Wild Flower - Analysis of Assigned Wild Frequency

TheSchwad

Full Member
Joined
Oct 24, 2018
Location
Stockton-on-Tees
BLUF
In 100 bonuses, the designated wild symbol was the worst possible symbol 72% of the time and in the lowest tertile 87% of the time, so I can only conclude the reel strips are altered (goes against @The Reel Story analysis - Link) or weighted against the selected symbol, and therefore symbol selection doesn’t matter. Only 3 times in 100 bonuses was the assigned symbol the best possible symbol.

1651086391942.png
Rationale
Sick of perceiving every other symbol appeared more frequently than the assigned wild, I played 100 bonuses on Wild Flower, and collected the stats in the hope of proving it was patterns my mind had created, and the anecdotal experience presented by players/streamers, had no veracity.

Everyone must’ve experienced the wild symbol mysteriously vanishing on, DHV, Lil’ Devil, Electric Avenue (insert other games whose name evade me) and the worst/most recent culprit, Magician's Secrets, where zero wilds in a bonus is a regular occurrence.

Wild Flower was chosen as; it’s a fairly recent game; with reasonable bonus frequency, and ultimately, only assigns the none-premiums as wild (6 possible) so less counting of symbols.

Whilst the number of spins needed to collect 100 bonuses is a very small sample for certain analysis (eg RTP), I think it’s enough to prove/or discredit that chance of the wild landing is random, or that every spin is/isn’t randomly selected (see Bonanza thread for the error/predetermined assigning of 17 spins before bonus starts when only 4 were awarded, only to then give retrigger in the bonus).

Method/Control
Each bonus was recording so it could be watched back and each symbol counted. Each symbol was counted only once when it fell in a ‘unique’ position on the reels, therefore the analysis is actually waited in favour the assigned symbol, as once this landed it obscured the view of other potential symbol drops, with the exception of the enhanced feature where other symbols were visible.

For fairness, symbols were only counted for the original seven spins, so on the few that re-triggered I discounted the retrigger spins. The analysis was simply to count how regularly the assigned symbol showed up in comparison to the other symbols, not how effective the positioning of the symbols were at providing wins. Therefore they may have been times where getting less of the assigned symbols could have resulted in larger wins, eg if all the none wild symbols fell on reels 4 & 5 unable to create wins. However, generally speaking more wilds meant higher x wins (see graph below).

1651086299298.png
Irrelevant (due to low sample of spins) but interesting stats!
Total Spins – 23,212

Return – +634x

RTP – 102.73x

Enhanced Bonuses – 13 (1/7.7 bonuses – not too much less than the BTG stated 1/5)

Re-Triggers – 4 (One was a double retrigger paying 1,504x)

Avg Bonus – 147x (88x if the biggest bonus 1,504x was removed)

Double 8x in Base – 13 (Two were none paying)

Triple 8x – 0 (No surprise, super rare, haven’t had any in previous 100,000 estimated spins)

Highest number of symbols in 7 spins – (14 Kings, naturally not the symbol I had but would’ve paid massive and retriggered 3 times and probably maxed within the 9 spins additional)

1651086568739.png
Conclusion
The game ran hot and after 69 bonuses I was 2000x up, despite this, on many of the higher paying bonuses the assigned symbol appeared least. I guess this explains why it cannot be random, as it would pay too much, and only the way to taper and achieve stated RTP would be to lower (500+ spins) bonus frequency.

Final Thoughts
I still like and will continue to play the game, but think I’ve used most of my Wild Flower luck on this run and it will be barren for a while. Never had 1000x bonus on this previously and had two during this run of bonuses.

I cannot now believe each spin is random and independent from the next or that the symbol you get matters, it’ll pay when it wants. Something anecdotal from this 23,212 spin experience, was the hot and cold sections of play, eg clusters of enhanced bonuses close together, none for 20 bonuses, then 3 out of 4 were enhanced, something I’ve experienced previously. Also no double 8x wilds for first 7000 spins then appeared 7 times in 800 spins, then none for 5,000 spins and several close together again. Almost like the RNG server is in happy mode for certain outcomes, or just random being random?
 

