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Thread: Review of the new MG games (August)

  1. #21
    silcnlayc's Avatar
    silcnlayc is offline Just one more spin pleez! Achievements:
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    (but hate the 'slow spin' reels),
    I have seemed to have slow spinning reels on all the new games at all the casinos and I found that if I opened real player or some other program to view a video (but not really viewing just open) the slots speed up quite a bit.

    Found this out accidently the other day while looking at the news reels (videos) and it sure is nice to have the reels spin as they should. If I close the real player or whatever program you choose such as this, it slows the reels down tremendously once again. Try it and see if it works for you!
    Today is the Tomorrow, you thought about Yesterday...so live as IT IS your last tomorrow!

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  3. #22
    Rusty is offline Banned User - repetitive flaming Achievements:
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    ?

    Is'nt there a fast spin option?




    Brrrrrrrrr Dolphins

  4. #23
    SlotsWizard is offline Dormant account
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    Quote Originally Posted by Rusty View Post
    Isn't there a fast spin option?
    Yes there is, but with some of these newer games (Mad Hatters, Supe it Up, etc.) there is very little difference in speed between QuickSpin and no QuickSpin, they're all pretty much slow. It's rather the opposite of Thunderstruck, Ladies Nite, Spring Break and Tally Ho, which all run extremely fast even if you have the QuickSpin feature disabled.

    I have encountered similar behavior to what silcnlayc describes, with the NASDAQ stock ticker. The ticker will move twice as fast if you have a web page with a Flash advertisement opened in the background. As soon as you close that unrelated web page, the stock ticker slows down considerably. So whatever is causing it, is likely a problem with Flash itself.

  5. #24
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    Here is the latest about this month new slots from MG. (Newsletter from Roxy)

    Two new slots comming the 28. September. I will make a review when they are released as always.
    I am looking forward to seeing the new progressive with 4 jackpots. The sizes of the jackpots on the picture is:
    tier 1: 20$
    tier 2: 200$
    tier 3: 10K$
    tier 4:1M$
    The really good part is that it does not seem you have to play at a fixed limit (several $), but also can play this
    as a low roller.


    Mega Moolah Progressivee Video Slot:
    Something completely new and full of possibilities - a mega progressive video slot that offers four tiered jackpots well worth shooting for on a safari into the African jungle, with fierce action from Free Spins, Scatter and Wild rewards. Wild Africa themed MEGA MOOLAH is truly innovative and unique on the Web with multi-opportunities for reward.

    A red hot combination of 5 reel, 25 pay-line slot and wheel of fortune style progressive jackpot excitement backed by stunning graphics and fast, smooth gameplay, all that feature-rich action would probably be enough right there for an enthralling gaming experience, but we're not done yet - spin the sunny Jackpot Wheel in a quest for the best on a four tiered progressive offering a top prize of at least a million.

    Chocolate Factory:
    No info yet, only picture.

    Zoozie
    Attached Images Attached Images
    Last edited by Zoozie; 8th September 2006 at 10:49 AM.

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  7. #25
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    Unfortunately MG decided the "Mega Moolah" slot will not be ready for release this month anyway. I hope it will be ready next month.

    Zoozie

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    jeremiahsjohnso is offline Dormant account
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    Quote Originally Posted by Zoozie View Post
    Some math about the 'Dolphin Tale' feature.

    If the random multiplier is uniformly (1/3 for each) distributed then some choices are better than others. (#free spins)*multiplier is a measure for how much the freespin feature is worth.


    Making the table gives:
    A=# free spins selected
    B= average multiplier
    C= A*B (measure)

    A B C
    5 45/3 75
    10 25/3 83.33
    15 17/3 85
    20 13/3 86.66
    25 10/3 83.33

    So it is best to pick 20 free spins (given each multiplier has 1/3 of being chosen)

    Zoozie
    I've been doing exactly that (going for 20 free spins with 2x/4x/7x), and have gotten 2x enough (maybe 20 out of 30 bonus rounds) of the time for it to be suspicious. Are we sure that each of the multipliers here is randomly determined? Anyone with similar experiences?

  9. #27
    Slotster!'s Avatar
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    I've not played Dolphin's Tale an awful lot as it's really not my thing, but every time I've hit the feature - I've been awarded the 7x. About four out of four times. I thought that you always got the top one!

    Cannot WAIT for Mega-Moolah... Sounds FANTASTIC!

  10. #28
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    Probably just me, but is anyone else experiencing jerky reels on Microgaming slots since the August games? I have three MG casinos and they are all doing it (Dash, 32Red & Roxy), yet the Flash versions are fine.


  11. #29
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    Quote Originally Posted by Slotster! View Post
    I've not played Dolphin's Tale an awful lot as it's really not my thing, but every time I've hit the feature - I've been awarded the 7x. About four out of four times. I thought that you always got the top one!
    I've only ever taken the x5 FREE SPINS.

    I've hit it 7 times and it's given me - 1 x 10, 3 x 15, 3 x 20.

    When I hit the x20 I average 100-200 times my stake. Roughly the same for x15 as well. When I've hit the x10 I've had about 50 times my stake.

    When I hit it WITHOUT playing max coins I only received about 20 times my stake on a x15 award. Hmmmmmmmmm..... All the other times I was playing MAX coins.

    I love Dolphin Tale, but it's a bit harsh with the free spins - a bit like Isis and Supe it Up.
    Name and number! 4737 Carling Sir.

  12. #30
    SlotsWizard is offline Dormant account
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    Quote Originally Posted by jeremiahsjohnso View Post
    I've been doing exactly that (going for 20 free spins with 2x/4x/7x), and have gotten 2x enough (maybe 20 out of 30 bonus rounds) of the time for it to be suspicious. Are we sure that each of the multipliers here is randomly determined? Anyone with similar experiences?
    They are indeed randomly determined, but my hunch is that MG was smart enough to weight the multipliers such that all 5 choices are statistically equivalent.

    For example, consider the following structure:
    dolphin_tale.gif
    So for example, if you choose 25 spins you would get 2x 50% of the time, 3x 25% of the time, and 5x the other 25% of the time. Each of the figures in the table work out so that when you multiply the number of free spins by the average multiplier, you get the same result = 75. The average multiplier is calculated as:

    (LowMult*LowWeight) + (MedMult*MedWeight) + (HighMult*HighWeight)

    The result of 75 is what you would multiply by the game's long-term payback percentage (without the feature), which is probably around 2/3. This would yield, on average, a total win of 75 * (2/3) = 50 times the triggering bet per feature.

    This is of course just an example, and I have no idea if or how the multipliers are weighted or what the payback is without feature.

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