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Cheers, SM |
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I had the simulation running for 8.5 hours while I was at work making a
total of 3084384030 spins at bet 0.01$ on 9-lines. And I can now present the payback% for Thunderstuck with incredible accuracy: Payback%=95.02% +-0.01% (95.01%-95.03%) This is of course given that we got the reels correct. Zoozie Last edited by Zoozie; 3rd February 2006 at 05:27 PM. |
| The Following User Says Thank You to Zoozie For This Useful Post: | ||
Slotmachine (3rd February 2006) | ||
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A few more facts about Thunderstruck:
Average feature win is:35.3 times bet size. (Simmo was close with 33.5 from his own data) If you get respins, wins from these do still count as wins for the original feature, and the respin is not considered a new feature. If free spins was upped to 17 payback would be ~98.9% If free spins was upped to 18 payback would be ~100.9% Guess this ends the Thunderstruck analysis. It was fun and thank to all the contributers. I still hope someone can confirm the reels posted for Thunderstruck are correct. Another way could be if someone was able to look into the client-code somehow and maybe pry them out from there. If anyone figure out the reels for other thunderstruck clone slots, I can do the simulation for that slot also. Any slots involving randoms weighted wins is probably not good, since average wins of these will have high impact on payback and not knowing them excacly will mean that the simulation is pretty pointless, as it is not a simulation. It would not be hard to change the simulation to also accept "Cabin Fever' since that is only the definition for the feature that I have to change. 'Loaded' could also be simulated as I could just pick 24 free spins every time. Zoozie. |
| The Following User Says Thank You to Zoozie For This Useful Post: | ||
Slotmachine (4th February 2006) | ||
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3 billion spins..
![]() Next, let's try and figure out the best (and worst) return% slot in MG. Any guesses? I think Vinyl Countdown and similar high-minimum low-jackpot slots are probably higher return%, I'd guess around >96% It'll be interesting to see how Lara compares! I've never liked that slot...I'd say 93%... Cheers, SM |
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But there is a problem with Tomb Raider. We dont know the average wins from the statue bonus, and we cannot simultate the statue bonus as we dont know the weights of the random amounts. |
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If I were running MG, I'd negotiate a deal with a well-known brand the other way around - so that the brand would pay MG to make a theme slot, and MG would profit house edge + advertising charge Say, make a "Just Do It - Nike" slot. Bang- we've got a slot and a sneaker advertisement in one...I mean, they've got millions of players, right? Good exposure for the brand!Cheers, SM |
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Great thread guys, and well done.
It won't run on my machine either GM, but I'm running WinME. The JDK doesn't work either. |
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