To be fair though, you can look at it as if affiliates needed one or two more players to get to the next band, they would promote them more. For example, if I had 5 players a few days before the end of month, and one more would get me an extra 200 euro I can say 100% I would move them to the top of the page for the rest of that month. Nothing dodgy about that, just an incentive to get those extra player(s) needed to get the extra payment.
You are reading rev share as the same, which is fair enough as it is written the same, but surely that can't be right? Not withstanding the fact you have no idea what each player's percentage is at the moment, it would mean you could have 200 active players, and as an example, numbers 7 22 23 24 31 37 49 would be on 25%, 12 27 28 29 35 72 78 79 could be 30%, and so on, and that would obviously be ongoing.
I don't see anything next to my players to say what percentage they are on, just Default - Revenue Share ( Revenue ) which could be anywhere from 25% - 45%
Perhaps Dan could confirm if the rev share is worked out the same, and if the 45% (as an example) is carried on for the life of the player, even if you only got say 1 NDP the next couple of months.
Most aff scheme I know of increase the commission for all players once you hit a target, Sky for example, 5% unless you hit 6+ NDP in a month, then it goes up to 25%, on all players, not just the ones from 6+. Admittedly I don't do CPA as a rule so can't really comment on that side of it, but if the way you read it is how its normally done, then my apologies to Dan, but i still think the wording could be better.
I read it as 'if' you hit a target we will reward you with higher payments. If I go for stock and its priced up at say £1 each for 50+, 90p for 100+, 80p for 250+, if I buy 250 I don't pay £1 for the first 50, 90p for the next 50 etc, I pay 80p for the full 250.