Standard partner version of spades:
All 52 cards are dealt out to 4 players. You sit across from your partner and everyone gets 13 cards. Spades are always the 'trump' card, and take precedence over whatever suit is played. You can't lead out in spades unless they've been played in a previous trick or if you aren't able to follow suit. Aces are only counted as high, and the rest of the cards count as their normal values. Kings are higher than queens, etc.
Scoring is based on bids. Prior to any play, every person places a bid based on how many tricks (hands) that they feel they can win. The winning bidder starts the play, and your partner can help you cover your bid.
If you meet the number of tricks you bid on, you gain points..say if you bid for 6 tricks and get 7, you'll get 61 points. If you go 'set,' (don't win enough tricks,) you'll lose 60 points.
You can also bid 'nil,' in which you can't take any tricks at all, and is worth 100 points. Although your partner can help you, the nil bid doesn't preclude them from taking tricks. So if you win your nil bid and your partner takes a trick, you'll get 101 points.
One variation which is interesting is called 'sandbagging.' Basically, if you underbid your hands too much, once you reach 10 extra points, your score drops 100 points. See the paragraph above in regards to bidding 6 and taking 7 tricks. The 7th trick would count as that extra point.
edit: One more important rule in Spades is 'reneging.' Basically, if you can follow suit, but instead decide to 'throw off' with a different suit, then you automatically 'go set,' and lose however many tricks you bid. The hands continue to play out, but you will still lose those points. I'm sure that the software won't let you do this online, so it mainly applies to offline games, and you really need to pay attention to who's playing what.![]()




LinkBack URL
About LinkBacks





Reply With Quote


Bookmarks