Let's assume an extreme example and create a one-deck game. In this game, I have drawn a ten of spades and a six of spades (16). The dealer has drawn a jack of spades and a queen of spades (20). Playing basic strategy, I hit.
The odds of me hitting safely are 20/48. The odds of me hitting and busting with a ten-value card are 13/48. Let's say the random generator has me hitting a ten-value card (somehow seems to happen to me a lot at times...

)
Now here's the rub(s):
(1) Does the computer remember that the ten, jack, and queen of spades have already been played, and hence will deal a ten-value card other than those three? And if so, would it keep track thusly in a six or eight-deck shoe game?
(2) Or does the random generator calculate the probability per CARD, and not per its value? In short, instead of noting that the odds of hitting a 5 would be 4/48, it would assess the odds of hitting a 5 of spades at 1/48, a 5 of diamonds at 1/48, and so on? And if so, does it still keep track through the course of a shoe game?
(3) Or are the shoe games on Crypto (not
MG - I've actually "seen"
MG "shuffle" the shoe) actually continuous shuffle situations? That would make sense actually....
BTW.. Crypto's web site didn't have any information to enlighten me..
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