MGA Identifies Skills Gaps In Industry

Surveys remote gaming licensees

The Malta Gaming Authority (MGA) has released the results of a survey undertaken to identify and understand the existing skills gap in the gaming industry in Malta.

The survey was conducted by the MGA’s Information Unit during the first quarter of 2018 and run amongst its remote gaming licensees.

Key highlights from the survey include:

  • A total of 781 unfilled positions were reported by Malta-licensed remote gaming companies as at the end of 2017;
  • Unfilled job vacancies were primarily in the game operation and development category at the operational level. This presents potential for Malta’s educational system to target the skills necessary to fill this category.
  • 57 percent of respondents considered the lack of appropriate skills, in terms of either work experience or qualifications, as the main cause of unfilled vacancies;
  • 60 percent of firms sourced experienced talent from other Malta-based firms of which 37 percent were already employed in the online sector and 24 percent in other industries.
  • 15 percent of Malta-based operators recruited employees directly after completion of their formal education.
  • 55 percent of firms organise in-house training and 21 percent overseas training for their employees.

In light of the study results and other previous initiatives, several policy efforts have been made to address identified skill gaps in a bid to increase the talent pool in the gaming industry and create more long term careers for both local and foreign students.

Educational programmes through the European Gaming Institute of Malta (EGIM), launched in November 2017 following an agreement between the MGA and the Malta College of Arts Science and Technology, began in October 2018.

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Brian Cullingworth

Brian Cullingworth

Infopowa news was a staple of Casinomeister’s news from 2000 until 2019. Brian Cullingworth was the main writer, contributor, and was one of the most knowledgeable persons I have ever known involved in the online casino industry.

We first met in January 2001 at the ICE in London where I observed him going booth to booth interviewing online casino, software, and licensing jurisdiction representatives. Brian was also heavily involved with our forum as “Jetset“, he was involved as an informal consultant to eCOGRA, the OPA, and was a player advocate who assisted countless aggrieved players with his connections to industry folks. He also published “Casino Cautions” via Infopowa news for quite a number of years. These can be found in our news archives.

His passing in February 2019 was a dark day for us. He will be forever missed.

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