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Thread: Microgaming VP doubling rigged

  1. #81
    Vesuvio's Avatar
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    Quote Originally Posted by nafanny29
    I dont think MG could use an excuse that it makes the software faster, because it has to generate the dealer card, your card and 3 other random (possibly) cards to display anyway.
    I've been wondering the same. The only thing I can imagine is that the software makes up the other cards locally on your computer, so they don't have to be sent - but how much time can you really save sending 2 cards instead of 5?

  2. #82
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    Quote Originally Posted by Vesuvio
    but how much time can you really save sending 2 cards instead of 5?

    Milliseconds....
    Operators: If you don't know what Transparency means, then here you go.....now how about practicing it?

    Transparency, as used in the humanities and in a social context more generally, implies openness, communication, and accountability. It is a metaphorical extension of the meaning a "transparent" object is one that can be seen through. ...

  3. #83
    TheBloke is offline Experienced Member Achievements:
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    It saves time because it contacts the server only once.

    This is how other VP - say, Playtech - works:
    User clicks double - casino client sends 'Double' command to server
    Server replies with dealer card
    User clicks a card - casino client sends the card that was clicked to the server
    Server replies with the list of all 4 cards, and indicates win/lose

    This is how MG VP works:
    User clicks double - casino client sends 'Double' command to server
    Server replies with all 5 cards - the dealer card, the user's card, and the other three cards which are ignored, and also indicates win/lose
    User clicks a card - the client does nothing but display the result, the server is not contacted, so this happens instantaneously.

    On a slow connection each connection can take 10 or more seconds to complete - I'm sure you've played Playtech VP, clicked on a card, and experienced a delay (I've had it up to 60 seconds) while you wait for the server to confirm if you've won or lost. This never happens with MG.

    So it is definitely faster - not much on a broadband connection, but potentially several times faster for modem users. I assume this shortcut has existed since VP was first developed for MG, probably 5+ years ago? Back then modems were standard, and I bet in those days there were a few threads lauding MG for having such fast VP doubling!!

    It was the difference in speed that caused me to notice this in the first place - I played once on a modem, and every click took up to 30 seconds before any result came back. Except of course when I picked a double card, which always came back instantenously.

  4. The Following 2 Users Say Thank You to TheBloke For This Useful Post:

    rreevy (8th August 2006), Vesuvio (8th August 2006)

  5. #84
    TheBloke is offline Experienced Member Achievements:
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    I prefer it BTW - why would I want it to be slow when it could be fast? I always select the same card anyway, so it doesn't even make a psychological difference.

  6. #85
    rreevy is offline Full Member
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    Thanks for your post, TheBloke. Let me check I've got this right: using Playtech etc., the client has to contact the server again after th e card is picked, to notify the server of which card was selected and update the player's balance according to whether it was a winning/losing card.

    With MG, as both cards and hence the result are pre-determined, the server can register a win/loss and update the player's balance at the same time it sends the cards back to the client. Thus no need to make connection again once a card has been chosen.

    I have to admit I've softened my stance a bit on this. I'm still slightly unhappy about being presented with what looks like a choice but isn't, but as the actual odds aren't affected I think it's justified if there is (or was) a good reason for it. That said, I think MG or its casinos should at least mention that somewhere in the T&Cs. More important stuff is buried deep in the T&Cs after all.

  7. #86
    TheBloke is offline Experienced Member Achievements:
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    Quote Originally Posted by rreevy
    Thanks for your post, TheBloke. Let me check I've got this right: using Playtech etc., the client has to contact the server again after th e card is picked, to notify the server of which card was selected and update the player's balance according to whether it was a winning/losing card.

    With MG, as both cards and hence the result are pre-determined, the server can register a win/loss and update the player's balance at the same time it sends the cards back to the client. Thus no need to make connection again once a card has been chosen.
    That's exactly right.

    I have to admit I've softened my stance a bit on this. I'm still slightly unhappy about being presented with what looks like a choice but isn't, but as the actual odds aren't affected I think it's justified if there is (or was) a good reason for it. That said, I think MG or its casinos should at least mention that somewhere in the T&Cs. More important stuff is buried deep in the T&Cs after all.
    Yeah, I do think it makes MG's game better. Personally I'd prefer it if there was no choice involved at all - click double, and get back 'win' or 'lose'. Much easier - but not in the interests of the casinos because it lacks the right feel for gamblers

    I don't think they'd have considered putting it in the terms because it would cause confusion and queries. I imagine they just thought they could get away with it, and it would give them a little competitive edge without hurting anyone. Stupid in hindsight, but a pretty mild mistake in the grand scheme of things.

  8. #87
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    Excellent post

    Quote Originally Posted by TheBloke
    It saves time because it contacts the server only once.

    This is how other VP - say, Playtech - works:
    User clicks double - casino client sends 'Double' command to server
    Server replies with dealer card
    User clicks a card - casino client sends the card that was clicked to the server
    Server replies with the list of all 4 cards, and indicates win/lose

    This is how MG VP works:
    User clicks double - casino client sends 'Double' command to server
    Server replies with all 5 cards - the dealer card, the user's card, and the other three cards which are ignored, and also indicates win/lose
    User clicks a card - the client does nothing but display the result, the server is not contacted, so this happens instantaneously.

    On a slow connection each connection can take 10 or more seconds to complete - I'm sure you've played Playtech VP, clicked on a card, and experienced a delay (I've had it up to 60 seconds) while you wait for the server to confirm if you've won or lost. This never happens with MG.

    So it is definitely faster - not much on a broadband connection, but potentially several times faster for modem users. I assume this shortcut has existed since VP was first developed for MG, probably 5+ years ago? Back then modems were standard, and I bet in those days there were a few threads lauding MG for having such fast VP doubling!!

    It was the difference in speed that caused me to notice this in the first place - I played once on a modem, and every click took up to 30 seconds before any result came back. Except of course when I picked a double card, which always came back instantenously.
    Just a question...

    Is this a fact?? and if so.. which is your source?? Did you call MG's and Playtech's hotline so that they will discolse thier codes to you? And not only that.. you are providing time frames and server answers....

    I would really like to know who gave you that... If I was on top of MG, I would never give you that info.

    So basically you are saying that both Video Pokers work the same only that MG's code is more efficient... damn, you must be an expert on online gambling my friend..

    Now, if this is a fact... is there any software that actually took the time to make a decent double feature on Video Poker??

  9. #88
    henryVIII is offline Experienced Member
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    I was wondering too where The Bloke's 'facts' come from ... ???

  10. #89
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    It's easy to see how many packets are coming in and going out from/to the server; especially if you run a firewall. It's not really rocket science to compare the two and come up with an educated guess as to how they work.

    ie: If you pick a card (mg) and a packet isn't sent to your computer from the server, of course it's determined as soon as you click double.
    Operators: If you don't know what Transparency means, then here you go.....now how about practicing it?

    Transparency, as used in the humanities and in a social context more generally, implies openness, communication, and accountability. It is a metaphorical extension of the meaning a "transparent" object is one that can be seen through. ...

  11. #90
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    Quote Originally Posted by winbig
    It's easy to see how many packets are coming in and going out from/to the server; especially if you run a firewall. It's not really rocket science to compare the two and come up with an educated guess as to how they work.

    ie: If you pick a card (mg) and a packet isn't sent to your computer from the server, of course it's determined as soon as you click double.
    You said it your self, its still a mere guess...

    Plus, haven't heard how he got that conclusion.

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