
Originally Posted by
johnsteed
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Thank you for the feedback everyone.
colly
I don't view gambling as 'entertainment', at least not primarily. To me (as Achenas also stated above), it's gambling in hopes/chance of winning, and the 'entertainment' stems from winning (or at the very least the potential that I could win).
At the same time, although poker is part of the online gaming industry, I don't really think of poker as 'gambling' per se. That is, if you're skilled enough to know what you're doing, the opposition/field is ideally weaker/ you have a solid understanding of what proper bankroll management is, and you have the right approach to it on a session-to-session basis ('tilt' control), I don't think of it as gambling as much as it is a game of advantage play.
But, we're talking about casinos, so back on track...
There are enough people within the industry that do in fact want the overall perception to be that it's about responsible gaming, so they tend to slide the word 'entertainment' in there. The word 'entertainment' doesn't carry the negative connotations associated with the word 'gambling', so by all means it's within their best interest to give it a more palatable face-lift. I can think of two respected operators - who work for highly reputable/accredited online casinos - that told me directly to view it as 'entertainment', as opposed to naming it for what it really is... gambling.
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Vinylweatherman
Instead of the industry being in a race to create the next best slot, all of the software providers should be looking at solving the problems surrounding bonuses. Why can't the software be customized/tailored in a way, that all restricted games are locked while using a bonus? Is that so impossible? I mean, what's better, locking restricted games from being used as a way to not violate the terms & conditions of any given bonus, or the other option of running the gauntlet while playing their games?
I can play 'Pitfall' on my Vic20 or Atari2600, and I don't really want to, because it's dated and boring by 2010's standards. The video game industry competes to make better games. They're motivation (aside from the mighty dollar) is about trying to win over the customer, by making the player's experience memorable. Games and systems released 3 years ago, are already slightly dated. I don't get the sense that there's an absolute need within online casino industry to get better, not in the least. If it was really motivated by thinking of the player/customer first, they'd do away with bogging down the player with T&C's, and all of the potential traps that come with them.
One has to wonder if their growth charts show that it's far more feasible to trap players who break their T&Cs, as opposed to the player who just deposits and loses. That passing thought probably has no merit, but...
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