Bouncy balls?

winner2021

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Nov 10, 2021
Anyone play it? Am sick of the regular slots so thought I'd have a go on bouncy balls-at least the wins are more frequent, if small. Probably keep me playing longer which is what I'm after now. I like Bouncy Balls 2 because of the bonus round. Just wondering if anyone has got any good wins on it-like lots of oranges or purple? Or even 7 or 8 reds? Has that ever happened?! I think the best win I got was 6 reds for £500 but I don't play it that often. I do quite regularly get max yellows for 50x but meh I don't know if it's worth playing.

The original is 92.99% RTP where I play and bouncy balls 2 is 95.295%, the jackpot version of this is 90.432% which is why I always avoid the JP versions!
 
Not played it, nor heard of it. Just had a quick look and I think there is a 95% version of the original. You might be playing a sub-standard version.

Nice to get these recommendations. Will try it if I find it at my regulars.

Bouncy Balls 2 has a max win of 11,000x bet according to one site.

I also avoid jackpot versions of games. Prefer to get some time on the reels with max versions.
 
@bamberfishcake yeah I mean I did a search before I posted and couldn't see anyone really mentioning it. I don't know if I would recommend lol, but at least there's not like 20 dead spins in a row. Worst you get might be 6 dead spins, but problem is most of the wins you do get are small. I suppose it keeps you going though and is less frustrating than getting nothing back.

Bouncy balls 2 seems much better with the bonus round and higher RTP but 11,000x max win doesn't sound very high? I only just started paying attention to RTPs, and I've never known what max wins a slot had (probably should've checked before playing them for years really lol) so I'm all for these stats!

I did check the RTP for all the versions on a couple sites and they were the same on both sites although I can't get on Will Hill to check there atm since it keeps freezing every time I go on it (anyone else getting that problem?) although from what I understand their RTPs are on the low side. These are all on linked bingo sites so I expect they are probably the same across the board. Still not opened a casino account but probably will at some point, maybe they have better RTPs.
 
@bamberfishcake yeah I mean I did a search before I posted and couldn't see anyone really mentioning it. I don't know if I would recommend lol, but at least there's not like 20 dead spins in a row. Worst you get might be 6 dead spins, but problem is most of the wins you do get are small. I suppose it keeps you going though and is less frustrating than getting nothing back.

Bouncy balls 2 seems much better with the bonus round and higher RTP but 11,000x max win doesn't sound very high? I only just started paying attention to RTPs, and I've never known what max wins a slot had (probably should've checked before playing them for years really lol) so I'm all for these stats!

I did check the RTP for all the versions on a couple sites and they were the same on both sites although I can't get on Will Hill to check there atm since it keeps freezing every time I go on it (anyone else getting that problem?) although from what I understand their RTPs are on the low side. These are all on linked bingo sites so I expect they are probably the same across the board. Still not opened a casino account but probably will at some point, maybe they have better RTPs.

Games with long periods of dead spins are all too common nowadays. You'll find plenty of players who are disillusioned with today's design trends.

Yes, 11,000x max win is not exemplary, but I have never hit a max in 5 years, nor anything over 5,000x anyway. Reckon you won't find a streamer who has not broken that record within 3 months - which I find thought-provoking.

11k max win is pretty average I guess. There are some real headline-grabbers in the 100,000x region, but you're pissing into the wind trying to hit a bonus, and, depending on the design, most pay poor average sums in bonus rounds to make up for the pipedream win.

Today's games are tested over much longer periods than ever before to reach the Theoretical RTP because the max wins are so rare. I get the logic from a business perspective - better to pay 20 winners stupid max wins than 1000 players significant hits to the same value, but those games are sucking people dry and maybe putting people off instead of providing what should be a responsibly fun pastime.

P.S. You're right about William Hill - one of hee worst casinos you can play in the UK when it comes to game payback. All their games are on the lowest return-to-player settings they can find.
 
