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If you have a lower spec PC then simply lower your screen resolution to get a faster game also drop the colour from 32 to 16bit.
The graphics card is more important than CPU so if you only have intergrated graphics you could consider buying a graphics card.
You do not need anything special like you would for a video game.A card under £50 would be ample.
A 1.6 Athlon is considered low end these Days but it will run MG fine with a reasonable graphics solution.
Also VWM said:
"Microgaming, always known for making audited payout figures available, resist publishing figures for prizes paid as a percentage of tournament participation revenue, leads me to believe they offer a far worse deal than the lobby slots which generally offer 95%."
How can this be possible on a truly random slot?![]()
Hi thanks guys i actualy have a realy good video card because i bought it for video games but im lacking in ram i was going to buy 1gb off ram.
I used to play video games on my old cp but started gambling online for along time, Then i bought a new cp nothing special because i only had online gambling in mind and bought a video game and it would not work propely because the new video games are so high end in comparison to the older games. So i got a video card and was goin to get some ram but gave up on the whole gaming thing im old now and lacking in gaming skills these days its just not like the old days.
But i will try what you said about switching to 16bit and lowering the resolution thanks.
Don't waste time and money, since Microgaming "did something" to the tournament servers, there is no improvement gained by getting a faster PC, better graphics card, or moving house to be closer to the servers.
If the tournament server detects a "souped up PC", it degrades it's response time to compensate. It is a crude piece of blocking software that only has two states, and when the disabler is triggered it inserts a 5 second delay in the response from the tournament server.
There is a "secret" experiment that 100% proves this is an intentional fudge at the server end, and not just internet traffic. With the experiment NOT in place, NO spins are delayed, but with the experiment running, you get two or three spins, followed by EVERY SINGLE SPIN having the 5 to 7 second delay inserted. The additional 2 seconds are due to the actual delay caused by communication between the server and the player.
Applying this "experiment" also means that even the shittiest PC can play these tournaments as well as the very latest kit, without the need to buy graphics cards, RAM, fast broadband, or a new house in Canada.
As for my comment about these being a bad deal compared to the 95% on the slots. This has nothing to do with how the slots pay, they still pay 95%, however, the prizes have NOTHING TO DO with the payout percentage of the tournament game, but all to do with how much participants have spent entering, continuing, and rebuying, and the total prize pool as a percentage of this figure.
For example, if $30,000 in total was spent by the 600 or so players in the weekender, the total pool of $20,000 paid in prizes would represent a tournament return of only 66%, even though Tomb Raider itself paid around 95% of the total coins played as "winbox" credits.
Empty Fruities Astern Capt'n
Back to port for unloading.
Full Sails - before we get raided ourselves.
Nifty29 (14th January 2008)
Exactly, great point Vinyl, just as I said in post #2, I have a T3 line connection and 4.0 Gig of ram but it can not move any faster that their servers let it...=vinylweatherman;210927]Don't waste time and money, since Microgaming "did something" to the tournament servers, there is no improvement gained by getting a faster PC, better graphics card, or moving house to be closer to the servers.
If the tournament server detects a "souped up PC", it degrades it's response time to compensate. It is a crude piece of blocking software that only has two states, and when the disabler is triggered it inserts a 5 second delay in the response from the tournament server.
There is a "secret" experiment that 100% proves this is an intentional fudge at the server end, and not just internet traffic. With the experiment NOT in place, NO spins are delayed, but with the experiment running, you get two or three spins, followed by EVERY SINGLE SPIN having the 5 to 7 second delay inserted. The additional 2 seconds are due to the actual delay caused by communication between the server and the player.
Applying this "experiment" also means that even the shittiest PC can play these tournaments as well as the very latest kit, without the need to buy graphics cards, RAM, fast broadband, or a new house in Canada.
Nifty29 (14th January 2008)
What I find more damning, is the fact that the casinos feel it is necessary to LIE about this addition to the tournament servers. When it was installed, it went pear shaped, and months of technical problems with the tournaments followed. Although there were excuses and apologies, the longer delays were always passed off as being the fault of the PLAYER, their PC or their ISP.
I am sure some players wasted time and money trying to fix a problem that didn't exist, and without my "experiment", the deliberate delays really DO look like it is just internet traffic, poor connection speed, or someone just nicked your graphics card over that weekend
I too wasted some time, but I soon discovered the truth after designing and running the "experiment" on my brand new and rather fast PC, where the degradation was VERY MARKED INDEED from experiences before the MG "upgrade" to the tournaments.
If you can hit one spin every 4 seconds, you are at, or very near, to maximum possible performance. Bonus rounds are slower, since it has to show you each and every win, and you can't spin off using the "spin" button as you can after winning in normal play. This makes bonus rounds run far slower than 4 seconds per spin, unless they are naked spins with no wins to show.
Who really gives a damn about being shown each win when they are playing a timed event anyway!!!
Empty Fruities Astern Capt'n
Back to port for unloading.
Full Sails - before we get raided ourselves.
[QUOTE]Yea exactly, these were the same lame ass BS excuses they gave me also
Yea that's what I thought at first too, but since I had recently had a supercomputer custom built for me with the most, best, latest and greatest of everything I knew this was not the caseI am sure some players wasted time and money trying to fix a problem that didn't exist, and without my "experiment", the deliberate delays really DO look like it is just internet traffic, poor connection speed, or someone just nicked your graphics card over that weekend![]()
I also ran experiments, probably somewhat similar to yours and found the same thing happening at "Their Servers" but of course MG would never admit thatI too wasted some time, but I soon discovered the truth after designing and running the "experiment" on my brand new and rather fast PC, where the degradation was VERY MARKED INDEED from experiences before the MG "upgrade" to the tournaments.
That has also been the best I have consistently been able to achieve with the exception of around 3 sec's sometimes during the weekIf you can hit one spin every 4 seconds, you are at, or very near, to maximum possible performance.
Yea, the bonus rounds are a killer, if you get in them too often you might as well hang it up, because you are not going to be nowhere near the top five finishersBonus rounds are slower, since it has to show you each and every win, and you can't spin off using the "spin" button as you can after winning in normal play. This makes bonus rounds run far slower than 4 seconds per spin, unless they are naked spins with no wins to show.Who really gives a damn about being shown each win when they are playing a timed event anyway!!!
This happens to me ALOT:
on free play tourneys: I get the bonus rounds and free spins just before times up so that if I want to play the free spins or bonus round I would have to pay to continue!!! Seems to happen all to frequently
Plus, I still think the only fair tournaments would be those that are not timed but rather give you X amount of credits and once those are played you either quit or have option to continue as you do now.
Then there is no problem with different computers and connections.
Apparently, that would be too fair, because they will not even consider it! Leads me to believe the way they are doing it is somehow compromised.
Last edited by footdr; 14th January 2008 at 06:20 AM. Reason: one more comment
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