers you pick, or if you just go for the rolls..
Variance also changes with betting style.. If you only bet on the rolls, and do that every round, your Variance will certainly be higher than if you would go for the numbers mainly..

I'm sure you can figure it out better than me! You seem to have a knack for in-depth analysis :)

I'd appreciate it mightily if you checked it out and did a 'lil review on it!
 
So is there any best strategy for this game then? I thought they had to tell you what best strategy game was for random games where there's a choice of how to play? Or is that just for slots?

I assume you can choose your variance profile based on the rolls thingies and whatnot?

Also, is there any stated RTP for it?

It certainly looks like something a bit different and the slow pace of play would make a pleasant change from turbo-spinning your bollocks into a sandgrinder, which is what a lot of slots are akin to these days.

Yes it does. I can tell you that my 20 lasted like 2hrs without dropping more than 10. Actually I recovered and up to 22 (min bets 0.10).
So if you can control yourself and you like it, it is definitely a good change between super spinning DOAII ;)
 
So is there any best strategy for this game then? I thought they had to tell you what best strategy game was for random games where there's a choice of how to play? Or is that just for slots?

I assume you can choose your variance profile based on the rolls thingies and whatnot?

Also, is there any stated RTP for it?

It certainly looks like something a bit different and the slow pace of play would make a pleasant change from turbo-spinning your bollocks into a sandgrinder, which is what a lot of slots are akin to these days.


Here you go

Monopoly.jpg
 
So is there any best strategy for this game then? I thought they had to tell you what best strategy game was for random games where there's a choice of how to play? Or is that just for slots?

I assume you can choose your variance profile based on the rolls thingies and whatnot?

I really recommend only playing the number 2 and the rolls. As you can see from the table above 1 and 5 are much worse RTP and I feel the 10 is too volatile. I tried betting 2, 10 and rolls but found it more enjoyable to put more money on 2 instead. In a longer session you're just not very likely to land the 10 more often than 1/10 rounds constantly. Personally I like to to put twice as much on 2 as on the rolls so that I'm making 1,5x my total bet when hitting 2, but you could adjust this to your liking. Obviously with this strategy your only big wins are going to come from rolls and the very rare high multiplier into 2 but to me it's a fun playstyle.

Regarding the dice rolls I've seen game chat ask the host to display specific hand signs behind the dice when they are rolling so there is practically no way that they are pre-recorded and I don't see them being rigged in any other way either. I guess the only way would be loaded dice that are more likely to land on different numbers to have less doubles occur, but it doesn't seem realistic to me that they'd need to do that. Most of the time in the bonus there are only 1 or 2 numbers that lead to a decent win with the rest being anything from nothing special to really bad. 2 rolls seems to pay around 8-13x almost every time and 4 rolls is often under 40x as well, which is what you would get every time in dream catcher for landing the segment with the same chance. Of course there is the potential for bigger wins which why I feel this game is much more exciting to play.
 

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