GOOD MOBILE BUSINESS FOR PROBABILITY
25 January 2008
38 percent growth in third quarter trading
Mobile gambling specialist Probability plc has announced
a rise in net gaming revenues of 38 percent, to GBP 930
198 for the third fiscal quarter. Total customer numbers
for the period totalled just over 276 000, a rise of 22
percent.
Business media in the UK like the Financial Times have
pointed out that Probability did not enjoy the easiest
of starts on the London Alternative Investment Market
(AIM), which was hit by the fallout of the US Unlawful
Internet Gambling Enforcement Act just a week after
listing. But with a business model backed by the market
and rising revenues, the mobile phone gambling
specialist has grown in confidence.
The company provides gambling games including casino,
bingo and slots to customers on their mobile phones, a
market in its infancy but growing fast.
Probability was first set up as a mobile lottery game,
dubbed Mlotto, in 2004, before changing its name the
following year. It listed on AIM in August 2006 at 82p
after launching its casino suite. The shares rose for
about a week, before declining sharply in the wake of
the UIGEA and mass pullout from the USA by many listed
gambling companies. Five months later, its value had
more than halved, coming to rest at 39.5p in line with
the rest of the sector, hit by the devastating changes
in America, where financial transactions with online
gambling companies were prohibited.
CEO Charles Cohen recalls those dark days, saying: "We
were an unproven, loss-making business in a sector that
was all heat and no light. No one knew the correct
valuation of these companies."
Recently the group has raised its profile with several
landmark deals (see previous InfoPowa reports). In
September, it announced a white labelling contract with
Rank Group, to provide mobile gaming for its database of
customers. This was followed two months later by a deal
with The Sun newspaper and a further tie-up with Orange,
part of France Telecom. It has followed this with news
that it has developed the first gambling game for the
iPhone.
In early December, Probability revealed that its
first-half pre-tax losses had narrowed to GBP 600 000
from GBP 2.1 million last year. It hit operating
profitability for the first time in September 2007.
Since then, the shares have leapt 26p. Probability
released its third-quarter numbers last week, in which
net gaming revenues rose 38 percent quarter-on-quarter
to GBP 930 198. The market still expects it to make a
loss this year, but the predictions for 2008 are for the
company to turn a profit of about GBP 700 000, all
things being equal.
The group's latest game is called Crazy Camels, a
variation on the electronic horse-racing games.
Probability has themed the stand at the ICE exhibition
accordingly, and even has a real palm tree, although no
camels, because – as Cohen said – the smell would clear
Earls Court.
Online Casino News courtesy of
InfoPowa
More news here.
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