Let me put it this way.Originally Posted by thelawnet
Had it been me, I probably would NOT have released the code for the number of possible consequences listed above. I would rather have dealt with the uncertainty rather than put everything into someone elses's hands and thus having no control over the situation.
There are plenty of other casinos who have done that in the past and stonewalled all of us until the cows came home. EH did not.
NDA is a requirement throughout the industry - you don't get shit without an NDA. They were willing to forego this presumably because they trusted me (wise or not, you decide).They were hardly in a position to go trumpeting NDAs, although I do note that you have not shared the crappy buggy code, so I can't see that there's any difference.
The reason I don't share this code with others is because I was asked not to - and thus I have not, and will not.
1. They had about a day or two tops.Whether the code is that which was in place or not, it's impossible for you or I to know. Suffice to say they had quite a few days to come up with a story and write some code to fit the bill.
2. As I have explained before, it is MUCH easier to say this than to do this. I'm not going to bother with that again because it is simply ridiculous for anyone to deliberately think illogically when writing code.
3. They could not have known that I was going to request the real code - furthermore, they could not have anticipated the many questions that I was going to ask - and then you have the possible consequences I listed above.
First of all, the bonus game was NOT implemented. Secondly, what code was actually executed returned with an error. And thirdly, if you think you can do it, then do so.Writing Java code that just implements a bonus game like the one described is not exactly rocket science.
Agreed on the first part. Secondly, one cannot necessarily intercept an error if an error isn't properly reported, either by players, or by their error checking system. You cannot assume that they KNEW the code was faulty until the time it was reported - otherwise there would be no bugs in ANY software.Whether or not that was the code they had on there, we cannot know. There are signs that it was, but equally serious questions if it was about why they did not do anything about the players being ripped off by the code until exposed publicly, despite knowing that the code was faulty.




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Plus, after all the furore about anything dealing with cards must be random, even just as objects, they could presumably want to make it a bit more clear and use different elements or scrap the game altogether.
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