PARTY GAMING FEELS THE PAIN OF U.S. PULL-OUT
9 March 2007
Latest results show 56 percent dip in profits at
online gambling's biggest group, but the comeback is
well underway
The long awaited Party Gaming annual results out this
week show the adverse impact of the Unlawful Internet
Gambling Enforcement Act in the United States, but an
encouraging resilience and diversification into other
markets by the group.
"Trading patterns since the year end have seen continued
recovery in poker and casino revenue, in line with the
board's expectations," the company statement said,
noting gross revenue per day in the four weeks to
February 25 has averaged $1.3 million.
Annual profit dropped 56 percent at the London listed
company on costs for withdrawing from the U.S. after a
crackdown on online gambling financial transactions in
that country forced the company to stop taking bets from
Americans.
Net income fell to $128.4 million from $293.2 million in
2005, the Gibraltar-based company revealed in a public
statement. One-time expenses for exiting the U.S. were
$243.2 million. However, sales climbed 13 percent to
$1.1 billion as Party Gaming signed up more customers
from non-US sources.
The company lost around 75 percent of its revenue last
October, when the UIGEA was enacted after a questionable
passage through Congress attached to an unrelated but
critical bill.
The good news was that sales more than doubled to $325
million last year in business outside the USA, helped by
February's introduction of new casino gaming facilities
and the acquisition in August of an online
sports-betting company.
Poker remained the largest business segment of the
company’s continuing operations, representing 82 percent
of revenues. However, the casino business enjoyed strong
revenue growth over the year, up 278 percent to US$51
million from US$13.5 million, helped by the launch of
Party’s blackjack product in October 2005 and the launch
of Party Casino in the first quarter of 2006. Sports
betting made a debut contribution of US$5.6 million
since Party acquired Gamebookers last year. Emerging
games contributed US$2 million.
In terms of new player sign-ups by region, Party saw a
192 percent increase to 382 000 in Europe, the Middle
East and Africa (EMEA). The Americas, excluding the US,
rose 43 percent to 102 000 and Asia rose 84 percent to
42 400. Unique active players in EMEA rose 224 percent
to 530 000, the Americas non-US rose 70 percent to 162
300 and Asia rose 119 percent to 56 400.
"While the decision to stop accepting customers from the
U.S. was a bitter blow for our business, our continuing
operations have grown strongly,'' Chief Executive
Officer Mitch Garber said in the statement.
EBITDA from continuing operations came to $50.9 million.
Shares prices on the companys stock have declined 68
percent since monthend last September, the last session
before the U.S. Senate unexpectedly approved the law,
and the company currently has a market value of GBP1.35
billion ($2.6 billion).
Revenue totaled $1.10 billion, up 13 percent from $977.7
million but pretax profit fell to $138.9 million from
$324.9 million.
U.S. gamblers are believed to have accounted for 71
percent of Party Gaming's sales in 2006. The company now
gets about two-thirds of revenue from Europe, the Far
and Middle East and Africa.
France "is not an attractive market'' because of
regulations, Garber told reporters. "We may decide to
make it next to impossible for French customers to sign
up to Party Gaming,'' he said. "It's already
difficult.'' The statement seemed to confirm news
emerging earlier in the week that Party was closing the
door on French based operations.
Party Gaming has not lost its appetite for acquisitions,
it appears - Garber said the company would continue to
consider big or small acquisitions, despite being "very
content with where we are at right now.''
"It's a very good opportunity for us to step back and
breathe for a minute,'' Garber said. "We need to see
whether we are better off alone in a strong leadership
position or whether we need to take on another
business.''
Garber said the passing of the UIGEA last October in the
US had “accelerated” the company’s move to transform
itself towards a multi-geography and multi-product
company. He hinted at good news for affiliate marketers,
saying that the focus for 2007 in terms of marketing
would be online as opposed to offline. “A large and
effective affiliate programme will be the way forward,”
he said.
The portion of Party Gaming's non-U.S. sales coming from
poker dropped to 82 percent last year from 91 percent in
2005. Casino sales almost quadrupled to $51 million.
The company signed up an average of more than 2 400 new
customers a day and had 66 000 active daily players in
the four weeks to February 25. That compares with about
2 300 new players a day and 58 000 active players during
January.
Bad news for investors is that Party Gaming will not be
paying a second-half dividend. The company in October
scrapped its 3 cents-a-share payout for the first half
following the U.S. ban.
Online Casino News courtesy of InfoPowa
More news here.
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