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Kroffe

Senior Member
MM
Joined
Mar 2, 2019
Location
sweden
But you have to compare picked symbol vs other picked symbols, what i mean is check if 9 is better than top symbol etc.

You say it goes against @The Reel Story post/findings, but you are not checking for the same thing.
Just because whatever symbol gets picked show up less than other symbols does not mean that there are no reelsets, or that what symbol you get does not matter.
There can still be a predetermined reelset for each symbol and 9s can still be alot better on average than the top symbol etc.
 
Last edited:

TheSchwad

Full Member
Joined
Oct 24, 2018
Location
Stockton-on-Tees
Yeah, I agree the reelsets are true and weighted in favour of the lowest symbols though not by much, and the top right graph does show a gradual gradient from 9s down to A in the average number of wilds that show up (even over just 100 bonuses) 5.43 for 9s vs 4.27 for aces. But think it's not coincidental or just a horrendous run of bad luck over these 100 bonuses (and everyone's perception) that the assigned symbol shows up way less than every other symbol you could have been assigned for most bonuses. Which suggests the way the bonus plays out is weighted against showing your assigned symbol when the reel lands or just the bonus is completely pre-determined.
 

Kroffe

Senior Member
MM
Joined
Mar 2, 2019
Location
sweden
Yeah, I agree the reelsets are true and weighted in favour of the lowest symbols though not by much, and the top right graph does show a gradual gradient from 9s down to A in the average number of wilds that show up (even over just 100 bonuses) 5.43 for 9s vs 4.27 for aces. But think it's not coincidental or just a horrendous run of bad luck over these 100 bonuses (and everyone's perception) that the assigned symbol shows up way less than every other symbol you could have been assigned for most bonuses. Which suggests the way the bonus plays out is weighted against showing your assigned symbol when the reel lands or just the bonus is completely pre-determined.
Thats how the bonus have to be im pretty sure, that rather than adding more of your picked symbol you get moved over to a reelset that has less of them, but with lower symbols not having as many removed as the higher ones.

What i think is most interesting is how the different symbols are good at different things.
Like Qs have 33 total symbols compared to 9s 38, but with 13&14 showing up on reel1-reel2 you could argue that Q has the highest chance to give a bonus with a double retrigger. Almost no chance for more than that because of how few there are on reel 4&5, for more than two retriggers you almost have to have 9s as the symbol because its much more balanced between the reels.

jj.png
 

dunover

Unofficial T&C's Editor
Staff member
webmeister
PABnonaccred
PABnononaccred
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the bus shelter, opposite GCHQ Benhall
Yeah, I agree the reelsets are true and weighted in favour of the lowest symbols though not by much, and the top right graph does show a gradual gradient from 9s down to A in the average number of wilds that show up (even over just 100 bonuses) 5.43 for 9s vs 4.27 for aces. But think it's not coincidental or just a horrendous run of bad luck over these 100 bonuses (and everyone's perception) that the assigned symbol shows up way less than every other symbol you could have been assigned for most bonuses. Which suggests the way the bonus plays out is weighted against showing your assigned symbol when the reel lands or just the bonus is completely pre-determined.
To have different reel strips/weightings in slot bonus rounds is perfectly legal and within the rules.
 

TheSchwad

Full Member
Joined
Oct 24, 2018
Location
Stockton-on-Tees
To have different reel strips/weightings in slot bonus rounds is perfectly legal and within the rules.
I agree, loads (probably most) of games do, the biggest clue here is the removal of the scatters. I'm just saying the position the reel lands isn't random as BTG suggest and understand why. There isn't anything underhand, just that the bonus round isn't random spin by spin, nor with the way the reel strips are would it be advised.

A conservative estimate, over each 7 spins bonus, the none assigned symbols on average filled between 7 & 8 unique positions vs 5 for the assigned symbol. The avg x win for 7 & 8 wilds was 152x and 395x respectively, which would pay too high for a game with a high bonus frequency (232 spins for me which seems fair), if left to random chance.