It's a fairly tame game - but as with a lot of Eyecon games they are going through the RTP nerf process at the moment - 95-96% versions being replaced by 92-93%.
The original is 92.99% RTP where I play and bouncy balls 2 is 95.295%, the jackpot version of this is 90.432% which is why I always avoid the JP versions!
Some providers - Eyecon being one - disclose their RTP differently because the jackpots are shared across games, so you get the game RTP, plus the jackpot RTP on top.

  • Bouncy Balls JP - 92.99+1.00%
  • Bouncy Balls 2 - 95.295%
  • Bouncy Balls 2 JP - 90.432+3.00%
So it's still worse, just not 5% worse.

Bouncy balls 2 seems much better with the bonus round and higher RTP but 11,000x max win doesn't sound very high?
I think you need to stop drinking the streamer Kool-Aid! 10,000x is more than enough, particularly for a game that is targeted at a more casual audience (it's part of the VirtueFusion bingo platform, so intended to be medium or medium-high variance).

In the original, 8 reds awards jackpot - so since they externalised the jackpots in the sequel then they make 9 reds a 10000x pay and cap the game round.

If you want wins above that? That's what progressive jackpots are for... in the case of the sequel you can win up to 1,000,000x (£100,000 mega must-drop at 10p stake), 10,000x (£1,000 maxi must-drop at 10p stake) or 1,000x (£100 mini must-drop at 10p stake) from the jackpots... but they are framed in a way that it's clear they are incredibly rare hits, rather than "oh look, my favourite streamer just won another monopoly million - it's so easy" (spoiler: it isn't)

I agree that the sequel does have more going on, and while the jackpots are more regular - the RTP is worse than both the original JP variant and the non-JP sequel.
 
11k max win is pretty average I guess. There are some real headline-grabbers in the 100,000x region, but you're pissing into the wind trying to hit a bonus, and, depending on the design, most pay poor average sums in bonus rounds to make up for the pipedream win.
Headline-grabbers for all the wrong reasons... but I've already flogged that dead horse. There's nothing wrong with a 1000x top pay (note I'm not saying max win), or 2500x, or 5000x, or even 10,000x - different slots will cater to different audiences, but having paint drying simulators with 100,000x max wins is not a positive to the industry.

Today's games are tested over much longer periods than ever before to reach the Theoretical RTP because the max wins are so rare.
I would strongly disagree with this - in the case of streamer-bait slots the top pays are significantly more frequent compared to previous generations. Traditional slots with genuine reels imposed significant design constraints on the pay curve - one decision would inevitably have a knock on effect on other parts of the pay curve.

Once you replace these with scripted game rounds (of which Bouncy Balls is one), there are no such constraints:
  • want just-misses every spin? done
  • want to pretend your jars move randomly when they don't? done
  • want to put 7% of your RTP into your max-wins? done
  • want to have 90% of your spins win zero? done
If we look back at the iconic MG 243-way slots, or some of the WMS offerings of the day - the search space could be 1 billion to 10 billion combinations for the base game alone - by the time you include bonus rounds you'd be into trillions and quadrillions.

Modern streamer-bait slots both increased the size of the top pays, and significantly reduced the search space - in some cases into singular millions (e.g. the Scammin Jars incident). To give you an example, Bonus Buy Parody pays 9217x at an average frequency of 148k spins - or sixteen thousand times more likely than Avalon 2's full screen.

All of that RTP is coming from somewhere... and explains why the base games of these slots are incredibly dull.

I get the logic from a business perspective - better to pay 20 winners stupid max wins than 1000 players significant hits to the same value, but those games are sucking people dry and maybe putting people off instead of providing what should be a responsibly fun pastime.

It's addict tendencies - when there are 500 providers instead of 50, you need something to get your name out there... and if that means designing absurd variance paint drying simulators where the streamers can skip that part and bonus buy at 2000x a time, then ethics be damned.

People misjudge how easy it is to repeat (for UKGC players, you could be looking at 200+ hours of play for one super bonus), and do their brains trying to emulate it... we frequently see conversations about people confusing old school slot design with modern scripted "scratchcard" design - and that's only going to get worse.
 
