vinylweatherman
You type well loads
- Joined
- Oct 14, 2004
- Location
- United Kingdom
For the following experiment, you need TWO computers.
Computer A - Sign into Practice Play
Spin slot till free spins triggered
Exit casino without taking spins.
Now move to computer B
Log in to SAME CASINO, SAME ACCOUNT & select Practice Play.
Go to same slot.
Play bonus round NOT!!!! - It AINT THERE!!!!!!!!!!!
Go back to computer A (having logged off computer B)
Log into casino and check slot
Bonus round BACK AGAIN!!!!!!!!
Things to note,
Your practice balance will be different between different computers, and the Practice play DOES HAVE PLAYCHECK, but it is different, so must be "local" to each computer.
During spins, if internet is disconnected during practice play the slot stalls (reels keep spinning), so it at least uses the server to play, rather than the local PC (like other software).
How can this be? Does practice play have an account generated for each PC used? Wouldn't that stuff the server full of crap?
Is play & game state only stored locally, and only the RNG is taken from the server?
Does lots of practice play fill your PC with crap (the playcheck data)?
Computer A - Sign into Practice Play
Spin slot till free spins triggered
Exit casino without taking spins.
Now move to computer B
Log in to SAME CASINO, SAME ACCOUNT & select Practice Play.
Go to same slot.
Play bonus round NOT!!!! - It AINT THERE!!!!!!!!!!!
Go back to computer A (having logged off computer B)
Log into casino and check slot
Bonus round BACK AGAIN!!!!!!!!
Things to note,
Your practice balance will be different between different computers, and the Practice play DOES HAVE PLAYCHECK, but it is different, so must be "local" to each computer.
During spins, if internet is disconnected during practice play the slot stalls (reels keep spinning), so it at least uses the server to play, rather than the local PC (like other software).
How can this be? Does practice play have an account generated for each PC used? Wouldn't that stuff the server full of crap?
Is play & game state only stored locally, and only the RNG is taken from the server?
Does lots of practice play fill your PC with crap (the playcheck data)?