I simply did this to prove in my own mind that the assigned symbol didn't 'magically' disappear, but it clearly does, 72% of the time the symbol was the worst possible selection in a set of 7 spins vs any other symbol that could have been assigned.
 

TheAddict

Ueber Meister
Joined
Jan 9, 2013
Location
Kent
Once you've had the 50x donut in the donuts bonus round more than twice you realize there is absolutely nothing to get excited about and any retrigger is only going too prolong the bleakness ;)
 

Kroffe

Senior Member
MM
Joined
Mar 2, 2019
Location
sweden
Once you've had the 50x donut in the donuts bonus round more than twice you realize there is absolutely nothing to get excited about and any retrigger is only going too prolong the bleakness ;)
Its like its worse getting a high multi, because if the multi is just 10-15x you wont be disappointed over a bad bad bonus, you will expect one.
You will of course still expect a bad bonus even when the multi starts at 80x+ but somewhere back in your mind you are thinking 'maybe this time'


Only had the 50x 2-3 times, but one of them started with a 94x multiplier and the win it gave was like 80x so less than the starting multiipier.
Very tilting even for a lowly 10p player like myself, i can only imagine what it feels like for people betting €1-2.
n.gif
 

TheAddict

Ueber Meister
Joined
Jan 9, 2013
Location
Kent
Had the double 50x for about 115x start. Paid about 60x iirc. 4 other times 60x + miltiplier that were a waste of time. One retriggered to waste more of my time. I only mentioned it because with the tiny wins coming suddenly from A's, K's Q's only, it felt pretty obvious imo that the reels were weighted to avoid zee donuts.
 

The Reel Story

Experienced Member
Joined
May 5, 2019
Location
United Kingdom
Not sure how you've gotten to the conclusion that I said there aren't additional reel sets. There are. Wild flower has 15 of them. I have them all in a spreadsheet :-D

RS0RS1RS2RS3RS4RS5RS6RS7RS8RS9RS10RS11RS12RS13RS14
1​
57​
46​
41​
39​
39​
40​
40​
41​
40​
39​
39​
39​
39​
39​
39​
Wolf
2​
86​
76​
72​
69​
65​
71​
68​
67​
68​
70​
65​
72​
69​
69​
68​
Lady
3​
109​
96​
74​
101​
101​
101​
101​
101​
101​
101​
101​
101​
101​
101​
101​
Paw
4​
124​
115​
110​
97​
100​
97​
101​
103​
104​
97​
100​
97​
101​
103​
104​
Green
5​
72​
102​
80​
81​
134​
135​
128​
134​
134​
88​
132​
134​
128​
134​
133​
Ace
6​
86​
100​
109​
113​
51​
114​
124​
117​
122​
110​
58​
114​
123​
117​
124​
King
7​
94​
101​
95​
145​
140​
79​
140​
138​
137​
143​
138​
84​
140​
134​
138​
Queen
8​
122​
124​
155​
114​
124​
124​
65​
113​
115​
113​
123​
124​
71​
113​
112​
Jack
9​
127​
134​
139​
116​
125​
121​
113​
71​
124​
115​
124​
119​
110​
76​
124​
Ten
10​
117​
126​
170​
163​
159​
156​
158​
153​
93​
162​
158​
154​
156​
152​
95​
Nine
11​
1​
1​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
Super Scatter
12​
16​
12​
24​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
Scatter

Is the summary of them, in case you were interested :)
 

TheSchwad

Full Member
Joined
Oct 24, 2018
Location
Stockton-on-Tees
Not sure how you've gotten to the conclusion that I said there aren't additional reel sets. There are. Wild flower has 15 of them. I have them all in a spreadsheet :-D

