
Originally Posted by
vinylweatherman
I don't believe it has anything to do with my PC, as this problem is specific to certain Microgaming casinos. I could be having these problems at one, but be able to connect and play normally at another half dozen.
This is a new PC, running XP with all the Microsoft updates installed. This is the kind of PC that the majority of players will have, and it this majority that the software should be tuned for. Clearly, it is possible to enhance the performance by upgrading, cleaning, defragmenting, etc, but none of this will be any good if the game result simply does not return from the server. It seems the Viper lobby does not have anythig to take into account the problems that might occasionally occur over the internet. If the game result does not turn up, the Viper lobby does nothing to resolve the situation, such as asking for the packet to be resent by the casino server.
In this session, it did not completely disconnect, the results DID return, but with huge delays, as though the data was stuck in a "traffic jam" on the internet somewhere. It could also be a problem of overload at the server, with a delay between receiving the "spin" request from the player and sending out the game result. This server delay is VERY EVIDENT with the Microgaming tournaments, since it is far more common, and more severe, than with the general lobby games. It shows that delays DO happen at the actual casino servers, and not just over the internet.
I have investigated this with "Sniphere", a local packet sniffer, which shows that it is the late, or non arrival, of the game result from the internet that causes the lobby to fail to display the game result, rather than a failure of the local casino software to act on the received data.
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