FIRST MAHJONG WORLD CHAMP CROWNED
29 June 2007
Hong Kong player awarded the gold medal and a $500
000 cheque
Hui Chung-Lai, a Hong Kong player who has more than 50
years of experience in the ancient game of Mahjong this
week clinched the inaugural World Series of Mahjong
Championship title in Macau with a score of 423.11
points. He received the golden Mahjong Champion medal
and a US$ 500 000 check from the CEO of World Mahjong
Limited, Mr. John Hardyment.
Two other Hong Kong players achieved second runner-up
and fourth runner-up, while the third runner-up went to
the Taiwanese actress, Yu Chieh-Ping.
The three-day, first annual World Series of Mahjong,
held at the Wynn Macau Resort from June 15 ended play in
the early morning of June 18 at 12:30am. A total of 265
Mahjong players from China, Hong Kong, Macau, Taiwan,
Japan, U.S., U.K. and Denmark participated.
Sponsor PacificNet has worked closely with the World
Series of Mahjong and other partners to promote the game
of Mahjong via the internet as well as mobile internet
portals. Two players - Cui Jian and Feng Zhibin who
qualified online through a website jointly organized by
3Q1 and PacificNet, made it to the final 32, each
bagging a lucrative prize of US$ 5 000. PacificNet also
launched "Mahjong Mobile Pact", a java- based mobile
game designed to help players better understand the
rules of the game and to allow them to practice their
Mahjong skills anywhere on a Java- enabled mobile phone.
Tony Tong, Chairman and CEO of PacificNet commented,
"While the World Series of Mahjong has come to an end,
we would like to congratulate all of the participants.
It has been our pleasure being the designated telecom
and mobile provider for the Mahjong competition with the
largest purse in the world."
According to industry forecasts, mobile online games
will become vastly more popular with the advent of 3G
networks in China. Forecasts frequently note that online
and offline mobile gaming differs greatly in terms of
their service models. Online gaming uses a telecom
service model earning revenues from traffic fees during
play, while offline mobile gaming is simply a game
application downloaded onto a handset for a small fee.
The forecasts predict strong growth for WAP, JAVA and
BREW, while the proportion of SMS-enabled games will
drop. With over 400 million mobile phone users, China
has already become the largest mobile population in the
world. Moreover, the number of mobile users is still
growing rapidly and has far exceeded the number of PC
based internet users, which is about 120 million, in
China.
Online Casino News courtesy of
InfoPowa
More news here.
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