RS0RS1RS2RS3RS4RS5RS6RS7RS8RS9RS10RS11RS12RS13RS14
1​
57​
46​
41​
39​
39​
40​
40​
41​
40​
39​
39​
39​
39​
39​
39​
Wolf
2​
86​
76​
72​
69​
65​
71​
68​
67​
68​
70​
65​
72​
69​
69​
68​
Lady
3​
109​
96​
74​
101​
101​
101​
101​
101​
101​
101​
101​
101​
101​
101​
101​
Paw
4​
124​
115​
110​
97​
100​
97​
101​
103​
104​
97​
100​
97​
101​
103​
104​
Green
5​
72​
102​
80​
81​
134​
135​
128​
134​
134​
88​
132​
134​
128​
134​
133​
Ace
6​
86​
100​
109​
113​
51​
114​
124​
117​
122​
110​
58​
114​
123​
117​
124​
King
7​
94​
101​
95​
145​
140​
79​
140​
138​
137​
143​
138​
84​
140​
134​
138​
Queen
8​
122​
124​
155​
114​
124​
124​
65​
113​
115​
113​
123​
124​
71​
113​
112​
Jack
9​
127​
134​
139​
116​
125​
121​
113​
71​
124​
115​
124​
119​
110​
76​
124​
Ten
10​
117​
126​
170​
163​
159​
156​
158​
153​
93​
162​
158​
154​
156​
152​
95​
Nine
11​
1​
1​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
Super Scatter
12​
16​
12​
24​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
0​
Scatter

Is the summary of them, in case you were interested :)

This is definitely interesting, and providing I'm reading the table correctly explains how the reels are weighted against the assigned symbol. It simply assigned a poor reel set for that symbol.

I worded the first part of my post poorly, I wrongly assumed there was only one (or four reel sets when counting the two types of bonus and enhanced) and was trying to show even though the reel sets look fair/same for each bonus, the wild symbol failing to show up suggested something else was occurring, and the 15 different reel sets show why. I assume the table in your technical analysis shows the average symbol frequency across the 12 different Most Beautiful Thing reel sets?

Am I reading the above table correctly, the first 3 are for the Heart Beat Faster bonus and the other 12 for the Most Beautiful Thing? If so then when assigned the 9 as wild and you get a low frequency of wilds, the game probably selected RS8 or RS14. Are the reel sets assigned for the whole bonus or spin by spin?

And most importantly, how the hell did you get hold of the information :eek2::) I love knowing how slots work, it dampens the poor bonus disappointment :D
 

The Reel Story

Experienced Member
Joined
May 5, 2019
Location
United Kingdom
This is definitely interesting, and providing I'm reading the table correctly explains how the reels are weighted against the assigned symbol. It simply assigned a poor reel set for that symbol.

I worded the first part of my post poorly, I wrongly assumed there was only one (or four reel sets when counting the two types of bonus and enhanced) and was trying to show even though the reel sets look fair/same for each bonus, the wild symbol failing to show up suggested something else was occurring, and the 15 different reel sets show why. I assume the table in your technical analysis shows the average symbol frequency across the 12 different Most Beautiful Thing reel sets?

Am I reading the above table correctly, the first 3 are for the Heart Beat Faster bonus and the other 12 for the Most Beautiful Thing? If so then when assigned the 9 as wild and you get a low frequency of wilds, the game probably selected RS8 or RS14. Are the reel sets assigned for the whole bonus or spin by spin?

And most importantly, how the hell did you get hold of the information :eek2::) I love knowing how slots work, it dampens the poor bonus disappointment :D
Yep. It's pretty standard. If you look back at my DHV thread and Lil Devil thread, they both use the same implementation for that style of bonus.

The table in my technical analysis shows the exact number of the chosen symbol on each reel given that symbols reel set. So if 9 was the chosen symbol, there are 11 instances of the '9' symbol on Reel 2.

On the above table, RS0 is base game, RS1 is Hearts Beat Faster, RS2 is Super Hearts Beat Faster. RS3-8 (A,K,Q,J,10,9) are The Most Beautiful Thing and RS 9-14 (A,K,Q,J,10,9) are Super The Most Beautiful Thing.

BTG is nice and easy, they send the reel set information right there in the client <> server communications. Just turn on chrome network analyser and copy and paste it out :-D The bigger faff is working out their naming and data structure and then writing something to convert it into a format you can paste into a spreadsheet!
 

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