If you had read the post more carefully, you will see that I said
But - we were operating on the assumption that the aff system was being migrated, NOT the player system/servers. There is absolutely no reason why MGS would have to perform any player migration - only information pertaining to affiliates and player IDs attached to the affiliate. So, in theory, the % would've been 100...The only detail they would likely know, if at all, is how many records (equating to number of players) were created.




LinkBack URL
About LinkBacks

Reply With Quote

Bookmarks