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spear you blew a perfect chance to shill playtech, you playtech shill!your post should have been "well i know playtech does not have such a thing, play there for the closest to 100% random."
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+++ like a midget at a urinal, i was going to have to stay on my toes +++
. . . +++ if you can read this, well done you +++ . . .
+++ and don't call me shirley +++ ...R.I.P. Leslie Nielsen...
Hi Spearmaster - not with the software providers, but high up in companies that used those softwares...without going into too much detail. I'm sure you forum guys should have known this....especially about chartwell!! Won't be back online till tomorrow now....have a hot date with a Brasilian chick, hope you guys have a good night too!!
Best regards,
Dazzla
My mistake of not clarifying this: The taking advantage of the bias (non-randomness) of a RNG, that I was talking about, was regarding the bias (non-randomness) of a FAIR RNG, supposing there is no cheating. Cheating cannot be beaten as then the dealer is given better cards no matter what you do.
oh spear! i thought the two laughy-faces would be enough to let you know i was kidding. plus, i was on your side when there was heat over this.
if what you say is true, then there are no rng's because it's just impossible to algorithmically create a random value/figure. and even if the thing does seem to create random numbers, you simply can't affirm that every number it ever generates is completely random. it would only take a single counterinstance at any time past or future to refute it.
who was it that posted the challenge of two blocks of seemingly random characters (caps and small letters), one of which was mathematically patterned using some complex algorithm and the other with no reason to the ordering? i should think this would make a good exercise for our pal theodore, and certainly a better way to pass the time than playing a "rigged" casino. and since he studies physics he should know a lot about equations and variables and so forth.
theodore, if you make decisions because you can "read" the way the rng works, then it certainly is not a fair rng. please elaborate on this, and don't worry about our inferior minds, even if it's "greek" to us, we'd at least like to see you using technical words so you sound credible. where were you educated, and what degrees do you hold again? thanks,![]()
+++ like a midget at a urinal, i was going to have to stay on my toes +++
. . . +++ if you can read this, well done you +++ . . .
+++ and don't call me shirley +++ ...R.I.P. Leslie Nielsen...
post it here, please. our boy theo can crack it. he claims to be smarter than the wiz.![]()
+++ like a midget at a urinal, i was going to have to stay on my toes +++
. . . +++ if you can read this, well done you +++ . . .
+++ and don't call me shirley +++ ...R.I.P. Leslie Nielsen...
In computer situations, where no physical element is introduced, these are usually called pseudo-RNGs. And even then these are good enough for non-critical situations because they probably deliver random numbers 99.99999% of the time, so effectively they are RNGs.Originally Posted by happygobrokey
However, in at least one instance (Boss Media) they actually use a Geiger-Muller Tube (ie. Geiger counter) to measure radioactivity in the air at any given moment - and that would be truly random unless some other device nearby was blowing radioactive particles into the measurement area at a constant rate
In any case, 98% sure as heck is not random.
I've also heard about additional measurements of external events, used to make the P-RNG unpredictable to persons that know the formula used. A Playtech rep on this forum described it as, "additional daily/hourly weather forecast values or values from the stock market (exchange rates etc.) to generate their random numbers this to add additional non CPU related varience to further increase the randomness." However, the ratio of 98% to 2% is new.
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