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I would strongly disagree with this - in the case of streamer-bait slots the top pays are significantly more frequent compared to previous generations. Traditional slots with genuine reels imposed significant design constraints on the pay curve - one decision would inevitably have a knock on effect on other parts of the pay curve.
Agree with everything you say except I don't understand how a slot that hits max wins 1 in 1 million spins pays the max win less frequently than one that hits one in a billion.

Just testing my understanding of maths, which is not brilliant and fades with each passing day, but the 1 in 1 million takes 1 million spins to hit a max win, compared to taking a billion :) Or, am I missing the point?

Perhaps mega wins are more frequent with much lost from the middle ground on streamer bait slots, but I don't understand why today's games are tested over billions compared to yesterday's lower number.

p.s. and I assumed, rightly or wrongly, its because they have a snowballs chance in hell of hitting it by mathematical design so they need to run the thing for longer.
 
I said it would be significantly more frequent - and yes we are talking at average luck here.

So if we ran both slots for 2.5 billion spins - Bonus Buy Parody would return 16,000 max wins and Avalon 2 would return just 1 at average luck.

It could be argued that older slots didn't put enough RTP into the biggest pays, although with traditional slot design that would be more difficult to achieve as it would need to cascade and pull up other wins in the pay table (e.g. 4-of-a-kind jackpot). The solution tended to be using progressives (which can be designed precisely) rather than increasing the variance of the slot itself.

In the days of fruit machines - the rules stipulated that it must hit (compensated) target percentage within 10,000 spins for C and D, and 100,000 spins for B3/B4. As online slots became more complicated with longer reel strips (e.g. Avalon 2 had up to 109 stops on a reel), the test duration had to increase to accommodate that because of variance - so they could observe a confident enough RTP value with a very small margin of error (e.g. 96.78% +/- 0.02%).

As slot designs started to become too complicated to model as genuine reels, providers took the opportunity to jump to the scratch card model - in that case the RTP can be calculated without simulation because there is a finite number of balls in the bag (e.g. 5 million), and the test cycle is simply confirming that behaviour.

If traditional reel-based slots died out, there may be an argument to reduce the testing cycle from 10 billion to say 100 million or 1 billion - but for now, 10 billion is a happy medium between the two worlds.
 
Games with long periods of dead spins are all too common nowadays. You'll find plenty of players who are disillusioned with today's design trends.

Yes, 11,000x max win is not exemplary, but I have never hit a max in 5 years, nor anything over 5,000x anyway. Reckon you won't find a streamer who has not broken that record within 3 months - which I find thought-provoking.

11k max win is pretty average I guess. There are some real headline-grabbers in the 100,000x region, but you're pissing into the wind trying to hit a bonus, and, depending on the design, most pay poor average sums in bonus rounds to make up for the pipedream win.

Today's games are tested over much longer periods than ever before to reach the Theoretical RTP because the max wins are so rare. I get the logic from a business perspective - better to pay 20 winners stupid max wins than 1000 players significant hits to the same value, but those games are sucking people dry and maybe putting people off instead of providing what should be a responsibly fun pastime.

P.S. You're right about William Hill - one of hee worst casinos you can play in the UK when it comes to game payback. All their games are on the lowest return-to-player settings they can find.
Yeah I've basically given up "normal" slotting and switched over to the ones that don't have the lines-so I might slog away at bouncy balls for a while, as well as slingo. I mean you can lose A LOT on slingo as well don't get me wrong, but I seem to get more play and have had some very nice regular wins. I do tend to stake more though. The biggest win I had was 5,000x on Jungle Madness (which is the first ever slot I played but it seems to have disappeared now) so it's not like I expect to hit the 11,000 anyway.
 
I'm pretty sure someone hit a massive jackpot win on that and posted it here a few years ago. It was on William hill if it's the same game I'm thinking of
Oh really I can't find anything on a search, I would love to see that thread if anyone can find it? Apparently it's a linked jackpot with fireworkz blitz-which I bet more people have played? Same exact gameplay I think (I've never really played fireworkz blitz tho) I was looking at jackpot stats and seems like it's due-been a fair few years since anyone hit it (although at least it has been won a few times) ranging between 408k and over one million (now you're talking lol) it looks like it was won 3 times in the space of a few months and now nothing in 6 years...
 
Yes, the jackpot is officially called "7222 / Bouncy B, Block B and FB Jackpot" which includes Bouncy Balls, Fireworkz Blitz (some sites) and Block Bashers (very dated and may have been retired).

It was last won - in part - on the 19th December 2023, and reseeded to £1,211,340.83 (the full amount - and a £50,000 reseed - only occurs if the jackpot is won on the maximum £10 stake). It has apparently been triggered (either in part or in full) 272 times to date, but details on previous winners are not supplied by the API.

Because of the old-school style jackpots, there is currently more than £4m held between the various Eyecon jackpots - and I suspect the majority of that will be sat there for a while to come given they're not high-volume games at the highest stakes. Although being part of the Playtech family, if they decide to retire these jackpots you would expect them to do something more honourable than run off with the money.
 
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Oh really I can't find anything on a search, I would love to see that thread if anyone can find it? Apparently it's a linked jackpot with fireworkz blitz-which I bet more people have played? Same exact gameplay I think (I've never really played fireworkz blitz tho) I was looking at jackpot stats and seems like it's due-been a fair few years since anyone hit it (although at least it has been won a few times) ranging between 408k and over one million (now you're talking lol) it looks like it was won 3 times in the space of a few months and now nothing in 6 years...

Apologies, I got confused. Someone won 122k on chain reaction on William hill in 2019.
 
Yes, the jackpot is officially called "7222 / Bouncy B, Block B and FB Jackpot" which includes Bouncy Balls, Fireworkz Blitz (some sites) and Block Bashers (very dated and may have been retired).

It was last won - in part - on the 19th December 2023, and reseeded to £1,211,340.83 (the full amount - and a £50,000 reseed - only occurs if the jackpot is won on the maximum £10 stake). It has apparently been triggered (either in part or in full) 272 times to date, but details on previous winners are not supplied by the API.

Because of the old-school style jackpots, there is currently more than £4m held between the various Eyecon jackpots - and I suspect the majority of that will be sat there for a while to come given they're not high-volume games at the highest stakes. Although being part of the Playtech family, if they decide to retire these jackpots you would expect them to do something more honourable than run off with the money.
Ahh ok so it's been won way more they just don't count it as an official JP win unless it's at full stake? That's quite promising then, I like those stats :)
 
Anyone play it? Am sick of the regular slots so thought I'd have a go on bouncy balls-at least the wins are more frequent, if small. Probably keep me playing longer which is what I'm after now. I like Bouncy Balls 2 because of the bonus round. Just wondering if anyone has got any good wins on it-like lots of oranges or purple? Or even 7 or 8 reds? Has that ever happened?! I think the best win I got was 6 reds for £500 but I don't play it that often. I do quite regularly get max yellows for 50x but meh I don't know if it's worth playing.

The original is 92.99% RTP where I play and bouncy balls 2 is 95.295%, the jackpot version of this is 90.432% which is why I always avoid the JP versions!
Tried it once, got more excitement watching paint dry. I mean, sure, the wins are like finding loose change in your couch - frequent but not life-changing. Got 6 reds once, felt like a high roller for a hot minute with that £500 windfall. But, honestly, max yellows for 50x? Meh. Feels like playing the lottery with better graphics.
 
Tried it once, got more excitement watching paint dry. I mean, sure, the wins are like finding loose change in your couch - frequent but not life-changing. Got 6 reds once, felt like a high roller for a hot minute with that £500 windfall. But, honestly, max yellows for 50x? Meh. Feels like playing the lottery with better graphics.
Yeah I think it's good for boosting your balance a little bit, but the absence of any bonus round (on the original) makes it kinda boring for me too. But I played it earlier and got 30 mins play for £50 (£2 stake) so I was quite impressed. If that was my normal slots it'd be gone in 5 mins.
 

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